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Elementarem Vim by Saxenas1
Vol 6: Chapter 10.5 - Daemon (Special Side Story)

Vol 6: Chapter 10.5 - Daemon (Special Side Story)

- Welcome to Royal Road: Elementarem Vim. Please enter your purchase id. –

A young man stood in the white room of Elementarem Vim’s initial game set up.

“RR2EV-PA-000-016-860-936”

- Unique purchase id, accepted. You already have a RREV account. Would you like to create a new one?–

"Yes."

- Creating a new account, will delete the last account. Are you sure you want to continue?"

"Yes."

- "You can transfer 5% of your SP and EXP from your previous account. Would you like to continue?"

"Yes."

- Congrats! You have created a new id! You will now start at level 2! Please select your new avatar name -

“Daemon.” Said the young man. His voice was rough and dry.

- Select your race. Royal Road: Elementarem Vim has 49 races. Currently only 6 races are

accessible. Please chose from Dwarves, Humans, Elves, Dark Elves, Kobolds and Orcs. -

“Compare all race stats.”

A window popped up in front of the young boy.

Comparing all race statsDwarfBonus Skill Points (SP)/Stats: Increased Intelligence, Brute Strength, Creativity, Defense. Anti-Stat/SP: Lower Patience and Fighting Power. Would like to know more?HumansBonus SP/Stats: Increased Dexterity. No anti-bonus stats. Would like to know more?ElvesBonus SP/Stats: Increased Wisdom, Intelligence, Health, Elemental Affinity. Anti Stat /SP: Low Brute Strength, Fighting Power, Defense. Additional Bonus: Looks of avatar will become more beautiful at every level. Additional Penalty: Cannot choose certain professions. Additional Penalty: Maximum weight carried – 50 Kgs. Additional Penalty: Can only wear light amour. Would like to know more?Dark ElvesBonus SP/Stats: Increased Wisdom, Intelligence, Health, Elemental Affinity. Anti Stat /SP: Low Brute Strength, Fighting Power, Defense. Additional Bonus: +1 additional Wisdom with every level gained. Additional Penalty: Cannot choose certain professions. Additional Penalty: Maximum weight carried – 75 Kgs. Additional Penalty: Can only wear medium amour. Additional Bonus: High affinity to dark nature. Additional Penalty: Low resistance to Light nature. Would like to know more?OrcsBonus SP/Stats: Brute Strength, Critical Hit. Anti Stat/SP: Lower intelligence, wisdom and creativity. Additional Bonus: Can wear 6 levels of amour. Additional Bonus: Maximum Stamina +50 base stat every level. Additional Bonus: Critical Hit +0.05% every level. Additional Penalty: Low elemental affinity and resistance. Would like to know more?KoboldsBonus SP/Stats: Brute Strength, Critical Hit. Anti Stat/SP: Lower intelligence, wisdom and creativity. Additional Penalty: Cannot use complex weapons. Additional Bonus: Maximum Stamina +100 base stat every level. Additional Bonus: High affinity to dark nature. Additional Penalty: Low resistance to Light nature. Would like to know more?

“Dark Elf Race”.

- Select your Elemental Affinity. Royal Road: Elementarem Vim has now 26 elemental affinities. Currently 10 are accessible. Please choose from: Air, Water, Earth, Fire, Force, Life, Neutral. Additional affinities available through leveling up are: Ice (Available through branching of Fire, Water or Earth Elements), Heat (Available through branching of branch of Fire or Air Element), Refined Solid Control (Available through branching of Earth Element only). Please note, your elemental affinity determines your starting location and quests. Elemental Affinities cannot be changed once selected. -

“Info menu compare all Elemental Affinity.”

Comparing all elemental affinitiesAirCan use mana to manipulate air. Through leveling up you can now branch out to use element Heat. Information on this element is available only during game play.WaterCan use mana to manipulate water. Through leveling up you can now branch out to use element Ice. Information on this element is available only during game play.EarthCan use mana to manipulate earth. Through leveling up you can now branch out to use element Refined Solids or in rare cases Ice! Information on this element is available only during game play.FireCan use mana to manipulate Fire. Bonus Stat: Damage

dealt is 100% more than other elemental affinities. Anti- Stat: High Impatience.

Additional Penalty: Requires a container (can be gained in-game). Through leveling up you can now branch out to use element Heat and in rare cases Ice! Information on this element is available only during game play.ForceCan use mana to manipulate energy. Bonus Stat: High

resistance to primary elements.LifeCan use mana to manipulate life. Can be considered

similar to priests / healers.NeutralCannot use mana. By selecting neutral affinity, you

can defer your affinity choice. In case you do not select an elemental affinity

by level 100, you will be granted with additional bonus SP. Please note, a

neutral cannot chose an affinity after level 99. Additional Penalty: Any elemental

affinity selected will suffer from 20% lower attributes.

“Water Affinity.” Resonated a confident voice.

- You have selected Water Affinity. Please Confirm. –

“Confirmed.”

This story originates from Royal Road. Ensure the author gets the support they deserve by reading it there.

- Water Affinity selected. Your affinity can no longer be changed. -

- You may alter your appearance. –

“No change. Keep as is.”

- Are you sure you wish to make no change? –

“Yes.”

Your account has been activated. –

- Would you like to encash Royal Road or other game characters or items for bonus SP? –

“No.”

- You may upload this information next time. -

Important Message from Unicorn: Complete your

personal unique quest, be the strongest player in the world or lead the strongest

guild and complete 3 SSS quests. If you fulfill these conditions you will be

rewarded US $1 billion. Total monetary compensation may increase overtime. New Quest: Defeat Shadow and be rewarded $100 million. Terms and Conditions Apply.

- Initiating Game, in 5, 4…. –

- Welcome to Royal Road – Elementarem Vim. You are currently in the city of Aquaneos. Please look around and feel to request for help as this tutorial will run the background. –

With a flash of light, Daemon appeared in Aquaneos. He looked around to find himself in the outskirts of a secluded mountain village. Just like all starting points, close to the spot where he had shown up was a bulletin board exhibiting maps and descriptions of Aquaneos City, and directions on where to head next. He quickly read the history of Aquaneos and then opened a map window to plot the route to the Water Elf Village, his next destination.

Originally, Daemon was going to play as a regular Elf, but in a sudden burst of inspiration and spontaneity, he decided to go ahead with the newer option available Dark Elf. The new race had just been unlocked and not much information was available on its stats. However, Daemon was glad that he chose this race. His starting location was a tier 2 city. Usually water element players start in Aqualina and have to travel at least past 3 cities to reach at Aquaneos the capital of the East Water Clan. After he got over his amazement of his crazy spontaneity, he decided to look at his stats and skills.

Daemon says “Open Character Window!”

His stats were better than he predicted. He had high agility, wisdom and intelligence, but low strength. As he scrolled down the page, he noticed that his bonuses stats related to water dealt 50% more damage and had double the proficiency gain. To top it up his mana conversion stat was 50% more than an ordinary beginner elf. He also noticed that it said his swimming skills were already intermediate level.

Daeomon was surprised with the good stats that came with the race. They were certainly better than the regular elf account that he had previously made.

Already being familiar with the game, Daemon decided to go to the library as for his first stop. This was because his in his experience the fastest way to learn more about his affinity was in the library. The tutorial’s step by step method of teaching was certainly practical but took forever to complete.

Upon entering the Library, Daemon was immediately greeted by a fellow water elf Librarian, “Hello traveler, how may I help you?”

“I am looking for books on water and ice affinity.”

“I’m sorry, but you don’t even have basic elemental affinity mastery, so I can’t let you see them yet.”

“Elemental Affinity Mastery?” Daemon asked suspiciously. This was a first. Last time he chose Earth Elf and there was no such requirement.

“Yes before you can learn any intermediate skills related to your elemental affinity, you need to have a base to start from.”

“Sigh, is there any way you could let me in to see?”

“No, but I can give you this.”

Daemon received the book and a pop message went up.

- TRRINNNNNG!! -

You received the book, ‘Water Affinity for Dummies’!

“......For dummies.....” sighed Daemon.

“Yes I highly recommend it for beginners in water affinity, since it makes elemental affinity learning not only easy but fun too!”

“Sigh, goodbye....” Daemon said without bothering to face the librarian.

“Have a nice day!” Chirped back the Librarian.

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Authors Note:

1. Special Side Story release.

2. Not sure, but someone wrote this fanfic and gave up on it before ever publishing it. I was given permission to use their material into my story. I didn't think i'd have the opportunity to use it. I hope they never went ahead an really published it.

3. This story is based 1 year from RREVs release.

4. Will now be posting this side story at the end of every volume, till it merges with the main story or finishes.

Edit:

5. Added something....to correct mistake. Sorry.

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Connect to Royal Road – Elementarem Vim next Chapter?YesNo

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