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Book 3 Stats Chapter

This isn’t a real chapter, this is for readers who may wish to see our heroes’ current stats and abilities list. This entire chapter can safely be skipped if that’s not important to you!

Level 8 Stats for Team Twofeather

Shad

Sage

Grandpa

Cha

14

21

7

Dex

16

12

18

Int

4

8

3

Sta

17

14

16

Str

8

5

16

Wis

6

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5

7

HP

170

140

160

Abilities cheat sheet. Not all abilities and skills may be listed here.

Shad: Class Evolution: Ride for the Brand.

High Noon - In a one-on-one duel, you always get the first shot.

Quick Draw — Instantly call bonded weapon to hand, up to 50 foot range.

Trick Shot - Target an opponent and fire. Shot will connect even if opponent is behind cover.

Barrage - empty all currently loaded rounds at once. Each round has a 15% buff to damage.

Call ‘em out - aoe reveal of enemies and taunt. Cooldown: 5 minutes

Bluff - Use to boost skill at persuading targets to believe what’s being said

Test Your Mettle - when below 30% health, you receive a 100% boost to health regeneration.

Never Bring a Knife to a Gun Fight - Force opponents in melee range to drop their weapons

Loyal - bonus to soul coins when with long-term party

Fastest Gun In The West - cover 100 feet in 1 second and knockback

Roped Into It - Conjure a rope and use it to swing up to 40 feet

New equipment - Cowboy Hat. Wearer is impervious to water-based damage. Wearer cannot be charmed.

Tip My Hat: Used to acknowledge a party member or allied miner's ability. Gives them 15 minute well-done buff, which allows them to deal 10% more damage. Can apply to (2xlevel) other miners at a time. This can only be applied outside of combat.

Lay of the Land: Used to view a distant object or area close up. 10 minute cool down.

Home on the Range: Once a day, return to outpost. Channel time, 15 seconds. Can bring anything wearer is capable of lifting off the ground for that 15 seconds.

Grandpa: Class Evolution: Last War Chief

Shadow Step - teleport behind an enemy

Scalp - apply massive head damage

Count Coup: shadow step behind, then damage an enemy. 1 point. If not previously damaged, 2 points. Cash in 4 points for coup-de-grace, instakill enemy below 25%, not bosses

Blur - harder to hit when moving

Pub Dart Champion - when one thrown weapon hits, the next three go to same spot

Crippling Blow

War Chief’s Aegis - bless allies. Day long cooldown. Grants a 50% dexterity and int buff, along with a 40% boost to max hit points

Item: Ninja Headband - plus 1 to dex and stamina

Passive ability: Any attack from behind a target or while obscured 30% more powerful

Ability: Allows The War Chief’s Boon to be cast at the start of a fight, granting a 30% health regeneration boost and a shield worth 25% of target’s max HP.

Sage: Class Evolution: Barrel Racer

Cowgirl Cheer buffs allies. 35% buff to dodge chance and damage done for all party members in range

Lasso - pull in and trip an enemy

Eye Spy - reveals information about enemy weaknesses.

Raise Your Spirits - cleanse and HOT. Can be on multiple targets at once. Now also removes poisons and DOTs.

Mucking Out the Stalls - make a large area Difficult terrain. Any target who gets the created muck on their bare body gains the Stinky debuff

Tame - Lasso now has a charm aspect

Three-Barrel Race - teleport between three locations at will

Item: T shirt cannon - shoots various constricting or damaging shots

Tame Upgrade! Now may affect two targets at once

Item:Rodeo Blouse.

Ability: Knock ‘Em Dead. If creature dies while Tamed, Tame resets cooldown