This isn’t a real chapter, this is for readers who may wish to see our heroes’ current stats and abilities list. This entire chapter can safely be skipped if that’s not important to you!
Level 8 Stats for Team Twofeather
Shad
Sage
Grandpa
Cha
14
21
7
Dex
16
12
18
Int
4
8
3
Sta
17
14
16
Str
8
5
16
Wis
6
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5
7
HP
170
140
160
Abilities cheat sheet. Not all abilities and skills may be listed here.
Shad: Class Evolution: Ride for the Brand.
High Noon - In a one-on-one duel, you always get the first shot.
Quick Draw — Instantly call bonded weapon to hand, up to 50 foot range.
Trick Shot - Target an opponent and fire. Shot will connect even if opponent is behind cover.
Barrage - empty all currently loaded rounds at once. Each round has a 15% buff to damage.
Call ‘em out - aoe reveal of enemies and taunt. Cooldown: 5 minutes
Bluff - Use to boost skill at persuading targets to believe what’s being said
Test Your Mettle - when below 30% health, you receive a 100% boost to health regeneration.
Never Bring a Knife to a Gun Fight - Force opponents in melee range to drop their weapons
Loyal - bonus to soul coins when with long-term party
Fastest Gun In The West - cover 100 feet in 1 second and knockback
Roped Into It - Conjure a rope and use it to swing up to 40 feet
New equipment - Cowboy Hat. Wearer is impervious to water-based damage. Wearer cannot be charmed.
Tip My Hat: Used to acknowledge a party member or allied miner's ability. Gives them 15 minute well-done buff, which allows them to deal 10% more damage. Can apply to (2xlevel) other miners at a time. This can only be applied outside of combat.
Lay of the Land: Used to view a distant object or area close up. 10 minute cool down.
Home on the Range: Once a day, return to outpost. Channel time, 15 seconds. Can bring anything wearer is capable of lifting off the ground for that 15 seconds.
Grandpa: Class Evolution: Last War Chief
Shadow Step - teleport behind an enemy
Scalp - apply massive head damage
Count Coup: shadow step behind, then damage an enemy. 1 point. If not previously damaged, 2 points. Cash in 4 points for coup-de-grace, instakill enemy below 25%, not bosses
Blur - harder to hit when moving
Pub Dart Champion - when one thrown weapon hits, the next three go to same spot
Crippling Blow
War Chief’s Aegis - bless allies. Day long cooldown. Grants a 50% dexterity and int buff, along with a 40% boost to max hit points
Item: Ninja Headband - plus 1 to dex and stamina
Passive ability: Any attack from behind a target or while obscured 30% more powerful
Ability: Allows The War Chief’s Boon to be cast at the start of a fight, granting a 30% health regeneration boost and a shield worth 25% of target’s max HP.
Sage: Class Evolution: Barrel Racer
Cowgirl Cheer buffs allies. 35% buff to dodge chance and damage done for all party members in range
Lasso - pull in and trip an enemy
Eye Spy - reveals information about enemy weaknesses.
Raise Your Spirits - cleanse and HOT. Can be on multiple targets at once. Now also removes poisons and DOTs.
Mucking Out the Stalls - make a large area Difficult terrain. Any target who gets the created muck on their bare body gains the Stinky debuff
Tame - Lasso now has a charm aspect
Three-Barrel Race - teleport between three locations at will
Item: T shirt cannon - shoots various constricting or damaging shots
Tame Upgrade! Now may affect two targets at once
Item:Rodeo Blouse.
Ability: Knock ‘Em Dead. If creature dies while Tamed, Tame resets cooldown