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Turn 16: Judgement

It was Xander’s turn, and Jaeden called out, “Bro, play it like you normally would. Just play it.”

Xander looked confused. “What do you mean? I can’t, you’re -”

“Just play it,” Jaeden insisted, his voice firm.

“Okay,” Xander replied, throwing down a card. The card was the Wand of Allure.

Wand of Allure

Type: Legendary Artifact Card

Rarity: Legendary

Description: A slender, shimmering wand that exudes an irresistible charm. The wand is crafted from ancient, polished wood entwined with silver vines that sparkle with an enchanting glow. At its tip, a crystal orb pulsates with a soft, hypnotic light, drawing the gaze of all who see it. The air around the wand hums with a melodic, enchanting tune that seems to lure even the most resolute beings under its spell.

Abilities:

* [Irresistible Charm]: The Wand of Allure can force any opposing creature to switch sides and fight for you until the end of the turn. This ability can be used once per turn, and the chosen creature gains +2 Attack and +2 Defense due to its enchanted state.

* [Raise the Fallen]: If a creature is slain while under the influence of the Wand of Allure, it is resurrected at the start of the next turn as a permanent ally with +3 Attack and +3 Defense. This resurrection infuses the creature with divine energy, restoring its health to full and granting it a shimmering, ethereal appearance.

* [Alluring Pulse]: The Wand of Allure emits a pulse of enchanting energy, reducing the Attack and Defense of all enemy creatures by 2 for the duration of the turn. Additionally, all allied creatures within range gain +1 Attack and +1 Defense as they are emboldened by the wand’s allure.

* [Enchanting Aura]: While the Wand of Allure is active on the battlefield, all allied creatures are immune to status effects such as Stun, Poison, and Fear. The aura also increases the effectiveness of any healing or buffing spells cast by the player by 50%.

Game Message: “The Wand of Allure has been activated! Opposing creatures fall under its spell, switching sides as they are drawn to its irresistible charm. Beware its power, for once it lures its prey, there is no turning back!”

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Jaeden grasped the Sword of Judgement his brother played for him and turned a grim smile towards the King and his minion. It’s on, he thought.

Sword of Judgment

Type: Legendary Weapon Card

Rarity: Legendary

Description: A magnificent sword forged from celestial steel, the Sword of Judgment gleams with an inner light that seems to judge the worthiness of those who wield it. The blade is long and straight, with intricate runes of justice and retribution etched along its length, glowing with a divine aura. The hilt is adorned with a crossguard shaped like angelic wings, and the grip is wrapped in sacred leather, ensuring it fits perfectly in the hand of a true champion. When swung, the sword leaves a trail of radiant light in its wake, as if cutting through the very fabric of darkness.

Abilities:

* [Divine Retribution]: The Sword of Judgment deals an additional 10 damage to any dark-aligned, undead, or demonic creatures. If the attack is fatal, the sword emits a burst of holy light, dealing 5 holy damage to all other enemy creatures within range and reducing their Defense by 2 for the next turn.

* [Judgment Strike]: Once per turn, the wielder of the Sword of Judgment can perform a Judgment Strike, doubling their Attack for the turn. This strike has a 50% chance to banish the targeted creature from the battlefield permanently, preventing any form of resurrection or revival.

* [Holy Verdict]: If the Sword of Judgment strikes a creature with a higher Attack or Defense than the wielder, the wielder gains a temporary boost of +5 Attack and +5 Defense, leveling the playing field and delivering a decisive blow against stronger foes.

* [Aura of Righteousness]: While the Sword of Judgment is equipped, all allied creatures within a certain radius gain +3 Attack and are immune to fear and control effects. This aura also causes all healing effects on the wielder to be increased by 50%, reflecting the sword’s ability to inspire and protect those who fight for justice.

Game Message: “The Sword of Judgment has been drawn! With each swing, it delivers divine justice, cutting through darkness and evil with unwavering precision. Beware the wrath of this holy weapon, for no wicked soul can escape its verdict!”

“I’m going to attack,” Xander said.

“I’m ready,” Jaeden replied, bracing himself.