Novels2Search

10. To the Rescue!

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Their birth was the most horrific thing either had ever experienced: They were [Goblins].

That is, to say, there are two things to know about [Goblins] that make their births so horrific. First, [Goblin] reproduction is essentially parasitic. Second, there are no female [Goblins].

The poor girl who birthed them… Enough said.

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[Goblins], it could be said, grew atrociously fast, in three primary ways.

First, in Status. Nick ◮ had received [Live Fast II] (remarkable) upon birth; Shelby ◐ already had it, so it evolved into [Free Skill Choice (remarkable)] which, as far as she could tell, would allow her to select and receive any (remarkable) Skill, even if she did not meet the prerequisites for it. Nonetheless, the four-times XP multiplier on the Trait was significant, especially given [Goblins’] propensity for killing anything that moved and was inadequate to… ensure the population.

Second, social integration. Both had also automatically received [Goblinese 5] at birth, though listening to [Goblins] speak was about as pleasurable as listening to [Torturers] discuss new methods over lunch in the cafeteria. The pyramidal [Goblin] hierarchy meant that, almost immediately, other [Goblins] were telling them what to do. Not that they had the power to enforce such demands against Nick ◮ or Shelby ◐. Nonetheless, between the constant belligerence of the [Goblins] and the screams coming from the prison, both Shelby and Nick tended to keep at the far edge of the camp.

Finally, maturity. By day 7, the duo had doubled in height and received System Access, with Classing expected sometime around day 14.

On day 10, Nick ◮ was returning from a solo trip into the surrounding forest when he found Shelby ◐ sitting on a high rock looking down at the camp with a pile of freshly picked “herbs” next to him. Nick plopped down next to Shelby without a word, watching as conflicting emotions of anger, rage, and hate war across Shelby's face with the instinct not to commit genocide. Nick placed a sympathetic hand on Shelby’s shoulder and, eventually, Shelby piped up.

he sent, spitting on the ground.

And so Shelby carried his pile of “herbs” down to the [Goblin] encampment, and walked between the dozen or so fire pits, putting a handful in each. They were [Goblins], so no one noticed or cared about the young one as he went about his soon-morbid work.

As the green plants began to smoke, [Goblins] began to get sleepy as they inhaled the soporific into their lungs. Within ten minutes, all the [Goblins] were passed out and the smoke was clearing. Shelby waved Nick down and, together, they slit all of them by the throat.

The encampment was large enough that you could easily hide in it, and when Nick found Shelby again shortly thereafter, the latter was inspecting the five women—two [Humans], an unspecified halfling, a [Gnome], and a type of birdfolk—who had been imprisoned. Nick stood there silently, as Shelby moved quickly between them, using [Divine Lay on Hands].

Shelby yacked.

Nick thought for only a moment before responding confidently.

Shelby sighed.

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When the prisoners came to, they found, in varying order, that they had been largely healed (absent one major common issue), that the doorway to the hut had been sealed, that there was a steaming cauldron of liquid together with some cups waiting for them, and that it was eerily silent outside compared to the previous bustle of their captors.

When the last of them woke, the roots on the door loosed just a little bit to let speech through, and Shelby ◐ began to address them in [Ravornia], using [Belly Speak] to create a rich, calming baritone.

“Ladies. Please do not be afeard. The [Goblins] are dead.” The group looked at each other, askance and skeptical, but none responded for several moments.

“Did—did you kill them?” one finally asked.

“Yes, my partner and I killed them. You have no more to fear from your captors.”

“And you healed us?” another asked.

“I did.”

“Who are you?”

Shelby let the silence ring for several moments too long, and a few of the captives began to grow nervous. “I’d rather not say,” Shelby finally relented, “nor show myself to you, lest I inflict any more trauma upon you. Suffice it to say that I am a friend and my particular identity meaningless in this life.”

“And what would you ask of us,” another asked apprehensively.

“I’d ask only that you drink the brewed Maiden’s Hope in the cauldron. If you’d prefer not to, I’ll kill them anyways when they… emerge. But I think we can agree this is cleaner. Four cups for the [Humans], two for the halfling, and one for the [Gnome]. Regretfully miss birdfolk, I do not know enough about your people to accurate dose it.”

“[Garuda] (rare). We’re fairly light-bodied folk. Normally I’d say two like the halfling, but I’d rather take three than risk it.”

“Very well then. At worst, you’ll feel more uncomfortable than necessary.”

And so the five ladies in the mud hut began to slowly sip their way through several cups of the hot, bitter brew. Once Shelby confirmed that they had all begun drinking it, she continued.

“While you are working your way through that, perchance you’d be willing to entertain a few questions of mine? I think a bit of talk would do us all good.”

“Depends on the question,” one of the [Humans] responded curtly, but the other one smacked her on the arm.

“Well, the first one is simple,” Shelby started with mirth in her voice. “Where are we?”

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The women confirmed that they were in fact near the Ravorno Peninsula. Indeed, they were in one of the wilder parts of the Neutral Alpine Territories and, while the women were not entirely clear on the matter (being prisoners), they believed they were a relatively short distance from a secondary branch road which meandered through the mountains in the area. If true, then—other than the occasional village—the nearest town could be found about a half-day’s travel north along the mountain road, with the nearest city about a day-and-a-half’s travel south along the same road.

“And assuming that we are, in fact, in a mountain valley adjacent to this road, where would you end up if you went away from the road?”

“Away from the road?” the [Human] explaining this asked.

“Yes,” Shelby clarified, still speaking through the door. “Put the road to your back and walked away from it.”

“Just—just wilderness,” the [Human] fumbled. “More mountain valleys, I suppose, but higher altitude terrain too. Perhaps glacier zones.”

“And more terrible monsters,” the [Garuda] chimed in, “My people have always avoided flying over the deep mountains. There are great aerial predators there.”

While Shelby was questioning the prisoners, Nick brought to them roasted rabbit he had caught and prepared using some old seasoning raided from the [Goblins’] junkyard. The food was surreptitiously passed through the hut’s door of roots and the women ravenously tore into it, captivity not being a good source of nutrition. As they did so, and as the medicine did its bloody work over a few hours, they asked the obvious question to their rescuers: “What next?”

“In the morning, after you’ve recovered further, the five of you will set off for this road we’ve discussed and, with luck, you’ll find civilization fast enough. My companion and I will make up five packs for you and provide you what weapons we can find. On that last point, please let us know if you have any preferences. You’re free to check out the junkyard in the morning as well, but we hope you won’t stay around this place longer than necessary.”

“That’s it?” one of them asked incredulously. “You rescue us and then send us on our way? What about you two?”

“Well, yes. My partner and I have business further into the mountains, which we need to attend to promptly. Regretfully, we cannot accompany you.”

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The next morning, the five women set off fully dressed, packed, and armed. Their mysterious benefactors had done a good job in nearly-all respects, with only the [Garuda]—who preferred a rather obscure weapon—having to settle for a lesser choice in weapon. However, despite the five of them all staying on alert, their benefactors were nowhere to be seen.

As they set pace away from the camp, the halfling caught the [Garuda]’s eye wandering back towards the camp as it receded in the distance. “So, who do you think they were?” the halfling piped up.

The [Garuda] cocked a head in her direction. “You know,” she chuffed, shaking her head, “I think they were [Goblins].”

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Nick ◮ smirked.

Shelby ◐ replied.

he affirmed, then paused for several moments as the birds chirped away in the forest.

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Nick was flabbergasted.

Shelby explained carefully. he paused for dramatic effect,

Silence greeted Shelby’s bold statement. Then, clearing his throat, Nick asked,

Nick spluttered.

The conversation was once again punctuated by a long silence as Nick rubbed his temple with one hand.

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Shelby ◐ chirped up as they were hiking away from the encampment, fully clothed, armed, and packed.

Nick ◮ responded as he scrambled up a steep slope.

then, shifting into a reading tone,

Several beats passed as Nick failed to digest that.

Shelby muttered under his breath for a minute as he ran through the calculations. When he was done, he addressed Nick again.

Nick tapped his chin as he focused on the very first bit of information. he trailed off.

Shelby grinned.

<[Goblins] usually engage in swarm tactics. So the Skill wouldn’t provide much unless they were willing to engage in small numbers. And even then, [Goblins] are (common). We only get, what, one SKP per eight levels? And with [Goblins] Classing in only 14 days, what kinds of experiences could they possibly have to get them any Class other than a (common) or (uncommon) Class? One point is a huge investment for them, assuming they can even do an economic analysis.>

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They spent their last few days before their Classing furiously grinding against all the monsters and [Goblins] they could find, taking advantage of their pre-Class multiplier. Together with the new group of 2 bonus for [The Goblin’s Share] and Nick picking up [Fast Life II], while Shelby’s multiplier had reached new heights—x28 pre-Class, working in a group of 2—that now meant that his XP earn rate was less than twice as fast as Nick’s x16 pre-Class, working in a group of 2.

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Aram (L100), [Goblin] (C) (L50), [Indomitable Lord] (UR) (L50)

Aerum (L92), [Goblin] (C) (L46), [Wild Assassin] (UR) (L46)

HP:

470,250/470,250

456,125/456,125

(9,200 / hour)

(8,750 / hour)

MP:

544,375/544,375

295,313/295,313

(6,600 / hour)

(4,875 / hour)

CON:

300

540

STR:

200

310

DEX:

Stolen from its rightful author, this tale is not meant to be on Amazon; report any sightings.

200

600

INT:

400

100

WIS:

400

100

CHA:

340

100

Free:

38

15

Aram ◐ and Aerum ◮—having freshly named themselves—were fussing around after Classing up. It had been a productive few days for them. While they would have liked to take credit for that, it turned out that [Goblins] don’t sleep and the XP multipliers were really pulling their weight. Nonetheless, they had to take some time for themselves.

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One day, Aerum ◮ walked up to Aram ◐; the former was neither wearing nor carrying anything on him.

Aram raised an eyebrow at Aerum’s nudity, before smirking to humor him.

Aram’s eyes roamed, confused, over the other’s body as he rotated.

At Aram’s confirmation, Aerum reached behind himself for just a moment, then pulled his hand back, grasping a small dagger.

Aram squinted at the blade as if it was an illusion.

Aerum replied as he tucked the dagger back into the Skill, still as clothed as the day he was born.

<*sigh* One day you’ll be a practicing [Assassin] instead of a glorified forest ranger.>

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Aerum ◮ pointed out one day over dinner.

Aram ◐ inhaled deeply, and held it for several seconds before exhaling.

Aram paused trying to find the word,

Aram turned his head to look directly at Aerum.

Aram quickly waved the idea away.

<*sigh* Fine. What’s Plan B?>

Aerum chewed this over a bit, then started thinking out loud. Several beats passed.

Aerum raised an eyebrow at that.

Aerum started flipping through his Status. <[Pain Resistance IV] cumulatively cost 30, though I think the highest single Skills cost 16?>

Aerum huffed in annoyance.

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A month after being born and Aram ◐ had tiered up both his Race and Class. For the first time in a long time, he had no options for his Race tier up. Not that he could complain (much). The [High Goblin] (rare) Race was no slouch, in a sense, with the three increment increase in rarity unheard of for a “High” variant. That said, the fact that [High Goblin] was only (rare) implied that the number of [High Goblins] on Ager was much, much higher than most civilized peoples had previously assumed.

In any event, the evolved Race didn’t seem to take them in the right direction.

On the other hand, while the Classes offered sounded more promising, there were no immediate gains towards their goal, nor were there any obvious Skill purchases to be made. Aram tiered up into [Father to Your People] (fantastic), which very well may have been the rarest Class he had ever held, offering a whopping 64 total attributes per level, and 16 SKP per level. Additionally, in so much as Aram was scheming to make a new people, he could very well—if he succeeded—be considered a father to his then-existing-but-not-currently-existing people.

It was heavy.

Aerum ◮ on the other hand was still months away from tiering up due to his lower XP multiplier.

With that disappointment, Aram and Aerum holed up in the biggest tree they could find, reshaping it into a tree house for them to live in. Halfway through, they remembered that [Goblins] don’t sleep, and so it quickly became more workspace and base of operations than residence.

With the largest SKP pool between the two of them—and perhaps the clearest idea of what they were attempting to accomplish—Aram ◐ spent two whole days playing with Skill Points and trying various ideas to Invest in. At the end of that incredibly frustrating process (as he described it one day to Aerum), Aram concluded that the fundamentally parasitic nature of the [Goblin] reproductive system was simply impossible to alter, or alternatively, was so difficult as to be practically impossible to alter.

With that failure out of the way, Aram turned to playing around with trying to find an inheritable Trait that would turn him female or at least add the necessary female characteristics needed for reproduction.

Finally, after another three days, he succeeded, finding a Trait (which cost 128 SKP!) to accomplish the latter. Ecstatic, he rushed off to complete the remaining unfulfilled prerequisites, taking a full week to do so.

It was only upon receiving the Trait and checking his pants that he realized that his male bits were still there.

A minor setback all in all, particularly given that he had accomplished the Pantheon-damned impossible in, what, two weeks?

With the roadmap to success filled in, Aerum followed Aram soon thereafter, and the (unique) Trait turned into a (fantastic) one. Two months after that, and they each gave birth to twins on the same day.

After that mistake, they made sure to plan to keep their birthing days separated.

And so the first of the new [Goblin] were born. To their relief, the newborns inherited the Trait just as described.

Raising them was altogether a different matter. In so doing, they discovered that [Goblins] had a non-System racial ability to allow them to not only imprint certain knowledge on newborn [Goblins], but also impact their personality. With this, they began by imparting to their children [Ravornia], rather than [Goblinese], which appeared to be so primitive it couldn’t be ranked past 5.

They also began to specialize their children. Some were imprinted to be loggers for construction material, others potters to begin producing ceramics, and yet others hunters and gatherers for food. By the time that they reached the third month of their lives (at which time they each had another pair of twins, bringing the population to ten), they had constructed a long house, and food preparation and storage were well-refined.

A month later, and the first grandchildren (?) members of the second generation had been born, together with another pair of twins by the original duo. It was also around this time that they discovered that their [Skillshare] worked with their direct children, though not their further descendants.

Eventually, Aerum’s [Wild Assassin] reached Level 51 and evolved into [Defender at Dawn] (fantastic). If one were to take certain creative liberties, the Class could be conceived of as defending at the dawn of a new people.

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The population continued to climb exponentially in the coming months, even as members of the population began to die to attrition. As they did so, additional longbuildings—the concept of residential housing was relatively useless to [Goblins], which never slept and tended to be highly social—continued, and began to specialize based around different workstreams. And new specialists were being created and trained: agriculture and animal husbandry for food security; miners to work the first mines opened in the mountainous terrain; and dedicated craftsman for tools, weapons, armors and clothing.

Eventually, direct governance by the pair became too much, and at that point, scribes and leaders were being raised to record the facts of governance and to, well, govern. Soon, the miners struck veins of copper and tin, and smelters and smiths pushed [Goblins] into the bronze age. And with metal weaponry, an organized defense force—a military—was formed.

Two years after Arum and Aerum were born, the population of the newly formed nation had stabilized around ten thousand, which at their tech level was the carrying capacity of the high alpine valley they had settled in. No longer was there a pressing need to breed and expand, and with greater free time, greater productivity and leisure emerged. [Goblin] society settled on 8-hours of non-work per day and, given that [Goblins] needed no sleep and had excellent nightvision, it meant that [Goblin] society was truly 24/7. Much [Goblin] rest time was spent at the first taverns which had just opened, playing games of chance, socializing, and otherwise getting into the first casks of Gob-ale. And the first hints of [Goblins] specializing in the performing arts were beginning to appear.

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<*sigh* We’ll just have to see.>

> Ding!

>

> You have died.

>

> For your role in ….

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Thirty years later, the [Human]/[Gnome] city of Duren, Neutral Alpine Territories.

“[Guard Captain]!” one of the rookies yelled, barging into Captain Smith’s office. “There’s a carriage inbound.”

Sighing deeply, and regretting hiring the baker’s boy, “Son, this is a guardhouse. Guarding a city gate. Of course there’s a carriage inbound. Now, why is the carriage so important that you had to tell me, and why didn’t you tell me earlier?” he said, pounding the table for emphasis.

“Sir, it looks like a nobleman’s carriage, but none of the guard recognize it, and it’s moving at a gallop.”

“Damnit,” Smith cursed, then threw a soft felt hat onto his balding head, strapped his sword to his waist, and climbed to the top of the wall to get a good look.

What he saw was a sleek, glossy black carriage pulled by what looked to be large lizards moving indeed at a [Horse]’s gallop. Surrounding the carriage, were what appeared to be infantry in heavy, black armor.

“What the heck,” he muttered under his breath. “Do they have their guards running alongside it? Are they trying to show up in force or tire them out?”

The [Human] [Guard Captain]’s scowl grew worse as he descended the wall and exited the gate to see what this was about.

As the carriage approached the lightly used gate, the carriage and the surrounding guards came to a stop in front of him. To his surprise, the guards only came up to his chest in height, with the carriage itself similarly shortened.

Adding to his scowl, the quality of craftsmanship on both the guard’s armor and the carriage was exquisite. The armor itself appeared to be enameled steel in full plate and looked—well, not quite terrifying—like that brutally efficient design that followed elite soldiers everywhere. This conclusion was underscored by the point that the carriage’s guards did not seem to be out of breath and remained at attention, unlike certain guards under his own command.

Finally, if the black motif hadn’t set him on edge, the entire group had their faces covered, the guards with full mask helms and the driver—in light armor—with a deep hood that covered his head.

“Hail driver!” he called. “I am [Guard Captain] Smith of this gate. What brings your master to the city of Duren?”

Rather than a response, the Captain Smith heard a window on the carriage door unlock and slide down. “Greetings [Guard Captain],” a refined voice resonated from inside. “I am [Diplomat] Ang. I come to you with greetings from the Aer Republic and would seek an audience with your mayor. The Republic seeks to open diplomatic relations, including trade, with your city and, ultimately, the Neutral Alpine Territories as a whole.”

The [Guard Captain] took note of the precise, enunciated tongue. “I must admit that I’ve not heard of the Aer Republic,” he stated, a little concerned about his lack of knowledge.

“You would not have. We are rather remote and, until recently, given to privacy.”

“Thank you for informing this one. Nonetheless, the mayor is always eager to increase business and will be happy to discuss trade with you. Might I inquire as to what you seek to trade?”

“Trade will be primarily in precious metals and gems mined from the mountains. Volumetrically, we are most interested in food, though there is demand for certain luxury goods as well. The details will be with the mayor.”

The [Guard Captain] perked up at that, and quickly organized an escort for the new arrivals and, at their insistence, they were taken to quarters where they could meet the Mayor as quickly as possible. The [Guard Captain] never saw their faces—not even the [Diplomat] or his assistant, both of who wore a rich set of robes as they disembarked—but he’d seen stranger types.

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A day later, the [Diplomat] and his assistant, found themselves seated on opposite sides of a long table from the [Mayor] and his assistant, both [Gnomes], who were pleased to be dealing with someone not of the tall folk. The [Mayor] had been ecstatic at hearing the news of the arrival of a richly dressed [Diplomat], and quickly cleared his schedule the next day to meet. Now, the Mayor’s aide has just completed his side of the pleasantries and introductions, when the [Diplomat], rather than introducing himself, dropped the metaphorical turtle onto its back.

“[Mayor], before we continue, I think it is best that you understand the Race you are dealing with in the Aer Republic,” and with that comment, the [Diplomat] dramatically flipped his hood back, as did his assistant a moment later.

“You’re a [Goblin]!”

“Not [Goblin]. Our Race is recognized by the System as [Gobberton]. Though, I will admit some relation to our lesser cousins. And indeed, our cousins are one of the main reasons diplomatic relations are even being opened.”

“Not trade.”

“Not trade, though that is a useful side effect.”

“Then what?”

“A more comprehensive history of our civilization will have to wait until later. But suffice it to say that when it comes to the Aer Republic—well, one of our primary drives is the pacification of our lesser cousins, the [Goblins]. And we anticipate that, within the year, we will have either subjugated or exterminated the last of the [Goblins] in the wild portions of this mountain range. At that point, we intend to start sending brigades out nearer the civilized areas of the Territories in order to hunt down [Goblins]. Obviously, we would prefer cooperation on this endeavor, though at the least, preventing panic among your peoples would suffice.”

“Brigades? I’m not familiar with that measure.”

“It’s part of our military parlance. Five hundred soldiers, plus support staff.”

“Five hundred! That’s a small army. What you’re discussing could be invasion.”

“Relax my dear mayor. The Republic lays no claim of sovereignty over either the land or the people of the Territories. At best, a claim of sovereignty over [Goblins] and, well, I doubt that any [Gnome] or [Human] cares about that.”

“You claim sovereignty over [Goblins]?”

“I will admit that it is a difficult process. Until the time of the Second Coming of our Forefathers, they will join us or die. So it is told.”

“Your Forefathers?” the Mayor asked, sensing a title.

“Yes, the two original [Goblins] who created the [Gobbertons]. Their efforts were officially recognized by the System to our delight. And, I am pleased to say, they laid the foundation for our civilization.”

“[Gobberton], hmm?” the Mayor muttered to himself. “Admittedly, you’re the most good looking goblinoid I’ve ever met. Something like an elf’s features mixed with a gnome’s skeleton. And with green skin. Perhaps for public perception purposes we’ll pass you off as a halfling Race, rather than a goblinoid one. But umm,” the Mayor hemmed and hawed. “How to be delicate about this. Do you still, women—Err, is the imprisonment… no, wait—hold on—”

“If you’re asking whether we still require females of other Races to reproduce, I’m pleased to say that we’ve resolved this matter and [Gobberton] reproduction is—mostly normal. Actually, in light of these developments, we don’t really find your females all that attractive.”

“Oh? I’m not sure whether to be relieved or insulted by that.”

“Perhaps neither, Mayor?”

“Indeed. Before we went on this tangent about—[Gobbertons], I believe you were about to introduce yourself. I don’t think I’ve caught your name from anyone.”

“You may always refer to the [Diplomat] in your city as Diplomat Ang.”

The Mayor's brow furrowed at that. “I’m not sure I understand your phrasing there.”

The [Diplomat] looked down and sighed, and the Mayor thought he heard him mutter something under his breath about the “long lived.” A moment passed before he looked up again.

“Mayor,” Ang began, “I have just turned 12 months old. If my health holds, I will make it to about 25 months old before I die. We have some grasp of [Human] and [Gnomish] social conventions, and we recognize it would be unreasonable for you to learn a new Diplomat’s name every year or two. In light of that, our Diplomatic Service has developed a protocol that Diplomats assigned to a particular place are to bear the same name as their predecessor. My birth name is Ang. But each of my successors will, in some small part, give up theirs in order to foster relations between our nations. Our people have given up much in order to participate in this world as a civilized [Race]. We even speak [Ravornia] at home, [Goblinese] being reserved to the trained [Interrogators] of our forces with captured [Goblins]. Is it too much to sympathize when yet another small piece of us is lost?”

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Aram (L126), [High Goblin] (Ra) (L63), [Father to Your People] (UR) (L63)

Aerum (L104), [High Goblin] (Ra) (L52), [Defender of Dawn] (UR) (L52)

HP:

0/1,020,319

0/621,553

(13,995 / hour)

(10,180 / hour)

MP:

0/1,443,859

0/424,167

(10,748 / hour)

(5,840 / hour)

CON:

400

600

STR:

250

351

DEX:

250

635

INT:

750

150

WIS:

750

150

CHA:

399

150

Free:

17

2

v.1.09