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Archvel - The Necromancer
Chapter 3 - Organizations and The Nature

Chapter 3 - Organizations and The Nature

Archvel then walks for about thirty minutes, entering the hidden room.

He walks in a tight tunnel and then finds a black door.

This time, the walls of the tunnel had nothing on them. showing clearly that these tunnels are not that important and work only for a hidden entry and exit for the temple, whose name he does not know.

"I feel the cold air current coming from the black door."

Archvel then opens the door.

As he steps out of the dark and musty temple, he feels a rush of fresh, cool air wash over him.

The smell of damp earth and greenery fills his nostrils, and he can hear the sound of birds singing in the distance.

He takes a deep breath, savoring the sensation of being outside after spending so much time in the musty, cramped temple.

Looking around, Archvel sees that he is standing on a rocky outcropping, surrounded by lush green forest.

The trees tower high above him, their branches heavy with leaves and vines.

A light mist hangs in the air, giving everything a soft, ethereal glow.

The ground beneath Archvel's feet is uneven and rocky, but he doesn't mind.

He feels invigorated by the fresh air and the natural beauty of his surroundings.

He can see a winding path leading down the mountain, and he feels a sense of excitement as he realizes that he has a new world to explore.

As he starts down the path, he notices the sound of running water in the distance.

Following the sound, he soon comes across a small waterfall cascading down the rocks.

The water is crystal clear and cold, and Archvel feels refreshed as he splashes it on his face.

As he continues down the path, he sees a variety of plants and animals that he has never seen before.

He spots a group of brightly colored birds perched on a branch and a family of deer grazing in a clearing.

"I should go back to the waterfall and check my status, as the system said."

Archvel thought and then went back to the waterfall.

After getting close enough, he sat down on the ground and rested in the shade of a big tree, whispering.

"Archvel Detriment"

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"Stage 2: Necromancer Apprentice (Level 2)"

"Magic 3.1"

"Physical Power: 1.4"

Spells

"Raise Skeleton Stage 1 (The user is able to conjure three skeletons)

"Decay Bolt (The user is able to shoot up a dark energy filled with decay in the form of a bolt).

Passive Ability

"Night Eyes (all necromancer apprentices have the ability to see better in the dark around %30 to %40).

"The user can choose one reward for one level up and will gain one "ST Point."ST Points can be used to increase spell stage, magic attribute, and physical power attribute."

"Level Up Reward"

"Ancient Language Mastery" (can read all languages and speak them effectively)

"Dark Energy Bolt" (create a dark energy bolt, similar to the decay bolt spell but more powerful; the effect of decay is not present in this spell.)

Archvel gathers some dry wood and arranges it into a small circle on the ground.

He then conjures a small flame with a wave of his hand, carefully igniting the wood.

The conjuration of a small fire was easy; he only needs some friction and then uses his magic energy to ignite it.

The fire crackles and dances, casting a warm glow in the surrounding area.

"I feel great, I presume."

As he sits near the campfire, Archvel reflects on his recent experiences and the choices he has made.

The decision to acquire ancient language mastery as his reward fills him with confidence.

He knows that mastering the ancient languages will unlock new knowledge and open doors to hidden secrets within the temple and beyond.

"Now that I have the ability, I should have no problem reading ancient texts."

The soothing sound of the nearby waterfall provides a tranquil backdrop to Archvel's thoughts.

Archvel takes a moment to gaze into the dancing flames, feeling the warmth against his skin.

As he sits by the campfire, he pulls out one of the ancient tomes he discovered in the hidden room.

The pages are weathered and yellowed with age, but the words inscribed within hold a wealth of knowledge.

Archvel begins to study the text, immersing himself in the ancient language and symbols.

Each word and phrase brings him closer to understanding the secrets of the temple and the world he now finds himself in.

"The name of the temple I was in before was "Dark Archive Temple." It was built ten thousand years ago by a mage named Eldran."

"Eldran was a dark mage, and after messing with many people throughout his life, three organizations that are light mages and despise evil mages grouped up and took his life."

"These three organizations were Secret Light, Oceansinger Academy, and Blessed of Earth."

Archvel took a deep breath and commented.

"From their names, it is not hard to understand what kind of mage they are and what their focus is."

The night sky above him is a tapestry of stars, their twinkling lights adding a touch of magic to the scene.

Archvel feels a deep connection to the universe, realizing that he is but a small part of a vast and mysterious cosmos.

As he continues to study and practice the ancient language, Archvel's determination grows.

Archvel also found a map in the tomes he gathered, and he started looking to understand his location better.

With his campfire burning brightly, Archvel settles in for the night.

After all the things he had experienced, he believed he deserved a good night's sleep to calm his mind and rest his body.