Status Update: Experience=353.540.303.635/500.000.000.000 =Level 95
Health P.=770
Stamina P.=580
Strength=370
Endurance=317
Reflexes=190
Intelligence=310
Wisdom=240 (264)
Charisma=210 (220,5)
Agility=240
Willpower=300 (315)
Resistance=300 (315)
Perception=250 (287,5)
Minora's Basic-Powers=370Str. x317End. x315Wil. x315Res. x95(Level)=1.105.619.523.750MPP.
(0Distributable Points)
Perks:
God= Each Level Grants: 5HP., 5SP., 2Str., 2End., 1Ref., 2Int.,
1Wis., 1Cha., 1Agi., 2Wil., 2Res., 1Per., 10Distributable Points
Judge= You can read Souls, what they are now and what Events formed them.
Grants: 15% on Perception, 5% on Resistance, 5% on Charisma,
10% on Wisdom, 5% on Willpower
Domain= Every Live taken by you or in your Name will become yours.
Grants: 10% Exp. from a killed Enemy, Converts 10% from a
killed Enemies HP. Into Exp.
Champion= Grants: reroll critical fail (tactic), x2 to defense (to Troops)
Engineer= Grants: reroll critical fail (construction),
x2 to Combat-Value (your own Gear/Equipment/Armour)
Scholar= Grants: reroll critical fail (learning),
x2 to Knowledge-Check (Which includes either Intelligence, Wisdom or Perception.)
Pebillon: 33.818.000.000 out of 65.000.000.000 Population remaining
Hive Freistein (Capital)= State: Eight-Million out of Eight-Billion
Hive Strabell (The Largest Hive)= State: Ten-Billion out of Ten-Billion
Hive Camfort (Armour-Manufacturer)= State: Two-Billion Nine-Hundred-Fifty-Million out of Five-Billion
Hive Malreen (Weapons-Manufacturer)= State: Two-Billion Two-Hundred-Fifty-Million out of Five-Billion
Hive Allsau (Troop Provider)= State: Three-Billion Nine-Hundred-Twenty-Million out of Seven-Billion
Hive Aarten (Refinery)= State: Two-Billion One-Hundred-Million out of Five Billion
Hive Dornfeld (Refinery)= State: One-Billion Eight-Hundred-Million out of Four-Billion
Stolen from its rightful author, this tale is not meant to be on Amazon; report any sightings.
Hive Oldennau (Troop Provider)= State: Three-Billion Two-Hundred-Forty-Million out of Six-Billion
Hive Torschot (Mine)= State: Two-Billion Four-Hundred-Forty-Million out of Four-Billion
Hive Calliers (Foodstuffs Manufacturer)= State: One-Billion Nine-Hundred-Sixty-Million out of Four-Billion
Hive Herburg (Tank Manufacturer)= State: Three-Billion One-Hundred-Fifty-Million out of Seven-Billion
Naomi (POV)
''Morning Sweetheart.'' You lean forward giving your Daughter a kiss on the Cheek.
M. ''Morning Mom.''
''Have you planned anything for today?''
M. ''I wanted to see if I can improve my Ash-Guards nothing important, do you need help with anything?''
''You keep calling them Ash-Guards, and they are made out of Ash but are you sure that you don't want to rename them? There should be enough alternatives for featureless white figures wielding Swords made of flames, don't you think?''
M. ''This has something to do with Politics doesn't it?''
sigh ''You know we just survived a truly Apocalyptic Event and without your new friends there wouldn't be much of us left. Would it be so hard to call them Angels? They are literally white figures coming out of nowhere to defeat an formerly not even stoppable Horde of Monsters in only Days it's quite close to Servants of God if the Archives are correct Minora.''
M. ''I know that okey, it's just that I don't like the implications with me being a God and all Mom.''
'And it's down to that again.' sigh
''Sweetie you know we don't love you any less just because you aren't Human right?''
You say poking a sulking Minora in the side repeatedly.
M. ''If it truly helps you and Dad with all this Madness going on then you can say they are Angels.''
''Thanks Sweetie, I will bake you your favorites as compensation in which Workshop will I find you?''
M. ''Hall Three or Seven see you later Mom.''
'Let's make my Sweet Tooth her beloved chocolate ... everything.'
The now named Guardian-Angels have 500HP. and their Swords do 200DMG., and as they don't have the ability to use their Power to supplement their HP. as you do they are still quite vulnerable. (roll14) Your efforts bring the Angels Stats up to 600HP., 200RP. and 300DMG. still not perfect but a satisfying increase in combat-efficiency. Just as you finish your inspection of the improved Angels in their new Armour you smell the scent of cocoa causing you to lose all interest in creating any further enhancements for Today. Instead, letting the day cling out with a bit of Family-time and a big pile of sweet goodness.
The next few Days were reserved for the forging of your new Armour. It is not that the one you wear has many flaws, but simply your urge to improve on everything you can get your hands on.
Grants: 310Intelligence +264Wisdom +287,5 Perception x2 x2 x95(Level) +(roll19)=50%=(Legendary Armour of Siege-artillery defying-quality) 491.055RP.
Your new Armour is capable of ignoring everything smaller than Siege-artillery, making you the owner of the best Armour in this Part of the Galaxy. The only Problem with your new Armour is that it began pulsing with Power the Moment you finished putting it on making you truly impossible to overlook. Additionally, your Reputation with the different Tech-priest Factions on Pebillon increased massively the Moment they got a glimpse of your newest work. Making you overnight the Machine God himself for the Priests of Strabell that were actually allowed to look upon your Armour despite you having no augmentations to speak of.
Mechanicus Strabell(5>10/10)
Mechanicus Pebillon(1>3/10)
Major Actions (select 20)(can be selected more than once):
Strength training= You had to increase the difficulty of your training to maintain the strain for it to be effective massively, is it still worth it?
Grants: +3 Health P. +3 Strength +1 Agility for each time the Action is selected
Reading Books= The lure Knowledge has to you only increases with time, do you want to indulge in it?
Grants: +3 Wisdom for each time the Action is selected
Drawing= Your talent to capture everything in Drawings has increased with time.
Grants: +2 Perception +0.5Reflexes for each time the Action is selected
Stamina training= Your Speed and Stamina are truly impressive, do you want to improve upon them?
Grants: +3 Stamina P. +2 Reflexes +2 Agility for each time the Action is selected
Conversing= You have no real interest in holding long conversations with Nobles, not that you can really avoid it in the long term.
Grants: +3 Perception +2 Charisma for each time the Action is selected
Improve the Angels (1)= The Angels Armour is not very Impressive, do you want to improve upon it?
Grants: +100RP. for Angels
Improve the Angels (1)= While the Fire-swords are effective they aren’t as deadly as they could be, do you want to improve upon them?
Grants: +50DMG. for Angels
Please select: 20 Major Actions