Main Stats(Some items are hidden)
Name: Robert Williams Class 1: Grand Archmagi of Creation(U) HP: 364 Common Perks: 0 (5 Used) Race: Human, Tier G Class 2: N/A MP: 512 Uncommon Perks: 0 (3 Used) Gender: Male Class 3: N/A Stamina: 126 Rare Perks: 0 (2 Used) Level: 11 (Free Stat Points: 2) Profession 1: N/A Skill Points: 3 (15 Used) Legendary Perks: 0 (1 Used) Strength: 11 Profession 2: N/A Unlocked Skill Points: 0(6 Used) Mythical Perks: 0 Dexterity: 13 XP: 6325 Total Points: 3 Divine Perks: 0 (1 Used) Constitution: 12 XP to Level: 7500 RES: All 5 Intelligence: 23 Remaining XP: 1175 Wisdom: 23 Charisma: 10 Willpower: 10
Skills
Skill Name Rank Level Desc General - Computer Engineering 2 2 General skill related to computer design and operation Mastery - Computer CPU Design Learned 2 Subskill related to the design of computer processors Mastery - Component Design Learned 2 Subskill related to the design of computer components, not related to the processor General - Computer Programming 2 2 General skill related to computer programming Computer Programming - C Learned 4 Subskill related to programming in C Computer Programming - C++ Learned 4 Subskill related to programming in C++ Computer Programming - Python Learned 4 Subskill related to programming in Python Bladed Weapons 1 2 Basic skill in the use of bladed weapons. Mastery - Short Sword Learned 2 Subskill in the use of Short Swords Mastery - Daggers Learned 2 Subskill in the use of daggers Handheld Ballistic Weapon Usage 2 1 General skill in the use of handheld ballistic weapons First Aid 1 2 General skill in basic first aid Basic Biology 1 2 General skill in the knowledge of Biology General - Chemistry 1 3 General skill in the knowledge of Chemistry General - Physics 1 4 General skill in the knowledge of Physics General - Cooking 1 6 General skill in the knowledge of cooking Mastery - Cooking - American Learned 4 Subskill in cooking. American cooking knowledge System 1 1 General skill in the knowledge of the system System UI Learned 1 System Subskill System Storage Learned 2 System Subskill System Map Learned 1 System Subskill System Logs Learned - System Subskill System Quests Learned - System Subskill System Skills Learned - System Subskill System Status Learned 1 System Subskill System Party Menu Learned - System Subskill General - Language 1 3 General skill in the knowledge of languages Language - English Learned 4 Subskill in the knowledge of the English Language Language - Spanish Learned 2 Subskill in the knowledge of the Spanish Language Teaching 1 4 General skill in teaching General - Mathematics 1 5 General skill in Mathematics Mastery - Math - Algebra Learned 4 Subskill of math related to Algebra Mastery - Math - Geometry Learned 4 Subskill of math related to Geometry Mastery - Math - Trigonometry Learned 3 Subskill of math related to Trigonometry Mastery - Math - Calculus Learned 3 Subskill of math related to Calculus General -Military Leadership 1 5 General skill in military leadership General - Tactics Learned 3 Subskill of leadership related to tactics on a single user Mastery - Squad Learned 3 Subskill of leadership related to tactics on a squad level Mastery - Urban Learned 3 Subskill of leadership related to tactics in urban warfare Magic - Sphere Elemental Fire 4 5 General Magic Skill in elemental fire Magic - Sphere Elemental Water 4 5 General Magic Skill in elemental water Magic - Sphere Elemental Air 4 5 General Magic Skill in elemental air Magic - Sphere Elemental Earth 4 5 General Magic Skill in elemental earth Magic - Sphere of Time(U) 4 5 General Magic Skill in time(Unique skill, only 1 holder allowed) Magic - Sphere of Creation (U) 4 5 General Magic Skill in creation(Unique skill, only 1 holder allowed) Magic - Sphere of Space 4 5 General Magic Skill in Magic related to Space Magic - Sphere of Healing 4 5 General Magic Skill in Magic - Sphere of Elemental Light 4 5 General Magic Skill in elemental light Magic - Sphere of Enchantment 4 5 General Magic Skill in enchanting Magic - Sphere Destruction 4 5 General Magic Skill in Destruction General - Leatherworking 4 5 General skill in working with leather Enchanting 4 5 General skill in enchanting items Mastery - Disenchant Learned 5 Subskill used in enchanting to remove enchantments Mastery - Item Enchanting Learned 5 Subskill used in enchanting to add enchantments to items Mastery - Permanent Enchantment Learned 5 Subskill used in enchanting to add permanent effects. Sewing 4 5 General skill in sewing Hunting 4 5 General skill in hunting and trapping Space Craft Design 4 5 A comprehensive skill encompassing the design and engineering of spacecraft for space travel. Space Craft - Electrical Systems Design 4 5 A specialized subskill focused on the creation and design of the electrical systems essential for spacecraft operation. Space Craft - Non-FTL Propulsion Systems Design and Engineering 4 5 A specialized subskill dedicated to the development and design of propulsion systems capable of propelling spacecraft at sub-FTL speeds. General - Power Production Design 4
5
A general skill covering the design and engineering of power systems. Advanced Anti-Matter Energy Engineering and Design 4 5 A specialized subskill focused on the creation, containment, and utilization of anti-matter energy for power generation. General - Martial Arts 4 5 General akill related to the use of martial fighting styles. Aikido Learned 5 Martial art that emphasizes harmony, balance, and the use of an opponent's force against them. Rather than focusing on defeating an attacker, Aikido aims to neutralize threats through circular motions, joint locks and throws. It is a unique blend of martial arts and philosophy, often described as "the way of harmonious spirit." Identify 4 5 Allows the user to identify the name, race, and skills of a target creature. Also provides information on items, such as material and name. Ranged Weapons - Archery 4 5 Provides general skill in the use of all ranged weapons Shortbow Learned 5 Subskill of Archery that provides better use of the shortbow.
Spell Book
Spell Name Sphere(s) Tier Casting Time Base Mana Cost True Mana Cost Description Valicar's Light Touch of Healing Healing 1 3 seconds (Base time of 6 - tier difference) 5 3 Touch base spell that will heal the target by 5 HP + (Int/10) Valicar's Bodily Touch of Minor Restoration Healing 1 5 Seconds (Base time of 8 - tier difference) 6 4 With a touch, you dispel a disease or a debilitating condition—blindness, deafness, or paralysis—from a creature. Valicar's Lesser Touch of Purification Healing 1 4 Seconds (Base time of 7 - tier difference) 5 3 With a gentle touch, you neutralize lesser poisons. Minor Shield of Air Air 1 2 Seconds (Base time of 5 - tier difference) 5 3 Creates a thin, magical barrier around the caster that absorbs up to 25 points of damage from any source. Minor Blurred Screen of Wind Air 1 3 Seconds (Base time of 6 - tier difference) 5 3 Creates a sheet of translucent air in front of the caster, obscuring their image and making ranged attacks more difficult. Lesser Bullet of Water Water 1 1 Seconds(Base time of 4 - tier difference) 4 2 Creates a small, spherical projectile of water that travels up to 20 feet and deals 10 points of elemental water damage on impact. Lesser Bullet of Earth Earth 1 1 Seconds(Base time of 4 - tier difference) 4 2 Creates a small, spherical projectile of dirt that travels up to 20 feet and deals 10 points of elemental earth damage on impact. Lesser Bullet of Fire Fire 1 1 Seconds(Base time of 4 - tier difference) 4 2 Creates a small, spherical projectile of fire that travels up to 20 feet and deals 10 points of elemental fire damage on impact. Floating Mage Light Light 1 2 Seconds(Base time of 5 - tier difference) 4 2 Conjures a soft, ethereal sphere of light that orbits the caster, casting a warm glow on the surrounding area within a 10-foot radius. A Gentle Tick of Time Time 1 3 Seconds(Base time of 6 - tier difference) 10 8 Induces a localized temporal dilation effect, slowing down processes and events for up to 10 seconds, with an additional 2 seconds per tier in Time. Minor Mending Creation 1 2 Seconds(Base time of 5 - tier difference) 6 4 When cast on an object repairs minor damage, such as tears in clothing or cracks in wood. Minor Increased Movement Time 1 3 Seconds(Base time of 6 - tier difference) 7 5 Increases the casters movements by a small amount. Minor Growth Creation 1 3 Seconds(Base time of 6 - tier difference) 6 4 You touch one plant or fungus. The plant or fungus grows at an accelerated rate for 1 hour. This spell can cause a small flower to bloom instantly or a sapling to grow several inches taller. Minor Time Leap Time 1 9 Seconds(Base time of 12 - tier difference) 22 20 You briefly leap forward in time by several seconds, allowing you to avoid an immediate threat or gain a tactical advantage. This spell can allow you to dodge an attack, avoid a trap, or quickly move to a more advantageous position. However, the effect is fleeting, and you cannot use this spell to alter the course of significant events. Spark Fire 1 2 Seconds (Base time of 5 - tier difference) 4 2 You create a tiny spark of flame at a point within range. This spark can ignite flammable materials or provide a brief burst of light. Gust Air 1 2 Seconds (Base time of 5 - tier difference) 4 2 You create a sudden gust of wind that can push small objects or creatures around. This spell can extinguish small flames, scatter loose papers, or knock small objects over. Minor Earth Glide Earth 1 3 Seconds(Base time of 6 - tier difference) 5 3 You can move across difficult terrain, such as mud, snow, or loose earth, as if it were normal ground. This spell can help you navigate treacherous landscapes or escape dangerous situations. Minor Water Breathing Water 1 4 Seconds (Base time of 7 - tier difference) 6 4 You can breathe underwater for 10 seconds plus 5 seconds per tier. This spell is useful for exploring underwater caves, recovering lost treasure, or simply avoiding danger by diving beneath the surface. Minor Healing Light Light 1 3 Seconds(Base time of 6 - tier difference) 5 3 You touch a creature, and a warm, healing light flows into it. The target regains 3 hit points plus 1 point per tier + (Int/10). This spell can be used to stabilize a dying creature or to heal minor wounds. Heat Wave Fire 1 2 Seconds (Base time of 5 - tier difference) 5 3 spell that creates a sudden surge of heat in a specific area Water Whip Water 1 2 Seconds (Base time of 5 - tier difference) 6 4 A flexible, whip-like tendril of water that can be used to grab, strike, or ensnare opponents. Whip does 5 points of damage plus 2 points per tier plus (Int/10). Can hold a target acting as if it has a base strength of 13. Feather Fall Air 1 3 Seconds(Base time of 6 - tier difference) 5 3 A defensive spell that slows a falling object or creature, preventing damage from a fall, can slow down up to 250 pounds. Earthbind Earth 1 3 Seconds(Base time of 6 - tier difference) 6 4 A spell that roots an enemy to the ground, hindering their movement and making them vulnerable to attacks. The spell lasts for 6 seconds plus 1 second per tier plus (Int/10). Soothe the Weary Healing 1 3 Seconds(Base time of 6 - tier difference) 7 5 This spell alleviates fatigue and restores energy, making it useful for long journeys or after strenuous activity Purifying Light Light 1 4 Seconds (Base time of 7 - tier difference) 6 4 Dissipates minor negative effects, such as poison or curses. Retrospective Vision Time 1 9 Seconds(Base time of 12 - tier difference) 15 13 Allows the caster to see events that have already occurred in a given area up to 20 seconds ago. Minor Sustenance Creation 1 4 Seconds (Base time of 7 - tier difference) 8 6 Creates a small amount of food or water
Inventory
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Item Name Item Tier Quantity Item Description Food Rations 1 4 Water Bottles 1 4 Common Bandages 1 5 Book of General System Knowledge 1 1 Common Healing Potions 1 2 Common Dagger 1 1 Common Short Sword 1 1 Common Leather Chest Piece 1 1 Common Leather Pants 1 1 Common Leather Helm 1 1 Uncommon System Shop Token 2 1 Uncommon Heavy Leather Jerkin 1 1 Uncommon Leather Pauldrons 1 1 Uncommon Leather Bracers 1 1 Uncommon Leather Greaves 1 1 Uncommon Leather Boots 1 1 Ring of Lesser Stoneskin 1 1 Fire Opal 1 1 Uncommon Steel Longsword 1 1 Uncommon Oak Quarterstaff 1 1 Uncommon Recurved Shortbow 1 1 Common Leather Quiver 1 1 Common Arrows 1 50 Tier 2 Spell Book of Elemental Light 2 1 Tier 1 Spell Book of Destruction 1 1
Traits
Name Description Calm Mind Protects the holder from mental effects such as depression, anger, anxiety, or fear.
Titles
Name Description Effects Viewable Selected First User First person to get system access All EXP gains 5% faster Yes Yes Ability Pioneer First person to receive an ability 5% chance to unlock an ability. Yes No First Delver First person to enter a dungeon Dungeons award 5% more loot. Yes No First Mythic First Person to select a Mythical Class Unlocks one random locked stat Yes No
Perks
Perk Rank Perk Name Perk Description Common Fast Learner (Learns skills 3% faster) Common Enhanced Senses (All Senses are 5% greater) Common Skilled (Given +1 skill points) Uncommon Rare Stats (All stats +1) Uncommon High Skills (All skills start at level 5, +1 Unlocked Skill Points) Uncommon Lesser Regeneration (Heals all wounds twice as fast as normal) Rare Rare Skills(U) (All skills start +1 Ranks, +3 skill points) Rare Rare Class (Classes start Uncommon) Legendary Legendary Skills(U) (All skills start +2 Ranks, +2 skill points, +2 unlocked skill points)
Abilities
Ability Name Ability Type Ability Tier Ability Description Adept Learner Passive Divine The user is quickly and efficiently able to gain knowledge in a skill category and can learn skills 300% faster