MIND MAP
Sinnoh region - Pastoria City South region of sinnoh with boat docks.
Arctic Black zone - South of Sinnoh 1 month boat ride
CHARACTERS
Hoenn Region - Lilycove City
Adam - Seel pokemon
Sparky - Carvanha
Jessica Ho - Hyper - Seel/Carvanha
Anna Sioutos- Logical - Piplup
FoulDragon AKA FOUL - no Pokemon
KABU - Fire Gym Leader - Charizard, Centimagma
Candice - Ice type gym leader - Lapras
NEWSCASTER Miyuzuko Ortega for CNBC POKEMON NEWS
Jonathan Ketchum
Kelly Oak
STATUS
TRAINER SEEL: LVL 6
Slots: 2/2
AVAILABLE MOVES: CAST 100MP, RECALL 100MP, CAPTURE 0 MP requires spare Pokémon slot and Pokémon to be injured enough to capture
Items: 6 x Potion's, 1 x Super Potion
Caught Pokémon: 2
Bonded Pokémon: 2
STATUS
[SEEL - LVL 16]
[PSYCHIC/???]
[HP 310/310 MP 310/310]
STATUS: Normal
Lvl
Move
Use
Cost
14
SWIM
... to swim.. idiot
Uses 0 MP, requires some energy to use
4
Bite
Om nom nom
Empowered required 2 mp, unempowered 0
1
Struggle
Fight for your lifeee, wiggle like an epileptic
Uses 0 MP however causes recoil damage
4
Headbutt
Now that's using your head!
Uses 0 MP however causes recoil damage
10
Propel
Use your primary appendage to give yourself forward momentum
1 MP per use
1
Tourniquet
Apply pressure to a site to cut off circulation
No Mp per use however loss of use of the limb bound until tourniquet is removed
2
EVIL EYE
Glare at a creature hard enough and lowers the target's crit rate, whilst making them more susceptible to critical hits.
1 MP per use
9
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REST
Recover HP at the expense of giving yourself the condition ASLEEP
Uses fat reserves/energy
6
AMBUSH
Sneak up on unsuspecting foes - if ambush is successful you will attack first and always score a critical hit.
Uses 0 MP however requires skill, patience and practice to successfully pull off
5
DIG
Use whatever is at your disposal to .. dig
Uses 0 MP, requires some energy to use
3
ROCK BULLET
Fire projectiles at great speed at a target to do damage, types of damage dealt depends on the medium used to attack the target
10 MP per use, Recoil damage to anatomy used depending on object hit and velocity used.
2
Tackle
A simple tackle does basic attack damage
Uses 0 MP, requires some energy to use
1
Defense Curl
Curl into a 'defenseless' ball
1 MP per use, can't move during the skill
8
FOCUS ENERGY
The user takes a deep breath and focuses to raise its critical-hit ratio
Uses 0 MP, must stand still and actually have focus to use
5
PHYSIC
Deal physical damage in a blast and has a 10% chance of lowering special defense of a target
Uses 20 MP, has a chance to fail
1
PSYWAVE
Do a random amount between 1-1.5 times your level in damage
Uses 5 mp per use
1
MIRROR COAT
Reflect special attacks back against a target
Uses 5 mp per use, each use per fight reduces it's chance of working by 50%
1
BABY DOLL EYES
Lowers the target's Attack
Uses 0 MP, must appear cute to target to use successfully
2
TAKEDOWN
A reckless charge attack that also hurts the user
Uses 0 MP however causes recoil damage
1
Explosive Ice Shards
Causes unstable ice to rain terror upon those who threaten your way of life - Damage is AOE and can harm the user/allies
Uses 200 MP, recoil damage depending on radius from explosion/shards
Level
PASSIVE
Description
1
Poison tolerance
A skill for those dumb enough to be hurt by poison but smart enough to survive being hurt by poison
1
ICE BODY
During hail, a Pokémon with Ice Body will slowly regain a small portion of it's maximum HP. A Pokémon with this Ability will take no damage from hail if it otherwise would
1
THICK FAT
If a Pokémon with Thick Fat is attacked by an Ice or Fire-type move, Damage received is reduced by 50% halving the damage the Pokémon takes.
1
HYDRATION
Heals status problems if it is raining
[CARVANHA - BLACK ZONE VARIANT - LVL 16]
Carvanha's strongly developed jaws and its sharply pointed fangs pack the destructive power to rip out boat hulls. Many boats have been attacked and sunk by this Pokémon.
[WATER/ELECTRIC]
HP 220/220 MP 220/220
Lvl
Move
Use
Cost
15
SWIM
... to swim.. idiot
Uses 0 MP, requires some energy to use
8
Tackle
A simple tackle does basic attack damage
Uses 0 MP, requires some energy to use
10
AQUA JET
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
Uses 30 MP
10
Bite
Om nom nom
Empowered required 2 mp, unempowered 0
10
NUZZLE
Nuzzle inflicts damage and paralyzes its target when it hits
Uses 10 MP
8
THUNDER FANG
The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.
Uses 30 MP
10
SPARK
Spark inflicts damage and has a 30% chance of paralyzing the target
Uses 30 MP
1
Struggle
Fight for your lifeee, wiggle like an epileptic
Uses 0 MP however causes recoil damage
2
ELECTRIC FENCE
set up a field of electricity around you, anything that touches this field will receive all the energy from the fence as Electric damage
Uses 50 MP
1
AMBUSH
Sneak up on unsuspecting foes - if ambush is successful you will attack first and always score a critical hit.
Uses 0 MP however requires skill, patience and practice to successfully pull off
1
FOCUS ENERGY
The user takes a deep breath and focuses to raise its critical-hit ratio
Uses 0 MP, must stand still and actually have focus to use
4
THUNDER BOLT
A strong electric blast crashes down on the target. This may also leave the target with paralysis
Uses 100 MP
LEVEL
PASSIVE
DESCRIPTION
1
Rough Skin
When a Pokémon with this Ability is hit by a move that makes contact, the attacking Pokémon takes damage.