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BC.10: Sun and Lesser Stars

BC.10: Sun and Lesser Stars

[Evening Sun’s Point of View, 30 Fifthmonth 726]

I skipped lunch, telling the gang that I was going to level and then meditate until apprenticeship training. Some of them stated they wanted to be with me while I leveled, but I told them there probably would not be anything to see. To me this was an important but solemn event.

Adult Trichyan I. || I am about to become an adult Trichyan.

Ferret, however, was stubborn. He said we were siblings and needed to do this together. Kossa agreed with him and said Mowd should be there to support me as well.

Privacy who need? || Who needs privacy? .

Arrjee smiled knowingly. || accept it, friend. She’s right.

“Kossa, you Arrjee agree.” || Arrjee agrees with you, Kossa.

“Ferret, shop we go.” || Ferret, let us go to the alchemist’s shop.

This made Ferret happy. “I know this is important to you. I won’t bother you, and after you level, we can meditate together.”

It didn’t take us long to get to the shop. It was unusual to see Rhonda, Mowd, and Onre altogether in the store. It appeared as if Onre was stocking, and the women were reviewing some sort of written note.

“Now I level.” || I am going to level now.

“Glad I. Here you all.” || I am glad you are all here.

“Advice you have?” || Do any of you have any advice?

Onre said, “You already told us you were planning on becoming a tank, with Guardian as your primary class and Defensive Armsman as your secondary. I don’t know the classes well, but I’ve been wondering if it would offer the team a little more total offense if you reversed those. I think Arrjee and Forrest are going to be our main offense, and I don’t think it would hurt to have just a little more.”

“You should follow your hearts,” Mowd added. “If you feel that protecting your teammates will be your primary and overriding job, stick with Guardian as primary. But you know who your teammates will be for the next few years. Do they need that level of tanking?”

I looked at Ferret. “Classes you know?” || Do you know what classes you will be taking yet?

“No, my sibling, not yet. Sorry. I am pretty sure I will be more defensive than offensive, though. Support, like Kossa and Onre.”

“Offense Arrjee. Sometimes Forrest.” || Our only dedicated offense then is Arrjee. Once in a while, Forrest will add to it.

Defensive Armsman primary. Guardian secondary. || Okay, I’ll make Defensive Armsman my primary and Guardian my secondary.

“You I thank.” || Thank you all for your advice.

Onre recognized that I was ready. “Last week, I leveled in the storeroom. You can do the same.”

“And Onre won’t wander in and bother you,” added Rhonda, letting him know to wait on getting more stock until I finished. “Good luck.”

Ferret followed me into the storeroom. I equilateraled my legs out and sat. Ferret sat upon the same crate Onre probably used last week. “Like Rhonda said, ‘good luck’. I’m here for moral support.”

During our little party last week celebrating Onre’s level 1, he had related how his interface walked him through the leveling process. It sounded as if searching through all the options would be very interesting. Too interesting. I knew if I did that, I would get lost examining all my choices and options. Leveling would take me an hour or two, and I did not want that. My mind was already made up.

“Interface, level I desire.” || Interface, I desire to level.

Greetings, Evening Sun. You have met the requirements to be graduated to Level 1. You will be given three sets of choices. The first is optional, but will simplify the follow-up choices. Second, you will choose your Primary class. Finally, choose your secondary class. After that, you will see your Level 1 character sheet and assign 2 free points.

Aetherial Options: Mana ● | Ki ● | None ● | Select via Primary Class ●

I selected Mana.

Choose Primary Class: By Name ● | By Alphabetical List ● | By Hierarchy ●

I could not entirely quelch my curiosity. I selected the list.

Crap – the very, very long list. What by the name of the Three Wise Fish was ‘Kitten Enforcer? … ‘Time Maven’? Never mind.

I scrolled back up to Defensive Armsman and selected it.

Defensive Armsman accepted. You will be given the option to change your selection prior to locking in both classes.

Choose Secondary Class: By Name ● | By Alphabetical List ● | By Hierarchy ●

It wouldn’t get me a second time. I selected By Name.

Please think the name of your desired secondary class.

“Guardian”

Verify that you chose Guardian as your secondary class: Yes ● | No ●

I selected Yes.

Lock in Defensive Armsman and Guardian: Yes ● | No ●

I selected Yes, and my character sheet appeared..

Name: Evening Sun

Race: Trichyan

Sex: trisex

Age: 14

Primary Class: Defensive Armsman

Secondary Class: Guardian

Level: 1

Base Attributes:

Agility: 10

Charisma: 9

Dexterity: 10

Endurance: 12

Intelligence: 11

Luck: 9

Perception: 10

Strength: 10

Vitality: 10

Wisdom: 10

Free Points: 2

Level bonuses

Race: +1 Dex, +1 End, +1 Int, +1 Per, +1 Vit, +1 Wis

Primary Class: +1 Agi, +1 Dex, +1 End, +1 Luc, +1 Per, +1 Str

Secondary Class: +1 Agi, +1 Cha, +1 End, +1 Int, +1 Str, +1 Vit

Stats

HP: 80/108, max = (Luc + Str*3 + Vit*6)*(1+lvl/10)

SP: 86/123 max = (Per + Agi*3 + End*6)*(1+lvl/10)

MP: 0/116, max = (Wis + Dex*3 + Int*6)*(1+lvl/10)

Granted Skills

HP Regen, E

SP Regen, E

MP Regen, F

Amplified Blow, F

Parry Sense, F

Block, F

Learned Skills

Running, C

Meditation, E

Basic Clubbing, D

Tactics, D

Basic Shieldsmanship, D

Common Labor, E

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Swimming, F

Hunting, E

Wrestling, E

Visualization, F

Deception, F

Basic Knifemanship, F

Basic Polearm and Staff, E

Common Magic Skills

Analyze, F

Do you wish to assign your free points at this time? Yes ● | No ●

Hmmm; charisma, luck, and wisdom are going to be my laggers. A fighting tank should have lots of vitality, strength, endurance, agility, and dexterity. None of those lag, good. I think I’ll spread them out, taking the most tankiest ones this time. I may allow charisma and luck to completely slide.

“Yes. Endurance, vitality assign.” || Yes, assign one each to endurance and vitality.

“Amplified Blow you describe.” || Please describe Amplified Blow.

Amplified Blow enhances a weapon strike in accordance with the type of weapon. It adds range and sharpness to melee-range slicing and piercing weapons. It adds range and strike area to melee-range blunt weapons. It adds speed, control, and force to extended-range weapons. It adds range, accuracy, and force to ranged weapons. Melee attacks on you may occasionally be auto-parried by your otherwise offensive attack. Builds temporary minor magic resistance over time, proportional to your attack rate. Rank, dexterity, strength, and skill with your weapon all contribute to effectiveness. Rank F values:

MP used: 6

SP used: 6

Recharge: 5 seconds

That is funny. An armsman skill helps all attacks but bare-armed ones. It looks like a great skill, though!

“Parry Sense you describe.” || Please describe Parry Sense.

Parry Sense is a passive skill which grants you increased awareness concerning incoming attacks. At Rank C you begin to sense incoming attacks on nearby party members. Rank and perception contribute to its effectiveness. Rank F values:

MP used: 1 per 25 minutes

SP used: 1 per 25 minutes

Passive, but at a very minor cost. It sounds well worth it, though. I can’t tell whether bipeds or tripeds will find this more useful. It doesn’t matter. It will be useful!

“Block you describe.” || Please describe Block.

Block significantly buttresses the capability of a shield or parrying weapon to hold off an enemy blow. The shield will also attenuate the potential damage of magical and ki attacks. Rank, agility, dexterity, and skill with your shield all contribute to its effectiveness. Rank F values:

MP used: 5

SP used: 5

Recharge: 6 seconds

Another very nice one. Everyone was right. I am going to enjoy being an offense-oriented tank.

I opened my eyes and told Ferret I was done. We went to the main room, and our family and friends were still there. I told everyone about my leveling and skills, knowing I’d do it again with the whole gang later.

But that’s alright. Party! But right now, meditate for a while.

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Name: Odd Earth

Race: Earth Elemental

Sex: not applicable

Age: 51 (born awakened 6 months ago, ‘youthful’ on Human scale)

Primary Class: Earth Elemental

Secondary Class: not applicable

Level: 7

Base Attributes: (Level 0 values + what has been earned since)

Agility: 7 +14 = 21

Charisma: 5 +7 +1 = 13

Dexterity: 7 +7 +2 = 16

Endurance: 9 +14 +2 = 25

Intelligence: 8 +7 +5 +1 = 21

Luck: 7 +14 = 21

Perception: 8 +14 = 22

Strength: 11 +14 +2 = 27

Vitality: 10 +14 +2 = 26

Wisdom: 8 +14 +1 = 23

Free Points: 0

Level bonuses

Race: +2 End, +1 Int, +2 Str, +2 Vit, +1 Wis

Primary Class: +2 Agi, +1 Cha, +1 Dex, +2 Luc, +2 Per, +1 Wis

Secondary Class: not applicable

Stats

HP: 458/458, max = (Luc + Str*3 + Vit*6)*(1+lvl/9)

SP: 417/417, max = (Per + Agi*3 + End*6)*(1+lvl/9)

Ae: 416/416, max = (Dex*2 + Int*4 + Wis*4)*(1+lvl/7)

Granted Skills

HP Regen, C

SP Regen, C

Aether Regen, C

Shunt Damage, C

Taunt Aura, D

Tar Patch, E

Learned Skills

Running, D

Meditation, C

Tactics, D

Common Labor, C

Brawling, D

Hunting, E

Visualization, E

Deception, E

Basic Polearm and Staff, F

Common Aether Skills

Analyze, C

Common Ki Skills (costs 20% more in aether due to refining)

Dark Sight, C

Make Water, E

Heat Solid, D

Common Mana Skills (costs 20% more in aether due to refining)

Torch, D

Heat Liquid, E

Clean, F

Make Food, F

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Name: Niscus Sholut

Race: Human

Sex: female

Age: 16

Primary Class: Forcemaster

Secondary Class: Empath

Level: 14

Base Attributes: (Level 0 values + what has been earned since)

Agility: 8 +28 = 36

Charisma: 8 +28 = 36

Dexterity: 8 +28 = 36

Endurance: 8 +28 +1 = 37

Intelligence: 8 +30 +1 = 39

Luck: 8 +28 = 36

Perception: 8 +30 = 38

Strength: 8 +28 = 36

Vitality: 8 +14 +14 = 36

Wisdom: 8 +14 +14 +1 = 37

Free Points: 0

Level bonuses

Race: +1 Agi, +1 Dex, +1 End, +1 Per, +1 Str, +1 Vit

Primary Class: +1 Agi, +1 Dex, +1 End, +2 Int, +1 Per, +1 Str

Secondary Class: +2 Cha, +1 Int, +2 Luc, +1 Per, +1 Wis

Stats

HP: 864/864, max = (Luc + Str*3 + Vit*6)*(1+lvl/10)

SP: 883/883, max = (Per + Agi*3 + End*6)*(1+lvl/10)

MP: 909/909, max = (Wis + Dex*3 + Int*6)*(1+lvl/10)

Granted Skills

HP Regen, B

SP Regen, B

MP Regen, B

- - -

Protection Bubble, C

Seal Self, C

Force Bolt, C

Bubble Pocket, C

Raucous Sphere, D

Protection Shield, D

Intangible Bubble, E

- - -

Sense Mind, C

Sense Emotions, C

Share Emotions, D

Calm Other, D

Calm Self, D

Force Emotion, E

Learned Skills

Running, C

Meditation, C

Tactics, D

Common Labor, D

Groundskeeping, E

Swimming, E

Brawling, C

Wrestling, D

Basic Clothworking, E

Shopkeeping, D

Cooking, C

Hunting, E

Shield Mind, D

Visualization, D

Deception, C

Basic Knifemanship, D

Common Magic Skills

Analyze, C

Torch, C

Infertility, C

Heat Liquid, D

Clean, D

Make Food, E