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Mortal games of the gods
Chapter 13: Class Abilities (III)

Chapter 13: Class Abilities (III)

“Finally, we have the 4 crafting classes”

Power: Runist

Level: 1

Exp: 0-20/30/40

Energy: 0-20/30/40

Rarity: Uncommon/Rare/Epic

Class

For each level in this class, you gain 2/4/8 points in dexterity and 2/4/8 in mental strength.

* You can create runes on equipment to grant them powers. The runes provide energy to the equipment.

Power: Blacksmith

Level: 1

Exp: 0-20/30/40

Energy: 0-20/30/40

Rarity: Uncommon/Rare/Epic

Class

For each level in this class, you gain 2/4/8 points in strength and 2/4/8 in mental strength.

* You can create and repair items related to metals. Enhance the properties of equipment during forging. Equipment can also provide stats.

Power: Tailor

Level: 1

Exp: 0-20/30/40

Energy: 0-20/30/40

Rarity: Uncommon/Rare/Epic

Class

For each level in this class, you gain 2/4/8 points in dexterity and 2/4/8 in mental strength.

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* You can create and repair items related to leather and fabrics. Enhance the properties of equipment, and they can also provide stats.

Power: Alchemist

Level: 1

Exp: 0-20/30/40

Energy: 0-20/30/40

Rarity: Uncommon/Rare/Epic

Class

For each level in this class, you gain 2/4/8 points in dexterity and 2/4/8 in intelligence.

* You can create potions, elixirs, and poisons.

Power: Farmer

Level: 1

Exp: 0-20/30/40

Energy: 0-20/30/40

Rarity: Uncommon/Rare/Epic

Class

For each level in this class, you gain 2/4/8 points in wisdom and 2/4/8 in mental strength.

* You can control plant production very efficiently.

Power: Rancher

Level: 1

Exp: 0-20/30/40

Energy: 0-20/30/40

Rarity: Uncommon/Rare/Epic

Class

For each level in this class, you gain 2/4/8 points in wisdom and 2/4/8 in mental strength.

* You can control animals very efficiently.

Power: Archaeologist

Level: 1

Exp: 0-20/30/40

Energy: 0-20/30/40

Rarity: Uncommon/Rare/Epic

Class

For each level in this class, you gain 2/4/8 points in perception and 2/4/8 in intelligence.

* Boost

Power: Academic

Level: 1

Exp: 0-20/30/40

Energy: 0-20/30/40

Rarity: Uncommon/Rare/Epic

Class

For each level in this class, you gain 2/4/8 points in charisma and 2/4/8 in intelligence.

* You can teach abilities and classes you have.