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Mortal games of the gods
Chapter 10: Race Abilities

Chapter 10: Race Abilities

"Did another strange thing appear to you again?"

"Yes, it's like when the meteors fell. It's almost been 24 hours; maybe one is sent automatically every day."

"Let's hope so. It fit our conversation very well. I hope a god isn't watching us or something."

"Fai, you and your nonsense as always."

"Anyway, we should recap the class and race abilities we have in the settlement."

"About the fauns, we have two abilities: melodic song (which allows us to increase the rate of health and energy regeneration by spending energy) and light feet (which lets us move faster by spending energy). The second ability helped us survive, although I'm not sure what the normal regeneration rate is, only that we increase it."

Power: Faun

Level: 1

Exp: 0/30

Energy: 30/30

Rarity: Rare

Race

Epic races can switch from their original form to the epic one, taking 5 minutes and spending 40 energy points.

A being can only have one race. Offspring will inherit this race.

They have the torso and head of a human but the lower part and horns of a goat.

For each level in this race, you will receive 2 stat points in 3 stats: wisdom, dexterity, and agility.

Race abilities:

* Melodic song

* Light Feet

"The sirens also have the melodic song, but we also have the suggestion ability. It's basically a mental attack to convince another living being to do what you want. It's useless against the undead but good for attracting fish."

Power: Sirens

Level: 1

Exp: 0/30

Energy: 30/30

Rarity: Rare

Race

Epic races can switch from their original form to the epic one, taking 5 minutes and spending 40 energy points.

A being can only have one race. Offspring will inherit this race.

Being feminine with a beautiful woman's top and fishtail bottom.

For each level in this race, you will gain 6 stat points in Charisma.

Race abilities:

* Melodic song

* Suggestion

"At least your song is beautiful. Ours allows us to make mental attacks that render listeners unconscious, but it's also useless against the undead. And, by spending energy, we can greatly increase the speed of our flight."

Power: Harpies

Level: 1

Exp: 0/30

Energy: 30/30

Rarity: Rare

Race

Stolen from its rightful author, this tale is not meant to be on Amazon; report any sightings.

Epic races can switch from their original form to the epic one, taking 5 minutes and spending 40 energy points.

A being can only have one race. Offspring will inherit this race.

Female being with the upper part of a beautiful woman, bird wings instead of arms, and the lower part of a bird.

Gain 2 stat points in three stats: speed, charisma, and agility per level.

Race abilities:

* Wind Control

* Shrill Song

"Griffins also have the fast flight ability, while our second ability is called enhanced boost. For up to x minutes, where x is the race level, we can double our physical stats. It's a very strong ability, but when it ends, our physical stats are halved for 5 minutes."

Power: Griffin

Level: 1

Exp: 0/40

Energy: 40/40

Rarity: Epic

Race

Epic races can switch from their original form to the epic one, taking 5 minutes and spending 40 energy points.

A being can only have one race. Offspring will inherit this race.

Body of a lion with an eagle's head and wings.

Gain 6 stat points in two stats: strength and speed per level.

Both forms have the following abilities:

* Fast Flight

* Enhanced Boost

"Sphinxes are more focused on protection. We have the guardian ability that makes us stronger when we're near our lair. However, if we want to move away, we have to discard the lair. We also have a mental attack ability, which again is not effective against the undead. By the way, both we and the griffins can return to our human forms."

Power: Sphinx

Level: 1

Exp: 0/40

Energy: 40/40

Rarity: Epic

Race

Epic races can switch from their original form to the epic one, taking 5 minutes and spending 40 energy points.

A being can only have one race. Offspring will inherit this race.

A creature with a woman’s head, a lion’s body, and eagle wings.

Gain 6 stat points in two stats: intelligence and strength per level.

Both forms have the following abilities:

* Guardian: Can associate with a place as protected, spending 40 energy points. Can only have one lair. Cannot move more than x*10 meters from it, increasing all physical attributes by x.

* Mental Attack: Perform a mental attack on a being, spending 5 energy points per use.

"I wish we could. We arachne have the most monstrous appearances. Anyway, our abilities allow us to produce a very resistant web whose properties we can modify. We can also weave skillfully. That's why we can make resistant clothing and powerful traps."

Power: Aracne

Level: 1

Exp: 0/30

Energy: 30/30

Rarity: Rare

Race

A being can only have one race. Descendants will have the same race.

Female being with the upper body of a beautiful woman and the lower body of a spider.

For each level in this race, you gain 2 stat points in 3 stats: Intelligence, Strength, and Dexterity.

Both forms have the following abilities:

* Arachne Silk

* Weaver

"Arete, don't worry so much about your appearance. We nymphs appreciate everything, including you, even if you leave your webs in our trees. About our abilities, we can control the nature associated with our subrace. Also, as long as we establish a place associated with our subrace, we are immortal and incorruptible, but if the core we leave in that place is destroyed, we die."

Power: Nymph

Level: 1

Exp: 0/30

Energy: 30/30

Rarity: Rare

Race

A being can only have one race. Descendants will have the same race.

Female spirits associated with a natural place. Varieties include dryads (trees), naiads (springs, rivers, lakes), oceanids (oceans), nereids (seas), and oreads (mountains and hills).

For each level in this race, you gain 6 stat points in Wisdom.

Both forms have the following abilities:

* Nature control

* Nature's Guardian

"Immortal?"

"Yes, we can respawn 100 hours later near our lair if we die. But, like the sphinxes, we can't move too far unless we discard our protected place."

< My ability only lets me see the names of the abilities, not what they do. Some abilities are repeated. >

"And do you know anything about class abilities?"