The three I just mentioned are doing pretty well. There are many job changers holding only a rough wooden stick in their hands, wearing everyday clothes and leather shoes on their feet. It seems that they have not obtained any equipment yet. Poor kids.
As I looked around at the job changers with interest, their eyes were also focused on me. Although there are only a few thousand job changers in the entire Rogue Camp, even if they don't know each other well, they remember each other's faces and names clearly. Therefore, for this unfamiliar face like me who is obviously a job changer, they all cast suspicious glances.
The central area of the camp is obviously cleaner than the western area we just came from. The ground made of millstones and the wooden houses that look shabby but much better than tents make it clear that this place has special status and treatment.
Almost all those walking around in the center are job changers. Over time, this place has become known as an exclusive paradise for them.
It's not that there is a sign outside saying "Civilians and dogs are not allowed to enter". Anyone can come and go here freely, but considering most of them are job changers here, if you're just a civilian wandering around here without any business to attend to or anything useful for civilians being sold here anyway - why bother? Wanting to drink? There are plenty of bars in the west district with no worse taste than this one! Wanting to broaden your horizons? Be careful not to run into some bad-tempered job changer who might throw you into Desolate Magic Camp!
Soon enough Doug and Guff stopped at a nicely decorated wooden house with a sign reading "Rogue Bar". It looks like what Doug meant by having a drink was coming here.
Following Rogue and Guff inside immediately brought countless noises: people crowded together making noise; talking, arguing, bragging and shouting. Although there are no walls separating the space inside the bar, it is divided into several areas. The large area near the entrance occupies almost three-quarters of the entire bar and is mostly occupied by barbarians with a few alternative paladins, Amazons and druids mixed in between them. They drink beer loudly while making noise, boasting and arguing - creating almost all of the chaos in this area.
To the right of this chaotic area is a small section where only paladins, druids and Amazons sit together calmly without being affected by their surroundings. The difference between them lies in how they discuss things: Paladins always carry an air of seriousness; Druids are gentle; while Amazons remain indifferent.
In the innermost part of the bar is a paradise for mages (necromancers and wizards) and assassins. Assassins like to live in the shadows, so this corner is naturally their best choice. As for mages, they are silent, wise, always thinking deeply. Their occasional exchanges are also related to academic knowledge. This quiet corner is also the most suitable place for them.
"Oh damn it! Is today a holiday or something? Why are there so many people?" Doug and Geoff frowned as almost every seat in the bar was taken.
Finally, relying on their physique, Doug and Geoff squeezed out a few empty seats in the first area. They kindly waved at me but I immediately shook my head. Jokingly speaking, I didn't like going to bars in my original world because they were too noisy - let alone sitting next to loudmouthed Doug unless I went crazy.
Seeing that I refused him, Doug didn't mind and turned his head to listen carefully to nearby topics before finding an opening soon after with another barbarian man whom he began discussing loudly with - overpowering everyone else just like putting another high-powered speaker into this already deafening environment; secretly glad that I hadn't fainted from getting closer.
It seemed that the second area was where I should be staying instead: those polite paladins would surely not refuse my request - more importantly though was seeing old colleague Druy here who might teach me something new.
I actively turned right but quickly became disappointed as there were no available seats either; could hardly force myself onto someone's chair unlike those barbarians brothers did earlier... Helplessly sighing then wondering where else could go when suddenly caught sight of a faraway corner which belonged solely to mages and assassins.
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I don't like assassins since they give off such cold vibes unless we're familiar with each other; otherwise absolutely unwilling to sit beside them while as for mages, God knows how I - a third-rate university graduate - could have anything in common with those old scholars who've been studying arcane arts for decades or even centuries. Those esoteric academic questions were more effective than lullabies to me.
But now the situation forced me to either leave or stay with them; maybe I could just stand here forever? Cut it out! Do you think I'm stupid?
Without hesitation (although actually standing there like an idiot thinking about it for quite some time), I walked towards the innermost part.
When passing through the boundary between the second and third areas, I clearly felt that I had penetrated a fragile membrane before suddenly entering another world where all those rude and violent voices outside disappeared without a trace.
Amongst four mages sitting around one table at the very end, the oldest-looking one suddenly turned his head and glanced at me then gave a barely noticeable nod of goodwill before lowering his head again to immerse himself back into their previous discussion.
"Wow, impressive!" I thought to myself in surprise. The thin film was obviously the soundproof barrier set up by the old mage earlier. I had rashly barged in and touched the barrier, which immediately alerted him.
I wasn't surprised that such a spell existed since I'm not foolish enough to believe that there are only a few skills and spells like those found in games after thousands of years of history on the Dark Continent. However, what did surprise me was that according to what Lal had told me before, any mage who wanted to use other skills besides those main ones they could learn at certain levels must have some ability or research and control over their own magic. Therefore, the old mage standing before me either had a high level or had reached an advanced level of mastery over his own spells.
Anyway, it's not something I can aspire to right now nor do I have any interest in flattering him. Looking around, there were only eight tables here with four already occupied by wizards discussing things with mysterious expressions on their faces. Although each table still had empty seats available for others to join them, it seemed wise for me to ignore them given how profound and inscrutable they looked while discussing their topics.
There were also two tables with large empty spaces but each one held a creepy skeleton - no wait - two great necromancers emitting faint death energy from their bodies due to poor training as Lal said. According to legend, these powerful necromancers could turn corpses into undead creatures wherever they went; even dead bodies would be resurrected as puppets...
Immediately my mind conjured up this scene: On a battlefield littered with countless corpses and skeletons lying down with resentment and ferocity etched onto their postures while rusty weapons stuck out from all directions into the ground beneath them; suddenly walking towards them came a black figure shrouded entirely within an oversized hooded black cloak, surrounded by a layer of black energy. He moved slowly without touching the ground and wherever he passed, the soil began to loosen up as countless pale skeletons rose from it - some wielding giant axes or longbows while others rode on fierce skeletal horses wearing sturdy armor or draped in black robes that shimmered with magical light. They all slowly climbed out of the earth and stood upright, raising their cold skulls towards the sky and howling loudly until soon enough, everything was covered in white...
OMG! What an awe-inspiring scene! Just thinking about it made my blood boil; these characters would even make great bosses for Star Wars!
However, I didn't have any habit of dining with those two necromancers who were not good at their craft since no one wants to sit next to someone who constantly reminds them of corpses and bones while eating.
Then there were two assassins sitting at another table looking like they didn't want anyone near them with their cold eyes piercing through me when they noticed my gaze before continuing to discuss something quietly.
OMG! These people are too intimidating for me!
So I turned my attention towards the last table.
One person. Great! There's an empty seat!
She wasn't very old either. Great! We might have common interests!
Seemed like a girl too. Awesome! Maybe we could even have deeper conversations together.
This table seemed tailor-made for me as if it was fate after waiting eight million years just for this chance encounter with a beautiful woman despite feeling somewhat eerie given that there are three taboos when dealing with people: children, religious figures, and single women in society; you should avoid getting involved with these types whenever possible but now before me sat this young witch who already checked off two boxes on that list.
Anyway, it's still better than other tables so I thought to myself as I walked over slowly...