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Observing (Chapter 31-1)

Observing (Chapter 31-1)

[Monocle of the Truth Seeking Ferret]

[Level 12 Rare Accessory]

+1 Intelligence

Trait: (Observer) is created

“Once, a small Ferret wished to cure it’s mother’s ailment, and needed to learn everything it could to create medicine that would stave off sickness,

One day, the Ferret met an Imp, who gave him the monocle, but said in return, he would die in his mother’s place

Using the monocle, he managed to cure his mother, and evade his death at the hands of the imp, as the monocle taught him that imps couldn’t avoid a wager, and through a game of poker, the imp lost both the ferret’s life, and the monocle.”

Skills:

[Bite] {Common Rank 1 Skill}:

Fang and Maw. Rip and Tear. Beasts throughout the age used this Skill to fight, maim, and kill.

Lv. 0: Requirements: N/A

Lv. 1: The teeth of the Player can be used as a weapon, dealing (2*1)/2 stabbing damage to the targeted enemy. (Sebas notes: “I’m not going to fucking do math”)

Lv. 2: The teeth of the player have hardened slightly, a red aura can be charged into the skill conduit to produce a slightly stronger effort.

Lv. 3: The cuspids of the player begin to grow longer.

Lv. 4: Enemies who are affected with {Bleed} take additional critical damage.

Lv. 5: {Unlocked at [Bite LV 5]}

[Lowest-Rank Swordsmanship (Aren Tutilage)] {Unique Common Rank 1 Skill}:

The Aren lineage has learned this swordsmanship from a young age, in particular, with Tyrak Aren being the progenitor. Alternatively known as the “Thunder Blade Dance” at the third rank.

Lv. 0: Requirements: Aren Bloodline (inherited or honorary), a sword, a teacher with the skill {Thunder Blade Dance} at level 5 or higher.

Lv. 1: The first of the following steps is created: Thunder (Sebas notes: “I’m pretty sure I don’t “dance” when I fight, but it’s been 7 years since I did it “properly” so why should I care what girly names the skill is given.”)

Lv. 2: The second step: Thunor

Lv. 3: The third step: Break

Lv. 4: The fourth step: Strike

Lv. 5: {Unlocked at [Lowest-Rank Swordsmanship LV 5]}

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[Barter] {Uncommon Rank 1 Skill}:

Your silver tongue is filled with lies and rot, fortunately for you, it’s not your problem, you need money, and morals were always optional.

Lv. 0: Requirements: Varies,; shopkeeping or wholesale activities particularly in the pursuing act of getting “a good deal”

Lv. 1: Your shrewdness and good looks can be used to get you a good deal. Narcissist.

Lv. 2: benefits are increased twofold!

Lv. 3: Begging for your life has an increased chance of success. Coward.

Lv. 4: {Unlocked at [Barter LV 4]}

[Ambush] {Uncommon Rank 1 Skill}:

Stealth has assisted your sneaky endeavors, and several dozen monsters (or people) later, here you are, standing on top.

Lv. 0: Requirements: An unseen attack directed on a target must land a “Critical Strike” and result in a stealth kill.

Lv. 1: Damage is increased during the performance of [Ambush]

Lv. 2: during battle, you may [Ambush] foe(s) to turn the tide of battle in your favor.

Lv. 3: {Unlocked at [Ambush LV 3]}

[???] {Rare Rank 1 Skill}:

Wrath supplements your opponent fear and your fearlessness respectively, your breath between human and lunatic is a hair's length when someone pisses you off.

Lv. 0: Requirements: Rampage with your adrenaline for 10 minutes straight.

Lv. 1: {Unlocked at [??? LV 1]}

[Parkour] {Common Rank 1 Skill}:

The control over your body has been refined through exercise and variation training throughout your daily routine has resulted in the cumulative effect of a dance-like movement style.

Lv. 0: Requirements: Daily free-running for 5 days, of 10, of 10.

Lv. 1: Your body has begun to move with independent freedom to negotiate the terrain around you, making you a survivor of the urban jungle.

Lv. 2: {Unlocked at [Parkour LV 2]}

[???] {Uncommon Rank 1 Skill}:

Hammer and Anvil are the cornerstone of a good smith, however, the great ones are remembered.

Lv. 0: Requirements: [Blacksmithing] tutor, 30,000 swings of a hammer, 20,000 pumps of bellows, 10,000 metal ingots created.

Lv. 1: {Unlocked at [??? LV 1]}

[Multi-Hit] {Rare Rank 1 Skill}:

Speed is your fascination, and you seem fascinated with transcending your mortal limits.

Lv. 0: Requirements: {Hidden}, created by equipment.

Lv. 1: Increases the amount of strikes you make with a weapon.

Lv. 2: {Unlocked at [Multi-Hit LV 2]}

Traits:

(Valuables Insight ) {Uncommon Rank 1 Sense Trait}:

The body’s sixth sense has been unlocked, and tainted by Greed Corruption. Player will be unable to unlock other Insight skills, but will be able to sense valuables.

Lesser Rank: Player can expand their senses into the nearby distance, allowing their and to seek out objects of great value.

Mid Rank: {Unlocked at (Valuables Insight )}

(Risk-Taker) {Epic Rankless Boon Trait}:

Reckless? Foolish? Borderline psychotic? You’re all three.

Rank-less: When taking EXTREME RISKS Player Experience threshold is boosted by 100%. (Sebas notes: “According to Ito, this is something called a Bonus Modifier, it’s something people fight over, I don’t think it’s too hard to get, at least not in my opinion. People are too squishy and need to fight harder anyway.”)

(Monster) {Unique Class Rank Null Trait}:

You are a Monster.

Ra k N l: H-sti ity t wa -s ‘l yers is i, eased.

(Observer) {oh hey, you’re looking here?} (Sebas notes: “I am uncomfortable.”

Nice to meet you, I’m Observer.

Observer Rank: Look at the world, I’ll tell you whatever I can see, if I know it of course.