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Theomancer
Taking a break + [Status Summary]

Taking a break + [Status Summary]

Don't really know how many will read this, but I have to tell you guys that I need to take a break.

Without boring you with too many details: Too much stuff as been happening IRL, and now I risk falling behind on important things.

Also, I'm sick again, so screw me, I guess.

What does that mean exactly? I won't be able to keep posting with the same frequency for a while.

I have to stop with the weekly chapter, and although I'll still be posting new chapters on Patreon whenever they are done (maybe once every two weeks, or so), my work on RoyalRoad will go on hiatus until I feel that things have gone back to normal.

I'm sorry for the future lack of content, and I understand if this will make you drop your support for me.

Name

Darwin Dulcet

Race

Entropic Human (Anomalous)

Age

25 (Young)

Class

Theomancer (lvl 11)

Sub-Class

Theocrafter

Job

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True Adventurer (brass)

HP

100%

MP

100%

FP

0%

Patrons

Goddess of Luck (Patronage of Luck)

Bonds

Buddy, the systemic authority; Kenny, the lantern; Aurumon, the golden servant;

Affinities

Construct (Aberrant: Create); Summon; Enchant; Support; Life; Divine (Aberrant: Empyrean); Abyss (Aberrant: Void)

Traits

Imaginative Mind; Artistic Inclination; Preventive Learning; Overflowing Adaptability; Omniglot; Demiurgic Sight; Hyper-Focus; World Within; Unyielding Sovereign; Adaptive Domain; Incongruent Source; Fulcrum of Fate;

Titles

Untraceable; Lucky endeavor; Aether-Touched; Heir of David; Prime Progenitor; Alone you stand; Unbound by Fate;

Abilities

Gaze of the Abyss; Create; Alter; Enhance; Restore; Invocation; Devour; Precognitive Aura; Command;

Spells

Shamanic Totem; Discus Launcher; Flying Trapper; All-purpose Mount;

Skills

Repair; Unavoidable Detection; Manakinesis;

BODY

MIND

SPIRIT

Strength

42

Will (P)

205 (+10+5)

Ego

50 (+2+3)

Dexterity

55

Acuity

71 (+2)

Serendipity

85 (+4+1)

Reflex

75 (+1)

Insight

100 (+4+1)

Energy (S)

117 (+4+1)

Guide to the Hearth; Cloak of perfected Adaptability; Light leathers of Protection; Adaptive Staff of Growth; Filled Demonic Contract; Anti-Scrying Glove;