----------------------------------------Jack POV-----------------------------------------
I was able to kill that lump of rock, looking at his smug face, even at the moment of death he believed himself invincible... not that I don't understand his arrogance, he just had bad luck in fighting with me, had I chosen the air affinity, the best I could do would be to shut down his flames, but then he would still kill me with his poweful body.
*Sigh*, it's better to not think with
Well, for now let's store his body, the temperature here is becoming excessively hot, I also intend to take with me those four walls of ruby, it's really true that with great risks come great rewards... when you don't die, that's it.
While the lava is raising, I swiftly retrieved the body, the sword and the four walls; using the Earth control skill I also created a path for the lava to take, this way I'm sure that the lava will not flow in my direction when I leave this place, fortunately I finished just in time to get away safely from the valley.
I ran until I was sure to be far enough to not be in the explosion range; just in case that that sword strike caused some kind of problems for the volcano, which would in exchange blow up itself and the other three in a chain reaction, I didn't want to be there to see it happen, better safe than sorry.
Now that I'm safe, should I finally read the log? It's from when I killed the ruby giant that it's blinking: "show log".
Congratulations, because of your actions, you developed the skill Water control
Congratulations, because of your actions, you developed the skill Aura
Congratulations, you killed the evil 13th prince of the fire elemental golem race. Your relationship with this race would have increased, but because you killed him in Hell, no one will ever know.
Your fire magic proficiency increased by 10%
Congratulation, you reached the requirements for the evolution, you can chose between:
By evolving, your level will be reset to 1 and 2/3 of your physical stats will be lost.
You can also choose to become a
So he gave me enough experience to evolve? To think that I expected to not find worthy opponents... I may have to reevaluate my strength, just because I can kill masses of mindless undeads, I shouldn't let it get over my head, there are plenty of more powerful being in this world.
"Evolve in zombie"
Are you sure? By choosing Zombie, you will devolve in a lesser race and your status points will be reset to the ones of your last evolution. Moreover there could be many repercussions on your body and skills.
"Yes".
As I said it, I mentally prepared myself for the pain that was bound to follow my choice, but unexpectedly, the pain never came, in exchange a wonderful feeling started to spread along my bones, protecting them. Is it possible that the first time I felt that much pain because I was leaving behind my body?
Or is it that because the skeleton body doesn't have nerves, this time I don't feel pain? Now that I think about it, did I feel pain when the giant bashed and scorched me? Nope, so with this I found out why I'm not feeling pain, I only hope that it last until the completion of the evolution.
Could I have that kind of fortune? Of course not, the moment the nerves got reattached to my brain, I was able tp feel all the pain until bottled until now. There is a reason why babies need 9 months to create all the organs and nerves in their body, and this is why.
Congratulation, because of your actions, you gained +50 willpower
Congratulation, because of your actions, your skill Pain resistance gained 12 levels of mastery.
Can I say that I would've been glad to give them up in exchange for a painless evolution? Why didn't the Gods set up things this way? Couldn't they have been more of help?
H.E.I_.P.Well, it wasn't exactly the Gods that set things that way, normally the other beings in this world evolve by going to sleep for twenty-four hour, during which they're vulnerable to all attacks. Because I reeeeaaaaly like you, I shortened your evolutions to only some minutes in exchange for a little bit of pain; don't worry, there is no need to express your gratitude to me too much.
"You, I had just forgotten about you; you piece of shit sent me into a trap, now you also tell me that because of you, each time I evolve, I'll feel pain?".
H.E.I_.P.And you came back from it without dying, right? I'd say we're even. Same with the evolution thing.
"I feel that the more I talk with you, the more my intelligence goes down, I swear that once I get powerful enough I will find you and break you down".
H.E.I_.P.Yes, good luck with that, I'll wait for you here. Talking about something more important than a dream, you only need a small piece of ruby to power up the teleportation circle.
"You know what? I don't care, get lost".
You successfully devolved in a zombie.
Because of your Defier of fate skill, the system can't take back any status point from you.
Because of your race you gain the skill Rot
Because of your race the skill Glutton evolved in the skill Eater.
Because of your race you lose your immunity from cold
Because of your race you lose your infinite amount of stamina, but you can still go on without it at the expense of damage to your body.
Because of your race you can now allocate stat points in all your basic stats.
I looked at myself and I must say: I look like a person who starved for months; is this the price of having too much stamina and too few strength and agility? It's probably so.
"Show the skills Eater and Rot, show status, show magic proficiencies".
Eater: Thanks to your race, the stronger creature you eat, the stronger you become. Depending on the situation, you can use this skill to heal or to replace missing parts of your body.
Rot: thanks to your race, you will always rot, but with this skill you can control how much. If they can't come near to you for the stench, how will they kill you?
NameJackRaceTwilight zombieAge0.3GenderMaleTitlesJack the ripperClass-Level1Fame-50Health Points7400/7400HP regen7.4/sMana Points2986/2986MP regen4.8/sStamina Points7420/8300SP regen115.27/hEnergy Points308/308EP regen10.27/sRage Points0/22RP generation?Vitality740Soul350Strength90Intelligence182Agility95Wisdom182Charisma-150Leadership24.28Willpower170Luck100Comprehension41.93Phisical resistance1.17%Magical resistance0.94%Movement speed76.66 Km/hStat points available600
Lightning magic proficiency27%Lightning magic resistance9%Fire magic proficiency49%Fire magic resistance14%Earth magic proficiency75%Earth magic resistance25%Metal magic proficiency9%Metal magic resistance3%Air magic proficiency0%Air magic resistance0%Water magic proficiency16%Water magic resistance5.3%Nature magic proficiency40%Nature magic resistance13%Light magic proficiency0%Light magic resistance-59%Dark magic proficiency62%Dark magic resistance48%Spatial magic proficiency29%Spatial magic resistance9%Neutral magic proficiency24%Neutral magic resistance8%Ki proficiency59%Ki defence19%
Not bad, but for now I don't have time to mess with my stat and stay her, it's better to get out of here fast.
In two hours I reached the teleportation circle; I know that in order to become stronger I needed to become a zombie, but as of now I'm much weaker than with only my skeleton body; the time used to come here is three times more than with my previous body.
Doesn't matter, wait for me to modify this body with other being's parts, I'll transplant what I like of them in me, then I will evolve to finalize the transplants, making them part of my body and not just for the look of them. Still, I need to find the suitable ones, for this the notes from the ancestor were even more useful.
In the distance an explosion could be heard... it shouldn't be my fault right? Better to get out of here.
The teleportation circle in the end only required a ruby the size of half my fist... it seems help really did a number on me, I'm sure there are more rubies in this layer that don't need me to fight an elemental golem.
The experience of long range teleport is the same a when I blink, so I don't have any problems with it, in the beginning I feared that it would be another traumatic experience; I'm glad to be wrong sometimes.
As I arrived in the 5th circle, I could see all the previous kind of environment together; the canyon zone, the forest zone, the volcano zone and the mountain zone are forming a square, while in the centre there is a plain.
Here the trial is quite easy: take some kind of key from every zone and bring them in the centre of the plain, where there is a building that is only accessible after you put the four keys in their lock.
In the moment I left the starting point, I could feel magic fluctuations in the air. As I looked up, I could feel a nostalgic sensation while a gigantic magic circle appeared, and an enormous red dragon came out of it... but why is it falling on me? Is it possible to be this much unlucky? Didn't my luck rise to one hundred?
If you come across this story on Amazon, it's taken without permission from the author. Report it.
AAAAAAAHHHHHHHH
--------------------------------------------------------------------------------------------------
Finally we reached the point of the story where Jack suffer(?) because of the twins, from the next chapter, the story will see as MCs the two twins in their early years of life until the time where because of them, a dragon appears in the Underworld, then the story will change POV again to Jack.
I hope you will follow their adventures as much as you followed Jack's ones.
:sparkle:
Here there are his current skills and their masteries, I shouldn't have forgot anything.
INNATE SKILLSEndless memory: thanks to your out of the norm soul, you can now store your memories inside it, no matter if good or bad, from now on you'll never forget anything you experience (this includes all the senses you have or gain; other perks will appear as you discover them)Defier of fate: strange skill that enables your soul to directly alter some of your stats and protects you from every kind of mental control or damage.Fate vision (sorry, can't have you alter other people's fate, you're not me *Goddess of fate*): enables you to see other people fates, which includes their trials and their life expectancy.Steady hands: gives a 50% accuracy bonus and 10% critical chance; it's immensely useful in many different jobs.Blessing of the Goddess of Fate: strange blessing given by the the goddess, those who posses it are said to not have bindings and be able to go against the flow.RACIAL SKILLSInstinct of the beast: in a range of 50 meters, allow you to detect any life form (at max 15 levels higher than you) that are not using stealth related abilities, also gives you a rough estimate of the other party strength by means of fear.
Because of the added Earth control skill, this skill is now able to let you feel everything connected to earth in a 75 meters.
Because of the added Spatial control skill, this skill is now able to determine with absolute accuracy the distance of everything you fell from you.Eater: thanks to your race, by eating any living (or fresh killed) life forms, you strengthen yourself; the stronger creature you eat, the stronger you become. Depending on the situation, you can use this skill to heal or to replace missing parts of your body.Rot: thanks to your race, you will always rot, but with this skill you can control how much. If they can't come near to you for the stench, how will they kill you?Immunity system: because you're dead, not many viruses can affect you, and because you're an undead, every other kind of viruses, bacteria, exc. are killed off.Soul apparition: This skill enables your soul to leave your body.
Originally used by the skeletons only for scouting or change body, because of your soul you can now use your soul to also interact with inanimated objects.
10 minutes are needed for your soul to come out, the strength that you can use is equal to your soul, but the agility is 1/100 of that.
COMBAT SKILLSElemental charge (intermediate lv3): when you're at more than ten meters from your target, this skill gives you a large boost of speed, if you manage to hit your target, you deal +37% of damage and inflict the
If you gather speed before using this skill, the effect will vary depending on the speed achieved. Additional effects and damage will appear depending on the element used.
Consumes: 43 EP, 320 MP each useAssassinate (beginner lv9): if you manage to sneak attack an enemy with this skill, you deal +190% damage. If you use this skill in conjunction with the skill Stealth, the damage doubles.
Consumes: 29 EP, 290 MP each useStealth (intermediate lv4): By moving slowly and with attention, you're able to avoid enemies' senses; for a better result you can also shroud yourself in darkness, blending with the shadows.
Other elements can be used in sinergy with this skill.
-26% movement speed, 114% possibility to avoid enemies' senses at the same level, it changes depending on enemies' skills, the difference in level and the difference in stats.
Consumes: 4.4 EP/s, 7.4 SP/h, 54 MP/s for every element used.Blink (beginner lv6): You can safely teleport up to a distance of 2.6 meters, but your limit is 4.6 meters; if you teleport any more than 2.6 meters, there is the possibility that the teleport will not succeeds or that you will teleport in the wrong position, more than 4.6 meters and damage may be caused to your body.
Consumes: 220 MP each use.Leach (intermediate lv6): In a range of 5.6 meters, you're able to steal 0.56% of your opponent(s) max resources every second, you receive 39% of what you leached.
Consumes: 2.6 MP/s for each enemy you leach from.Instinctual combact (beginner lv8): when your health is lower than 28% and your rage gauge is full, you obtain a boost in stats equal to the max amount of the rage gauge, and your instinct will help your decision/execution makings. This state will end after the RP goes back to 0, leaving you weak afterwards for some time.Aura (novice lv1): the most basic skill of aura manipulation; from now on depending on your actions and desires, this skill will evolve to suits you.UTILITY SKILLSClimb (beginner lv9): this skill shows you the best path in order to reach the top during climbing; it also decrease the use of stamina during the climb.Automatic mapping (intermediate lv7): this ability allows you to keep track of where you are while also compiling a mental map of your surroundings through the skill Instinct of the beast or special actions.
You also gain the ability of sensing the north.
Attunement meditation (beginner lv4): this skill allows you to enter a deep state of meditation after concentrating for two minutes (in this state you're very vulnerable), this state grants you a boost of 280% in the MP recovery rate.
What's more, by attuning yourself to the different elements; depending on your understanding, how much time you passed in meditation and your race, you're able to gain the respective magic profiency or increase an already existing one.Magic science (grandmaster lv2): by using the elements, you're able to create nearly anything you can think of (given that you know the theory behind), this is also true for battle spells.
Reduce the needed mana during constructions by 65%, reduce the needed mana during battle for spellcasting by 2% for every magic element (derived elements also count) you are proficient in.Medical knowledge (master lv5): the human body has no secret for you, with this skill you can save or condemn lives at your own will; from saving a life to torturing someone, this skill encompass everything.
Because of your extensive knowledge of the human body, you're able to use this skill on most humanoid races, but remember that different races may have differences from the usual human body.
Probability of saving a life: +55%/-55%, Pain upon surgery: -55%/+55%, Learning rate for other races: +22.5%
Trap mastery (Grandmaster lv1): the combination of the skills Trap making, Disarm trap and Trap discovery; no need to explain it to you, right? I pity the ones who'll try to rob your home.
Reduce the probability of your traps being discovered, let you discover enemy traps at first look and gives you the ability to disarm traps 61% faster.Pain resistance (beginner lv6): this skill helps you to ignore the pain in your body during battles and gives you an accurate estimate of the damages of your body at any given time.Pesonal world: every building you make that has the word
Mana reserve: 2.351.697/∞Spatial pocket: a passage in the space that leads to your dimension; you still need to use mana to take and send inanimate objects to your dimension, but with this you'll be able to easily retrieve things.
The MP consumption varies from 0.1 MP for coins to several hundreds for carriages.MAGICAL SKILLSElemental blow (intermediate lv2): by cladding your claws in elemental magic, you gain a boost of 42% in attack and 13.2% in armor penetration. It also gives you the ability to damage magical beings.
Different additional effects will appear depending on the element you use.
Consumes: 32 MP/sKi reinforcement (intermediate lv4): by letting mana run through your body, you gain a 44% on your physical stats. Repeated use of this skill will cause your body to produce a defensive aura even when not in use.
Consumes: 240 MP/s, 26 EP/s, 25SP/sElemental cloak (intermediate lv6): by externally circulating your mana, you create a barrier of the chosen element around you. This barrier can protect you for a damage equal to 31% of your mana and inflicts effects on the opponent depending on the element.
Consumes: 18% of the total MP each use.Recovery (Intermediate lv1): By using the resources in your or the target body, you stimulate the existing recovery rate to +0.71 HP/s, you can also give your body resources to the target.
Consumes: 71 MP/s, 2.1 EP/s, 3.2SP/sEarth control (intermediate lv6): This skill gives you the ability to freely control earth and replace every kind of earth magic attack.
+26% Earth magic damage, +13% Earth magic speed, +6.5% Earth magic casting speed.
Consumes: ? MPMetal control (beginner lv9): This skill gives you the ability to freely control metal and replace every kind of metal magic attack.
+19% Metal magic damage, +9.5% Metal magic speed, +4.75% Metal magic casting speed.
Consumes: ? MPFire control (intermediate lv4): This skill gives you the ability to freely control fire and replace every kind of fire magic attack.
+24% Fire magic damage, +12% Fire magic speed, +6% Fire magic casting speed.
Consumes: ? MPFlora control (novice lv8): This skill gives you the ability to freely control the flora around you and replace every kind of flora magic attack.
+8% Flora magic damage, +4% Flora magic speed, +2% Flora magic casting speed.
Consumes: ? MP
Dark control (beginner lv5): This skill gives you the ability to freely control the dark around you and replace every kind of flora magic attack.
+15% Dark magic damage, +7.5% Dark magic speed, +3.75% Dark magic casting speed.
Consumes: ? MP
Space control (novice lv10): This skill gives you the ability to freely control the space around you and replace every kind of flora magic attack.
+10% Space magic damage, +5% Space magic speed, +2.5% Space magic casting speed.
Consumes: ? MP
Water control (novice lv3): This skill gives you the ability to freely control the water around you and replace every kind of flora magic attack.
+3% Water magic damage, +1.5% Water magic speed, +0.75% Water magic casting speed.
Consumes: ? MPKi control (intermediate lv7): This skill gives you the ability to freely control the Ki in your body and replace every kind of Ki skill (this does not means that the effects of the Ki on your body disappear, contrary those effects will get stronger).
+27% Ki damage, +13.5% acceleration, +6.75% speed, +3.35% defence.
Consumes: ? MP, ? EP, ? SP
TRAITSVampiric trait (half-sealed): from now on if you drink someone blood, you will be able to obtain 5% of their total health, mana and stamina point (this only if you drink all the blood of your victim).
You will not die unless either your heart or your head are completely destroyed.
You have heightened health regeneration.
There is a moment between night and day in which you feel your soul throb.