Jack viewpoint
So, by following a game-like logic, now I should say: "Skill window"
INNATE SKILLSEndless memory: thanks to your out of the norm soul, you can now store your memories inside it, no matter if good or bad, from now on you'll never forget anything you experience (this includes all the senses you have or gain; other perks will appear as you discover them)Severed by fate: strange skill that enables your soul to directly alter some of your statsFate vision (sorry, can't have you alter other people's fate, you're not me *Goddess of fate*): enables you to see other people fates, which includes their trials and their life expectancySteady hands: gives a 50% accuracy bonus and 10% critical chance; it's immensely useful in many different jobs Blessing of the Goddess of Fate: strange blessing given by the the goddess, those who possess it are said to not have bindings and be able to go against the flowRACIAL SKILLSInstinct of the beast: in a range of 50 meters, allow you to detect any life form (at max 15 levels higher than you) that are not using stealth related abilities, also gives you a rough estimate of the other party strength by means of fearGlutton: by eating any living (or fresh killed) life forms, you're able to heal fasterImmunity system: because you're dead, not many viruses can affect you, and because you're an undead, every other kind of viruses, bacteria, exc. are killed off
Not bad, not bad at all; it's a pity for the
Probably because there is the revival rule, I'm starting to think of this as a game; and the first thing that you do in a game is: levelling. Though I still haven't seen a living soul... or a dead soul, or even a body without soul, I'm sure they're somewhere in this endless plain, it's just that I'm near the border, so nothing comes here.
I started to run while trying new words, but it seems that there aren't other menu-like functions, or I still don't have the permission to use them; if the system can be upgraded from lvl 1 to lvl 2, there must be a lvl 3, lvl 4, and so on.
While running I stabilized my body, and once you understand that you're faster on four limbs than you're in two, the speed of the body far surpasses the theoric 20 points in agility. If I have to guess, I'd say that strength is also helping with the movement speed.
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Congratulation, you figured out how to calculate your movement speed, from now on, you'll be able to see it in your status.
+2 wisdom, +1 intelligence
I was reading the notice when the first undead came into range, it was a simple skeleton, but between the instinct warning, and the blue windows, I panicked.
I ended up passing right through the skeleton at the max speed I was capable of. It resembled the crash between a truck and a human... the truck always wins.
Congratulation, you discovered a new skill: charge
Congratulation, you killed your first foe and received your first experience, from now on, you can see how much experience you accumulate in your status
Congratulation, thanks to killing your first foe in a single hit without giving him the possibility to retaliate, the skill charge evolved in charge+
...Well, for something that I had not planned, nor expected, this is quite the lucky found. It seems, skills can be acquired by performing certain actions, and they can also be awarded or upgraded by the system, if I play my cards right, I can become quite powerful.
"show skill charge+"
Charge+: when you're at more than ten meters from your target, this skill gives you a large boost of speed, if you manage to hit your target, you deal +15% of damage and inflict the
Consumes: 10 EP each use
After checking the details of the skill I continued to run, while killing some stray skeleton along the way. Thanks to my new skill, my speed improved, and because I was continuously using it, it soon reached novice lvl2.
After the morning passed (or what I hope is morning, the time here is difficult to keep track of) I arrived to a forest of tombstones, and when I say forest, I mean a lot of tombstones easily higher than thirty meters.
Let's make this my new hunting ground.