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The Hero Without a Past (Stubbing in February 2024)
Chapter One Hundred and Sixteen: Attribute Boost Decisions

Chapter One Hundred and Sixteen: Attribute Boost Decisions

We got into line and started moving again.

As I reloaded the Mass Driver Rifle, I mentally reviewed my options for the Attribute Boost. Normally I’d favour boosting my MP, but….

The highest MP use I could expect today was from a Boost to my Mass Driver Rifle. Boost happened in steps; 50 MP would boost the damage by 100%, 100 MP by 200%, and each subsequent 100% cost as much as the previous two steps before it.

The highest I could reach was a 600% boost to damage, which cost 650 MP; the next step,a 700% boost, would cost 1050 MP.

On the other hand, I tended to use AP in combat a lot, and it was the one stat that would run dry fastest….

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With a sigh, I pushed my attribute boost into Dexterity.

HP: 140/140+5,000/5,000

PP: 414/414

MP: 675/675

CP: 350/350

AP: 360/360

PSYDEF: 57

Shield: 100/100 (On)

$ 225,202

XP: 6840/25000

Ethics: +328

Twenty-one Sarnak down…. Another fifty thousand plus to go….