This topic will show the most recent stats, skills and equipment of Perseus. It will also be updated after every chapter.
Stats
Avatar: Perseus
Race: Human
Level: 18
Class: Twilight Guardian
Title: The Bane of Wolves
Fame: 200
Life: 1800
Mana: 600
Strength: 87 (+20)
Agility: 85 (+20)
Vitality: 95
Endurance: 93
Sustenance: 90
Wisdom: 30
Intelligence: 35
luck: 10
Leadership: 0
Killing Spirit: 134
Health Regeneration: 3 h/s (Formula is total health divided by 10 minutes. Then divided by 60 secs.)
Mana regeneration: 0.66 m/s (Formula is total mana divided by 15 minutes. Then divided by 60 secs.)
Offence: 22
Defense: 32
Resistance to magic:
Fire: 10%
Water: 0%
Earth: 0%
Black: 0%
Unassigned stats: 90
•+20 str and agi
•Armor worn weighs 25% less than original weight
•Monsters with Unlawful or Chaotic alignment will attack you on sight without the ability to disengage combat
•Disengaging combat before your opponent has fallen causes a permanent decrease to stats
•Skills can be used when mana has reached zero at the cost of 500% stamina.
•All healing received by outside sources has +25% effect strength
•When fighting monsters or characters with Unlawful or Chaotic Alignment, all stats increase by 30%.
•Killing non-monsters with Lawful or Good alignment causes a permanent decrease to stats
•Under certain conditions killing those of unlawful or Chaotic alignment causes you to gain permanent increases to stats
Skills
Repair: Intermediate 2(11%)
You can repair items to their maximum durability.
Polishing: Intermediate 4 (27%)
Increase defence by 16%
Chance to dodge by 2%
Sharpening: Intermediate 3 (46%)
Increase attack power by 13%
Identify: Intermediate 3 (22%)
You are Able to identify items of higher tiers and level.
Killing Spirit Control: Intermediate 1 (0%)
You can control your Killing Spirit much more easily and efficiently.
Additional Ability-You can now change the physical shape of your Killing Spirit to an extent. Because of additional ability all sub abilities now have an increased mana cost.
Sub Techniques:
Iron Lungs - Increases lung capacity by 100%, Stamina increases by 100%, stamina decreases 50% slower - Mana cost 20m/s
Sturdy Bones - Your bones have more support and you can take recoil with less damage, recoil decreases by 50% - Mana cost 20m/s
Muscle Empowerment - Your muscles have been strengthened by your Killing Spirit, strength increase by 100%, speed increase by 100% - Mana cost 20m/s
Steel Skin - Your body has been coated with Killing Spirit, Defense increase by 100% - Mana cost 20m/s
Spirit Weapon – Your Weapon is coated in Killing Spirit, Attack Power increase by 100%, Attack Speed increase by 100% - Mana cost 20m/s
Killing Spirit Burst – You release all your Killing Spirit in a condensed burst – mana cost – your entire mana supply if not enough mana is left the rest will be deducted from your life instead. Current level: attack power is multiplied by 7 in a single strike.
Riding: Beginner 7 (85%)
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Riding skill improves your ability to balance and speed to an extent when riding a horse.
Improve balance by 70%
Improved riding speed by 35%
Weapon Mastery: Beginner 9 (76%)
Atk power increase by 90%
Atk speed increase by 45%
Blacksmithing: Beginner 7 (78%)
You can create better equipment.
Ambidextrous: Beginner 6 (68%)
You are skilled at using both hands.
Increases the speed, attack and accuracy of your off hand. Increases all of the above by 70%
Dual Wield: Beginner 6 (68%)
Allows you to use two weapons at the same time. Increases speed of attacks by 55%
Increase attack power by 30%
Class Skills:
Battle Healing: Beginner 1 (0%)
Increase health regeneration while in combat with beings of darkness.
+300% Health Regen during combat with Unlawful or chaotic aligned monsters or characters
Battle Rage: Beginner 3 (56%)
The longer a fight takes the stronger you become.
After 2 mins and 54 secs of combat, STR and AGI increase by 1 every 10 seconds
Righteous Fury: Beginner 1 (0%)
When you or any party member receive a blow that reduces your health by 30% or more, you become enraged for 30 seconds
+10% STR, VIT, AGI, -10% INT, WIS, CHA. +25% ATT
Familiar Taming: Beginner 1 (0%)
Any creature you bond with can become your familiar and fight by your side.
-20% EXP after bonding with a familiar who receives the EXP. Familiar can be summoned 24 hours after its death. Max number of familiars-2. Familiars receive a +10% bonus to their stats.
Roar of Might: Beginner 2 (63%)
You release a roar declaring your strength.
Increase all offensive abilities by 15% for 10 seconds, Mana Cost 300.
Equipment
Dual Hard Iron Claymore
Durability: 55/55
Damage: 20-24
Created by a Blacksmith with decent skill.
Effects:
Strength +15
Speed decrease by 10%
Options:
When used with its counterpart effects and damage are increased by 20%.
Thick LeatherLeather Jerkins
Defense: 6
A thick leather jerkin that gives good defence.
Strong Leather Greaves
Defence: 7
A strong pair of leather Greaves give good defence.
Hard Iron Chain Mail
Defense: 17
Created by a blacksmith with decent skill. Provides good defense.
Limits:
STR +50
Hard Iron Breastplate
Defense: 19
Created by a blacksmith with decent skill. Provides good defense.
Limits:
STR +50
Hard Iron Gauntlets
Defense: 15
Created by a blacksmith with decent skill. Provides good defense.
Limits:
STR +50
Hard Iron Bracers
Defense: 16
Created by a blacksmith with decent skill. Provides good defense.
Limits:
STR +50
Hard Iron Boots
Defense: 17
Created by a blacksmith with decent skill. Provides good defense.
Limits:
STR +50
Hard Iron Leg Guards
Defense:19
Created by a blacksmith with decent skill. Provides good defense.
Limits:
STR +50
Hard Iron Helm
Defense: 18
Created by a blacksmith with decent skill. Provides good defense.
Limits:
STR +50