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Update

Hello after a very long time. I am still alive. But, I have unfortunate bad news concerning both this and Sandbox of Interest as well as the Curse of Incorporeality. They both will be under hiatus for a time I cannot determine myself yet. I am very sorry for disappointing you guys especially on these hard times.

It was a mistake to start releasing this. I have not been exactly been procrastinating (I have been procrastinating on the level thing, but it just frightens me away everytime I even think about it) on world building and the world building is the main reason why I have decided to basically drop this novel. It's just too much to think about and consider... I guess I'll be spoiling the possibly not so obvious fact the fact that the "Civilization Stage", as identified in Chapter 7's Abyssal Invasion, is a very vital part of the story, as civilization on all worlds progress steadily as the story progresses. It would've been simple if there was only one world involved in this Setting and the MC was a species other than an immortal slime that didn't fend of a world-wide Scourge Invasion and hid from it everytime. But I'm not too interested in writing that. I wanted to write big, but I bit off too much for this one. As I have to consider EVERY SINGLE CIVILIZATION SOCIETY WHEN THEY ADVANCE TO THE NEXT STAGE ON MULTIPLE WORLDS.

And that doesn't even count for the countless variety of creatures, metals, techniques, items, cultures, and places I have to come up with and apply to story in some way, either direct or indirect. I feel like if I continue writing and world building as I go, there will be inconsistencies and plot holes that would annoy me to no end (I totally did not stop writing in the first place because of the leveling system I haven't even touched as I've been world building). Have I mentioned that there's a tag for every single existing entity born by this universe? It's basically a-b(-c)! a = Global Aggression Classification, b = Primary Entity Classification, c = Alternate Entity Classification (basically variants of the Primary Entity Classification, hence (-c) meaning it won't show if it isn't a variant of the main entity it originates from). An example would be H-1901871-2; a variant of the extremely rare Abominations that are (H)armless and it is a variant that emits what seems to be purely harmless heart-shaped clouds. Or should I introduce you to A-1087, another one of the rare Abominations that has an (A)bsolution to kill anything and everything(I was extremely close to introducing this specific Abomination in Sandbox of Interest, as I literally was about to introduce it in the next chapter of Sandbox of Interest; Chapter 9).

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Oh, did I mention Abominations? That's right... There are three different types of entities. First, the Demons, what every entity normally starts out as (keyword: normally). They are the base versions of all entities. Next, is the Races, which is what the Demons can evolve into. They are purely humanoids. Finally, is the Abominations... Creatures that should've never been allowed to exist, both the Demons and the Races can be converted into them. You can think of them as like Anomalies like from the SCP, or Abnormalities from LC & LoR (Which is inspired by SCP), except, Abominations is a fitting term since thanks to the existence of the SYSTEM of Redemption, what could be considered an "Anomaly" or "Abnormality" would be of the norm in this universe. You couldn't really say that an entity at the Nobility Point having the power to terminate an entity at the Calling Point be an abnormality even with the items that hold the power to match those of the Ascension Point and above, as wielding such weapons possess hidden requirements to even use. There happens to be titles and skills that exist, which doesn't impact one's Point. And there are more than enough titles for an entity to accomplish this feat. And if an entity at the Mortality Point terminates an entity at the Ascension Point... That's more likely to be an Abomination rather than any of the two other entity types. And that isn't all for Abominations, but I'm stopping there since this is more than enough information already.

So, in the light of all of this, I'll be switching my focus to Sin of Heroism since that isn't so complex and the Setting of that is fixed to one world. Also even though it isn't apart of the Setting of Curse of Incorporeality, there'll be settings kept in that are supposed to be apart of Curse of Incorporeality for references (even if no one but me realizes it).

Tl:dr, I made the Setting too big for what it is right now, and I believe I have prematurely released this. Sorry. I'll try to focus on Sin of Heroism since that's puny in comparison. I'll continue to work on this, but whether this will be ready or not is debatable for me.

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