Novels2Search

Glossary

Skill Levels:

1-100 [Common]

101-200 [Uncommon]

201-400 [Rare]

401-800 [Special]

801-1200 [Epic]

1201-1600 [Legendary]

1601-2000 [Mythical]

2001-2500 [Heavenly]

2501-3000 [Divine]

3001-???? [Transcendent]

Race and Class Level Stats:

[Common] 1-10

[Uncommon] 11-20

[Rare] 21-50

[Special] 51-100

[Epic] 101-200

[Legendary] 201-400

[Mythical] 401-800

[Heavenly] 801-1600

[Divine] 1601-3200

[Transcendent] 3201-????

Bonuses are not taken into account when distributing characteristics:

+10 characteristics for an aspected core with a basic element (ice, fire, light)

+15 stats if you have a rare ability (blood magic, time mana, space mana, holy mana)

+20 stats if your mana is combined with soul energy (curse magic, necromancy, demonic energy, holy energy)

Other bonuses may apply.

Max Race and Class Level:

1-100 [Common]

1-200 [Uncommon]

1-400 [Rare]

1-800 [Special]

1-1000 [Epic] 1-1000

[Legendary]

1-1000 [Mythic]

[If there is a Heavenly or Divine skill, the 1000 level limit is removed and the evolution in the race is opened.]

Upon reaching the Heavenly skill, the evolution is opened, granting immortality and upgrading the race to the Legendary level.

Upon reaching the Divine skill, the evolution is opened, granting immortality and skills related to faith and followers, upgrading the race to the Mythic level.

1-1200 [Epic]

1-1600 [Legendary]

1-2000 [Mythical]

1-2500 [Celestial]

1-3000 [Divine]

1-???? [Transcendent]

Class Multipliers:

+???% skill development speed

+???% understanding of own class

[Common] -25%

[Uncommon] -50%

[Rare] -75%

[Special] - 100%

[Epic] - 125%

[Legendary] - 150%

[Mythical] - 175%

[Heavenly] - 200%

[Divine] - 225%

[Transcendent] - 250%

Unique Class +10% Class Multiplier Class

Bloodline Progenitor +10% Class Multiplier

Unique Skill +10% Own Growth Rate

Unique Race +10% Skill Growth Rate

Unique Affinity +10% Understanding

Warrior and Mage Class Rating:

Apprentice Mage [Common-Special]

Mage [Uncommon-Epic]

Great Mage [Special-Legendary]

Archmage [Legendary-Heavenly]

Exarch [Mythical-Heavenly]

Monarch [Heavenly-Divine]

God of Magic [Transcendent]

Warrior's Disciple [Common-Special]

Adept [Uncommon-Epic]

Elite [Special-Legendary]

This book was originally published on Royal Road. Check it out there for the real experience.

Master [Legendary-Heavenly]

Grandmaster [Mythical-Heavenly]

Monarch [Heavenly-Divine]

Technique God [Transcendent]

Achieving classes:

(An important addition: upon reaching Spell level 4 or an active skill that increases stats by a percentage when first choosing a class, skill requirements are reduced to [Uncommon] level.)

Sword Disciple - Mastery of the sword [Uncommon] and the use of techniques.

Sword Adept - Use of complex endurance or life force techniques for a active skill that increases characteristics by percentage.

Sword Elite - Use of a special aura or [Special] level skill in sword mastery.

Supreme Elite - Manipulation of soul energy

Master - Use of soul energy in techniques, perfect combination of them

Grandmaster - True Domain

Monarch - Soul ability

God of Technics - ???

Apprentice Mage - Must be able to cast 1st level spells, Have the skills [Meditation] [Uncommon], [Mana Sense] [Uncommon], [Mana Manipulation] [Uncommon], [Casting Spells] [Uncommon].

Mage - Must be able to cast 1st-4th level spells and have skills [Meditation] [Rare], [Mana Sense] [Rare], [Mana Manipulation] [Rare], [Casting Spells] [Rare].

Great Mage - Must have great power over his element and cast 1st-7th level spells, as well as have control over his aura through manipulation of soul energy.

Archmage - Must be able to use soul energy in his spells and do it perfectly.

Exarch - Must have a true domain.

Monarch - Soul Ability.

God of Magic - ???

Everyone who has a God class becomes the strongest in the category they choose. No one can have two identical God classes that rule over the same

Enhancement Skills:

Types:

Arcane - mana...

Spiritual - soul energy or spiritual power

Physical - vitality and stamina

Mental - mental energy

Other types...

The mage can increase mana power and mana regeneration for a while. Mages can also theoretically increase any stat, but the main enhancement skills include Mental Control, Willpower, Intelligence, and Perception.

A warrior, with the help of an enhancing skill (which works mainly on endurance), can increase: strength, agility, constitution, intelligence, perception and occasionally other characteristics.

Mental magic, enhances mental control, willpower, intelligence, wisdom, perception.

Spiritual enhancements include all stats. It all depends on the skill and the user.

Active Stat Boost Skills:

[Common] 1-10%

[Uncommon] 10-25%

[Rare] - 25-50%

[Special] - 50-100%

[Epic] - 100-200%

[Legendary] - 200-300%

[Mythical] - 300-400%

[Heavenly] - 400-600%

[Divine] - 600-800%

[Transcendent] - 800-1000%

Basic Stat Enhancement Skill:

[Common] 1-10%

[Uncommon] 10-25%

[Rare] - 25-50%

[Special] - 50-100%

[Epic] - 100-200%

[Legendary] - 200-300%

[Mythical] - 300-400%

[Heavenly] - 400-600%

[Divine] - 600-800%

[Transcendent] - 800-1000%

Skills that can work together are not multiplied by each other, but are added together based on the base value of the stats.

For example:

Strength 100 +50% base skill [Rare] = 150 +50% active skill [Rare] that works with stamina = 225 +50% active skill [Rare] that works with mana = 300

This may not work due to the incorrect combination of skills, or have a limitation on the user's constitution, their Soul Force.

Bane:

Demonic Energy → Angels, Humans, Elves (Deadly Effective)

Demonic Energy - Cursed Creatures, Undead, Horror, Void Creatures, Doppelgangers. (Effective)

Demonic Energy ← Demons (Easiest to counter your own element)

Holy Mana → Demons, Undead, Cursed Creatures, Horror. (Embodiment of Evil, Cursed Existence) (Maximum Effectiveness)

Holy Mana - Doppelgangers, Evil Dragons, Monsters, Void Creatures.

(Essentially Evil) (Hits hard, but not maximally hard)

Holy Mana ← Angels, Humans, Elves. (Good) (Essentially Useless)...

Mana Core Levels:

Lesser Mana Core - 1-10,000 MP 1:1

Mana Core - 10,000-100,000 MP 1:1-10

Great Mana Core - 100,000-1,000,000 MP 1:100

Heavenly Mana Core 1,000,000-10,000,000 MP 1:100-1000

Divine Mana Core 10,000,000 MP 1:1000-10,000

Transcendental Mana Core 100,000,000 MP

Previous Chapter
Next Chapter