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Jason and the Foundation (Finished!)
Chapter 5: Interview Gone Wrong

Chapter 5: Interview Gone Wrong

Just stay calm. They might be mistaken he thought.

"Me? I'm Jason Asano. And you?"

"Finally, cooperation. How did you get here?"

"I still don't know myself. How did I get here?"

"Inside a facility that was never built. Using a protocol than never should have been triggered. That brought you from a reality that never existed. The question is why were you inside? And why was all the blood flowing towards and into you?"

"Trade secret mate. You guys couldn't put it together and neither can I. I was walking with my friends and poof, here I was. So why am I still here? Don't I have rights? Are you Network? Cabal? Don't tell me the EOA are still around. I might have to stamp them out again."

"You forfeited your rights the moment you stopped becoming human. So, no. And what are those names?"

"Well, you guys sure know a lot for someone who didn't know my name five seconds ago. Now if you let me go, we can forget this. I am NOT a person who forgives easily."

Everyone in the room felt the soul attack scrape across their souls like nails on a chalkboard, despite being normal rank. They felt the defiance against powers far beyond their understanding and the sacrifices he made to fight them.

Title: [Godless Prophet]

* Your aura has been damaged by the direct, concerted focus of multiple transcendent-level entities. The process of damage and recovery has refined the strength of your aura, increasing its suppressive force and resistance to suppression from higher-ranked auras.

* Your aura signature has changed. An echo of transcendent power can be detected if your aura is examined by an aura sensing power or when projecting your aura.

Title: [Resolute]

* The damage you suffered in your stand against a much more powerful enemy has marked your soul. Your resistance to the suppressive force of higher-ranked auras is increased.

* Your aura signature has changed. Your unflinching resolve can be detected if your aura is examined by an aura sensing power or when projecting your aura.

Title: [Spirit Warrior]

* Fighting off a concerted attack on your soul by a transcendent entity has awakened your awareness of your own soul and refined your ability to use it as a weapon.

* The suppressive force and resistance to suppression of your aura are increased. You can use the suppression resistance of your aura to resist forms of magical suppression beyond just aura suppression.

* After fully suppressing the aura of others, you may use your aura to attack their soul directly.

* Your aura signature has changed. Your unyielding nature in the face of even the greatest power can be detected if your aura is examined by an aura sensing power or when projecting your aura. The echo of transcendent power within your aura is increased.

Title: [Indomitable]

* Your repeated defiance in the face of more powerful enemies and willingness to sacrifice everything for a cause has marked your soul. Your resistance to aura suppression is further enhanced and ignores rank disparity.

* Your aura signature has changed. Your unwavering resolve floods your aura and can be detected if your aura is examined by an aura sensing power or when projecting your aura. Allies within your aura have increased resistance to aura suppression.

Hegemon

Aura (holy, unholy).

Cost: None.

Cooldown: None.

* Effect (iron): Allies within the aura have increased resistance to afflictions, while enemies within the aura have their resistance to afflictions reduced. Enemy resistances are further reduced for each instance of [Sin] they are suffering from.

* Effect (bronze): Inflicts an instance of [Sin] on enemies that make physical or magical attacks against allies within the aura. Instances applied in this way cannot be resisted.

[Sin] (affliction, curse, stacking): All necrotic damage taken is increased. Additional instances have a cumulative effect.

* Effect (silver): Aura can be extended over a larger area before aura strength becomes compromised. Transcendent damage dealt by enemies within the aura is downgraded to either resonating-force or disruptive-force damage, depending on the source.

* Effect (gold): Allies in range of you aura are given the boon [Divine Judgement]. Familiars are given stacks of [Integrity] to a threshold.

[Divine Judgement] (boon, holy): The window of time for resurrection is increased.

[Integrity] (heal-over-time, mana-over-time, stamina-over-time, holy, stacking): Periodically recover a small amount of health, stamina, and mana. Additional instances have a cumulative effect.

"I'm afraid we can't do that. You are a threat to the secrecy we have upheld for centuries. Now please calm down."

A dark cloak manifested around Jason's shoulders, and he summoned [Ruin, the Blade of Tribulation].

Cloak of Night

Conjuration (darkness, light, dimension).

Base Cost: Moderate mana.

Cooldown: None.

* Effect (iron): Conjures a magical cloak that can alter the wearer. Offers limited physical protection. Can generate light, or blend into shadows. Cloak can reduce the weight of the wearer for a low mana-per-second cost, allowing reduced falling speed and water walking. Cannot be given or taken away, although effects can be extended to others in very close proximity.

* Effect (bronze): Cloak reflexively intercepts projectiles. Highly effective against rapid, weaker attacks, but less effective against powerful, singular attacks. Cloak allows gliding for low mana-per-second. Weight reduction no longer costs mana unless affecting additional people.

* Effect (silver): Cloak passively manipulates physical space, slightly shifting the trajectory of incoming attacks. Manipulation can be actively managed for more directed effect or to allow passage through spaces normally too small to physically traverse. Cloak allows flight for a low ongoing mana cost, increasing to a moderate ongoing mana cost while in direct sunlight.

* Effect (gold): Cloak can expand to provide a bubble of air and darkness underwater. Bits of cloak can tear off to block powerful attacks. Disruptive force attacks or higher ranked attacks might not be entirely negated. Needs to be resummoned if too much is torn off.

Blade of Doom

Conjuration (unholy).

Cost: Moderate mana.

Cooldown: None.

* Effect (iron): Conjures [Ruin, the Blade of Tribulation]. Attacks made with Ruin will inflict an instance of [Vulnerable] and refresh any wounding effects on the target. Wounding effects refreshed by Ruin require more healing than normal to negate. Ruin is an unholy object

[Vulnerable] (affliction, unholy, stacking): All resistances are reduced. Additional instances have a cumulative effect. Consumed to cleanse instances of [Resistant] on a 1:1 basis.

* Effect (bronze): Ruin inflicts one instance each of [Ruination of the Blood], [Ruination of the Flesh], and [Ruination of the Spirit].

[Ruination of the Blood] (damage-over-time, poison, stacking): Inflicts ongoing necrotic damage until poison is cleansed. Additional instances have a cumulative effect.

[Ruination of the Flesh] (damage-over-time, disease, stacking): Inflicts ongoing necrotic damage until disease is cleansed. Additional instances have a cumulative effect.

[Ruination of the Spirit] (damage-over-time, curse, stacking): Inflicts ongoing necrotic damage until the curse is cleansed. Additional instances have a cumulative effect.

* Effect (silver): Blade gains a second form: [Penitent, the Blade of Sacrifice]. Attacks made with Penitent will inflict an instance of [Price in Blood] and refresh any wounding effects on the target. Wounding effects refreshed by Penitent require more healing than normal to negate. Penitent is a holy object.

[Price in Blood] (affliction, holy, blood, stacking): This affliction is applied equally to the person it is inflicted upon and the person who inflicts it. Damage between people who share the affliction is increased, including damage sources in place prior to this effect. Damage from holy sources is further increased. Only damage actually inflicted is increased. Additional instances have a cumulative effect.

* Effect (gold): [Penitent, the Blade of Sacrifice] deals a small amount of transcendent damage if a holy affliction is on the target, escalating the damage with each holy affliction in place to a threshold.

Jason shook his head as his cloak billowed in an unfelt breeze.

"No. I don't think I will. If I must, I will go through you."

Jason's gold rank dagger cut through the normal ranked door before hearing an alarm.

CONTAINMENT BREACH IN SECTOR 3. HUMANOID KETER CLASS ANONAMALY. CLOAK FILLED WITH STARS. ARMED WITH A DAGGER. INVULNERABLE TO NORMAL WEAPONS. USE OF ANY MEANS TO RECONTAIN AUTHORISED.

"Well, it looks like the hard way it is then. Colin?"

A leech made of blood seeped out of Jason's skin.

[Sanguine Horror], silver rank, familiar, apocalypse beast

"Feed"

And he fed on them all.

Meanwhile...

"Um sir?"

Colonel Melandez was a patient man who had enough money to retire once the Foundation had no more use of his skills. But daily reports were so mind-numbingly boring.

"Yes, Standish?"

"We have a report from Site 14."

"The one we stuck the guy from Site 19 into?"

"Yes, sir."

"Come on then, spit it out."

"They have had catastrophic number of breaches. The remaining staff and D-class are in the bunkers."

"What!? How?"

"Apparently, the man designated SCP 426 cut open his containment cell door and unleashed a massive number of bloody leeches into the facility. They killed 96% of on-site personnel. This was when a test of SCP 682 was being carried out."

"Let me guess, the leeches killed the guards and technicians which led to a breach."

Clive to a deep breath.

"Yes, which to no one's surprise let 682 go on a rampage, killing multiple staff and inadvertently causing several more breaches."

"What else do we have in Site 14?

"Um, a pack of 939, the unkillable fuckface, 017, victims of both 217 and 610, a flesh abomination courtesy of 427 and a few more.

"Clive do you want to go back to your wife tonight?"

"I'm not married sir."

"Exactly, because you'll be monitoring this with me all night, got it? Don't answer that. Get me the Commanders of Nine Tailed Fox, Hammer Down and Fire Eaters. Call Marie down in the Armory too. Tell her to release Project Broken Glass."

"Yes, sir"

"And Clive?"

"Yes?"

"Inform the 05 Council. We may have another dangerous Keter or even an Apollyon Class on our hands."

"Okay, sir."

"Good."