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Chapter 8: Class Recommendations

The display read: class recommendations are as follows:

* Aegis Warden (Rare)

* Level 1: Shield Bash - Use your shield to bash enemies, dealing damage based on Strength.

* Stormbreaker Barbarian (Epic)

* Level 1: Boltfury Slash - Channels the raw energy of a lightning bolt into your weapon for a power-charged strike, scales with Strength.

* Dragon’s Breath Paladin (Mythic)

* Level 1: Dragon Strike - A powerful strike that deals damage based on Strength.

* Titanforged Warrior (Mythic)

* Level 1: Titan's Grasp - A powerful grapple that deals damage based on Strength.

* Galeblade Rogue (Epic)

* Level 1: Gale Slash - Unleash a quick and gusty slash, dealing damage based on Dexterity.

* Shadowmancer (Mythic)

* Level 1: Shadow Strike - Strike enemies with a shadow-infused blade, dealing damage based on Intelligence.

* Moonshadow Ranger (Rare)

* Level 1: Moonshot - Shoot an arrow imbued with lunar energy, dealing damage based on Dexterity.

* Stoneheart Monk (Rare)

* Level 1: Stone Fist - Strike enemies with a stone-infused punch, dealing damage based on Strength.

* Frostweaver Bard (Epic)

* Level 1: Cold Note - Play a note that freezes the air, dealing damage based on Charisma.

“Wow this is a little overwhelming.” “I don’t even know where to start,” I said. “I can recommend a few if you’d like,” Korrok obliged. I quickly agreed to this, before adding “and what’s with the rarities after each?”

Korrok nodded in understanding and began to explain each class in detail:

1. Stormbreaker Barbarian (Epic)

* Pros: The Stormbreaker Barbarian capitalizes on pure strength and resilience. With its destructive abilities and constant damage output, it is a formidable force on the battlefield. The Stormbreaker can handle a great number of enemies at once, making it an excellent choice for those who prefer direct confrontation.

* Cons: This class lacks the utility or support abilities found in other classes. A Stormbreaker's strategy mainly involves overpowering the opponent, which might prove ineffective against certain foes.

2. Dragon’s Breath Paladin (Mythic)

* Pros: A Dragon's Breath Paladin is a hybrid class with balanced offensive and defensive capabilities. They can deal considerable damage and also support the team with healing and buffing abilities. They may receive the ability to temporarily fly and evade attacks can provide a strategic advantage on the battlefield.

* Cons: Being a hybrid class, a Dragon's Breath Paladin may not reach the highest potential in either offense or defense compared to more specialized classes.

3. Titanforged Warrior (Mythic)

* Pros: The Titanforged Warrior is another class that thrives on strength and endurance. May receive 'Titanform' ability enhances all stats, making it an all-around powerhouse. The class also can come with a damage absorption ability, offering additional defense.

* Cons: Like the Stormbreaker, the Titanforged Warrior lacks support and utility abilities. Its main strength lies in direct combat, which might be challenging against highly evasive or ranged enemies.

4. Frostweaver Bard (Epic)

* Pros: The Frostweaver Bard is a class that concentrates on charisma, dexterity and receives many ‘skills’. This makes it more of a jack of all trades than the others, while still being powerful in its own right.

* Cons: This class requires a balanced focus three stats to fully utilize its abilities, which might dilute your ability to maximize Strength-focused builds. Plus it is unclear if this class requires me to actually sing and hold a tune.

5. Stoneheart Monk (Rare)

* Pros: Stoneheart Monks emphasize endurance and strength, making them both sturdy and strong in combat. They can reduce damage taken and deal considerable damage with their 'Earthquake' ability, if they receive it.

* Cons: Being a rare class, Stoneheart Monks may lack the advanced or unique abilities found in Epic or Mythic classes. Also, their abilities are more suited to close-quarters combat and may struggle against ranged enemies.

Korrok began explaining the rarities after providing their descriptions. "The rarities beside each class denote how frequently adventurers encounter them," he explained. "Normal classes are plenty powerful in their own right but lackin’ the uniqueness of the rarer breeds. Rare classes bring a touch more intrigue, their abilities more complex. Epic ones? Now those uns are scarce, with power to match, some are almost as powerful as Mythic classes. Mythic classes are the most rare, boasting abilities that stand out and become truly awe inspiring. However, keep in mind that rarity isn’t synonymous with power. It boils down to how it synergizes with the person's tactics, approach, and various other factors. If you are the most powerful person and the universe and join the weakest faction, your influence may be capped. It also hinges on the dedication you invest in mastering that class. There might be instances where someone adept with a 'Normal' class surpasses another wielding a 'Mythic' class. The skin is to pick a class that aligns with your style."

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I hung onto every word, evaluating the advantages and downsides of each class as Korrok unfolded them. Eventually, I voiced my thoughts, "I'm finding it hard to pick between the Stormbreaker Barbarian and the Dragon's Breath Paladin."

Korrok responded with a nod, he knew what was holding up my thoughts. ""Don't let the rarity sway you too much. Both classes have their merits, closer matched than the labels suggest. Both possess their distinct strengths and are more closely matched than their rarity differences might hint."

After that Korrok stopped talking and waited. Giving me the space to consider my options. Two paths lay ahead, each a fork in road of my journey —Stormbreaker Barbarian or Dragon's Breath Paladin.

The Stormbreaker Barbarian. The very name brimmed with power. I could imagine myself wading into battle, an indomitable force of nature. The strength it promised might make me an unparalleled asset in combat. But that's just it—combat. It offered me the power to be a war machine, but war isn't just waged on battlefields; it's fought in the mind, in strategy, and sometimes even in retreat. The Stormbreaker Barbarian might lack nuance. It was a hammer, sure, but what about situations where other than a hammer was needed? What good would that overwhelming force do if I found myself outmatched and without any tricks up my sleeve? A strong offense could act as a defense, but it couldn't shield me or adapt to every unforeseen danger. And what's the point of such immense power if I didn't live long enough to wield it?

Then there was the Dragon's Breath Paladin. A hybrid class that seemed to promise a bit of everything. I could deal damage and heal, attack, and defend. The utility it offered was tempting, to say the least. Maybe it would allow me to fly, that would allow me tactical advantages similar to Kael, my late opponent. But that versatility came at a price. In striving to be a jack-of-all-trades, would I risk being a master of none. I might end up spreading myself too thin, not quite the best at any one aspect of combat. Yet wasn't adaptability also a form of strength? Deciding felt a bit like choosing the right tool for a job I’d never done before. Do I go with the hammer, the scalpel, or the lightning rod? Each has its merits, but without knowing fully what I’m going to be doing in this new world, it's a bit like guessing the password to the universe. Maybe it's as simple as Darth’s luggage combo.