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Chapter Five

Morning came with a lot of mooing. Yes, mooing like a cow mooing. Looking out and seeing about fifty giant aurochs. They are a type woolly wild cattle, about six feet tall on average about level twenty. It took nearly half the day before they move on crossing the east stream back to the steppes. I daydream of capturing some of them for there hair and milk so I can make yarn and rope, and cheese. Oh, glorious cheese. “Okay. another thing on my list.” While they were kept me in the hovel, I lay out my drawbridge out on the floor and nailing four boards across the other to make the drawbridge. The hinges took me a while to get on, had to turn a large nail into a rivet using my hammer, I was able to make the hole for the hinges. Making a shallow curve in the floor, I took one of the bolts and used a flare spell on it. Took two castings of the spell to get it red hot. Taking the hammer and some minutes of fumbling and cursing to get one in the hole, then hammering it until it was flush. Pouring some water on it, I then lift one side of the drawbridge to pour water on the other side. Seeing the nail was spread out and dome. Doing the rest of them on both hinges, I stopped and notice the moon is overhead — time for bed.

You have made Rivets!

Getting up late next morning dragging myself up. Taking the blanket to the stream, I stripped and washed as best I could in the freezing water.  Feeling refresh as I dried myself and put on my clothes. Washing the blanket and drape it on some rocks to dry, I went back to work.

I had the elemental make a ten-foot hole ten foot square in front of the hovel. After it was done, I spent the next two hours filling it with stone. Then another three hours raising it ten feet up level with the door of the hovel adding steps down on the north side. I put a hinged door in place and a bar inside so I could slide in place to lock the door. It was noon when I finished the with the door and steps leading up to the door. Rest of the day I spent cutting more trees and squaring them to fit the step-like walls I made for the roof. Putting one in the middle to help hold the beams, using rope and the earth elemental I was able to set each log in place. I was completely worn out when I finished the roof. Seeing that I still need a chimney, I stagger over to the north wall finished it by sundown and barring the door behind me and using the hammer on the ground floor wall. I made a three feet high and four feet wide hole in the wall that opens into the chimney. Receive a prompt.

Do you wish this to be a hovel? YES/NO?

“Yes,” I said. Several images of a hovel, like the one I built appear in front of my eyes. An Imperial, Viking, and Barbarian there was three more but was gray out.

Please choose a style or keep your own or edit an existing hovel.

The Roman or the Barbarian style did not fit what I was aiming for. The only thing different on the Viking was a thatch roof. I was aiming for wood shingles but not wanting to spend two weeks doing that. I had the top beam and the eve beams sticking out to maybe carve something into them.

“I will edit my own.” I finally said. Going through several roof types, I settle on the shingle roof. Using the split lumber, I had stacked it upgraded the roof with carved dragons stick out each end. The door frame replaces with polish logs. Overall it looks beautiful fitting of a Viking Dwarf. Accepting yes, the building begins to glow blinding white. The wall and floor became stronger and smoother, and the fireplace gains a wood mantle. I would have run outside but heard more of the undead moving around from the glow of the building. So I turn in for the night.

Two-Story Hovel: Level 1, house 1/10, Health +10, Defense 10 1 to 2 family, 1/3 hovel.

The nightmares of my family being killed have slowed down. Mostly by working hard during the day until I fall asleep exhausted has been my only recourse. When I first woke up, I did nothing but die, no eating not drinking just laying there. The ship's AI told me that I died over a hundred times a third of the time by other players getting easy experience points. I moved to kill free zone where I could not die spent about four years there until one day I decided to live. But the nightmares still come and wakes me in sweats. I lay there, sobbing for hours as the sun rose. The next morning I hurry outside and look over the Hovel and did a jig upon how beautiful the hovel is. Rubbing my hands together and looking around, it time to work on the tower. Starting to work on the tower at which point I had the elemental dig a ten foot deep by ten foot wide moat around it.

While I build a raised platform and stairs running down it along the side of the moat. I dismiss him then recast the elemental in the tower ordering it to slide the wood bridge. That I built earlier across the gap to the platform, I was on. Once it was in place, I lifted the hinges and spent a few hours busting out the stone under each of the hinges. Carefully laying each hinge flush to the stone and putting all the bolts in. I cast stone to fill the holes with the bolts to keep them in place. Grabbing two ropes and attach them to the drawbridge. Using the ladder, I ran both ropes through a hole on both sides of the door. Moving the ladder, I put a door frame inside that put a half foot recess for the bridge to press against when closed. Seeing it was almost sunset, I had the elemental grab both ropes and closed the drawbridge. Raising a column to the roof in the center of the room, I tied off the rope and dismissed the elemental. “Three-two more floors and stairs with a trap door in the roof to keep out the rain and I am done. Well, put some stones in the moat, and I will be done.” I told myself. “No. Wait! Have to fill in the moat then done, ugh! I need to stop talking to myself!”

You could be reading stolen content. Head to the original site for the genuine story.

Next day I spent stoning in the moat. I had the elemental clear the loose rubble from the blacksmith building after climbing out I finishing the moat. I headed on over to blacksmith shop finding three piles of debris: rough stone, gravel and an anvil with several hammerheads with no handles. Several blacksmith tools will need to be work upon. A stone forge was slightly damaged that needed to be repaired. I practically was dancing, having the elemental move all the stuff into the tower and the anvil too. I spent the evening and a half the night cleaning and polishing eight hammerheads. Next morning I notice the streams on both sides of me has risen since it was getting warmer. Figuring the snowpack on the mountains was thawing, ordering the elemental to move the debris to the west creek. Thinking I could use it to build up that side of the creek later. Looking around from the second floor of the tower. I figure the land area that goes from the road to the sea between the two creeks is about ten acres. Thinking ahead to maybe add in walls along both sides of the creeks and along the road. It would help protect this area from monsters, and that includes humans. First thing first I need to get the elemental to start on the next foundation to clean.

While I finish up the next two floors of the tower, now that my mana is double from my clothes I have gotten from the quest. I did not have to rest long between casting. Putting in a foot wide and four feet high arrow slits in the top two floors. Then a raise stone lip around the trapdoor on the roof to keep rain from coming rushing down the trap door. At sunset, I had the four-foot high battlement on the top done with a slot at the base to allow the water to run from the roof. I thought about adding an overhead roof to the top. But nix that when I thought of adding siege weapons later on to fight aerial foes. It was midnight when I finished up with the rough wood stairs and lay down to sleep.

I spent the next morning splitting boards and nailing together the trap door and doors. Once I put the last one in place in the tower prompt me.

Do you wish to designate the building as a type one stone tower? YES/NO?

I said, yes. The tower seems to flesh out a little. The two floors of air slits I put in became real arrow slit allow a bowman to cover a more extensive range. I saw drain holes at the top to look like dragon snouts. The drawbridge seems a lot better, and a chain and wrench replace the rope, the column in the room was gone. Climbing to the bottom of the tower the cistern became somehow became a well. The trap doors had hinges and a way to bar them from keeping them close.

You have built a Type 1 Stone Tower

This tower cannot be used until an Outpost or Settlement is create. Two slots for small siege weapons or One large siege weapon. Hold up to Twenty men-at-arms. Inactive.

Well, I guess I need to work on those hovels if I am going to level. Climbing down I walk to the Hearth Tree. “ I know I could come here earlier to get the reward, but I got caught in the excitement of doing a tower. I have the shelter completed.

 Mesa-la said. “Nice looking tower, the former citizens were going to make it one corner of a keep. Is that your plan?”

Turning around to stare at where the tower is and looking over the area toward the seaward side. The area to the southwest side of the beach is sloped down toward the rocky shoreline. While the on the southeast side it rose up to a small rocky cliff of about twenty feet. At the bottom of the cliffs, the jagged rock rises out of the sea. I am seeing the potential of building more towers and a keep some time in the future. “Your right, they had a good idea of building a castle there. Where it is defensible against land and sea opponents.” Pointing toward the area, I could put the docks down at the lower area. The tower will have to do for a while we are not a settlement yet.

Quest complete build a shelter

Reward: 150 Exp.

10 silver coins appear in the soil and a bronze helmet.

Bronze helmet of the Hearth

Scale-able

Armor Defense 10 (30)

+3 MIND

+ 10 feet to night vision (+30 feet)

Set of 3 out of 6

30% Experience

X3 stats.

“Wow, my stats, defense, and experience have jumped. I like the set, and I need to hunt rabbits for fur and food, talk to you later.” I said. I know I should stay and talk to her more. I know hearing a voice makes me feel better, but it kind of hard to talk to a tree and not see a face.

Name: Jack Stonewright

Race: Steppe Dwarf

Class: Builder/ Mage

Level: 1/1 (298/500) (298/500)

+ 30% experience

20 ft night-vision + 10 feet (30')

20 MIGHT:              11 (+9)

26 DEFTNESS:        11 (+15)

11 FORTITUDE:

19 MIND:               10 (+9)

10 JUDGEMENT:

10 CHARM:

10 PIETY:

48 MANA: (MIND + MIND X LEVEL) 38 +(10)

Mana Regen. 19/ hour

+ 2 (6) to running.

41 Health: (MIGHT + FORT + ( level * 10)

1   Blunt weapons:    (98 of 100)

1   Back-stab            (23 of 100)

1   Builder craft:       (86 of 100)

1      Woodcraft:       (42 of 100)

1      Stonecraft:       (99 of 100)

1   Cooking               (76 of 100)

1   Inspect:              (67 of 100)

1   Light armor.        (43 of 100)

1   Mage craft:         (68 of 100)

1        Earth:            (86 of 100)

1        Fire:              (54 of 100)

1        Air:               (05 of 100)

3   Stealth:              (25 of 100) +2

Spells:

Earth:  Stonewall, Detect Minerals, Dig, Fling Stone, and Earth Elemental.

Fire: Flare, Burning Shield, Ring of Fire, and Detect Heat.

Air:   Gust of Wind

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