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Bonus Interlude: Raid

Bonus Interlude: Raid

Bonus Interlude: Raid

“If it has a HP bar then we can kill it!” - Unknown.

Typo breathed in fresh, almost alien air.

It was strange, something he never got used to, even if this was what ‘clean’ air should feel like.

Ahead, Hador raised a hand and the group stopped.

“Visual?”

Hador nodded, “Summon spotted the boss, god he is ugly.”

Ray shook her head beside him, muttering under her breath as she stared at the mud on her shoes, “This better be worth it…”

“VT said this guy hasn’t been beaten yet,” Typo replied, “Five other raids have tried it, including a group with Master Hand.”

“Shit,” Orimaru replied, judging by the blue hair they were a he at the moment, “Hand couldn’t beat it?”

“Not yet at least,” Typo replied. “Probably because she was playing with a random group instead of her usual raiding team, but we have a chance to get First until she organises.”

“Our levels are all over the damn place…” Azazzazel complained, “Is three even enough?”

“That’s the first power spike,” KR replied, “this system is closer to tabletop, so three is already high low level.”

“Let’s hurry up!” Hector complained, “let’s see if this game has raids worth challenging!”

“Buff up first Hector,” Steak chided. He cast his own buff, “Bless.” A swarm of ethereal spiders left Steak’s mouth and crawled onto three other players.

“Gaargh… I can never get used to that.”

“Fuck just looking at it is creepy.”

“Shut up and buff,” Typo muttered. Though internally, he wiped his brow. Path of Arachnoids huh…

Azazzezel grumbled, “Reactive Barrier.”

“We can do this! Ya’ll are awesome at this stuff!” Motes of colourful musical notes and words left Sora’s mouth and began orbiting everyone.

“Bless,” Ray cast her Bless on three other targets.

““Bark Skin,”” both Blue Planet and Franklin cast on Hector and MasterBaiter respectively.

“All done?” Typo looked around.

“Yeap.”

“Yeh.”

“Why the fuck did you pick spiders Steak?”

“Mmhmm.”

“Then open the door.”

----------------------------------------

Twenty people slowly streamed into the ancient sports stadium. The roof had long collapsed, revealing the twinkling stars. A full moon shone above and as the last stepped in, the door slammed behind them.

“Rude,” Ray muttered.

The boss, a single figure, even far away it appeared towering. Clad in heavy crimson armour with a helmet reminiscent of some kind of tiger. He stared at them, before crossing its arms. The boss held no weapon. Modagon, Guardian of the First Gate awaited their move.

“Why do I feel like it’s sassing us?”

“Everyone in position,” Typo ordered.

Quiet nods and acknowledgements all around, this wasn’t their first rodeo. Everyone had their own roles.

Everyone got into position, spread out in case of an AOE, but just in range of all the healers and support, movement that was almost instinctive.

“Hector,” Typo said.

“On it,” the dwarf replied as he stepped forward, nearing the boss.

“This will be hard without HP bars or a UI…”

“Shut up Azazzazel.”

Hector Gracht made the first attack, the scene of a short dwarf in plate armour swinging a tiny warhammer almost comical next to the towering boss.

The boss uncrossed its arms and caught Hector’s hammer by its head, slapping it away. Snorting as if unimpressed.

“Ok, now that asshole is definitely sassing us.”

“Does aggro even work? Most A.I. here seems to be on another level.”

“Hector maybe pick a race with a few more inches next time.”

Typo shook his head, “Fine, everyone, attack.”

The response was instant.

Twenty players, all spread out, unleashed their attacks.

Spells, arrows, bolts, swords, daggers, name it, it was there.

Modagon, Guardian of the First Gate, scoffed as if insulted by the quality of the attacks that slammed ineffectively against its armour. An armoured hand caught Orimaru’s katana, throwing her into Faustus just as the other hand blocked a blow by MasterBaiter.

“Party one! Continue frontlining! Party two stay close and DPS! Four stay at range!” All the meanwhile, Typo continued to shout orders, “Party three support the DPSers and stay back!”

The raid boss blocked a blow by Highlander, throwing him back, suddenly, it entered a stance, energy coalesced around it as its hands were in the air as if holding a weapon.

“Watch out!” Azazzazel yelled, “Unknown attack coming!”

A massive axe formed in the hands of the boss. Power dripped from it like molasses as he held it horizontally. With a great heave, the boss swung its weapon!

The axe slammed into all the adjacent melee attackers, a blue barrier appeared around each of them as Azazzazel’s Reactive Barriers came up, but they cracked as the players were thrown away. Even the ranged players had to brace as the wind whipped at them.

“Status!” Typo yelled, the dust of the attack not even settling yet.

“Six people hit! Two in critical condition, no instant kills!” Hador yelled, “Starting the count! One!”

Texas coughed out blood, “Fuck…” On the other side of the battlefield, Orimaru was helped up by Steak, her red hair turned blue as he started healing himself.

“Two!”

“Strengthen forward buffs!” Typo yelled.

“Unknown debuff on everyone hit by the attack!” Azazzazel yelled, gesturing at a film of something that looked like clear, cracked plastic that covered the armour and clothing of those struck by it. It was on Hector, Texas, Orimaru, Spotter, Faustus and Highlander.

“Three!”

“I have to tank!” Hector yelled as he stepped forward, shield up just as the boss went for another heavy swing.

“Fortress Stance!”

There was a brutal and massive clash of metal as steel met steel, yet Hector remained Unbroken even as the sheer power forced him to the side, his feet leaving deep gouges in the dirt. But, the clear plastic thing on Hector’s body shattered and there were screams across the stadium. As all the players with the same clear film were attacked by an invisible force.

“Ori just took heavy damage!” Steak yelled as spiders streamed from his eyes, covering his hands as he cast Cure Wounds on him.

“Texas is dead!” Blue Planet yelled.

Azazzazel’s eyes widened, “Echo effect! Don’t let him hit another player with the debuff or everyone else with it also takes damage!”

“Ray!” Typo yelled as he fired another shot.

“On it!” the healer replied as she started running towards the body.

“BP take front healing until Ray finish rezing!”

“Got it!” the cactorian yelled. He raised his arms and the mote of Inspiration floating around him was burned. “Cure Wounds!” He fired spikes straight into Hector as he winced from taking another attack.

“Thanks!”

Ray made it to Texas’s corpse, just before her body started fading to light, muttering slightly, she pulled out a Faux Diamond, “Revivify.”

The fake diamond crumbled to dust as Texas breathed once more.

“What the-”

“That was five-hundred gold asshole!” Ray yelled as she put her hands on Texas and began healing.

“Fifteen!”

“Are the debuffs running out!?” Typo yelled.

“Not yet! They might only go off if you get directly hit!” Azazzazel yelled back, his brow sweating as he cast Barrier after Barrier onto Hector.

“I can’t hold this for long!” Hector yelled as he was pushed back another step.

Typo tsked, “MasterBaiter switch! Texas can you tank a blow by that guy!? We need to pop the debuff starting with the lowest def!”

“Got it…” Texas muttered as Ray pulled her up.

“Order of Texas, Highlander, Faustus, Blue Orimaru then Spotter!” Typo yelled.

“Shielding! Guardian Ward!” Azazzazel yelled as glowing barriers appeared on all of them.

“Thirty-two!”

“Heal pet is up!” KR yelled as a glowing bunny appeared nearby.

MasterBaiter grimaced as a blow threw him back, his shield had a noticeable dent in it. “Move in!”

Texas jumped in, the blue shield a protective bubble as the massive axe slammed into her. Knocking her far. The shields of all the other debuffed targets strained but held.

“Debuff removed!” Texas yelled, just as KR’s heal bunny latched itself onto her leg, healing energy mending the numerous cuts and bruises on her.

Hector moved forward, halting the boss's advance towards Texas, “Highlander you’re next!”

“On it!” the fighter yelled. Two axes in hand, he rushed the boss from behind as Hector tanked another blow. Just as he neared it however, the boss changed its attack pattern, a heavy swing all around it, hitting both Hector and Highlander. Though Hector held, Highlander was knocked back and his debuff popped.

“Normal attacks can AOE!” Ray yelled as she cast Healing Word to the damaged targets.

“No shit!”

“Fifty-three!”

“Your turn Faustus!”

The tiefling monk rushed in, but as he did so, the boss's axe began to glow and dripped with energy.

“Fifty-eight!”

“Be careful!” Typo yelled, “Move back and avoid the attack!”

Modagon spun the axe in his hand as the players moved back.

“Wait!” Azazzazel yelled, “This is a different animation-”

The axe turned into a sceptre and Modagon raised it high. Crackling with thunderous energy, it shot into the sky and nine bolts of powerful energy came down.

“AOE Attack-”

Thunder fell from the sky and struck eight people. MasterBaiter’s Bark Skin shattered as Franklin lost concentration, Davy Javy was forced out of his portal, spiders fizzled out of Steaks body as he fell to the ground, Texas, barely surviving the last attack was killed again, KR fell to the ground, but managed to keep concentration on the healing bunny, Sora, all the way at the back crashed down, her voice silenced as she killed by two thunderbolts, Blue Planet shrugged off the attack, his cactus body scorched but still functional, raising spiked hands in defiance. The worst loss was when numerous blue barriers winked out as Azazzazel lost concentration on all of them.

“Status!”

“Eight people hit! Two- no three instant kills!” Hador hurriedly corrected as he sensed Steak falling down dead. “Ability occurred sixty seconds after the first! Resuming count! One!”

Typo gritted his teeth, “Lower DPS! Focus on raising and healing! Ray!”

“I can’t get all three!” she yelled, Revivify’s time limit was ten seconds. Already, she was raising Texas, but she could only get one other at best.

“Go for Sora!” Typo yelled, a decision made at the split second. “Team three focus on healing once Sora is back! Keep multiple tanks on him!”

Party one was most unhurt by that attack, but they’ve been tanking the bosses blows since the start. Party three lost Sora, but she was quickly revived and begun singing once again. Party four took some damage, but they were still in the back. The worst-hit was his Party two, who lost two people from that, both Steak and Texas. Though Texas was grumbling as she came back to life, she was on minimum health.

“Eight!”

This story originates from a different website. Ensure the author gets the support they deserve by reading it there.

“Party four move in and assist Party one!”

“Finally nyan!” Nyanta yelled, rushing in with his twin rapiers.

Though melees were harassing the boss as parried blow after blow with its staff, the head of the sceptre, a glowing blue gem, always remained up top. Energy coalesced at the tip of the sceptre as it shot over the heads of the melees and slammed into Beth, she barely managed to block it with her arm but all that achieved was blasting her arms off along with her head.

“Fuck! I’m down here you asshole!” Hector yelled as he slammed his hammer into the bosses leg, managing to force it to a knee. Behind it, Faustus’ fist knocked his head aside.

“Do I revive Beth!?”

“How many Faux do you have left!?” Typo yelled back.

“Only two!”

Typo gritted his teeth, “Get her!” They would need Beth if adds started appearing.

Davy Javy grabbed Ray’s arm, “Fae Walk!” and both appeared by Beth’s corpse.

The boss was slower now, getting beaten up by the melees, was that its gimmick? It swapped between modes devastating melees and ranged enemies?

“Forty-nine!”

The sceptre blocked a blow by Orimaru, just as Faustus tried to kick the bosses knees in, but a glowing beam shot out and impacted Faustus. The debuff from the axe attack on Faustus cracked and disappeared.

But so did Orimaru’s and Spotter's.

Three additional shots blasted out of the sceptre’s glowing gem, each accurately striking Faustus’s head, together blowing it clean off.

“Fuck!”

Both Steak and Faustus were down, “Save the Faux!” Typo yelled. A monk on the field wouldn’t help that much, they needed to save the last revive.

“Fifty-five! Prepare for a mode change!” Hador yelled as the boss began spinning its sceptre.

“Everyone move back!” Typo yelled, if it was swapping back to the axe stance then they needed to keep at range to avoid its attack.

The sceptre transformed into a shield. A mirror was on its face, so clear that Typo could see his reflection on it. Around the boss, numerous glowing lights solidified into vaguely humanoid shapes, each seemingly made of soft glowing light. Each wielding a pike weapon.

“Twelve adds!” Hador yelled.

“Spotter draw the adds! Team four finish them off! Beth!” Typo yelled as he drew a new arrow.

The gnome wizard smiled, mana dripped from her arms and solidified into a glowing blue substance almost like playdough. Beth cackled madly as she threw clumps of it at the gathered mob.

The solidified mana landed on the adds, sticking to them, before exploding. The resulting explosion billowed smoke and fire as the melees jumped back. When the smoke dispersed, the adds were noticeably less solid, and the damage on the boss was apparent. Numerous scars marred its armour and blood flowed from several gaps.

“Nyanta!”

The tabaxi ran forward, flanked by Highlander and Spotter.

“Left most!” Typo yelled as he fired an arrow towards the add, numerous other attacks followed, including Nyanta’s and Highlander’s. The first add fell, but as it dispersed, its light flowed like dust into the bosses’ shield, scars and scratches on its armour began to heal.

“Boss is regening!” Azazzazel yelled, a cleaned mana potion in his hand.

“Eight!”

“Something else is happening nyan!”

The shield was shining, becoming brighter and before light seemed to explode out. Typo managed to cover his eyes, but he was still blinded, as was everyone there.

“Fuck I can’t see!”

“Where the fuck is the- AAAGHHH-” Highlander’s voice turned to screams as hacking sounds were heard. Typo finally regained his sight, to see the adds surrounding Highlander’s butchered body.

“One kill! Twelve!”

“If killing one causes a flash then take them all out at once!” Typo yelled, “Team four focus on the adds!”

“No need to tell me twice nyan!” Nyanta yelled as he weaved in between the adds, “Midnight Cat’s Waltz!” With movement almost like a dance, he slashed at all of them, attention on him, he retreated to draw them away from the main boss.

“MORE BOMBS!” Beth cackled as she threw clumps of explosive mana.

“Twenty-eight!”

They had three down now while the enemy was eleven up, but the boss was focused on defence now. Standing in the same spot as it blocked attack after attack with its shield. Team four mangled the adds, making sure to not kill any of them as the rest of them fired upon the boss.

“Fifty!” Hador yelled. “Prepare for another change!”

“We’re not done with the adds-”

The boss began spinning its shield in the air, even before they saw it turning into an axe they were already out of range.

The massive axe swung again, this time hitting nothing but the adds that surrounded it.

“Zero hits! No instant kills-”

But before Hador could even finish, the adds that were struck by that devastating axe attack were covered by that strange debuff that looked like cracked plastic, before they each raised their pikes high above their heads.

Every one of the glowing humanoids repeated the devastating spinning attack.

The melees who were fighting them were wiped in an instant as AOE attacks overlapped.

“- Three instant kills!”

Only Hector and Spotter survived the attack, but both were in horrific condition.

“Hurry up and heal them back-”

Typo didn’t even finish before the glowing humanoids raised their pikes above them again.

This time, there were no survivors.

“... Two killed. We have no more frontliners,” Hador announced, his voice the final nail in the coffin.

“Wipe,” Typo muttered in disappointment, yet his hand still tightly clutched his bow.

“But we’ll still go out with a bang!” Beth yelled.

----------------------------------------

Typo respawned back at the entrance of the stadium, his friends already there. They managed to take out three more adds, without the shield they didn’t have to worry about being blinded, but the boss went through them like wet tissue paper. Blue Planet was still alive when he died, but the cactus appeared next to him shortly.

His friends sat around on the stairs but rather than the deep listlessness expected of the defeated, they were instead alive with discussion.

“What the hell was that last attack?”

“Axe mode seemed to chain off the adds…”

“Must be a combo interaction, something similar happened when Faustus was one-shot…”

“No-one revived me!”

“I couldn’t give a Faux…”

“We were too conservative with skills…”

Typo sat there as well, playing over the events of the battle constantly in his mind.

They felt no defeat, they felt no despair. Instead, they simply sat and discussed everything that happened. Dissecting every moment for clues and behaviour patterns of the boss, because this was their way. They were a bunch of idiots who enjoyed playing and beating bosses. And as Typo looked around, he realised that they were discussing the battle with far greater intensity than they usually did. And he realised, it was because they glimpsed how they could beat the boss. Unlike in Yggdrasil, were the developers were scraping so many feet under the bottom of the barrel that they just implemented unskillful raid wipe mechanics to stem the mad flow players just a bit more, they saw a raid that was difficult not because it was designed to be impossible, but because it was beatable whilst retaining difficulty.

And they would keep trying, for they were people that would gladly bash their skulls into a brick wall until the wall gave or they did.

They were the Emerald Swords and they enjoyed the game.

> The Raid Teams:

>

> Party 1: Tank Team

>

> Hector Gracht, Level 5 Dwarf Fighter

>

> * Path: Unbroken

> * Main Tank, tasked with holding the most amount of Aggro

>

> MasterBaiter, Level 4 Human Fighter

>

> * Path: Gladiator

> * Rounded Fighter, mainly focuses on Support but could act as off-tank if necessary

>

> Ray, Level 4 Elf Cleric

>

> * Path: Martyr

> * Main Healer and only person with the Revivify spell

>

> Azazzazel, Level 3 Human Wizard

>

> * Path: Abjuration

> * Main Support and Secondary Analyst, tasked with support damage mitigation

>

> Legolee!, Level 4 Elf Ranger

>

> * Path: Snipe

> * Party 1 Ranged DPS, rounds Part 1 out

>

>  

>

> Party 2: Main DPS Team

>

> Tpyo, Level 5 Elf Ranger

>

> * Path: Hunter

> * Ranged DPS and Main Shotcaller. Raid Leader

>

> Orimaru, Level 4 Hengeyokai Samurai

>

> * Path: Parallel

> * Rounded Melee, can swap between damage and defensive forms

>

> Hador, Level 3 Gnome Ranger

>

> * Path: Pack

> * Primary Analyst, Pack allows him to keep track of the health of all other Raid members

>

> United Steaks of Australia, Level 4 Human Cleric

>

> * Path: Arachnoid

> * Swarm Support, healer and DPS

>

> Texas, Level 3 Elf Rogue

>

> * Path: Swashbuckler

> * Glass Cannon Melee DPS

>

>  

>

> Party 3: Mobile Support Team

>

> Blue Planet, Level 3 Cactorian Druid

>

> * Path: Spike

> * Mixed Support, both Healer and DPS

>

> Spotter, Level 5 Human Fighter

>

> * Path: Guardian

> * Tank, backup if everyone else falls

>

> Sora Sora Sora! ~<3, Level 4 Beastkin Bard

>

> * Path: Idol

> * Backline support, provides Inspiration

>

> Faustus, Level 4 Tiefling Monk

>

> * Path: Wanderer

> * Utility DPS/Off-Tank

>

> KR, Level 3 Elf Wizard

>

> * Path: Conjuration

> * Utility Support with Summons

>

>  

>

> Party 4: Secondary DPS Team/Mob Clear Team

>

> Nyanta, Level 4 Tabaxi Swashbuckler

>

> * Path: Waltz

> * Glass Cannon Combo DPS

>

> Highlander, Level 3 Dwarf Fighter

>

> * Path: Highlander

> * Melee Fighter/Off-Tank

>

> Beth Omni Othira Marsten, Level 5 Gnome Wizard

>

> * Path: Boom

> * AOE Damage Clears and Cover

>

> Davy Javy, Level 3 Elf Ranger

>

> * Path: Feywalker

> * Most Mobile Raid Member, flits around the battle

>

> Franklin, Level 3 Dwarf Wizard

>

> * Path: Transmutation

> * Utility Support with Buffs

>

>  

>

> Faux Diamond (Gaia)

>

> An item that can act as a substitute for a diamond for the purposes of resurrecting Travellers in Gaia. Will not work in a resurrection spell cast on a Non-Traveller or in places other than Gaia.

>

> 500 Gold.

Modagon Guardian of the First Gate (Raid Level Boss)

Modagon the Guardian of First Gate (Raid Level Boss)

Bonus Interlude Boss

Class: Champion Fighter Level 6

Stats:

Body

Strength: 20

Agility: 15

Dexterity: 15

Constitution: 45

Stamina: -

Vitality: 20

Mind

Intelligence: 20

Wisdom: 20

Charisma: 15

Soul

Will: 15

Psyche: 20

Perception: 15

Traits:

Martial Adept: This creature is a martial combatant.

Magic Adept: This creature is a magical combatant.

Combo: This creature has abilities that can synergise to create powerful effects.

Honourable: This creature allows its opponents the first move.

Ruthless: This creature will target downed opponents and finish them off when given the chance.

Stance: This creature changes between different combat stances after certain conditions are fulfilled.

Hidden Traits:

Executioner: This creature has abilities that may instantly kill opponents.

Enrage: This creature enters a new phase after certain conditions are met.

Basic Combat:

Stances: Modagon possesses three stances, Cleave, Thunder, Mirror, he swaps to the next stance every 60 seconds.

Armour of the Broken Beast: Modagon wears full plate heavy armour, as such he has the following resistances:

* Damage Resistances: Bludgeoning, Piercing, Slashing

Raid Boss Durability: Modagon is a Raid Boss of Gaia, as such, it has blessed durability. It’s CON has been raised beyond its effective level and for the purposes of Resisting Conditions and Debuffs, Modagon has Advantage on DC saves and an effective 20 in all Saves.

Cleave

Weapon (Executioner’s Axe): An axe that deals physical damage. This attack hits all enemies within a metre of the original target, the more enemies hit with a single attack, the higher the Critical Threat Range.

Cleave: Upon entering this stance, Modagon cleaves in a circle around him, hitting all creatures within 5 metres of him. Every creature hit by this attack has a stack of Cleaved applied to them.

* Cleaved: When Modagon attacks a creature with a stack of Cleave, he consumes that stack and additionally deals that damage to all other Cleaved targets.

Mirroring Cleave: Reflections are not damaged by Cleave, but, if a Reflection is hit by a Cleave, they will repeat the Cleave attack and gain the Cleaved status effect.

Thunder:

Weapon (Storm Sceptre): An sceptre that deals high mixed thunder, electrical and force damage to single targets. Deals more damage the further the target is.

Thunder: Upon entering this stance, for every 2 enemies not within 5 metres to Modagon, a powerful thunderbolt strikes a random enemy that is not within 5 metres of Modagon, dealing massive damage. Then every creature not within 5 metres of Modagon gains a Thundered stack.

* Thundered: When Modagon attacks a creature with a stack of Thundered, the damage is increased for each other enemy with Thundered.

Cleaving Thunder: Sceptre attacks trigger Cleaved stacks on enemies, however, Sceptre attacks consumes all Cleaved stacks and repeats the damage on the original target for each Cleaved stack consumed.

Mirror:

Weapon (Reflection Shield): A shield that greatly boosts Modagon’s Armour Class. Every time Modagon is healed, Reflection Shield will let out a burst of light, healing all allied creatures by the same amount and dealing low but increasing radiant damage based on how much he was healed, as well as blinding all nearby.

Mirror: Upon entering this stance, every unique enemy that attacked Modagon during Thunder stance will summon a Mirrored near Modagon.

* Mirrored: A medium-sized melee creature with moderate stats, upon death, it heals Modagon by a small amount.

Thundering Mirror: When a Mirrored triggers a Thundered stack, another Mirrored is summoned.

Shattered:

Broken Beast: At 25% HP, Modagon’s armour breaks and he is locked into his current Stance, he gains new abilities depending on the Stance.

Shattering Cleave: This ability was never identified or used in combat.

* Cleaving Storm: This ability was never identified or used in combat.

* Parting Seas, Breaking Mountains: This ability was never identified or used in combat.

Shattering Thunder: This ability was never identified or used in combat.

* Thunderous Echo: This ability was never identified or used in combat.

* Lightning Striking Thrice: This ability was never identified or used in combat.

Shattering Mirror: This ability was never identified or used in combat.

* Mirrored Light: This ability was never identified or used in combat.

* Reflections Empty and Vapid: This ability was never identified or used in combat.

Weaknesses:

‘Subtle’: Modagon has highly telegraphed attacks and abilities.

Restricted: Modagon has to change between stances every 60 seconds, regardless of circumstance.

Unintelligent: Modagon is not truly intelligent, following prewritten and exploitable behaviours.

Nil Boss Difficulty Rating: F-G

Reason: Once you figure out his gimmick, you just need to rush in and out of its danger zones, dismantle its combo conditions and you’ll be fine. It’s a boss that greatly punishes misplay but isn’t difficult. Final enrage is rather annoying, but you can figure it out after a few tries.

Drops:

Armour of the Broken Beast: Masterwork Armour, regenerates itself.

* Set Effect: Unknown.

Executioner’s Axe: Masterwork Axe, attacks Cleave, dealing additional damage to enemies within a metre of the original target regardless of if the attack was blocked.

* Set Effect: Unknown.

Storm Sceptre: Masterwork Staff, greatly increases thunder, electricity and force damage. Thrice per day, you may repeat a single target spell on its target.

* Set Effect: Unknown.

Reflection Shield: Masterwork Shield. Healing on the wielder causes the shield to let out a burst of light, healing allies by a low percentage of the original heal, as well as dealing low radiant damage and blinding enemies.

* Set Effect: Unknown.