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Battles, Blades, and Blood
A Guid to the Perfect Paladin (excerpt 1)

A Guid to the Perfect Paladin (excerpt 1)

The paladin's job is to be a warrior of one’s church. Therefore, it is of utmost importance that one knows how to be a warrior. The first step is to choose a tool. Whether it be as simple as one’s own body or as complex as a magical avatar. That is the paladin’s choice. However, to be the most successful, one should be proficient in all aspects of combat. Now, having a preference is mortal nature. To be able to cast that off when necessary is of the utmost importance. Also, is to choose a fighting style. Most fighting styles can be related to an animal. One that utilizes thrusts and parries can be seen as a viper or almost any other snake. One that maintains a brutish way of combat with blunt weapons and charging in brushing off blows would be compared to a bear. One must observe one’s own strengths and weaknesses. After this choosing a style is the product of the evaluation. As said before knowing how to use a weapon is perfectly acceptable and in fact encouraged a great deal, however even swords forged by the dwarven gods themselves can in fact fail when least expected. Knowing this, the first tool a warrior of the gods should learn is their own body. The utilization of elbow strikes, hand strikes, kicks, head locks, and many other techniques are used even in the most unusual of combat. For example, when taught proper kicks one thing you learn is the most efficient stance for each one. Whether you keep your legs close or apart. You then transfer this over to swordplay, as most of the power of the cut is in the hips and their movement. The smaller the weapon the greater the amount of hand-to-hand combat is observed in their fighting. This concludes one lesson of the Paladin.

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