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Annotated By Sins, Magic Academy
Index: Contains Magic system n Spells

Index: Contains Magic system n Spells

Magical System:  Conjuration: Divination: Enchantment: Space: Time: Illusion: Death: Transmutation: Abjuration: Nature:                       Definition: The user can cast spells which can summon any form of item, living object, or diety The practice that seeks to foresee or foretell future or past events or discover hidden knowledge Using runes to enchant an object to display external forms of abilities Capable of creating, shaping, and manipulating physical or metaphysical within an area of one's cchoosing Capable of performing magic that manipulates time. Generally revolve around accelerating, slowing, stopping, and even rewinding/looping time. User can create, shape, and manipulate illusion. Targets may see, hear, touch, smell, and taste things that do not exist on the physical plane

The users of this power can utilize powerful spells which can cause any living thing to die, either instantly or eventually.

The user can transform, alter or transmute matter, energy, elements, objects, beings (animals, aliens, mythical beings, etc.), etc into anything else, either completely or partially, permanently or temporarily. User can cast spells which can grant protection of various kinds, healing, prevent other beings from entering an area, force armor, purification and force fields. User can use magic to cast spells that draw upon the spiritual forces of the natural world. Types of Magic: 

Banishment, Summoning,

item creation

evocation

Astrology, Clairvoyance, Precognition, Retrcognition   Distance manipulation, Portal Creation, Spatial compression, Space Boundary Temporal Looping, Temporal Rewind,Temporal stutter   Blood, Necro, Shadow, Destruction Remake, Remodel, Energy conversion, Barrier , Healing, Purification, Reinforcecment magic Elemental Magic

How to Classify Mages Defintion: Advantages: Disadvantages: Bloodline Mages: Are born with a specific elemental Alignment Visualization -Instacast complex spells Might conflict with opposite elements. I.e Fire to water.     Status of power Tend to not study other fields of magic     Natural elemental gives power boost to that specific class of magic They tend to not study other means of casting magic or rely on Neutral Mages to do indepth enchanting     Has capability to have a stronger focus on a linear path User personality is in lined with their Element alignment Neutral Mages: User does not have a specific alignment. Capable of using all types of magic without conflicting Usually does not stick to a single elemental path.     Chaos magic comes easier to them User has to train to insta-cast     Adaptable Sometimes to well-rounded     Well-rounded  

Abjucation Spells:

Spells Name: Definition: Curse Removal The spell can remove/undo curses and their effects from any afflicted target Healing hands: Single target healing spell that can heal minor wounds from a distances. Barrier: Low level basic barrier that forms shield in front of the user Reflect: Reflects attacks back to casters Five Finger Seal  A seal that imprison the mana in single targert(makes them incapable of using magic again, by touch

Transmutation:

Spells Name: Definition: Sheep: Transform target into a sheep Remodel: Hair - Allow the caster to change hair color, shape, volume Remake: Body Allow the caster to change body mass, weight, appearance Energy Conversion User can transform energy into a different type Matter Conversion User can transform matter into a different type

Conjuration:

Spells Name:

Definition:

Summon: Guardian- 

 Summons an Angelic being to act based on the user Will

Summon: Raging Fire Spirit

Summon flaming skulls to act based on the user Will

 Summon: Flaming Wolf

 Summon a fire wolf to act based on the user Will

 Summon: Titan

 Summons a towering Titan to act based on user will

 Summon: Death Knight

 Summons a Death Knight to act based on user will

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Divination:

Spells Name:

Definition:

Shared Vision:

 Users can share their vision with another target; usually used to share a futre or past vision

 Dream Scrying:

 Casters will sleep to have a more involved vision of futue,present, or past events

 Visual Linking:

 Users will share vision between two targets; Double stacking vision??

Illusion:

Spells Name:

Definition:

Decoy:

 Cast a lifelike illusion of the host; advance user may make the illusion have the same aura,smell, and habits as the caster

 Bottomless pit:

 Cast a spell to make the target feels like he is falling endless; Caster can change the illusion base on ability

 hypnosis

The user can affect or directly influence other people's minds to their commands.

Death:

Spells Name:

Definition:

Death Whip

Spell that will conjure a whip that can extend up to fifty meters at will. Any part of the body hit with this will decay into dust.

 Shadow Bolts:

 Fires projectiles made up of shadow element; subject to appearance of the user will

 Disntergration beam:

 Fires a beam of destructive energies that degrades matter

 Raised Dead:

  Empower dead creatures with death energy to turn them into controllable puppet

Time:

Spells Name:

Definition:

Looping:

Ability to trap anything or anyone in a repeating time stream

 Rewind:

To reverse time to a given point

 Stutter: 

cause objects/individuals to stutter in time, constantly stopping, reversing, accelerating, and/or resuming their individual time flow.

 Repair:

 Repair damaged objects

 Reload:

User can "save" the current moment in time and "reload" (or go back to) that point. (form os resurrection)

Space:

Spells Name:

Definition:

Spatial Rift

 A versatile spell that opens a rift into an unknown dimension for a short duration

Teleportation Gate

 Opens a gate to any location that doesn’t restrict teleportation magic

Blink

Short range teleportation spell

Nature:

Spells Name:

Definition:

Flame Torrent 

Flood of fire the rush the towards/down from above/ or from below target

Fire Shower

 Rain down multitudes of fireballs.

 Wind Blade:

 Shoot out blades made of wind

 Air Blast:

The user can release air/wind over a specific target area causing great damage and/or delivering great shock waves of pure force.

 Earth Spike:

Project earth spikes.

Void:

Spells Name:

Definition:

Hymn of Silence

Creates a radius of silence where magic users opposing the user cannot cast spells

Silence Mind

Single target spell design to stop a weaker target from casting spells.

 Chaos Beam

Sends a beam of Chaos energy which can interrupt elemental barriers and cause decaying if touch living objects

 Disruption

The Caster can disrupt systems, including biological, mechanical or even supernatural and magical.

Spirit:

Spells Name:

Definition:

Evil Eye

Mind controlling spell— Allows the user to peer into the targets mind and take control

Mind Lash

Targets the target’s mind, sending an astonishing amount of pain without crippling the target.

 Aura Reading:

The Caster can perceive and read auras, normally invisible fields of energy that surround every living thing; this can be used to see a target’s emotions, health status, power level, or moral alignment.

 Soul Reading

The user can perceive and read the souls, whether free (i.e. dead, astral projection, etc) or in body.

 Soul Sealing:

The user is able to seal a soul or a part of it inside body or object

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