Rai Flamme: Level 6 Soul Mage//Agile Swordsman (132 HP)
Attributes
Skills
Training
Training
Str
14
Acrobatics
+25
Analysis
+20
Elbolt 11/day
Lightning Ablaze
Dex
30
Athletics
+17
Carving
+23
Soul Spells
Fire Zap Resist
Con
18
Linguistics
+20
Magecraft
+28
Deadly Strike 6
Always Vigilant
Int
20
Medicine
+19
Perception
+19
Artful Finesse
Dimension Dodge
Wis
18
Riding
+25
Scholastics
+20
Deadly Bleed
Last Stand
Cha
28
All Around Eyes
Jump Mastery
Saves
Defenses
Resistances
Deadly Combo
Healing Flame Bolt
Stur
+13
Total
39
Magic
0
Flicker Dodge
Pressurepoint Poke
Ref
+23
Evasion
17
Physical
0
*Magic Crafting
*Merciful Magic
Will
+17
Armor
9
Fire&Ltng
20
*Mental Magic
*Dodge Artist
Deflection
3
*Max Magic
*Exploit Opening
^Counterthrust
^Energized Magic
*Sword Mastery
*Unstoppable Plus
^Counterspell
^Disappearing Act
+Familiar Bond
+Magecraft Plus
*Great Mastery
*Greater Familiar
^Overcharge
^Impossible Strike
Weapons
Attack Accuracy
Attack Damage
Properties
Lightblade
+26/+21
8-23 +14 (30% crit)
+2-12 Elemental
Slash or Pierce
Spell Ray
+19
8-14 OR 24 x3
55 foot range
Palm
+19
1-3 +10 &OR 36
Bludgeon
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Spells Per Day
0
1
2
3
4
5
6
7
8
9
∞
9
8
8
8
7
4
Arts Per Combat
S
1
2
3
4
5
6
7
8
9
3
4
4
4
3
3
2
Spells Known
Zeroth Circle
First Circle
Second Circle
Third Circle
Fourth Circle
Tricks
Force Armor
Read Minds
Elemental Burst
Celestial Hellfire
Mage Sight
Elemental Palm
Elemental Ray
Elemental Bolt
Dimension Hop
Floating Lights
Elemental Fan
Dancing Sparks
Flight
Befuddle
Telekinesis
Illusion (Lesser)
Invisibility
Illusion (Greater)
Sensory Link
Repair
Ward (Alarm)
Unlock
Dispel
*Mana Drain
Whisper
Discern Flow
See Invisibility
*Mystic Repair
Transcribe
Comfort Zone
Fifth Circle
Sixth Circle
Seventh Circle
Eighth Circle
Ninth Circle
Elemental Wave
*Elemental Chain
Teleportation
*Greater Mana Drain
*Telepathy Link
*Illusion (Major)
Arts Known
Stances
First Tier
Second Tier
Third Tier
Fourth Tier
Aura Sword
Swift Strike
Silver Parry
Lightning Strike
Hyperdimensional Strike
Blazing Soul
Wave Strike
Dimensional Strike
Elemental Brand
Flaming Thunder Strike
Aura Sword Dance
Elemental Strike
Thunder Sunder
Accelerate
*Decelerate
Fifth Tier
Sixth Tier
Seventh Tier
Eighth Tier
Ninth Tier
Whirling Slash
*Ultra Dimensional Strike
Counter Parry
*Electric Firestorm
Braveheart (Carbuncle)
DEFENSE
Total Defense
30
HP
66
Sturdiness
+3
Evasion Defense
6
Damage Reduction
0
Reflex
+14
Armor Defense
12
Spell Resistance
23
Willpower
+10
OFFENSE
STATS
Str
7
Int
15
Attacks (Spellcasting 3rd Circle)
+17 Accuracy
Dex
23
Wis
15
Attacks (Arts; Currently None Known) +17 Accuracy
Con
9
Cha
21
Other
Dimension Dodge, Flicker Dodge, Empathic Link, Telepathic Link
Isa Bloodscale: Level 6 Blood Mage//Berserker (192 HP +36 in Berserk Mode)
Attributes
Skills
Training
Training
Str
30
Acrobatics
+19
Athletics
+25
Acid Bolt 11/d
Lingering Burn
Dex
18
Carving
+19
Intimidate
+24
Blood Spells
Acid Resist
Con
20
Medicine
+18
Perception
+18
Improved Scales
Always Vigilant
Int
18
Riding
+19
Weaponcraft
+25
Swift Movement
Berserk Mode 66
Wis
16
Wilderness
+18
Offensive Aura
Berserk Power 4
Cha
28
Run ‘Em Down
All Around Eyes
Saves
Defenses
Resistances
Natural Mitigation
Bleed ‘Em Dry
Stur
+18
Total
33
Magic
0
Dragonfire Plus
Guarded Approach
Ref
+13
Evasion
4
Physical
4 (8)
True Berserker
Tough Berserker
Will
+16
Armor
16
Acid
20
*Power Swing
*Berserk Magic
Deflection
3
*Mental Magic
*Berserk Reserves
*Focused Power
*Max Magic
^Razor Claws
^Energized Magic
^Dual Arts
*Unstoppable Plus
^Explosive Aura
^Bloodspell Blow
+Beast Bond
+Weaponcraft Plus
*Death Blow
^Sure Parry
^Overcharge
Weapons
Attack Accuracy
Attack Damage
Properties
Halberd
+32/+27/+22
12-33 +27(10% crit)
+16 Acid
Slash or Pierce
Halberd
+35/+30/+25
14-49 +34(10% crit)
+16 Acid
During Berserk Mode
Aura
+23
1-4 +9 (5% crit)
During Berserk Mode
Spell Ray
+17
8-14
50 foot range
Claws
+23
1-6 +10 &OR 36
&OR 12,12-48,12-72
Slash/Pierce/Bludgeon
Spells Per Day
0
1
2
3
4
5
6
7
8
9
∞
9
8
8
8
7
4
Arts Per Combat
S
1
2
3
4
5
6
7
8
9
3
4
4
4
3
3
2
Spells Known
Zeroth Circle
First Circle
Second Circle
Third Circle
Fourth Circle
Tricks
Enhance Scales
Firesmoke Burst
Hurling Toss
Dragonfire
Mage Sight
Corrosive Claw
Armor of Blood
Injurious Fury
Life Drain
Floating Lights
Caustic Blood
Sizzling Blood
Blood Elixir
Terrifying Roar
Telekinesis
Healing Blood
Quake Stomp
Blood Venom
*Waterdwell
Cacophony
Guided Blow
Giant Size
*Flickerform
Mage Sign
Staring Contest
Vanity Scales
Fifth Circle
Sixth Circle
Seventh Circle
Eighth Circle
Ninth Circle
Corrosive Injection
*Disintegration
Paralyzing Roar
*Illusory Form
*Blood of Life
Arts Known
Stances
First Tier
Second Tier
Third Tier
Fourth Tier
Bloody Blade
Pierce Through
Armor Piercer
Blood Lance
Dragon’s Wrath
Heavy Blade
Wrath Strike
Bloody Counter
Sword Breaker
Bone Breaker
Dynamic Charge
Balance Breaker
Silver Rush
Knockdown
Downing Rush
Sickening Strike
Savage Rush
Tidal Rush
Down-n-skewer
Fifth Tier
Sixth Tier
Seventh Tier
Eighth Tier
Ninth Tier
Wrathful Rush
*Golden Rush
Acid Strike
*Piercing Aura
*Whirling Slash
Skycloud (Drake)
DEFENSE
Total Defense
28
HP
125
Sturdiness
+13
Evasion Defense
2
Damage Reduction
0
Reflex
+9
Armor Defense
17
Elemental Resistance
0
Willpower
+8
STATS
Str
24
Int
6
Bite Attack
+16 Accuracy, 2-12 +7 Damage
Dex
14
Wis
12
2 Claw Attacks
+16 Accuracy, 1-8 +7 Damage
Con
20
Cha
10
Training
Swooping Attack, Hover in Place, Powerful Attacks (Claw, Bite), Extra Tough
Other
Dimension Dodge