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Towers of the Ancients: Against Eternity
Optional: MC Character Sheets (Level 3)

Optional: MC Character Sheets (Level 3)

Rai Flamme: Level 3 Soul Mage//Agile Swordsman (48 HP)

Attributes

Skills

Training

Training

Str

11

Acrobatics

+15

Analysis

+12

Elbolt 9/day

Lightning Ablaze

Dex

22

Athletics

+9

Linguistics

+12

Soul Spells

Fire Zap Resist

Con

13

Magecraft

+14

Medicine

+11

Deadly Strike 3

Always Vigilant

Int

17

Perception

+11

Scholastics

+12

Artful Finesse

Dimension Dodge

Wis

15

Deadly Bleed

Last Stand

Cha

23

*Magic Crafting

*Merciful Magic

Saves

Defenses

Resistances

*Mental Magic

*Dodge Artist

Stur

+5

Total

26

Magic

0

Ref

+13

Evasion

10

Physical

0

Will

+9

Armor

6

Fire&Ltng

10

Weapons

Attack Accuracy

Attack Damage

Properties

Lightblade

+15

7-17 +6 (30% crit) +2-12 Elemental

Slash or Pierce

Spell Ray

+10

5-11 OR 4-24 x2

40 foot range

Palm

+10

1-3 &OR 6-36

Bludgeon

Spells Per Day

0

1

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2

3

4

5

6

7

8

9

8

7

4

Arts Per Combat

S

1

2

3

4

5

6

7

8

9

2

3

3

2

Spells Known

Zeroth Circle

First Circle

Second Circle

Third Circle

Fourth Circle

Tricks

Force Armor

Read Minds

Elemental Burst *New*

Mage Sight

Elemental Palm

Elemental Ray

Elemental Bolt *New*

Floating Lights

Elemental Fan

Dancing Sparks *New*

Telekinesis

Illusion (Lesser)

Invisibility *New*

Repair

Ward (Alarm)

Whisper

Discern Flow *New*

Fifth Circle

Sixth Circle

Seventh Circle

Eighth Circle

Ninth Circle

Arts Known

Stances

First Tier

Second Tier

Third Tier

Fourth Tier

Aura Sword

Swift Strike

Silver Parry

Lightning Strike *New*

Blazing Soul

Wave Strike

Dimensional Strike

Elemental Brand *New*

Elemental Strike

Thunder Sunder *New*

Fifth Tier

Sixth Tier

Seventh Tier

Eighth Tier

Ninth Tier

Isa Bloodscale: Level 3 Blood Mage//Berserker (60 HP +12 in Berserk Mode)

Attributes

Skills

Training

Training

Str

16

Acrobatics

+11

Athletics

+12

Acid Bolt 9/day

Lingering Burn

Dex

15

Intimidate

+15

Medicine

+10

Blood Spells

Acid Resist

Con

13

Perception

+10

Weaponcraft

+11

Improved Scales

Always Vigilant

Int

15

Wilderness

+10

Swift Movement

Berserk Mode 30

Wis

13

Offensive Aura

Berserk Power 2

Cha

23

Run ‘Em Down

All Around Eyes

Saves

Defenses

Resistances

*Power Swing

*Berserk Magic

Stur

+8

Total

21

Magic

0

*Mental Magic

*Berserk Reserves

Ref

+6

Evasion

2

Physical

0

Will

+8

Armor

8

Acid

10

Weapons

Attack Accuracy

Attack Damage

Properties

Halberd

+11/+6

5-19 +10 (10% crit)

+6 Acid

Slash or Pierce

Halberd

+13/+8

6-27 +14 (10% crit)

+6 Acid

During Berserk Mode

Aura

+12

1-4 +6 (5% crit)

During Berserk Mode

Spell Ray

+9

5-11

40 foot range

Claws

+10

1-2 +3 &OR 6-36

Slash/Pierce/Bludgeon

Spells Per Day

0

1

2

3

4

5

6

7

8

9

8

7

4

Arts Per Combat

S

1

2

3

4

5

6

7

8

9

2

3

3

2

Spells Known

Zeroth Circle

First Circle

Second Circle

Third Circle

Fourth Circle

Tricks

Enhance Scales

Firesmoke Burst

Hurling Toss *New*

Mage Sight

Corrosive Claw

Armor of Blood

Injurious Fury *New*

Floating Lights

Caustic Blood

Sizzling Blood *New*

Telekinesis

Healing Blood

Cacophony

Guided Blow *New*

Mage Sign

Fifth Circle

Sixth Circle

Seventh Circle

Eighth Circle

Ninth Circle

Arts Known

Stances

First Tier

Second Tier

Third Tier

Fourth Tier

Bloody Blade

Pierce Through

Armor Piercer

Blood Lance *New*

Heavy Blade

Wrath Strike

Bloody Counter

Sword Breaker *New*

Balance Breaker

Silver Rush *New*

Sickening Strike

Savage Rush *New*

Fifth Tier

Sixth Tier

Seventh Tier

Eighth Tier

Ninth Tier