Rai Flamme: Level 2 Soul Mage//Agile Swordsman (32 HP)
Attributes
Skills
Training
Training
Str
10
Acrobatics
+12
Analysis
+10
Elbolt 8/day
Lightning Ablaze
Dex
21
Athletics
+7
Linguistics
+10
Soul Spells
Fire Zap Resist
Con
12
Magecraft
+11
Medicine
+9
Deadly Strike 2
Always Vigilant
Int
16
Perception
+9
Scholastics
+10
Artful Finesse
Dimension Dodge
Wis
14
*Magic Crafting
*Merciful Magic
Cha
21
*Mental Magic
Saves
Defenses
Resistances
Stur
+3
Total
20
Magic
0
Ref
+10
Evasion
5
Physical
0
Will
+7
Armor
5
Fire & Lightning
10
Weapons
Attack Accuracy
Attack Damage
Properties
Lightblade
+8
2-6 +5 (15% crit)
Slash or Pierce
Spell Ray
+8
4-10 OR 4-24
35 foot range
Palm
+8
1-3 &OR 4-24
Bludgeon
Spells Per Day
0
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1
2
3
4
5
6
7
8
9
∞
8
4
Arts Per Combat
S
1
2
3
4
5
6
7
8
9
1
3
2
Spells Known
Zeroth Circle
First Circle
Second Circle
Third Circle
Fourth Circle
Tricks
Force Armor
Read Minds
Mage Sight
Elemental Palm
Elemental Ray
Floating Lights
Elemental Fan
Telekinesis
Illusion (Lesser)
Repair
Ward (Alarm)
Whisper
Fifth Circle
Sixth Circle
Seventh Circle
Eighth Circle
Ninth Circle
Arts Known
Stances
First Tier
Second Tier
Third Tier
Fourth Tier
Aura Sword
Swift Strike
Silver Parry
Wave Strike
Dimensional Strike
Elemental Strike
Fifth Tier
Sixth Tier
Seventh Tier
Eighth Tier
Ninth Tier
Isa Bloodscale: Level 2 Blood Mage//Berserker (40 HP +8 in Berserk Mode)
Attributes
Skills
Training
Training
Str
15
Acrobatics
+9
Athletics
+9
Acid Bolt 8/day
Lingering Burn
Dex
14
Intimidate
+12
Medicine
+8
Blood Spells
Acid Resist
Con
12
Perception
+8
Weaponcraft
+9
Improved Scales
Always Vigilant
Int
14
Wilderness
+8
Swift Movement
Berserk Mode 11
Wis
12
Offensive Aura
Berserk Power 2
Cha
21
*Power Swing
*Berserk Magic
Saves
Defenses
Resistances
*Mental Magic
Stur
+6
Total
20
Magic
0
Ref
+4
Evasion
2
Physical
0
Will
+6
Armor
7
Acid
10
Weapons
Attack Accuracy
Attack Damage
Properties
Halberd
+5
1-8 +9 (5% crit) +5 Acid Blood
Slash or Pierce
Halberd
+7
1-8 +13 (5% crit) +5 Acid Blood
During Berserk Mode
Aura
+9
1-4 +5 (5% crit)
During Berserk Mode
Spell Ray
+7
4-10
35 foot range
Claws
+7
3-4 &OR 4-24
Slash/Pierce/Bludgeon
Spells Per Day
0
1
2
3
4
5
6
7
8
9
∞
8
4
Arts Per Combat
S
1
2
3
4
5
6
7
8
9
1
3
2
Spells Known
Zeroth Circle
First Circle
Second Circle
Third Circle
Fourth Circle
Tricks
Enhance Scales
Firesmoke Burst
Mage Sight
Corrosive Claw
Armor of Blood
Floating Lights
Caustic Blood
Telekinesis
Healing Blood
Cacophony
Mage Sign
Fifth Circle
Sixth Circle
Seventh Circle
Eighth Circle
Ninth Circle
Arts Known
Stances
First Tier
Second Tier
Third Tier
Fourth Tier
Bloody Blade
Pierce Through
Armor Piercer
Wrath Strike
Bloody Counter
Balance Breaker
Sickening Strike
Fifth Tier
Sixth Tier
Seventh Tier
Eighth Tier
Ninth Tier