Rai Flamme: Level 4 Soul Mage//Agile Swordsman (80 HP)
Attributes
Skills
Training
Training
Str
12
Acrobatics
+18
Analysis
+15
Elbolt 10/day
Lightning Ablaze
Dex
24
Athletics
+12
Carving
+17
Soul Spells
Fire Zap Resist
Con
16
Linguistics
+15
Magecraft
+17
Deadly Strike 4
Always Vigilant
Int
18
Medicine
+14
Perception
+14
Artful Finesse
Dimension Dodge
Wis
16
Scholastics
+15
Deadly Bleed
Last Stand
Cha
24
All Around Eyes
Jump Mastery
Saves
Defenses
Resistances
*Magic Crafting
*Merciful Magic
Stur
+7
Total
28
Magic
0
*Mental Magic
*Dodge Artist
Ref
+16
Evasion
11
Physical
0
*Max Magic
*Exploit Opening
Will
+12
Armor
7
Fire&Ltng
10
^Counterthrust
^Energized Magic
Weapons
Attack Accuracy
Attack Damage
Properties
Lightblade
+18/+13
8-23 +7 (30% crit)
+2-12 Elemental
Slash or Pierce
Spell Ray
+13
6-12 OR 4-24 x2
45 foot range
Palm
+13
1-3 +1 &OR 36
Bludgeon
Spells Per Day
0
1
2
3
4
5
6
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7
8
9
∞
8
8
7
4
Arts Per Combat
S
1
2
3
4
5
6
7
8
9
2
4
3
3
2
Spells Known
Zeroth Circle
First Circle
Second Circle
Third Circle
Fourth Circle
Tricks
Force Armor
Read Minds
Elemental Burst
*Celestial Hellfire
Mage Sight
Elemental Palm
Elemental Ray
Elemental Bolt
*Dimension Hop
Floating Lights
Elemental Fan
Dancing Sparks
*Flight
Telekinesis
Illusion (Lesser)
Invisibility
*Illusion (Greater)
Repair
Ward (Alarm)
*Unlock
Whisper
Discern Flow
*Transcribe
*Comfort Zone
Fifth Circle
Sixth Circle
Seventh Circle
Eighth Circle
Ninth Circle
Arts Known
Stances
First Tier
Second Tier
Third Tier
Fourth Tier
Aura Sword
Swift Strike
Silver Parry
Lightning Strike
*Hyperdimensional Strike
Blazing Soul
Wave Strike
Dimensional Strike
Elemental Brand
*Flaming Thunder Strike
Elemental Strike
Thunder Sunder
*Accelerate
Fifth Tier
Sixth Tier
Seventh Tier
Eighth Tier
Ninth Tier
Isa Bloodscale: Level 4 Blood Mage//Berserker (128 HP +16 in Berserk Mode)
Attributes
Skills
Training
Training
Str
24
Acrobatics
+14
Athletics
+18
Acid Bolt 10/d
Lingering Burn
Dex
16
Carving
+14
Intimidate
+18
Blood Spells
Acid Resist
Con
18
Medicine
+13
Perception
+13
Improved Scales
Always Vigilant
Int
16
Weaponcraft
+14
Wilderness
+13
Swift Movement
Berserk Mode 44
Wis
14
Offensive Aura
Berserk Power 3
Cha
24
Run ‘Em Down
All Around Eyes
Saves
Defenses
Resistances
Natural Mitigation
Bleed ‘Em Dry
Stur
+13
Total
26
Magic
0
*Power Swing
*Berserk Magic
Ref
+9
Evasion
3
Physical
2
*Mental Magic
*Berserk Reserves
Will
+11
Armor
13
Acid
10
*Focused Power
*Max Magic
^Razor Claws
^Energized Magic
^Dual Arts
Weapons
Attack Accuracy
Attack Damage
Properties
Halberd
+19/+14
6-27 +19(10% crit)
+7 Acid
Slash or Pierce
Halberd
+21/+16
7-35 +24(10% crit)
+7 Acid
During Berserk Mode
Aura
+16
1-4 +7 (5% crit)
During Berserk Mode
Spell Ray
+12
6-12
45 foot range
Claws
+16
1-6 +7 &OR 36
Slash/Pierce/Bludgeon
Spells Per Day
0
1
2
3
4
5
6
7
8
9
∞
8
8
7
4
Arts Per Combat
S
1
2
3
4
5
6
7
8
9
2
4
3
3
2
Spells Known
Zeroth Circle
First Circle
Second Circle
Third Circle
Fourth Circle
Tricks
Enhance Scales
Firesmoke Burst
Hurling Toss
*Dragonfire
Mage Sight
Corrosive Claw
Armor of Blood
Injurious Fury
*Drain
Floating Lights
Caustic Blood
Sizzling Blood
*Blood Elixir
Telekinesis
Healing Blood
*Quake Stomp
Cacophony
Guided Blow
Mage Sign
*Staring Contest
*Vanity Scales
Fifth Circle
Sixth Circle
Seventh Circle
Eighth Circle
Ninth Circle
Arts Known
Stances
First Tier
Second Tier
Third Tier
Fourth Tier
Bloody Blade
Pierce Through
Armor Piercer
Blood Lance
*Dragon’s Wrath
Heavy Blade
Wrath Strike
Bloody Counter
Sword Breaker
*Bone Breaker
Balance Breaker
Silver Rush
*Knockdown
Sickening Strike
Savage Rush
*Tidal Rush
Fifth Tier
Sixth Tier
Seventh Tier
Eighth Tier
Ninth Tier