Novels2Search
The Silver Labyrinth
Chapter 3: Dungeon Meeting

Chapter 3: Dungeon Meeting

I'm going to forward through the meaningless details to enter the meeting

There is a big difference between an author and a narrator. I did not create these write about these things as an author but rather as a narrator. As such, I can only remember the major things and miss the details. Also, as this story took place several years ago, I'm not fully confident whether or not Toa brushed his teeth that day.

Without further ado,

The meeting took place inside a cave. I say cave, but with the large amounts of security that each major dungeon pitched into, it was more fit to be called a dungeon.

Although dungeon masters and bosses must both attend, there are very few dungeons that have been conquered so most of the attendees were bosses.

As bosses, they have no authority and were horrible at negotiating(muscle brains). Al was also the same actually.

As a dungeon was only conquered 8 times in history, there were very few masters in existence. As a master is quite unlikely to leave behind heirs, two had passed away without anybody inheriting the dungeon. Beyond that, Toa's dungeon is the only one conquered twice and is now referred to as a joke. Thus, apart from Toa, there were only 4 dungeon masters currently in existence.

Out of these, two further ones, like Al were acting both as masters and bosses. Another one had a dungeon made with no monsters and was merely a trapped cave. That said, it has over 1000 floors and was insanely difficult. Even Al retreated after floor 17. As it has no monsters, no bosses exist either. It would not be a stretch to say the master is the boss.... except he is useless. Like a noble, he merely inherited the dungeon from his mother.

The last dungeon master had attended the previous day, and was thus not in attendance.

Thus, TSL was the only dungeon with two people in attendance.

And... the meeting ended.

Not a word was said.

Apparently, the meeting is a means of merely sizing up opponents and flaunting power.

Therefore, Toa's actions had angered several of those in attendance, especially the dungeon master of the 'Under water you will die as this dungeon is a killer death dungeon' whose entrance is located 5000 meters above sea level.

And the dungeon master was angry.

Because he was a Oceanic Emperor race and Toa was wearing a shirt with the picture of fish sticks.

He was offended and challenged TSL to a dungeon battle.

Of course, Toa had found out about the dungeon master in his discussion the previous day.

He wanted to test the dungeon in a dungeon battle.

The dungeon he chose had the best compatibility and was fairly famous in the community.

It would seem suspicious had he proposed the dungeon battle, thus he simply did everything he could to offend the Emperor, "Mugandrulijubilkafrond', and incite a dungeon battle.

Oceanic creatures, despite living under the ocean, have no compatibility for water magic.

Or rather, that should be expected. Why would you summon a wall of water in water?

Earth is also meaningless as there is usually no earth near the places where battles take place.

Similarly, there is no wind under water and fire does not burn.

Therefore left with no choice, oceanic creatures turn to the weakest magic of all, Bicycle magic.

And there is no use of that magic against bats.

Rather, why would anyone use this magic?

Thus, they are a race centered around close combat. Thats hard to do without proper vision. And my vampires are strong even without the handicap (holy swords)

Now, this chapter is rather short, and I don't feel like starting anything else today, so I shall just rant some information about the world. I don't really feel like writing today.

If you spot this narrative on Amazon, know that it has been stolen. Report the violation.

I'll probably take down this chapter tomorrow and replace it or something. Meh.

There are 6 kinds of magic in the world...

Magic related to Combustion of flammable compounds in high oxygen content, ruled by Ignis,Fire magic

Magic related to Dihydrogen Monoxide, ruled by Aquinius, Water magic

Magic related to Metallic and earthly atoms and molecules, ruled by Terrum, Earth magic

Magic related to Movements of particles in a gas, ruled by Velo, Wind magic

Magic related to Bicycles, also ruled by Velo, Bicycle magic

The leftovers, ruled by Creasion, leftover magic

Velo is actually unique as he did not start off as a god but rather a mortal. He was orphaned at birth and picked up by a wise old man, learning all his tricks and becoming a prodigy in that field (like magi's grandson). Except there was one problem... The wise old man was a bicycle repairer. And he lived in France. (And yes, I'm aware that and should not start a sentence.)

His name actually means bicycle in French.

Around his time of death, the gods were worried that unlike most of their favorite fictions, there was no wind element.

Therefore, they picked up Velo cause his name sounded cool. He agreed to take over wind magic, however he asked for the creation of bicycle magic as well. He couldn't create it himself cause he isn't actually a god in the first place, and has no special powers. He can't even USE wind magic. However he seems to be quite good in bicycle magic... Even the advanced spell that nobody can use Bicycle rain that makes bicycles fall from the sky. Anyway, his godchild did not actually receive any blessings, and is currently working as a bicycle repairer somewhere. Even wind magic is almost useless. The basic attack spell sends a simple gust of wind, the wall spell does nothing and the transport spell is unusable for anything heavier than a sand particle.

While on topic, All elements have 3 basic magic, 1 advanced magic, and an infinite number of intermediate magic.

for fire, the offense magic is the strongest of the 5, fireball.

the defense magic is almost as useless as the wind one.

and the transport magic is unusable for creatures that do not prefer to be hoisted around in a burning chair.

The advanced magic causes a volcano somewhere to erupt.

the earth offensive magic is equivalent to throwing a rock

defensive magic is the only usable defensive magic

transport magic is a Da Vinci style car... very comfy but a bit slow

advanced magic causes an earthquake

Water offensive magic is on the level of a water balloon

defensive magic is useless

transport magic is useless on land

advanced magic is useless on land

bicycle magic offensive magic throws a bicycle

defensive magic summons a bicycle to guard

transport magic summons a bicycle to ride on

Advanced magic is a rain of bicycles.

Although magic may sound useless from the above, intermediate magic is very useful and varied.

Leftover magic is by far the strongest, most varied and least awesome name. Even bicycles are better than leftovers.

finally as I have nothing else to say, the godchildren:

Creasion's godchild-king

Artibus' godchild-Toa

Furter's godchild-Colm

Ignis, Aquinius, and Terrum's godchildren-formed a party and are pretending to be heroes

Velo's godchild-Repairing bicycles

Useless Info dump: GET!

Thank you for reading and sorry for today's horrid chapter. I was not feeling up to it today. Please do not stop reading from this.

Tomorrows chapter will be better, I swear.

Maybe treat this as a non-canon ranting of mine

Sorry again, I'll replace it maybe. I'll try for two tomorrow.