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Extra 1.3 The Nations

There are five major magical schools in the world, each run by a prominent family:

* The Hayashi Family in the East

* The Mori Family in the West

* The Yagami Family in the North

* The Ishida Family in the South

* The Kurosaki Family in the Center

The schools are located in the following lands:

* Solaris in the East

* Nocturna in the West

* Nordheim in the North

* Aerilon in the South

* Mediterra in the Center

Each land and its magical school are unique, with their own traditions and practices that reflect the culture and values of their respective families.

Solaris-Welcome to Solaris, a vibrant and thriving desert nation. With its endless sand dunes and scorching sun, this nation has managed to turn its harsh environment into an advantage, emerging as a hub of commerce and innovation.

The bustling city of Al-Miraj stands tall at the heart of Solaris, surrounded by towering sandstone walls that keep the relentless desert winds at bay. The city's streets are lined with stalls and shops selling exotic spices, fine textiles, and rare desert gems. The Grand Bazaar is the beating heart of Al-Miraj, where traders from all over the world come to exchange goods and barter for the best deals.

Despite the harshness of the environment, Solaris boasts advanced technologies for harnessing solar energy. The nation's engineers have devised ingenious solar-powered irrigation systems, allowing them to grow crops and raise livestock in the midst of the desert. Solaris is also home to many renowned scholars and philosophers, who have made remarkable discoveries and contributions to the fields of science and art.

The people of Solaris are proud of their heritage and fiercely independent. They have a strong sense of community and hospitality, welcoming visitors with open arms and sharing their rich culture and traditions. At night, the city comes alive with the sounds of music, dance, and storytelling, as people gather in the cool of the desert night to celebrate life and friendship.

And always, the sand whispers its secrets to those who listen, promising treasure and adventure to those bold enough to seek it out.

Despite the city's progress, however, dangers still lurk in the desert beyond its walls. Bandits and raiders prey on caravans, and ancient ruins hold secrets both wondrous and terrible. But for those who are willing to take the risk, the rewards are great, for in Al-Miraj, anything is possible.

Nocturna- The land of Nocturna lies to the west, a vast and frigid realm of ice and snow. Despite the harsh environment, the people of Nocturna have managed to create a thriving civilization, using their mastery of ice magic to construct towering ice palaces and intricate networks of ice bridges and tunnels that connect the various cities and settlements.

The capital city, known as Frosthold, is a marvel of engineering and artistry, with soaring spires and intricate sculptures crafted entirely of ice. Here, the ruling council of Nocturna meets to make decisions on behalf of the nation, aided by powerful sorcerers who use their magic to keep the city's icy walls and buildings from melting.

Despite their icy exterior, the people of Nocturna are known for their warmth and hospitality, and visitors to the realm are often surprised by the welcoming nature of their hosts. The cuisine of Nocturna is centered around hearty stews and roasted meats, often seasoned with exotic spices imported from the distant east.

As the sun sets over the frozen landscape, the aurora borealis dances across the sky, casting an ethereal glow over the land of Nocturna. But beneath the beauty and wonder of this frozen realm, there are whispers of darker things lurking in the shadows, waiting to be uncovered by those brave enough to venture into the frozen unknown.

Stolen story; please report.

Nordheim- Nordheim is a vast and sprawling country, dominated by fierce warriors and a harsh landscape. The land is rugged and mountainous, dotted with dense forests and frigid lakes. The people of Nordheim are proud and resilient, shaped by a history of conflict and conquest.he country is ruled by a powerful queen who is a skilled warrior and strategist. Her palace is located at the heart of the capital city, which is surrounded by towering walls made of ice. The city is bustling with activity, and the streets are lined with shops and marketplaces selling weapons, armor, and other war-related items.

The people of Nordheim are fierce and disciplined fighters, known for their expertise in combat and their unwavering loyalty to their queen. The country has a strong military force, with well-trained soldiers who are always prepared for battle. The country is also home to many skilled blacksmiths, who create some of the finest weapons and armor in the land.

Despite their warrior ways, the people of Nordheim value education and knowledge. The country has several prestigious academies and libraries, where scholars and researchers study everything from history to magic. The people of Nordheim are proud of their country and will do whatever it takes to protect it from any threat that comes their way.

Aerilon- Aerilon is a land of vast and endless winds, where sandstorms and dust devils are common occurrences. Despite the harsh environment, the people of Aerilon have managed to build a prosperous and advanced society. They have learned to harness the power of the wind, using it to power their homes, machines, and even their transportation.

The cities of Aerilon are built in sheltered areas, where the winds are less severe. The buildings are made of strong and durable materials to withstand the elements. The streets are wide and open, with few obstacles to allow the wind to flow freely.

The people of Aerilon are known for their ingenuity and resourcefulness. They have developed advanced technologies to take advantage of the strong winds, including wind turbines, airships, and even gliders. They also have a strong tradition of sailing, using the winds to navigate their ships across the seas.

The culture of Aerilon is deeply intertwined with the wind. The people worship the wind as a powerful and unpredictable force, and their art and music reflect this reverence. They also have a strong sense of community, working together to protect themselves from the dangers of the winds and to harness their power for the benefit of all.

Overall, Aerilon is a land of innovation and adaptation, where the people have learned to thrive in a challenging environment.

Mediterra- Mediterra is a country of lush greenery, pristine waterfalls, and breathtaking landscapes. It is situated in the heart of the world, bordered by mountains to the north and the Vast ocean covering the whole continent. The land is rich in minerals and natural resources, and the people of Mediterra are skilled in harnessing these resources to build a prosperous and technologically advanced society.

The capital city of Mediterra, known as Arcadia, is a bustling metropolis of towering skyscrapers and glittering lights. The city is home to some of the world's most prestigious universities and research centers, attracting scholars and scientists from all over the world. The people of Mediterra are known for their love of learning and innovation, and they constantly strive to push the boundaries of science and technology.

Despite their technological advancements, the people of Mediterra also maintain a deep reverence for the natural world. They believe in living in harmony with nature and protecting the environment for future generations. The country is dotted with parks, nature reserves, and conservation areas, where visitors can enjoy the beauty of the natural world and learn about the importance of conservation.

Overall, Mediterra is a country of contrasts, where cutting-edge technology and scientific progress exist side-by-side with a deep appreciation for the natural world and a commitment to preserving it for future generations.

Every Continent is separated by a vast ocean Called the Aqua Regia.

Aqua Regia- The Aqua Regia is a vast, endless ocean that encircles the entire world, separating the five great continents. It is a world of its own, teeming with life both known and unknown, with depths that have never been explored by mortals. The water is a rich, deep blue, and the surface is never still, with waves that range from gentle ripples to towering swells that can capsize even the largest of ships.

Despite its beauty and the bounty it provides, Aqua Regia is a dangerous place. Violent storms are common, with winds that can whip up waves as tall as mountains. Whirlpools and currents can drag unwary sailors to their doom, and lurking beneath the surface are creatures both magnificent and terrifying, from graceful schools of dolphins to enormous sea serpents.

Nevertheless, the ocean is the lifeblood of the world. It connects the distant lands and provides a means of travel and commerce, and the coastal cities and towns that line its shores are vibrant centers of culture and trade. There are rumors of lost civilizations and hidden treasures beneath the waves, and many adventurers have set out to explore the depths of Aqua Regia, seeking fame, fortune, or simply the thrill of discovery.

--_------_-----_-----_-----_-----_------_----_----_----_-----_-----_----__---------___---------__-------_-----------__-----______-- If there is a World Magical School for warriors, there also exists a school for medical warriors who excel in recovery magic.

The students who join the World Medical School are blessed by the goddess of healing and medicine, Eir.