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Cedez Astra:
Classification: Data: Gender: Female Species: foxkin changed to Celestixus Sub-classification: Divine Beast Shard of Leviathan Nightingale [The Ward Defense Manifestation, the Avatar of Shandria's Divine Shadow. 9th fraction of her Divine Shadow.] Nationality: Shandrian Eye color: Blue Hair color:
Black Occupations:
Princess of Shandria
Owner of Cambria Snail Cafe
Known Aliases: Princess
Cedez
Sovereign
Nox
Tools/Skills: Data: Suppression & focus gemstones woven into her outfit Suppress her power and focus it, make her persist in daytime Shandria as a Celestixus
Due to the Highborn Lord interference with the Engine of Crown Continuity and the undead uprising in Shandria lead by Mad Mad Kells Scrumangoff killing Natalie 19 years ago with a Knell blade, the soul of Natalie shattered into 77 distinctive pieces.
Instead of a single Nox princess being reincarnated to rule Shandria and to become Nox at the Crown Tower, 77 soul shards were injected into 77 newborn girls, turning them from mundane talented mages to Celestixus.
Cedez is one of these girls and she's dimly aware of the other Celestixus who seek to find and murder her. The problem is that Celestixus cannot be killed through mundane means, as the Ward of Shandria unmakes them into Leviathan Nightingale and makes them into themselves again. Any damage sustained by a Celestixus changes their appearance and personality introducing new errors into the Engine of Continuity.
Cedez and the others are defined as marred Celestixus, an unstable construct unable to wield their own power. Like Kitlix, a marred Celestixus must rely on heros/champions to amplify their own power.
The Kitlix and Celestixus are a side effect of the power of the Engine of Crown Continuity changing Shandria from within.
A large number of other 77 princesses are incomplete beings or have been ground down through continuous murders to turn them into wraiths who seek to consume any heroes that interact with the princesses. Many of them don't even have a physical body, existing as Astral entities guiding their champions from within, occupying bodies of men they've taken over.
A marred Celestixus can make themselves a stable humanoid-shaped body if they produce magical anchors (the blue gemstones on Cedez's outfit). Cedez sensed that she was turning into a Celestixus, coming apart every night and being put back together by Leviathan Nightingale.
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When she was seven, Cedez was killed by one of the other marred and realized that she had changed based on her parents and siblings expectations of her. At nine years old, Cedez ran away from home, and found Snailmancer Murdoc who became her mentor. Through experimentation Murdoc and Cedez figured out how to stabilize her essence through magical runestones. When Cedez turned 10, she and Murdoc hunted down a giant snail Bessie in the wilds and adopted her, building a home for Cedez inside the snail and also opening the Cambria Snail Cafe.
At 13 Cedez started to work at her own cafe as a maid, alongside the other girls Murdoc hired. At 19 she met Dave, the Phantomancer and decided to adopt him as her own champion.
Cedez's plan for Dave is to hollow out his mind to control him as a puppet if he turns out to be a monster like Mad Mage Kells, or to see if he will do the right things looking at him through the Celestixus-Champion magic and the eyes of the shadows and red eyes of the Ward of Shandria (triangular runes).
Celestixus-Champion interaction magic:
Cedez is able to amplify Dave's magic a hundred times through touch, similar to how Kitlix do it, except this power comes at a cost - it drains the finite mana of runestones that Cedez has all over her outfit, which destabilizes her slightly.
Amplification of Dave's powers:
Foresight:
Event: Deathstranding
Depending on amount of points in Foresight which translates into hours, Dave experiences a set number of hours of a perfectly clear future-experience that ends with Dave's heart stopping when [Affliction: Deathstranding 00:00:00] timer runs out or when Dave dies. If Dave is killed by one of the other Celestixus, he loses some or all of the knowledge gained.
As the entire event takes zero time, it only requires a single touch from Cedez to activate.
STRENGTH:
Event: One Punch Mage
Dave is able to magnify his punching power and invincibility 100 times.
Cedez must touch Dave for this effect to work. Can be cast once and has a long cool-down period.
Danger: Attracts attention of the other Celestixus.
DEXTERITY:
Event: Phantom Threads:
Dave's fingers become incredibly precise, phantom fingers forming connected to his own fingers. For the next set number of hours, his finger movements become so fluid and accurate that he can manipulate objects at a microscopic level, perform delicate tasks perfectly, able to build complex tools. After the effects wear off, Dave experiences a temporary loss of fine motor skills for some hours as his body and senses recalibrate.
Cedez must hold onto Dave for this effect to work.
Can be cast once and has a long cool-down period.
VITALITY:
Event: Gorefield
Slotting a set number of points into vitality, Dave's endurance and health dramatically increase. He becomes nearly indestructible, immune to toxins, diseases, and physical damage. His stamina is inexhaustible and his healing powers are equivalent to that of an Arcmage healer.
Cedez must hold onto Dave for this effect to work.
Can be cast once and has a long cool-down period.
Danger: The healing miracles attract attention of the other Celestixus, Healers Hall and Highborns.
CHARISMA:
Event: Standing Wave
Depends on desire.
Positive Charisma results in - Dave gains an enchanting allure and persuasiveness. His words can sway crowds, resolve conflicts, and charm any listener. His presence alone can influence emotional states around him.
Inverted Charisma results in - Dave being invisible.
Cedez must hold onto Dave for this effect to work.
Can be cast once and has a long cool-down period.
Danger: Use of excessive Charisma attracts attention of the other Celestixus and Highborns who seek talented Charismancers for their heralds and won't take no for an answer. City Watch Scrutimancers will invalidate deals made with Charisma persuasion and imprison Charismancers for mental manipulation magic.
GENERAL MAGIC:
Event: Arcane Surge:
Dave can amplify any spells or magical effects he casts a hundedfold. He can access and channel magic typically beyond his reach.
Cedez must hold onto Dave for this effect to work.
Can be cast once and has a long cool-down period.
Danger: Spells cast through this effect attract attention of the other Celestixus.
INTELLIGENCE:
Event: Mind's Expanse:
Dave's cognitive abilities skyrocket. Dave can memorize entire books, process information at an exponential rate, solve complex problems instantly, and learn new skills rapidly. His memory becomes photographic, recalling every detail with perfect clarity.
Cedez must hold onto Dave for this effect to work.
Can be cast once and has a long cool-down period.
Danger: none, unless Intelligent Artifacts and Golems are made. Intelligence amplifies internal calculation power levels.
WISDOM:
Event: Personal Sage [Sherlock].
Grants Dave profound insight and foresight by summoning the ghost of Sherlock who understands complex philosophical concepts effortlessly and can predict outcomes with remarkable accuracy.
Cedez must hold onto Dave for this effect to work.
Can be cast once and has a long cool-down period.
Danger: Sherlock is visible by people who can see magic. Using him in public attracts attention of Celestixus and powerful magi curious as to who cast a Searcher ghost. Astral Celesticus can steal knowledge gained through the Personal Sage as it smells fresh and tasty to them.