Cloud
Though Cloud was a little upset the Denmaster had decided to leave the safe confines of the Den, she had endeavored to protect her no matter what. She felt uneasy letting the Denmaster wander, even if the imposing Knight accompanies her. Cloud kept beside the Denmaster, waiting for the moment to strike any opponent who dares come near. Her ear twitches as she hears a thunking of metal against something hard, and then her nose smells the scent of fresh blood. Cloud begins growling, lowering her stance, alerting the Denmaster and Knight the moment she detects it approaching. The Denmaster backs up behind the Knight and Cloud. The Knight remains still, however, watching and listening for what Cloud hears. A light shines behind Cloud, but she does not stop looking forward, as she hears the Denmaster speak, “Sebastia, stay to the side, unless it looks like we need help. I think this Icesteel Dagger will be rather good for me. Today’s just my lucky day, huh?” The Knight speaks to the Denmaster with extreme seriousness, “It may be, but that is yet to be seen. Show me what you can do with a dagger.”
Cloud sees the foliage shifting, and snarls just before the two blood-red skeletons exit the foliage. Cloud begins to become more territorial, growling and snarling even more. These are a Den’s. She takes a step forward; a warning to not step closer. The Denmaster must sense it too. The Skeletons do not stop their movement, and instead, the one in armor raises its shield, and readies its axe. Its teeth chatter something, and the Skeleton with a mage’s hat raises its staff off the ground, ready to fight as well. Cloud barks aggressively; final warning. The Melee Skeleton rushes forward, and Cloud meets its challenge by rushing forward as well. Cloud barely manages to dodge the blow coming for her, and lands her own bite, clamping down on both armor and bone. A red “3” appears.
Cloud can see the Denmaster running towards the Mage Skeleton. They both shoot their shot, just to miss. The Denmaster didn’t even look where her dagger was going, and instead looked away as she thrust forward, the Mage on the other hand, just whiffed its ice ball. Cloud manages to get another good bite on the Skeleton, and it barely misses her with its axe. This time, however, she wants to drag it onto the ground, and she pulls on the bloody bone. The Skeleton falls to the ground, only receiving the original red “3”. The Denmaster swings at her skeleton again, and manages to nick the skeleton’s robes, but not its bones. The new cut in the Mage skeleton’s robes freezes at the edges, as the Skeleton pelts the Denmaster with a ball of ice. Hitting her back a few inches, holding the wound as she repeatedly says “ow” in a pained voice.
Cloud gives up on going for the throat of the skeleton, and instead comes to the Denmaster’s aid, lunging at the Mage Skeleton, who does not see Cloud coming. A red “4” appears, and Cloud begins attempting to get at this thing’s missing throat. The Axe Skeleton starts to get up, and the Mage Skeleton tries, and fails, to hit Cloud with its staff. Cloud is almost attacked from behind by the Axe Skeleton, but she barely can see the Denmaster throw her dagger past, and Cloud hears the dagger go through the flimsy armor of the skeleton. Then there’s the sound of metal falling to the grass. Cloud bites into the staff, and rips it, and the Skeleton’s hands, away from the Skeleton, and at the other, hitting the Skeleton as it’s starting to prepare to charge the Denmaster again. Though Cloud does not see it, a black “4” appears, and the Skeleton drops to the ground, crumpling into a pile of bones, all while a red “12” appears on the Mage Skeleton. The Denmaster brings her hands together, and slams down on the Skeleton, causing it to stop trying to punch Cloud with its stumps, and instead crumple like the other. Still growling, Cloud ensures the two Skeletons won’t reanimate, and tosses their skulls away from their bodies, while starting to dig holes to bury parts of their bodies separately.
As Cloud does this, she hears a happy and excited yell from behind herself. It seems the Denmaster has leveled up. Cloud decides to finish burying the skeletons first, then check her stats, as she hears the Knight speak, “Well done, my Lady. You need extreme help with short blades, and even more with general combat, however you have a surprisingly good throwing arm, it seems. Your dagger landed directly in the Skeleton’s sternum, and even shattered its armor.” After a second, the Knight continues, asking a question, “Are you alright, my Lady?” The Denmaster is quiet for a few seconds, the only sound being Cloud’s digging, and then she speaks in a defeated tone, “It's not right, Sebastia. We have to kill this dungeon. It's bringing back the dead. Necromancers usually have common decency, and let their undead rest after they fight. Those two were just recently killed and immediately thrown to the wolves. Literally in this case.” The Knight speaks, her tone fiery and uplifting already, “Then we’ll get stronger, right!? We won’t let them keep doing this! You and Cloud will become stronger, and then lead an attack against them!” The Denmaster sounds a bit more normal and ready, after this small speech, “Yeah. We’ll kick their asses. All of them. The slavers, this dungeon, those bastard heroes! We’ll show them all!” The Knight speaks again, “Alright, but first we should help Cloud bury them.” The Denmaster sounds a bit flustered, likely having not even thought about that, and assumed Cloud was burying them for later, “R-Right! Yes, we should!”
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Chaos, of Probability
He smiled happily. One level was not enough, but it was a start, and now, knowing that both would get the same amount of experience, he decides something more fun is necessary. Looking over at the dungeon he just impersonated, he begins searching through its resources. Eventually, he looks at the Dungeon Core itself; forcibly changing its thoughts, and manipulating its feelings and intentions. Its Skeleton Lord begins to push itself up off the ground, and onto its feet. Letting out a clattering and clacking call; more skeletons began standing, ready to fight. The forges were fired up after thousands of years of neglect. Blades were tempered, and armor was treated. The Dungeon Core began building defenses with its Mana, and sent out some expeditions of skeletons. It had been far too long since it last had a goal. The clang of steel hammering away against steel, the smoke billowing out through the trees, and the clattering march of bones. It felt rejuvenated, as if it had been transported back in time. He grinned maliciously, knowing “Fort Pontifex” would rise to the challenge set to it.
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Sebastia Rin
Sebastia was helping pack the dirt back down. Cloud seemed to demand burying the bones a bit separated, likely to avoid reanimation. Sebastia was glad the wolf was not quite the average wolf she expected, and instead showed large amounts of intelligence. Lady Luné was quietly standing to the side, having worn herself out trying to help. That needs to be fixed as well. As Sebastia packs dirt down, Cloud stops, making the Swordmaster look at the Boss Monster in confusion. Then noting Cloud is alert, Sebastia goes on alert as well, looking at their surroundings, and preparing for anything to come, but as Cloud calms, so too does Sebastia. They return to packing the dirt down, then step over to Lady Luné, who had likely done what Sebastia had asked, and allocated her points. “Now that that is completed; my Lady, what do you plan for next?” Lady Luné looks up at Sebastia and smiles, answering calmly, “We should continue looking for more things to fight. After the rest, I’m feeling perfectly fine again.” Sebastia nods in response, and smiles, “Still wanting to fight. Admirable, but foolish. All the same, your wish is my command, my Lady. Still have that dagger?” Lady Luné pulls it out in response, making Sebastia smirks, and turns around, “Then let's get moving, Cloud, send us towards what you heard.” Cloud starts moving with a huff, clearly not liking being bossed about by Sebastia, but knowing it will be the fastest way to level Lady Luné. The three begin their walk.
After about ten minutes, Sebastia speaks, “My Lady, what can you summon with your ability, aside from weapons, food, and myself.” Lady Luné takes a second to think, then speaks to Sebastia, “Well, ‘Equipment Summons’ creates random equipment. This time it was the Icesteel Dagger, next could be a longsword or bow; maybe even armor or potions. ‘Sustenance Summons’ is food and drink, usually together, but sometimes separate like the bread earlier. ‘Misc Summons’ is completely random, but also not equipment or sustenance. It could be a piece of jewelry, or an inedible plant. ‘Summon Summons’ is like you, though I haven’t tried it since summoning you.” Sebastia nods in response, understanding, “What is the limit?” Lady Luné speaks confidently in response, “The Ambient Mana or my Mana, and now by extension the Dungeon’s Mana. If I use too much of my Mana, once I have Mana of my own that is, I won’t be able to cast powerful spells or strengthen spells. If I use the Dungeon’s Mana, I can’t upgrade or create anything. If I use the Ambient Mana, I can harm Mages’ ability to cast, damage the environment, or even harm Mana Dependent Creatures.”
Sebastia finds the thought of Mana Dependent Creatures interesting, and asks, “Mana Dependent Creatures?” Lady Luné nods and smiles in response, answering her question easily and thoroughly, “Creatures that do not reproduce through normal means have to reproduce somehow. That’s through Mana. Anything that has a stat starting at 0 when Level 1, is Mana Dependent. Cloud, though made from the Mana of a Dungeon when first created, reproduces like a normal Wolf, and also has at the very least a 1 in every stat at Level 1. If something that is not Mana Dependent goes below 1 in any stat, it dies. From a slow and painful death with Strength and Dexterity, to the loss of all cares with Spirit, to instant death with Constitution. It’s rare to see this happen unless someone just forsakes their body or spirit, but it can be reversed, excluding Constitution’s instant death. On the contrary, something like the new Sproutlings can survive with a 0 in stats, because it survives off the Ambient Mana, and gets its power from its Spirit. This is why the Sprites are spell casters, and why the Sproutlings are ambush predators. It's safer for them to live that way, because they genuinely do not need to eat, but need higher levels of Ambient Mana. If I were to take a Sproutling to a desolate area, which has been completely sucked of its Ambient Mana, we would find it shrivels up and dies, along with all other plant matter, and any non-organic lives. Plants are the only special kind of organic life that does not have at least a 1 in every stat. They are also one of the only hybrids that eat both nutrients from the soil, and the Ambient Mana. As such, we know they need both, and can assume our Sproutlings are the same.”
Sebastia nods slowly, comprehending but not fully understanding. She’ll need to mull this over a bit, and then says, “Is the Ambient Mana enough that you can summon a new item?” Lady Luné nods quickly, “Definitely. It's currently at the Rare level. When I summoned you, the Dungeon had Legendary Ambient Mana, and it dropped to Rare after summoning you. I’m assuming that if I had summoned you and not had the half mana cost, it would have fallen to Common.” Sebastia, though not much of a sponge, is trying to absorb as much knowledge she is given about this world. Some things will likely fly by, but she’ll try, as she speaks, “Why not see if we get lucky, and get armor for you? You’re slower than Cloud, who can easily dodge attacks with just her speed alone, you’re too frail for a normal fight, and you’re too small for my armor.” Lady Luné seems a bit upset by those words, which makes Sebastia slightly regret saying them, but she answers, as she opens the Carcere Fabricator menu, and stops walking, “Sure, I can try. I probably won’t get that lucky though. It's more likely to be a Rare sword or bow.” She presses the button and the white light appears, then quickly turns red. Then fades, revealing a reddish-brown chainmail shirt. Sebastia smirks, “Random, huh?” Lady Luné nods, and says, “It is random.” She picks up the chainmail, and examines it. She then says, “It's a normal copper chainmail shirt. Plus 2 armor.” She begins putting on the chainmail, and they begin their walk again.
After about fifteen more minutes, Cloud lowers herself a bit, walking as if she is stalking prey. Sebastia, though in armor with chainmail underneath, is rather good as being stealthy, and follows her lead, lowering herself, and moving with care. The only individual unable to do so, is Lady Luné, who is not that stealthy, nor observant. The chains of her copper chainmail clink and slide together with each movement. As they enter a clearing, they see three Skeletons. One in rusted armor, with a white surcoat with a very old Papal symbol on it, and holding a lance. Another wields a sword and shield and is unarmored, while the last wields an axe. The three Skeletons notice the three living organisms, and silently watch them. Lady Luné begins to draw her dagger, getting a little bit more angry as she sees the skeletons, alongside Cloud, who begins to growl at the skeletons. Sebastia speaks, stepping into the two’s vision, and holding out a hand to stop them from being hasty. Yes, they need to gain experience, but at the same time, two versus three is not fair odds. That and these Skeletons do not seem immediately hostile, unlike the previous two.
Lady Luné spoke, “What are you doing? Aren’t we supposed to fight them?” Sebastia nods in response, but also says, “They are not actively coming at us. And a 3-on-2 is hardly fair. It is also far more dangerous.” Lady Luné, with a fire in her voice, decides to start running towards the undead, “I don’t care! Come on, Cloud!” Cloud starts running with Lady Luné, and Sebastia starts moving fast towards the two, though not running. She needs to be ready to jump in when this inevitably goes south.
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The Skeletons move into a chevron, with the Knight in the center, flanked by its two unarmored allies. As Lady Luné lunges at the Knight, it simply dodges, and slashes her back with its blade, causing a very nasty gash. Sebastia takes that as the situation going south, and starts sprinting as she unsheathes her blade, and calls upon the gods to guide her blade. Cloud jumps at one of the skeletons to the side, and misses the target as it manages to sidestep her bite, but it doesn’t get to counter attack, as Cloud quickly turns, and stands over Lady Luné, protectively. The two normal skeletons swing at Cloud, and by extension, Lady Luné. Both miss Lady Luné, and the Axe wielder strikes Cloud. Though it is not as deadly as the Knight’s slash on Lady Luné, the Axe does still cut deep.
Casting “Enna’s Step”, Sebastia is suddenly upon the Knight, who had been waiting for her to get close. Surprised by the sudden burst of speed, the Knight gets no time to react, as Sebastia gives no quarter, slashing upwards, and cleaving its skull in two, not even scratching its rusted armor. She then steps once to the right, and brings her sword in the same direction, cutting the head off the surprised skeleton. The final skeleton realizes the more dangerous threat, and attacks Sebastia. Even if Sebastia hadn’t just blocked this fool of a skeleton, its attack would have just harmlessly bounced off. Sebastia redirects the skeleton’s attack, then quickly slashes through multiple ribs, dislocating the sternum, and then reaching its skull, and knocking it clean off. Sebastia hadn’t been paying attention, but she had gotten a critical attack against the Knight, for 108, and the other two skeletons had received a normal 36. She sheathes the sword, and quickly crouches, as Cloud stops being defensive, and steps to the side. Raising a hand, Sebastia uses a skill she always is told to not use for extended periods, on multitudes of people, “Zeke’s Remedy”. A skill that transfers the damage taken by someone onto the user.
Gritting her teeth, Sebastia kept using the skill until all of the damage was transferred. She could see the red number going up in her vision. One by one by one, it grew to stop at 24. Letting go of her concentration, she let her hand slump and her body relax. She breathes in and out, letting the pain become dull. Once it was dull, and she could move again without much stress on her aching back, she started moving Lady Luné onto Cloud’s back, and they start walking back to the Dungeon.
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Luné Alpenglow
Luné begins waking up, finding herself as the Dungeon itself again. She has a moment of panic, but calms down when she sees her body is fine, and currently cuddled up against Cloud. She notices the bloody patch on Cloud’s side, but she is at full health. She looks around for Sebastia, and does not find her, nor the siblings. She feels a bit sad, and also a bit worried that they may have just left her. So she checks the Dungeon Core Management, but finds them all to still be labeled as Denizens. They just seem to be away at the moment. Luné thinks about what happened, and decides she needs to apologize to Sebastia when she returns, however, as she is thinking this, a menu appears:
Congratulations!
You almost died, and have gained the Survivor bonus. You will not gain this again.
+Specific amount of Experience based off what level you are (Level 13 Survivor = 680)
+New Dungeon Centric Ability, “Offline Controller”
Explored areas have been added to the Map, however, as the personal exploration was a failure due to the damage sustained by the Dungeon Core, no mana is gained, except for kills.
She was a little upset she did not get any extra mana. She also didn’t know if she should feel insulted, or happy that she somehow got an unknown part of the system to activate, but after reading “New Dungeon Centric Ability” she realizes this is a Dungeon Core specific thing, and feels both insulted and happy to have had to skip some of the tedious grinding; while also feeling very bad because she suddenly skipped even further ahead of Cloud, when she wanted to become stronger with Cloud. She looks about the dungeon, and sees everything going as it has been. She doesn’t see any wood stacked up, nor any ores piled in respective piles. So she wonders where her Sproutling and Bear are. She finds them rather easily. The Bear was at the back of the house, slapping away at a tree at the moment, while the Sproutling was smacking away at the Tin. Looking about, she keeps trying to find the logs and ores, but soon has a nagging feeling, telling her to say something, “Dungeon Inventory?” A screen appears, revealing the amount of resources her Monsters have collected. She smiles at it, happy to see that she had 49 oak logs, 35 copper ore, and 25 tin ore. She decided to ignore the 5 spider webs she has, since she’d rather not think about that right now.
She then hops to it, trying to figure out how to make logs appear, and what the limitations are. After about thirty minutes, she has figured it out, and has set 15 in a pyramid, leaving the now 52 rest remaining in the Dungeon’s inventory. She wonders if there is a maximum amount she can have in the Dungeon’s inventory. She doesn’t mind finding out at some point though. She carefully starts to pile up 15 of each ore as well, leaving her with 29 copper and 22 tin in the Inventory. She smiles contentedly, as she feels familiar feet set foot in the dungeon. Looking over, she finds Sebastia and the siblings coming back. Sebastia has her armor off, and is carrying it. Her sword is still on her hip, as usual, but she seems far more comfortable. The siblings seem to be energized after that nap they took. Before they can notice the piled up wood and ore, Luné makes Sebastia almost jump out of her skin, “Hello, welcome back! Sebastia, I need you to help me with the logs I set out! I want to make a few small areas, by using cut logs as markers for the corners.” Sebastia sighs, as the Siblings ask her what’s wrong, “Let me set down my armor at least, my Lady.” She begins walking again, as the Siblings look at each other, and begin moving faster to the house. As they move, Luné is able to tell their hair is damp, and they’ve released the illusions making them look Human. Koto’s vulpine ears have large cuts into the edges of them, and his tail is missing, unlike Miyoshi, who’s vulpine features remain unscathed.
They rush into the house, and head for the Dungeon Core Room, causing Cloud to raise her head and become alert, but the moment the two enter, and calmly come down the stairs, she returns to resting. They lay down on the opposite side, leaning against Cloud, who huffs lightly, even though it really doesn’t bother her much. Luné smiles happily, and returns to looking at Sebastia, who sets her armor down in the crafting room, then heads out to the logs. Stretching, Sebastia asks, “So, am I getting help, my Lady? Or do I have to try not rolling a log over myself?” Luné realizes that is a very good idea, and goes to get a few of her Monsters. Two Sproutlings, to move the logs once they’re cut, and a Bear to help move logs off the pile to be cut. She returns, finding Sebastia still stretching. Soon enough, the Sproutlings and Bear arrive, and begin following what Sebastia tells them to do. They start cutting the first log into smaller portions, and once that is done, Luné speaks, “Okay. Now that we have one log, let’s move its pieces, and then if we need more, we cut more.” Sebastia nods slowly, and then asks a question, “What are you making, my Lady? Why so many logs?" Luné smiled happily, "A smithy and sawmill." Sebastia smiles, speaking as she picks up a log, “Tools and gear?” Luné responds with a happy tone, “Maybe a bit, but mostly I want to repair the house.” Sebastia frowns, and then after a few seconds, responds, “My Lady, I think you should focus on equipment first.” Luné is silent for a bit, but soon says, “But, I can just use Carcere Fabricator for that.” Sebastia shakes her head, as she walks, “You do not have control of what comes out.” Luné is silent, knowing she’s right. Luné could probably do both, though.
Luné guides the four to where she needs the logs placed, and then starts to designate the area. A Smithy likely needs fresh air. She remembers at least that from her village’s local smith. As such, she designates this new area, a small bit behind the house, which is a nice size. Along with that, the menu actually allows her to have it built there. But what she did not expect was the 100 Mana cost. With a frown, she asks Sebastia a question, “We don’t have enough mana. Do you have any ideas?” Sebastia shakes her head in response, prompting Luné to decide to return to her body for now and figure something out. As she starts sitting up, Cloud turns her head to look at her, and her tail begins smacking repeatedly against the floor. Luné gives her happy Boss Monster a pat, as she looks at the siblings, who are looking at her with smiles. Luné smiles as well, and speaks, “I see you two got rid of the illusions.” The two are startled by her, and were assuming that Luné had no idea they were using illusions. Luné laughs slightly, then says, “A Dungeon Core can see a lot more than you think. I don’t know if that would work against actual enemies, or if I can just always see that there is an illusion on someone in the menu.” Luné then says, as she looks at Koto’s cut up ears, “I think your ears look nice. It makes you look more interesting.” Koto covers his ears, and looks away, quietly and timidly saying, “Th-thanks.” Luné looks at Miyoshi, and says, “And I think yours, being smaller and fluffier, are cute.” Miyoshi covers her ears, and looks away as well. Luné smiles happily at their embarrassment.
Luné starts to get up, causing Cloud to raise her head, unable to get up at the moment, since Koto and Miyoshi are still leaning on her. Luné looks at Cloud and smiles, “I’m not leaving the dungeon. Just going to go talk with Sebastia.” She then starts walking as Cloud watches her leave. Luné heads out of the house, and around to the back, where she looks at the marked off area beside Sebastia. Sebastia just crosses her arms, and waits for what to do next. Luné thinks to herself, and then says, “Oh, right! If I remember correctly, Carcere Fabricator can now convert items into mana.” Sebastia digs into her pocket at that, and pulls out the small journal and golden necklace she got on her expedition, then she speaks, “Would these work, my Lady? I’ll be sure to bring back more next time I explore.” Luné takes them, and looks at the two. Then she sends the journal to the Inventory, “I’ll keep that one. It's the last testament of someone, if I remember correctly from the expedition screen. This necklace however, can probably be converted into mana. I wonder if I can do that with the ores and logs.” She begins to try focusing on the necklace but in the vein of Carcere Fabricator. After a few seconds of thinking about it, and trying different ways to think about it, a menu appears:
Carcere Fabricator: Deconstruction
Please select all items nearby, before continuing.
Gold Necklace (Collected)
Total Mana Gain: 10
Current Mana: 87/200
Proceed
She proceeds, and watches as the Necklace disintegrates into white particles that fade from existence. She then looks at Sebastia, and says, “Now all we have to do is wait for three more intruders to be killed.” Sebastia raises an eye at that, “Intruders? Like who? I’m sure we would have felt the sense of an attack like we did when those spiders attacked earlier.” Luné nods in response, then says, “While you were gone the first time, I decided to watch some of the Wolves and Void Sprites. I saw a Void Sprite kill a fly that was coming towards the Dungeon Core Room, and several Wolves had caught rats doing the same. If I had to guess, intruders are a source of mana income for Dungeons. However, they are not like Ambient Mana, and try to kill the Dungeon. Unlike Invaders, who do not have to be hostile to the dungeon. Dungeons may even be friendly to Invaders. It's a rarity though, and the ones that are, do not actively try to kill people, but instead use them as Mana. That’s the only reason I can see for Dungeons not to be hostile when people enter them; the incentive of Mana. For example, before I was betrayed, the Dungeon we were in warned us about someone following us. That person saved my life, and teleported me away. I assume he also teleported away, because Koto described him in his story, after you left.” Sebastia puts a hand on her chin, and then nods, “We should certainly try to find and contact him then. If you would like, I can grab a few wolves, and have them go search for him. It's a longshot, but I could probably do so.” Luné raises an eyebrow, and asks, “You can order the Monsters to do things?” Sebastia shakes her head, “Not fully, my Lady. At least partly though. I believe it may be because you summoned me. Perhaps a bit of your authority as the Dungeon Core was bestowed to me.” Luné nods in understanding, answering a few seconds later, “That makes sense. Though maybe I can change the rules of the Dungeon. I do trust you with my life after all, and if you can lead the Monsters too, that would be helpful.” She then looks forward, and says, “Maybe in Denizen management? Manage Denizens.” The screen opens, and Sebastia leans over to watch what Luné does.
Manage Denizens
Please select a Denizen to Manage.
Luné Alpenglow (Unavailable to Manage)
Chaos, of Probability (Error, Cannot Manage)
Sebastia Rin
Koto Youngthorne
Miyoshi Youngthorne
Boss Monsters
Cloud, Wolf Boss
“Boss Monsters count as Denizens? I didn’t know that.” She presses Sebastia’s name, and sees a new screen appear, allowing many things, and also showing what can be found in the Denizen Menu. She selects to add permissions, which she finds to be full of things, as if it could restrict her abilities as Denizen, but she does not remove anything, instead she goes to the “add” button, and adds the first item to appear before her, “Can Command Dungeon Monsters”. She then sees yet another menu appear. A small submenu which is named “Can Command Dungeon Monsters”, and below it, a list of unallowed Monsters, including every single Monster type she has available to her. Luné selects the “Allow All” button, and then exits, and says, “Try to give the Bear a command.” She then looks at the Bear nearby, who is just standing about and relaxing. Sebastia walks over to it, and says, “Bear, bring one ore of any kind to this spot.” The Bear begins walking off, and Luné focuses on it for a second, to see that it has a new command that she did not set, “Bring 1x ore to designated location.” Luné smiles, happy that it has worked, “Bear, forget the previous order, you are dismissed from work for now.” The order changes to “None”, and the Bear starts to wander. It's currently feeling a bit confused by two orders, but also is happy to get to rest. Luné smiles, and looks at Sebastia, “It looks like I can override your orders. I wonder if you can override mine.” Sebastia shrugs, and then answers, “I would rather not, my Lady. But it would be necessary to know ahead of time, if I ever feel the need to.” Luné looks at one of the Sproutlings, “Sproutling, please find a stick.” It beings moving, and Sebastia speaks, “Sproutling, ignore order, you are dismissed.” The Sproutling keeps going, and Luné focuses on it; it's currently feeling upset that Sebastia tried to order it to ignore the Dungeon Core’s will. Luné smiles, and says, “It’s upset at you for trying to order it to ignore me. Seems we know you can’t override my orders. Sproutlings, you are dismissed from work for now.” The two Sproutlings begin wandering off, and Sebastia smiles, “That’s good. If anyone else gets to order the monsters, they won’t be able to go against your own orders.”
Luné begins walking over to one of the set down logs, and sits on it, “Well, now that that’s over, lets see if we have enough mana now.” She opens the Dungeon Core Menu, and sees that the Mana is at exactly 100. “Manage Room.” The menu appears, and she selects the Smithy to be built at this spot:
Smithy Level 1
This room, at Level 1, allows the melting of ores into impure ingots, and allows one Denizen or Monster to become a Smith, which allows them to create items in the Smithy faster.
Resource Needs: 100 Mana, 10 Metal, 5 Wood (All in Inventory or Stockpiles)
Build for 100 Mana, 10 Metal, 5 Wood
She selects for it to be built, and immediately she can see an outline appear beside her, she looks at it, a bit startled, only to hear Sebastia, “My Lady? Are you alright? You seem a bit surprised.” Luné looks at Sebastia, and then points at the outline, “Do you not see that?” Sebastia shakes her head, “Must be a Dungeon Core only thing, my Lady.” Luné looks at it again, and then frowns. Sebastia’s right, it probably is just that. She starts to wait, and soon sees three bears, each rolling logs. Another two logs are being carried by Sproutlings, and there are four copper ores being carried by Void Sprites, as if they are ants. Luné smiles as they near the site, and five Wolves can be seen carrying one copper ore each. The final ore is seen being carried by Miyoshi, who is sitting on Cloud’s back with Koto. Luné giggles at the three. As the wood and ores are set down, the Sprites and Sproutlings begin gathering together around each of the material, splitting ores and wood up, while slowly turning each into the necessary parts for everything to be constructed. Luné hops off the log, and walks over to Sebastia, saying, “Well, that’s our part done. Let's just leave them to it.” Sebastia nods in response, “Now that that is done. My Lady, you should go get cleaned up. You have blood on your back still, and that chainmail can just be tossed.” Luné nods in response, “I’ll deal with that later. I’m guessing where you three washed up is in that direction?” She points towards where Sebastia and the siblings had been coming from when she had come back to consciousness. Sebastia nods in response, answering as she looks at Cloud, “Cloud found a river over there, that feeds out of a lake. Would probably be a nice place to expand to later. It should be on the Dungeon’s map.”
Luné opens the map, and looks at it, sure enough, she does find the lake, and smiles. A nice bath would do wonders for her right now. She then says, “Cloud, can you come with me?” Sebastia speaks, as Cloud looks over, “My Lady, I would rather you take me with you. Cloud is still only Level 6, and you’re still rather incompetent with weapons.” Luné sighs, and concedes, “Fine. Just you then. I don’t want to take you both this time.” Cloud huffs, and starts wandering around the construction site, with the siblings still on her back. Sebastia smiles happily, “Thank you, my Lady. I shall ensure your safety.” The two then start walking off. It would be a while until they get back, and based on the timer for the Smithy, it should be almost done when they get back.