Luné Alpenglow
War Concluded
Message delivered to all Victors and Defeated.
Victors
Codex
Lake of Codex
Defeated
Fort Pontifex
Fort Pontifex
Subsume
Vassalize
Remake and Vassalize
Remake and Free
Luné looks at the options, a tad confused by the words this time. She has a rough idea of what it means, and chooses to remake and free, as it is the only option she can properly choose. Through the eyes of a Bear, she sees the world go white, then a screen appears before the Bear and all within the white. All except one, the woman who had appeared out of nowhere, and helped her forces. Looking directly at the Bear Luné is looking through, the woman brings two fingers to her head, and salutes playfully, then fades into the white background. All of her Monsters were pressing yes, and Luné had not even looked yet, while watching through the Bear’s eyes. She would be incapable of reading it before the Bear presses it, so she opens her eyes, and sees a massive white beam, encompassing all of Fort Pontifex’s territory. She sees another menu open, and reads it:
As Leader of the War, the Choice is Codex’s
All enemies have been chosen for Remaking and being Freed. Select attributes below. These will inform the new Dungeon how to begin its life, but not where to end it.
Fort Pontifex
Monster Option 1
Skeleton
Monster Option 2
Skeleton
Resource 1
Iron
Resource 2
Coal
More Advanced Options
Luné swaps the Skeletons out for nicer things, like a Fox and Deer. She leaves the Resources as is, if needed, she could just trade wood to the remade Fort Pontifex. Then she presses “More Advanced Options”:
As Leader of the War, the Choice is Codex’s
Advanced Options
Fort Pontifex
Alter Terrain and Buildings
Main Trait 1
Belligerent
Main Trait 2
Manipulator
Main Trait 2a
Self-Manipulator
Special Option Available
Luné, seeing a special option, decides to select it first to see what it is:
Special Option
Fort Pontifex
Kingdom of Grandia
Monster 1
Animated Armor
Monster 2
Horse
Resource 1
Iron
Resource 2
Coal
Special Resource
Steam
Fort Building Altered to Grandian Castle
Main Trait 1
Cooperative
Main Trait 1a
Friendly
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Main Trait 2
Protector
Carcere Fabricator Bonus
Queen Marie Rein: Denizen
Irae Rein, the Silent Knight: Denizen
Select Special Option
Return to Remaking
Luné focuses on the Bonus first, trying to see if she can understand that before choosing, and gets a new Menu:
Marie Rein
Female Human
Wizard Level 59
Dodge: 1
Health: 180/180
Mana: 70/70
Strength: 5
Dexterity: 5
Constitution: 18
Spirit: 35
Titles:
Queen of Grandia
Former Grand Duchess of Iwada
Marchioness of Dwarvhelm
Former Viscountess of Ableheim
Former Baroness of Warchester
The Mage Queen
Professor of Grandia Royal Academy
After the passing of her Father, and his final act of renaming the Capital Iwada, to Grandia, in line with Grandia’s Northern Neighbor Altana’s naming scheme, Queen Marie Rein ascended to the throne, as her siblings had no intent to take it, and would have caused a civil war of succession. She remained in her teaching position within the now Grandia Royal Academy, as their Transmutation Professor. Soon after her succession, she finally accepted the near weekly proposal from Grandia’s Silent Hero. The two would reign for long after, of course with the hiccup that the now Hero Queen was still going out on adventures.
Irae Rein
Female Human
Arrow Saintess Level 178
Armor: 30
Dodge: 12
Health: 350/350
Mana: 50/50
Strength: 60
Dexterity: 60
Constitution: 35
Spirit: 27
Titles:
The Silent Hero
Queen of Grandia
Grand Duchess of Iwada
Former Grandian Royal Guard
Destroyer of Destruction (Awarded for Defeating Altanan Destruction Magic Master)
The Devil’s Devil (Awarded for killing five Devils in the Devil’s Maw)
Champion Trainer (Awarded for Training a Commoner to Swordsmaster)
Tantalum Rank Adventurer
The Molten Lancer
The Silent Ranger
Known within Grandia for many acts, such as protecting the nation of an Altanan Destruction Magic Master, the subjugation of a Tribe of Giants in the Devil’s Maw, being the strongest of the Grandian Royal Guard, finding a new species of sentient creatures, subjugation and reactivation of the Southern and Western Towers, for having trained the new strongest Swordswoman in Grandia, and pioneering the Monster Capture technology utilized by the Grandian Adventurer’s Guild.
Luné can see the attack force returning to her, and waits for Sebastia to arrive. Once she does, Luné beckons Sebastia over, who is followed by that Knight that was here. Luné speaks, “Sebastia, I want your input.” Sebastia tilts her head, and takes a look at the menus, then eyes go wide. She looks at Luné and asks, “This isn’t a joke is it?” Luné shakes her head, “I don’t think so.” The Knight walks over, and Luné takes a step around Sebastia, not sure if she should trust this person, at least until she hears the muffled voice underneath, “Oh, right. You have never seen me in armor. Let me take off my helm.” The Priestess takes off the helmet, and smiles, Luné relaxes a lot more at that, and returns to not hiding behind Sebastia. “If you want you can take a look too, Priestess.” She walks over and looks over Luné’s shoulder, as Sebastia says, “I would. However, it may not be the best choice. Granted, they’re more likely to be hyper-friendly, almost all Grandians are, but we’re a Warrior people. We started with just Iwada, and conquered the entire peninsula with just our first king. We had rebellions from the Dwarves, and each time we squashed the rebellion. We rarely lost. I cannot in good conscience, despite my biases and wants, tell you to choose Grandia.” Luné nods in understanding, and decides to go with it.
The light white pillar turns purple, but begins to shift colors slowly, and moves downward, seemingly changing the world as it goes, though nothing can be seen yet. Sebastia stands up and stares at the light, hope and awe and worry, all displayed on her face. The Priestess silently watches in awe at this magnificent view. The pillar begins to go down below where the tallest tower’s pointed top had been, only to show nothing. It kept going down, and soon it revealed the top of the keep, and towers, all built to be utilized as battlements if necessary. The pillar soon reveals the rest of the towers, brimming with lush plants growing up halfway, and nice bushes lining the edges of the castle. At the top of the keep, a flag begins to appear, flying silver and blue colors, with a lion’s open maw on it. Sebastia puts a hand on her mouth, and Luné can barely hear her say, “Home.” Luné pats Sebastia’s shoulder, and says, “Why don’t we go greet your Queens?”
Irae Rein, the Silent Hero
Irae opened her eyes, and looked around, where was she? She was certain she had just been home with Moa, Anemn, and Marie. She looked around, seeing a great hall she has a tingling feeling of remembering before. Looking at herself, she finds her ceremonial gear on, with the ceremonial bow on her back. Its intricate design is lightweight, but still awkward to hold. She checked her right pauldron, and could tell she might be able to remove it. Taking off the military cap, she looks at the emblem, finding the Lotus of the Lotus Guild. She checks the half-skirt/half-cape part of her uniform, and finds it there as well. She puts the cap back on, and begins to walk, testing to see if she can summon her lance. She finds it appears in her hands just fine, as molten and bursting with flame as ever. Sending it back she wanders, and finds a Grandian Knight, she speaks, “Knight. What am I doing here? Which way to the Capital?” The Knight is silent, and simply remains in the salute to her.
Irae looks around, annoyed at the Knight, but not going to chew him out, at least not yet. Or she could leave that to Marie, who she sees exiting a nearby building, just as confused. Irae runs over, and asks, “Marie. Do you know why we are here?” Marie shakes her head then points to the room she just came from, “No, but there’s a dungeon with a floating orb in it. After touching it I could sense the whole place, and knew where you were. I’m just thinking on what this could all mean, because we are clearly not in Grandia, but this is a Grandian castle, with Animated Armors acting like Grandian Knights.” Irae frowns, “So I just spoke to a fake Knight?” Marie smiles at her wife, “Yes.” Irae simply sighs, until they both get a feeling towards the gatehouse. They begin moving in that direction, and Irae says, “That’s very weird.” Marie nods in agreement, “Very.”
As they arrive, they see two Animated Armors holding spears up towards Sebastia Rin and two others they don’t recognize, Irae yells out, “Sebastia!?” She begins running over. Sebastia grins heavily and yells out, “Master!” As the Knights stand down, Sebastia runs into the castle and the two embrace. Irae laughs, and then says, “Wait, how the hell are you out of the tower!?” Sebastia exits the embrace, and holds a hand out to the youngest of the three, “I was summoned to this world by Lady Luné. She did the same to you and Her Majesty. However, in a far different way.” Irae puts a hand on her chin, as Marie approaches and stands beside her, in a fancy dress as usual. “How different,” Marie asks calmly. Sebastia answers quickly, “I was summoned through the use of a spell of some kind. You, your Majesty, were summoned to replace a Dungeon we just defeated.” Marie tilts her head slightly, “Dungeon? I assume these are not the same as the Dungeons of our homeland?” Sebastia shakes her head, “No, your Majesty. These Dungeons have thoughts, and can act. Lady Luné is in fact one of the Dungeons, Codex.” Marie begins to walk towards Luné, who bows to her, and Marie speaks, “No need for that, Lady Luné. Head up. You stand as equal to me now. I must ask, however, why you chose to summon us.” Irae looks at Sebastia, and grabs her giving a noogie.
Luné seems to be startled by being told to not bow. The other individual, however, never bowed. Luné speaks, “I simply chose the option after having Sebastia’s council. I thought it would be better to have a known set of good people here instead of another Dungeon that may turn just as destructive as Fort Pontifex had been.” Marie nods slowly, understanding, “Well then, Lady Luné. I shall look forward to working with you, however, I must ensure that my realm is self-sustaining before then.” Luné smiles in response, and then speaks, “Thank you, Queen Rein.” Marie nods, then says, “By any chance, do you know how we could possibly bring two individuals here? They are unlikely to be prepared for the throne, and I would rather they not be thrust into such a position, ensuring a succession crisis, rather than let them suffer.” Luné shakes her head, prompting Marie to say, “A pity. Well, I must see to this Dungeon. Please send an envoy to us at a later date, and we will entertain communication.”
Luné speaks as Marie turns around, “Before you go. What was slavery like in your home? Was it outlawed? Was it encouraged?” Marie is silent, then says, “I detest slavery, but it was a vital part of the nobility’s lives. I ensured it did not become vital for my family, and the Royalty as a whole, however, I was never able to outlaw it. Why has this come up?” Irae speaks, having let go of Sebastia a while ago, “If there’s slavers-” she brings her fist to her open hand, “-then just let me at ‘em. I’ll push them so far into the dirt with this ceremonial bow, they’ll be asking what monster I am.” Luné nods, “I just wanted to warn you that there are slavers to the north, and a town to the north east. If you wish to trade with them, send an envoy directly east. We will accept them, and help them to the town.” Marie is silent, then continues walking, “Thank you for the information, Lady Luné. Be safe on your way home.”
Irae frowns as Marie leaves, then pats Sebastia on the back, “Keeping up your training?” Sebastia nods quickly, “Of course! I doubt I can take on even just your Lance, but I could probably give you a run for your money now.” Irae smirks, “I’ll take you up on that offer at a later date.” With a two finger salute, Irae says, “I’ve gotta go. Probably going to get ordered to be safe if I try adventuring out here.” She turns and runs off, chasing after Marie, but she stops and turns around, “Oh, right! You’re always welcome to come by!” She then runs off again.
Luné Alpenglow
Luné is startled by the use of the two-finger salute, and realizes that the woman who disappeared into nothing was in fact Irae. Blinking for a few seconds, she turns around and begins walking back to Codex, as she says, “Let's go back now. We need to plan for the fight against the Slavers.” Sebastia follows, smiling from ear to ear. The Priestess walks quietly behind them.