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Luné: of Prejudice and Persecution
Chapter 15: Clashing Blades

Chapter 15: Clashing Blades

Captain Phil Sullivan

Captain Sullivan charged forward, his sword in hand, two Infantryman Guards with shields at his sides. The three rushed toward the west gate, where they could see the Woodshade Guard combatting the Slavers. The reports had said there were three times this number, and assuming they had sent a third of that to attack Codex, there was likely a party of just the same size on the other gate. He was undeterred however, as Grandia stood ready to attack. A counter was soon to come, all he had to do was hold the west gate, while the Priestess and Royal Knights cleared the east. He charged forward, a purpose burning desire into his chest. A desire for the safety of the Town of Woodshade.

He and his two Guards slam into the enemy force, pushing two Beastkin who had attempted entering a breach in the ranks. The Captain left no space with his two guards, the elite of Woodshade. He doubted it would ever happen, but if he succeeded in defending, and even killing the enemy Hero, he would likely see his promotion in his class, from a simple Infantryman to an Infantry Commander, or Swordmaster. Taking his sword to one of the enemies, he sees the attack connect, and draw blood. The Beastkin staggers back, pulling away as the battle rages on. He yells out to his men, “HOLD THE GATE!” The line begins to solidify, as if the Guard was brought new purpose due to his presence. The Beastkin keep up their onslaught, and only cease when a voice cuts through the clash of steel, “PULL BACK!” The Beastkin draw back, and a much larger Wolven Beastkin with golden eyes steps forward, his two axes at his side, and a pair of silvered daggers hang underneath the axes. Dangerous weapons for a Beastkin to hold.

Captain Sullivan realizes that this man is the leader, immediately he can tell this man means business, and is unafraid of death. Silver is far more deadly to Beastkin than any other race, causing Sullivan to feel threatened by the fact the man is carrying such weapons so brazenly. He yells out, “We will give you one final chance to give up, Humans. Throw down your weapons, and we will simply shackle you.” He grins with superiority, as Captain Sullivan realizes his line of Guards are nearly on their last legs, but not one lays down his arms. Captain Sullivan knows this fact more than anyone, his Guards will never surrender to an enemy that was here to steal away their home. The Beastkin looks furious as his words fall on deaf ears, “Fine! I will fight your leader, here and now!” Captain Sullivan does not step forward, despite the Wolf’s eyes on him, sizing him up. The Beastkin speaks again, his anger turning to a cruel smirk, “Or is he too afraid.” Captain Sullivan calls out, “Hold your positions! Let not one in!” The Guards call out their response, “YES SIR!”

The Beastkin, realizing there is no fear from the Captain, nor his men, decides to speak, “Fine then. Die! Kill these Guards first!” He charges forward, drawing his axes, as his Slavers follow, bloodlust in the Pack’s eyes. Sullivan calls out, “HOLD!” The enemy slams into their spears, shields, and swords, like a diabolical tidal wave. The Hero slashes at Sullivan, making him have to dodge, but being experienced, he begins to counter, noting that this Hero is not as strong as he thought. His movements are predictable, he acts like what a Berserker should, instead of whatever he is. This makes it an even fight at the least. Sullivan slashes with his counter, only to feel an axe hitting his shoulder, and going deep into it. Drawing back, he realizes what just happened, that was an illusion. One that showed a different attack, he cannot fight that. He realizes with dread, that this Hero is a Murderer in class. He cannot win, but he can certainly try his hardest.

He runs back into position, and thrusts forward, causing the Hero to backpedal, and then slash forward. The line begins to break, as Guards start to fall. He feels the sting of another axe blade piercing his side, then feels himself thrown behind the Slavers. Rolling, he comes to a stop, and begins rising, pushing up his body, feeling his strength waning. He readies his blade, as he sees the Murderer coming closer, he can hear his Guards falling, and the Beastkin cheering. He could not fall here, he must not fall here. He feels a surge through his body, and he charges forward, as the Hero is surprised, and dodges. Sullivan turns and slashes again, only to be dodged once more. He was out of his league, but he would not surrender. No, he could not surrender. He must win, and save his home. He slashes again, this time being kicked away, and onto the ground. He begins getting up once more, and hears the Hero speak, “It is a shame you advanced in such a lowly place. Well, it is best you die now, Commander.” He sees the Axe coming, and closes his eyes for death, but the quiet does not come. Instead, the axe rings as metal hits it. The surprise in the Hero’s voice is all he needs to know what just happened, as the sounds of hooves thundering towards them echo suddenly.

The sound of something igniting hits his ears, as the Beastkin jumps backwards, and he feels himself grabbed, and hoisted suddenly. He was picked up by two mounted Animated Armors, and in his vision, he could see Irae, on her horse, holding a Molten Lance. She calls out, “GRANDIA! ADVANCE!” A burst of golden light, and the sound of a lion’s roar, as the rest of the horseback Animated Armors enter the fight. Twelve in total, enough to fully counter, and stop the enemy from entering the town. The call from the Animated Armors is startling, but it is there, “AYE, COMMANDER!” The Animated Armors begin charging at the Slavers, and Irae strikes forward with her lance once more, before dismounting, as she says, “You must be that Hero bastard.” The Captain was being carried away by the Animated Armors, and brought into the town, away from the combat, and into safety, as his consciousness fades.

Irae Rein, the Silent Hero

“You make a bad name for Heroes.” She raises her lance, letting her mount leave, “So I will be your opponent. A true hero.” The Beastkin laughs heartily, “You!? You are a hero? There is no Human Hero who can fight. Yield to your betters, and I may make you my personal toy.” Irae thinks to herself as she prepares to attack, Disgusting bastard. He’s worse than Father-in-Law. May he rest in hell. She is ready as his smirk turns to fury, and he yells out, “Fine! I’ll cut off your limbs and leave you to watch your whole world burn!” He charges, ready to attack, and he does so, only for Irae to see through the illusion thanks to the charm Marie had made for her a while back. She may not be good at enchantments, but she’s still good at it. She dodges the true attack, and the Beastkin is startled. Clearly confused, he backs up and growls, “How!?” Irae remains silent, her old nature taking over, she jabs forward, and then up, causing the man to backpedal more, and nearly stumble.

He clearly decides to not simply take her for granted now, and begins attacking with earnest. Irae, though clearly the better, is sure they are not too dissimilar in ability. As he slashes at her, she backpedals, then jabs forward with her lance, only for him to dodge to the side, and then come at her from a different angle. She blocks the first strike, and barely dodges the second. His axes begin to glow red-hot. Only a moment more, and they will likely break. He slashes again, trying to trick her once more, and she steps to the side, blocking. Her expertise is showing, and she isn’t even using her crossbow. Their strikes miss each other for a few more minutes, and they continue to show expertise in their fields. The Beastkin backs away, growling in anger and irritation. Irae plants her lance, and waits. He begins sprinting back to his camp, and Irae sends her lance away, drawing the crossbow off her back, and turning to assist the town. Ignoring the fleeing Hero.

Luné Alpenglow

Despite Sebastia’s insistence, Luné was with the force. Bears with Sproutlings on their backs, and Wolves march with haste. Fearless and ready, the Monsters move, their Core following on the back of a Horse with their strongest Denizen. The group moves forward, ready to fight. Cloud sticks near Luné for the moment, but has instructions to immediately take the Wolves and enter the fight. Luné looks to Cloud and says, “Go ahead and lead the Wolves. Help the Town immediately.” Cloud rallies her Wolves with a howl, and begins sprinting. The Wolves follow their Boss Monster, and Luné watches them go, ready with her Bears and Sproutlings.

Isabell Jordan

Isabell was fighting with all she had, trying to keep the Beastkin away from the injured Guards, and out of the town. Luckily for her, she has the Royal Knights to assist her, though they are not mounted at the moment. She begins tending to a wounded Guard while the Royal Knights protect the town, taking on the Beastkin, and showing their might. However, even Isabell knows the amount of enemies they have to fight will bring them down soon enough. As she heals the Guard, hoping to get him back into the fight, she feels and hears the thundering of hooves, and looks up, hope drowning out any shreds of fear and dread.

She watches as the Grandian standard blazes its way towards the east gate, mounted Animated Armors lower their lances, and Isabell yells out, “Alicia! Watch out!” Alicia turns to see this mounted charge, and jumps to the edge of the gate, hitting the dirt with her Knights, as the Grandian Armors impale a few Beastkin, tramble a few others, and cause the rest to scatter. Isabell sees a Beastkin starting to rush her, and is about to start getting up to defend herself when a horse, with the Grandian Banner hanging from its saddle, rams the poor enemy. Then the horse rears up and slams down on the screaming Slaver. She grins underneath her helmet, and continues healing the Guard, no longer concerned, about getting the man up.

As she tends to the injured, she can hear the fight still going, but she hears the thundering of hooves again. This time both sides are ready, and the Grandian Armors barely get any enemies. However, this time, as one of the Slavers laughs in defiance of the Grandians, a howl is heard throughout the town. Isabell grins even more, knowing what’s about to come. The Slavers and Knights both look confused, having thought the mounted Knights would be all that came. The pack of wolves sprints down the road at the combat, at their head, the armored Cloud.

The Beastkin start to run, seeing a veritable avalanche of large Wolves. The Knights, though tense, get out of the way, and watch as the Wolves reach the enemy and begin tearing them apart. Cloud heads over to Isabell, checking on her, which makes Alicia start sprinting over, weapon in hand. But as Cloud gets some pats from Isabell to reassure her, Alicia seems to calm down, realizing the Wolves truly are not a threat. Isabell gets back to healing the injured, and Cloud sprints to the fight, clearly eager for a bit of revenge for earlier.

???

“DAMMIT!” The Boss slammed his fists into the table. Then pointed at the cloaked figure in the tent with him, “You said this would be simple! That damn dungeon has destroyed our plans! What do you have to say for yourself!?” The man simply chuckles, and then says, “You think I am to blame? If I had not come out of my cave, you would still be sitting in the Beastkindom, wasting away. Are you not happy that you came to face my creations? It got you riches and your oh so beloved bloodshed.” The Boss growls at this lesser Beastman, “I should have just killed you! This was a terrible idea! Damn Humankin!” The man chuckles again, then says in a singsong voice, “Now now, no need for insults. I will fix your failures. I just need the proper sacrifices.” The Boss growls low, and then steps out of the tent, taking his dagger, and stabbing the closest slave, who screams in panic and pain. He then says, “There. Do as you will, Necromancer.”

Sebastia Rin

Sebastia rides her horse, holding tight to Luné. As they exit the treeline, and find the town, they can see the massacre of the Slavers, Irae stands watching the Slaver Camp in the distance. Sebastia lets Luné off, and calls out, “Formation, halt! Master, what is the situation!” Irae calls back, still watching the Slaver Camp, “Their leader ran, and the Knights are dealing with the east gate! We will regroup and then finish this!” Sebastia nods in response, and begins getting her Monsters into an organized force. She then rides into town, heading for the east gate. She passes Luné on the way there, and does not stop to grab her. Best she remains away from the fight. Sebastia nears the fight, and draws her sword, but as she moves around a corner to see the fight, she slows her horse, and notes that the Wolves have already taken care of the remainder. A group of four Knights stand near Isabell who is healing the wounded. The Beastkin are outside of the gate, being massacred to the last. Finally, the Grandian Knights are moving slowly, letting their Wolven allies finish the fight. As the last Beastkin falls, she calls out, “RALLY! WE TAKE THIS FIGHT TO THEM!” She raises her sword, and hears a call back, instead of voices, however, it is the sound of armor clanking against armor, as the Grandians raise their weapons in response. The Banner still flies high, bringing a smile to Sebastia’s face.

She sees the other four look at her, likely confused underneath those helmets, aside from one that looks focused, and distrusting, with no helmet on. Sebastia turns her horse, and begins moving back to the west gate, followed by the Grandian Knights and Wolves. She stops to get Luné this time, and takes her back to the west gate. She speaks as they return, “Almost done. We will get to rest after this.” Sebastia smirks, “Thinking about sleeping already, my Lady?” Luné shakes her head, then answers, “I just want some peace and quiet for a bit.” Sebastia smiles at that simple wish. It's one she’s had many times before. That base want to see a time of peace during the most chaotic of times in life.

Sebastia and Luné reach the force, and she stops to let Luné off, before looking back to see the Grandian Knights and the Wolves, already forming up. It is startlingly quiet, as Sebastia begins to open her mouth to speak, “Forma-” Her voice is cut short as a pulse comes from the Camp. A chill goes down many spines, including Sebastia’s. Luné yells out, “Necromancy!” Sebastia isn’t quite sure how Luné realized this so quickly, as the corpses had yet to start getting up, but as Sebastia glanced down, she realized Luné had gotten a pop-up. Sebastia suddenly dismounts, and decapitates the closest corpse, the rest begin to rise. The formation breaks immediately, and the undead are quickly dismantled. Sebastia calls out, “Cavalry! To the east gate! Help remove the Undead! Half of the Bears and Sproutlings remain here! The rest come with us! We’re ending this quickly!

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Necromancer Beastman

He laughs maniacally, the undead rise, and he knows the town is now being swarmed. There was no way that Dungeon could have expected this! He continues to laugh, as he sees the Slaves standing up, bending to his will as zombies. He looks at his useless Hero, and smiles devilishly. “Your army awaits.” The Hero begins walking, pissed off still, but the Necromancer did not care. He let the Beastkin walk with his former slaves, while the Necromancer followed behind, keeping his distance.

As they entered into view of the Town, around a few tents, his smile faded slightly, as he saw Bears with plants on their backs. These Bears were charging forward, with two mounted Horses following. One had a sword, the other a crossbow. A third individual was behind the crossbowman, holding on for dear life. No matter, he will just keep raising the dead.

Luné Alpenglow

As they reached the camp, they found the undead already pouring out to attack them. Each covered in rags and chains. Her anger grows immense, and she draws her dagger, ready to put these poor people to rest, and kill that damned Necromancer. Luné rides behind Irae, holding on as the Silent Hero raises her crossbow and fires once, taking down two zombies at once. She then lets go of the crossbow, and it disappears, replaced by her lance. The Bears reach the undead, and the Sproutlings begin flailing forward, shutting down the shambling dead, as the Bears crush them back to their rest.

Sebastia has her Horse leap over the Bears, and she starts swinging, taking off limbs and creating large gashes. Irae stops, and says, “Off.” Luné gets off, and begins running around the Bears, ready to fight as well. She sees Irae go around the Bears, and begin using her lance. Luné begins to fight as well, throwing a dagger at the closest zombie, and punching it to help free the dagger. She fights like this for a few minutes, until she feels herself running out of energy. The sound of a Horse in pain steals her attention, and she sees Sebastia’s Horse rearing up, and then falling. Sebastia seems to be able to just barely escape being injured. Luné, now worried, looks behind herself to see the undead getting back up. However she hears a gruff and bestial yell, “You! How!?” Turning she sees one of her old party, Noalen.

Luné’s anger grows even more. She begins to remember the betrayal again, and sees him draw his daggers. He charges her, “I will make sure you die this time!” Luné throws her dagger at him, startling him, and catching him in the shoulder. Frost begins expanding from the wound, causing him to rip it out, and throw it back. In her moment of glee at injuring the bastard, she barely manages to dodge, being brought back to reality extremely quickly. She runs for her dagger, and finds him giving chase. She grabs the dagger, and turns to block one of the dagger strikes, only for the other to stab her in the stomach and lift her up.

In pain and panic, she does not notice the arrow hit Noalen in the shoulder. Noalen drops Luné, his dagger still in her abdomen. She looks up, holding the dagger’s hilt, and with fury in her strike, she rips it out, and stabs Noalen with both daggers. Ice spreads more over him, and she yanks down, her adrenaline keeping her from feeling much of the pain. Luné could barely see Sebastia charging the Necromancer, and cutting down undead in her path. Luné did not care though, all she wanted was to see Noalen’s death. Kicked away, she nearly crumples, but is caught by a Sproutling, and put on her feet again. She runs forward, throwing the two daggers at Noalen, who manages to dodge the Icesteel dagger, but not his own silvered dagger. He stumbles back, as Luné runs forward, grabbing the dagger and ramming into Noalen, who staggers again, nearly stumbling over, despite Luné’s rather low weight compared to him. A crossbow bolt hits him again, this time in the leg, making him fall to the ground, with Luné now on top of him. She yanks the blade out, and brings it down on Noalen’s chest, making him scream out in pain and panic. Her anger boils over and she begins rapidly slamming the blade down on his chest, as he throws punches to get her off.

He gets a good punch on her chin, and knocks her backwards and off. Getting away from her, he stands and readies his other dagger, clearly planning to end this, but as he runs forward, the undead suddenly crumble, and in his second of confusion, he sees the Sproutlings swiftly reach out and wrap around him, keeping him still for their Dungeon Core. Luné begins slowly standing back up. She starts to approach, ignoring the call from Irae, telling her to calm down. Luné raises her dagger and stabs it into his abdomen. She yanks it out, about to stab again as her hands are grabbed, and she feels herself be pushed down to the ground. She hears Sebastia’s voice, “Calm the fuck down! You’re injured. We’re taking you back now. You can decide what to do with him later. Sproutlings, take him back to Codex. Keep a hold of him with the rest of the Sproutlings.” Noalen begins writhing and yelling out obscenities. Luné's mind begins to fade, and she passes out.

As she wakes back up, she finds herself laying on a bed. She starts sitting up, but feels a sharp pain emanate from her abdomen, and slumps back down with a pained groan, she hears someone hurrying over, and sees the Priestess’ face over her a second later, she holds Luné down, saying, “Stay still, you got really hurt.” Luné just remains still, not having the energy to talk at the moment. The Priestess smiles softly, clearly happy Luné lived, and she says, “Just rest. You are safe here. I will be right back with some water and food, okay?” She slowly lifts her hands, and heads off. Luné remains still, tired and in small amounts of throbbing pain.

After a few minutes, the Priestess returns, and lifts Luné up into a seated position. It may be painful, but Luné grits her teeth and remains silent. The Priestess keeps Luné up, and brings the small cup to Luné’s mouth for her to drink. She does so, drinking the water, and quenching her thirst, oh so slightly. The Priestess takes away the cup, and then grabs a broken up piece of bread and holds it near Luné’s mouth. She does not open her mouth, her hunger is not enough for food. The Priestess sighs quietly, and begins letting Luné back down to rest. As Luné’s head touches the pillow, she feels herself drifting off to sleep once more.

Two days passed of her remaining here, and she was tired of it. She wanted to be home. At Codex. Not here, in the Priestess’ home. She decides to move her feet off the bed, and try standing. She does manage to get up, and starts to stumble her way over to the door. She reaches the door, and opens it, stumbling her way around the house, looking for the exit. She soon finds it, and manages to get it open, but as she falls out of the house, she is caught by an armored hand. Looking up, she finds an Animated Armor. Clearly a guard for her. The Armor picks her up like a princess, and begins to carry her back inside, much to her chagrin and protest. A voice speaks up, “You need to get permission first, my Lady.” Sebastia had been outside as well, and was following in.

Luné is set back where she had been, and she pouts, refusing to look at Sebastia and the Armor. The Armor begins returning to its post, and Sebastia takes a seat on the edge of the bed, saying, “We’ve kept that bastard alive for you. From what I’ve learned, he’s one of the ones who betrayed you. A lot of progress has been made, and we’re ready for the next steps. You just need to be allowed back home.” Luné is silent, mostly upset that Sebastia isn’t helping her escape the unwanted bedridden state she is in. Sebastia gets up, then says, “I’ll come back in a few hours, or if Isabell comes to get me.” She walks off, leaving Luné alone again. She had never felt so lonely.

After a few more days, and about twenty more escape attempts, Luné is finally discharged from the makeshift infirmary, and her unceasing Animated Armor Guard heads back to Grandia. The Priestess sees her off at the west gate, and Luné happily starts heading home. As she walks, she finds Imai and Zeuz, going to the town. Zeuz grins happily, and waves, passing by, still ever a man on a mission. Imai, on the other hand, does take a small second to stop and give Luné a pat on the head as she returns, and then follows Zeuz. Luné walks quietly the rest of the way there, and steps onto some territory that was previously not Codex’s. She feels a very warm feeling suddenly hit her, and knows Codex is extremely happy to see her. As Luné walks, she sees her Monsters wandering about. A new Snake Monster hangs from a tree, and flicks its tongue at her. A few doves come over and one perches on her shoulder. A bear lumbers past, taking a moment to let out a happy seeming growl. A Wolf perks up from behind a bush, and then sprints off.

Luné soon hears a howl as she walks, and then a lot more. Almost a minute later, the whole pack is running up to her, led by Cloud, each of them way too excited to see her home. She is almost trampled by them, but luckily a certain sneaky elf was behind her for an indeterminable amount of time. Luné yelps in panic, and Cloud starts biting and barking at the other wolves, getting them to calm down a little, as Radoc begins to laugh, holding Luné upright. Luné looks up at Radoc, happy to see he’s healed as well. He looks down at her, then says, “Well, my Lady. It seems you’ve been welcomed in a very interesting way. They definitely seem to have missed you.” Luné nods in response, just happy to be home. The first wolf to get pats is, of course, Cloud, then she has to go around to each of the wolves, giving pats to help them not be depressed from Cloud’s reprimand.

Once that’s done, the happy pack begins going back to their duties. Cloud sticks with Luné, standing guard and being protective as per usual. Radoc disappears again, though Luné has a feeling he’s either right behind her or nearby. She begins walking to the house, and soon sees the new wooden wall, library, and repaired house. What she believes is a warehouse is being built as well, and she can see Sebastia hammering away with a few other humans. These humans seem to be from Woodshade. Koto and Miyoshi can be seen for a split second, running to the back of the house, chasing something. Sebastia sees Luné, and immediately sets down her hammer and nails, then runs over to give Luné a hug. She yells out, as she lifts Luné, “Welcome back!” With a slightly painful squeeze, Luné is set back down, very slightly dazed from the sudden hug. Sebastia turns back to the warehouse, and starts walking back, “I will talk with you later, I need to keep working.” Luné smiles at that, and continues onward, heading for the inside with Cloud.

She enters, finding it more furnished and clean than she remembers. She goes to check the Denizen room, and finds it fully furnished with two beds, however, the damage on some of the wooden planks, reveals that the beds were not right beside each other originally. She smiles happily, and softly chuckles. Knowing the siblings didn’t want to be separate. She heads for the basement, and enters, finding a new set of double doors on the right, in line with Codex. She approaches the doors, and opens them, seeing a new cave beyond. A lamp sits beside another door, which is chained. She closes the door for now, but not before a bat can enter the core room and fly in circles around her. She thinks this is another new Monster, and opens the doors for it to go back. As it does, it lets out a screech, which causes plenty of other bats to screech, and some rocks to move somewhere. She closes the doors, and then walks to Codex, getting a warmer and warmer feeling the closer she gets. But then a cold feeling, as she tries to reach out to merge. She’s confused for a second, before the warmth returns, and she has a feeling to open Carcere Fabricator:

Carcere Fabricator Activation Menu

Ambient Mana: Legendary

Dungeon Mana: 400/400

Personal Mana: 20/20

Equipment Summons

Sustenance Summons

Misc Summons

Summon Summons *Dungeon Core Room Bonus: Half-Cost, Dungeon Core Level Bonus: 0.05% Chance of Transcendent Summon when using Legendary Ambient Mana*

Possible Transcendent Summons

Zephra Pandora

Human/Voidic Augmenter Gunslinger

Female

Level 500

Strength: 79

Dexterity: 150

Constitution: 100

Spirit: 175

Possible Legendary Summons

Roger Beaumont

Human/Elite Scout

Male

Level 100

Strength: 21

Dexterity: 51

Constitution: 16

Spirit: 11

Kaede

Beastman:Nekomimi/Wizard

Female

Level 100

Strength: 11

Dexterity: 26

Constitution: 16

Spirit: 51

Luné realizes that Codex is urging her to use the Ambient Mana again, and she does. She presses the Summon Summons button, hoping to get someone useful, or helpful in some way. The white light turns cyan and she has to shield her eyes, as a song begins playing from the light. From horns to strings, an orchestra erupts from the light, and a calming voice emanates outwards, saying no words, but singing along, and taking the melody. As the song reaches its fever pitch, and then calms, a Nekomimi woman can be seen standing still, playing her violin, while her comically oversized hat flops slightly with each movement. Entranced by this music, which starts to become triumphant, reaching a second fever pitch, Luné listens silently, and watches as she plays and sings, using illusions to add to the song. As she comes to an end, the Beastman bows to Luné, done with her performance.

Luné claps happily, grinning at the song she has just witnessed. The Black Cat however, immediately rushes up to Luné and speaks, grabbing her hands with a sparkle in her eye, “What magicks was that!? I must know! I have never heard of something that allows the transportation of people across the Void! Let alone to another world! Are you a goddess!? That would explain it! Or perhaps you are just some extremely powerful Mage, like Archmagus Freidhild!? I must know! Let me examine you!” Luné, a bit startled, says, “Uh. I- I don’t really know.” The poor Mage droops suddenly, her hat bumping into Luné’s head. Luné, feeling a bit responsible for upsetting the Wizard, is about to apologize and recommend a course of action, but is stopped as the Nekomimi suddenly stands up again, stating in a triumphant voice, “Okay! Just tell me if you ever use it again, I wish to study it. Now, time for proper introductions, I am Kaede, Musician-Alchemist-Wizard.” She takes a step back, and bows properly, she then stands and asks, “What is your name?”