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Mastery (7)

Jason's thoughts were interrupted by a soft knock on the door. Katrina stood in the doorway, holding a small, leather-bound book. "This is for you," she said, handing it to him. "It's a journal of my own experiences and discoveries. Study it well."

"Thank you," Jason said, holding the book like a priceless relic. "I will."

Katrina nodded. "Get some rest. Tomorrow, we start with something challenging. I hope you're ready."

As she left, Jason opened the book, skimming through the pages filled with detailed notes and sketches. His excitement grew with each entry. This was more than just a job; it was an opportunity to learn from one of the best. From purely reading a section on woodworking, he leleveled up.

Woodcutting

Common - Level 34

Increases woodcutting speed, increases drop rate, and increases chance for rare drops

With a final glance at the book, Jason set it aside and prepared for bed. The next morning, Jason woke early, eager to start his first full day as Katrina's apprentice. He dressed quickly and descended to the workshop, where Katrina was already waiting, surrounded by an array of materials and tools.

"Good morning, Jason," she greeted him with a nod. "Today, we'll be working on a special project. I have an order for a set of enchanted armor for a local noble. The armor needs to provide enhanced protection and agility without sacrificing durability."

Jason's eyes lit up at the challenge. "What materials will we be using?"

Katrina gestured to the table where various metals, leathers, and fabrics were laid out. "We'll be using a combination of Mythril for the metal components, Wyvern Hide for the leather, and enchanted silk for the underlayers. Each material has unique properties that we need to enhance through alchemy and enchantment."

Jason took a moment to study the materials, feeling the textures and weighing the components. "I understand. Where should we start?"

"First, we need to prepare the Mythril plates," Katrina said. "They need to be lightweight yet strong enough to provide maximum protection. You'll also need to inscribe runes to enhance their defensive capabilities."

Jason nodded and set to work. He carefully measured and cut the Mythril, shaping it into plates that would fit seamlessly together. As he worked, he channeled his magic into the metal, inscribing protective runes along the edges. The runes glowed faintly, a sign that the enchantments were taking hold.

Magic Blacksmithing

Uncommon - Level 53

The ability to craft items with metal, the higher the level, the more you can craft and which metals may be used. You can also infuse metals with magic, the type of metal depends on the level of this skill.

Katrina observed his progress, occasionally offering tips and corrections. "Remember, precision is key. Even a slight misalignment can weaken the entire piece."

After several hours, the Mythril plates were complete. Jason stepped back to admire his work. The plates were sleek and polished, the runes glowing with a steady light.

Enchanting

Common - Level 35

The ability to apply enchantment and make other rune-based creations, the higher the level, the more you can craft and which enchantments may be applied

He was rapidly leveling his skills. He surmised it was a combination of his titles and high level materials he was working with.

"Excellent work," Katrina said, inspecting the plates. "Now, let's move on to the wyvern hide. We'll need to treat it with alchemical solutions to enhance its flexibility and strength."

Together, they soaked the wyvern hide in a series of alchemical baths, each designed to bring out different properties of the material. Jason carefully monitored the process, adjusting the mixtures based on Katrina's guidance. The hide transformed before his eyes, becoming tougher yet more supple.

Alchemy

Common - Level 42

The ability to craft potions and other alchemical creations, the higher the level, the more you can craft and which ingredients may be used

Once the hide was ready, they began assembling the armor, combining the Mythril plates with the wyvern hide and enchanted silk. The process was meticulous, requiring precise stitching and alignment to ensure the armor's effectiveness. Jason's tailoring skills were put to the test, but he worked diligently, his hands steady and sure.

Tailoring

Common - Level 39

The ability to craft items with leather, the higher the level, the more you can craft and which leathers may be used

By the end of the day, the armor was nearly complete. It gleamed under the workshop's lights, a testament to their combined skills and efforts. Jason felt a deep sense of satisfaction as he looked at the finished product.

Katrina nodded in approval. "You've done well, Jason. This armor will serve its wearer well."

"Thank you," Jason replied, his voice filled with pride. "I've learned so much today."

"And there's much more to learn," Katrina said with a smile. "Tomorrow, we'll start on the enchantments for the armor. But for now, you should get some rest. You've earned it."

Jason returned to his quarters, his mind buzzing with the day's activities. He felt a growing confidence in his abilities and a deep respect for Katrina's expertise. As he settled into bed, he couldn't help but think about the endless possibilities that lay ahead. He read some of Katrina’s books before falling asleep.

The next morning, Jason woke with renewed determination. He was ready to tackle the next phase of the project and continue his journey toward mastering his craft.

Back in the workshop, Katrina was waiting for him with a new challenge. "Today, we'll be enchanting the armor," she said. "This will require precision and creativity. The noble we're crafting for requires not just basic enchantments but ones that adapt to different combat situations."

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Jason nodded, already envisioning the runes and spells he could use. "I'm ready."

They began by inscribing the base enchantments, layering protection and agility into the Mythril plates. Jason's hands moved with confidence, his magic flowing smoothly into the metal. Katrina guided him through the more complex runes, teaching him how to weave multiple enchantments together without causing interference.

As the day progressed, they added adaptive enchantments, designed to respond to the wearer's movements and the nature of incoming attacks. Jason found this particularly challenging, but with Katrina's patient instruction, he managed to infuse the armor with dynamic, responsive magic.

Enchanting

Common - Level 36

The ability to apply enchantment and make other rune-based creations, the higher the level, the more you can craft and which enchantments may be applied

By evening, the armor was complete. It radiated a subtle, powerful energy, the enchantments shimmering just beneath the surface.

Katrina looked at the finished piece with a satisfied smile. "You've done exceptionally well, Jason. This armor is a masterpiece."

Dynamic Mythril-Wyvern Protector

Rare - Crafted By “Jason Adara” - Strength Requirement of 10

Intelligence Requirement of 20

A highly protective and agile armor able to protect the user from dangerous attacks

Even the strongest of blows will have a hard time piercing

Defense = 30+Endurance

Effect = When activated will cause the armor to harden. This increases defense.

Agility Enchantment (10 Intelligence) - Increases the agility of the user

Defense Enchantment (10 Intelligence) - doubles defense of armor when struck

Magic Blacksmithing

Uncommon - Level 55

The ability to craft items with metal, the higher the level, the more you can craft and which metals may be used. You can also infuse metals with magic, the type of metal depends on the level of this skill.

Jason felt a surge of pride. "Thank you, Katrina. I couldn't have done it without your guidance."

"Remember, the true measure of a crafter is not just their skill but their willingness to learn and adapt," Katrina said. "You have that potential, Jason. I see great things in your future."

Jason spent the rest of the evening reflecting on her words, feeling a sense of purpose and direction. He was on the path to becoming a master crafter!

The next week passed in a blur of relentless work and learning. Jason's skills grew sharper under Katrina's tutelage, and his confidence soared. He even upgraded his alchemy.

Name:

Jason Adara

Class(s):

Blacksmith (1). Carpenter (1), Tanner (1), Tailor (1), Alchemist (1), Enchanter (1)

Race:

Human

Level:

32

HP:

3890

MP:

3880

Strength:

75

Intelligence:

68

Power:

58

Dexterity:

67

Endurance:

69

Points Remaining:

0

Enchanting

Common - Level 47

The ability to apply enchantment and make other rune-based creations, the higher the level, the more you can craft and which enchantments may be applied

Alchemical Mastery

Rare - Level 51

The ability to craft potions and other alchemical creations, the higher the level, the more you can craft and which ingredients may be used. You can now create higher level alchemical creations. You may now infuse alchemical creations with different types of magic.

Tailoring

Common - Level 45

The ability to craft items with leather, the higher the level, the more you can craft and which leathers may be used

Leatherworking

Common - Level 39

The ability to craft items with leather, the higher the level, the more you can craft and which leathers may be used

Woodworking

Common - Level 43

The ability to craft items with wood, the higher the level, the more you can craft and which woods may be used

Magic Blacksmithing

Uncommon - Level 65

The ability to craft items with metal, the higher the level, the more you can craft and which metals may be used. You can also infuse metals with magic, the type of metal depends on the level of this skill.

Foraging

Common - Level 46

Increases foraging speed, increases drop rate, and increases chance for rare drops

Skinning

Common - Level 34

Increases skinning speed, increases drop rate, and increases chance for rare drops

Woodcutting

Common - Level 34

Increases woodcutting speed, increases drop rate, and increases chance for rare drops

Mining

Common - Level 40

Increases mining speed, increases drop rate, and increases chance for rare drops

Appraisal

Rare - Level 25

The ability to appraise. Information seen depends on the level of skill and level of what you are appraising

Repair

Common - Level 40

Attempt to repair an item made with metal. Success depends on multiple factors such as level of skill, level of item, and how damaged the item is

Sense Metal

Uncommon - Level 23

The ability to sense metals within a range dependant on level, different metals will feel different

Dagger Mastery

Common - Level 10

Increases Damage Done With a Dagger by 5%*Level of Skill (40%)

Sword Mastery

Common - Level 22

Increases Damage Done With a Sword by 5%*Level of Skill (100%)

Sense Plant

Uncommon - Level 1

The ability to sense magical plants within a range dependent on level, different plants will feel different

Gathering Total - 154

Crafting Total - 290

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