There was nothing just a world of blues and whites it was peacful and calm like his
whole life he had been
waiting for this... it was a feeling of..weightlessness
truly the best thing that had ever happened...... until a big A## astriod with a
creepy smile poped put of no where
"What the Fucknuggets are you lookin at," Chase said psst because his RIP time was interupted.
"I...Am Da God O Death and I...Dont like You..."
The big a## Astroid with creepy skeleton smile said in some country accent.
And just like that a scyth the size of jupitor sent Chase to god knows where.
Chase woke up on soft grass. Above
him was the shade of an Oak. The sun
shined through the leaves giving warmth
to his face. Chase got up into a sitting position.
'Well im no longer in Kansas,' Chase
thought bitterly.
For miles all the eye could see was wheat
feilds with an occational tree here or there. In the distance he could vaguely see a village. As Chase attempted to get up a strange blue icon appeared.
( Authors note: unfortunately It turns my phone isnt compatible with the copy and paste on this particular website so whenever there is an icon I will instead put....»»»»»~«««««... when im giving stats I will »»int 54«« and so on so forth anyway lets continue with the book sry for the inconvenience/ I had already uploaded this book on another website i'll try to change it later but for now lets go with this)
»»»»»WELCOME to GOD OF DEATHS VERSION OF HELL LIFE IN A WORLD YOU CAN NOT DIE A WORLD WHERE EVERYTHING IS A GAME.............you know F#ck the intro im tired of the same d#mn line Welcome to FREZORIAN now fck off.«««««
Seems I've been sent to some gaming world with an A.I. who has an attitude issue maybe I should recommend "it" to my old perverted teacher whos currently serving time in jail......heh that would teach it......
DING+
»»»»» for haveing perverted thoughts you gained the skill Creaper«««««
"DAA FUKK," chase said aloud.
"Open skill menu," Chase said.
A skill menu poped up.
»»»»»Creaper Basic 0.0% skill lvl
most men gain this skill at some point surprisingly
most women do as well. The higher the skill Creeper
the more interesting your conversation with members
of the opposite sex become. If your charm stat is
high enough then u may even be able to have sex
on a regular basis with the creeper skill its immpossible
to get STDs however should be caught feeling someone
your jail sentence will be twice as long and u will gain the
title pervert«««««
Chase stared at the skill slack jawed... "WHAT....THE.... FUCK."
Next a window popped up asking him to select a race it took him a few moments to get a hold of himself.
It turns out There were 19 main races and he could pick any number of them to mix it recommened no more than two or else it would realy hideous although technically you could change your looks.
The 19 main races were Elf, Beastman, Human, Fairy, Ork, Ogre, Witch, Magefolk, Elfkin, SnowElf, DarkElf, WoodElf, Vampire, Merpeople, Blades, phantoms, Sprites, and Shape-Shifters.
Chase picked 4 Races to mix despite the warning that more than three races usually means a weaker Avatar.
The Races Chase picked were Phantom, Human, Beastman, and SnowElf. Why because two of the races had extremely long lifespan the other the races did not look hideous when combined.
A window poped up sayin that because this was a new race I could name The race and set up basic stats for it Chase could also create five basic classes for others who joined this race and being the first he would be naturaly stronger.
But first he had too select how males and females would look generally. First he made his own appearance. Chase had long white hair that extended just below his nees. He had cat ears because of his beastly side and a tail Chase was roughly 6.1' in height also apparently his hair could not be cut by anything and because of the phantom nature it always stayed clean and lusturous. Chases was muscular but not massive he had a six pack and slightly more than toned
muscless his face was rather angular and feminine looking his eyes were a deep scarlet rose colour, his figure was relatively thin. Most males who picked this race would be based off this appearence with their orginal looks instead of his own females would be slightly shorter with a decent bust there hair would extent shoulder to waist not as long as a male but still long their cat ears and tail were slightly larger eyes of females tended to be either ice blue or forest green also hair colour was more varied among females males hair colour was only white black or a deep red where as females had almost every colour except pink and brown.
After he made his Avatar or in this case his new self he decided to change his name as well. Voorin was his new name chase decided.
DING+
»»»»»Voorin is now part of this world«««««
Well I suppose thats good time too move on to the classes and basic stats I guess, Voorin thought.
Voorin wasn't exactly sure how he should make the base classes of course before distributing stats its better know what class you want considering the fact that Voorin knew almost nothing of this world he would just make some crap up that sounded like it would at least allow this knew race to survive he would need a classes that were capable of making money and classes capable of combat
Currently he had 50 base stats he could spend any way he wanted and he made so racial wise starting stats were slightly varied but were still similar to his own choice this way some amongst this race would be more adept at the classes he was going to make
So first he put ten stats into Str. 15 into Agi. 5 into Int. 5 into leadership. 5 into Wis. 10into Vit. 0 into spirit because it increases as you fight and win and Voorin also put 0 into The art stat because it would increase naturally as well with one of the classes Voorin was going to choose.
The five classes Voorin created went like this...
BERSERKER- the longer you fight the stronger you get, the more health you lose The stronger your attack. Basic skills along with class is Rage- Anger reaches new height negating all fatigue making you twice as strong for a period of time, during Rage you are immune to all pain. During Rage it is impossible to tell freind and foe. Another skill is Hand to Hand combat. Needless to say this skill was self explanatory......Type of weapons available...Dual sword, War axe, one-handed axe, Broad-Sword, Mace and Club...Type of armor available... all Types of Armor with the exception od the mage class can wear up to three armores at once.
DARK ASSASSIN- Skill dark Magic. illusion Magic. Concealment. Dark ASSASSINS can use any weapons but are more proficient in light weight weaponry. DARK ASSASSIN can where any type of armor bjt can not where heavy armor until they have reached Concealment lvl 3 intermediate
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Legend Tamer- Trait allows you to tame anything but the 19 major races as well as anything with an intellegence with a maximum of 20 stat points higher than the tamer all though this can be overcome if a bond is formed. Skill Basic elemental and nature magic...
Type of weapons available... dual swords, dual mace, dual axe, War staff, Wand...Armor types light armor robes only can wear heavy armor after reaching intermediate tamer. Can only have up to Four monsters tamed at once. Some monster may still follow you even after you've released them because of high intamancy.
SPIRIT BLACKSMITH- Trait imbues magic into weapon or armor without fail although sometimes the applied can result in a failed weapon or armor. Skill soul capture capture a soul upon slaying a monster the Soul is usually turned into a soul fragment or shard it rare to get an entire soul stone ego swords cannot be made without a soul stone 100 fragments when combined equals a stone and 5 shards equals a stone. Skill ego blacksmith can create ego weapons and armor however chance of success is low. However since all ego weapons and armor get stronger as you battle there is no such thing as an ego failure. Can use all weapons and armors created for personal use and Armors can be stacked can add one armor on top another per 200 lvl 5 armor is the max that can be stacked.
SPIRIT ELEMENTALIST- Trait spirit talk- allows fir communication with elmental spirits crucial when making a contract. Note extremely important to have I a high leadership or spirits will either be slow to respond or may ignore your commands entirely, Spirits more willing to obey when in there natural environment for example summoning an earth spirit in mud. Skill contract. Contracts can be temporary or permanent. Generally contracts wil be temporary unless you have an extremely high fighting spirit. Spirits lose there masters very often which is the main reason they are so unloyal and only except temporary contracts. Type of weapons available... all, because spirits vary so greatly spirit tamers are generally a jack of all trades. Type of armors Available...can only use light armor. Armor restrictions removed if Spirit elementalest is chosen as a sub class For certain classes such as BESERKER OR SPIRIT BLACKSMITH. Note spirit elementalists have ver low health but have an extremely high regeneration rate of 180% regen and this increases as your fighting spirit gets higher every 50 fighting spirit increases regen by 10% because fighting spirit also effects your wil to live.
Voorin decided his first two classes would be spirit blacksmith and legend tamer. He would move on to spirit elementalist once he had a high enough fighting spirit and leadership stat. The good thing about Tamers was that leadership rose with every successful tame especially when the tame was exceedingly difficult. Also after He had selected those classes two thing one he notaced a change in his health mana and stamina two an icon popped up saying he could chose the starting equipment as well as the race name.
His base health was now 600 mana was 400 and stamina was 600. Voorin than chose his races name to be Immora. Base equipment was two short-swords that were dual equiped as well as a black leather jacked leather studded pants and old boots. The weapon gave plus 10 -atk and thr armor gave plus 10 def and plus 5 mdef.
Voorin then decided to look at his racial description as every race had a racial description he knew his should as well.
"Status window, racial descripsion," Voorin called.
»»»»»RACIAL DESCRIPTION- A relatively new Race their numbers are low and are considered a sub race of Elf's there current estamted number is only a few hundred and their are only two villiges. Because of thier superior blacksmithing skills kingdoms have decided to leave them alone in return they must sell their weapons to the other kingdoms in order to survive. This race is protected by two kingdoms the human kingdom Asrin and the beast kingdom Drenderf. Both kingdoms have an ongoing peice treaty and have a relatively good relationship which is another lesser reason as to why these to kingdome Support the Immora's development as Immora's have both human and Beastmen ancestry. Their exsistance could cause a merging of the two kingdoms which is currently immposible as the heirs to the throne of both kingdoms are female. Immora's also have two special racial traits which make them exceedingly more powerful but not feared because these traits are time specific. TRAIT OF THE IMMORA 1. BEAST RAGE... among beast men this trait only developes under special circumstances for example a wolf beast facination for the moon or the fox beasts fascination for fire... Immora can activate it at will wich is actually rare among beastmen and thos who succeed are given positions of power... All Immora can activate beast rage at will however beastrage consumed a large amount of stamina and mana so only the spirit elementalist and Beserker class Immora can use it for any lengthy period of time and after use are usually incapable of moving for a period of time Immora are incapable of deactivating Beast Rage untill they reach lvl 300 the reason is because every 100 lvls they gain 1 tail. After having four tails control is much easier and they can more easily determine ally and foe in their Rage. During Beast Rage all physical abilities increased by 300% and every tail gained causes another 50% increase in physical abilities as well as a 25% increase in fighting spirit and magical abilities.
TRAIT PHANTOM WALK- allows user to walk on water go through unmagically protected walls and even fly for short distances however using phantom walk consumes 200 stamina a second so even extremely strong Beserkers cant use it for more than a minute at even the peak of there power. During Phantom walk you way nothing and cannot be attacked by anything except excorsism magic. Specifically fire exorcism magic. During Phantom walk you get a 100% increase in agility.
WARNING SHOULD PHANTOM WALK AND BEAST RAGE BE USED OUTSIDE AN EXTREAMLY HIGH LVL BESERKER CLASS THE USER MAY DIE AS THE BODY ISNT CAPABLE OF HANDLING THE STRESS IF SURVIVED CHANCES OF BECOMING A CRIPLE ARE HIGH ONLY A FIVE STAR HEALING POTION IS CAPABLE OF HEALING A CRIPLE AND COMMONERS COULD NEVER AFFORD ANYTHING MORE THAN A THREE STAR HEALING POTION. IF YOU DIE IN THIS STATE AND ARE REBORN YOU WILL LOSE ALL LEVELS EXPERIENCE AND MEMORIES. SKILLS AND CLASSES WILL BE CUT IN HALF
Immora have an exceedingly long lifespan as no one has died of old age yet it is uncertain of the average lifespan for Immora«««««
'Well that was surprisingly helpful' Voorin thought to himself, 'well I suppose I'd better check out that village in the distance according to this map that is in my inventory that should be the Village of Immora.'