wDragon type: Earth
Location: Mountain Base
Abilities: Strength; Heavyweight; Toughness
-Strength: Earth dragons use their strength to terraform the land. They can also use their strength to fight in combat or to climb cliffs and mountains. In proportion to their size, earth dragons are physically the strongest of all dragon-types.
-Heavyweight: Earth dragons are naturally muscular, so they are heavyweight. Because of this, they are immune to most wind-based attacks.
-Toughness: Earth dragons' scales are so tough that they're nearly impenetrable by claws or fangs. This also lets them endure extreme temperatures, giving them immunity to fire-based attacks.
Weaknesses: Water; Flight; Shadow Puppetry
-Water: Because earth dragons are so heavy, they sink in water. They cannot swim.
-Flight: Earth dragons have evolved to lose their wings. They cannot fly.
-Shadow Puppetry: Since shadows are intangible, an earth dragon's physical strength is useless against them.
Adaptability: Highly adaptable to most terrains on land.
Nature: Social
Eggs:
Durability: Very tough shell; hard to break
Temperature: Can withstand any temperature
Air: Required
image [https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/805f162a-23e3-47ba-a869-0738b442d672/di04ekv-dc148e6c-c0a5-4418-80d6-6e5897dd2bcc.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzgwNWYxNjJhLTIzZTMtNDdiYS1hODY5LTA3MzhiNDQyZDY3MlwvZGkwNGVrdi1kYzE0OGU2Yy1jMGE1LTQ0MTgtODBkNi02ZTU4OTdkZDJiY2MucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.IcNPj9Ky5PdDQfndlYkb9YbQjWn6rPv9QIJD0ElgDrY]
--
Dragon type: Seer
Location: tropical island
Abilities: Foresight; Perception; Wings
-Foresight: Seers can foresee visions of their own possible futures. The visions give them guidance on what to do in the present.
-Perception: Seers can change their own perception of time by "stopping" or "slowing" it. While using this ability, their bodies are affected (stopped or slowed), but their mind and sight aren't, which allows them time to aim an attack or to study their environment and opponents during combat. (The ability has no effect on time itself.)
-Wings: Seers have long, powerful wings, tipped with thin claws. Because of this, they can fly, and their wings' claws can reach far and puncture tough surfaces.
Weaknesses: Reveals; Hypnotism; Fire; Heat Rays
-Reveals: Seer dragons in general can get too invested in their future. A revealer dragon's ability to bring forth the seer's dissatisfaction with the present can cause the seer extreme distress.
-Hypnotism: A fairy dragon's hypnotism can distress a seer dragon by implementing fake scenarios in the seer's mind, which then get confused with the seer's visions.
-Fire: Seers are susceptible to prolonged exposure to extreme temperatures. Fire hurts them a lot, even if they don't burn easily.
-Heat Rays: In a way, a light dragon's heat ray will cause a seer more suffering than fire, since fire is meant to cause burns but won't, while heat is mostly pain.
Adaptability: Adaptable to warm, humid environments on land. Likely to suffer in extreme temperatures such as in the snow or near active volcanoes.
Nature: Social
Eggs:
Durability: Average
Temperature: Requires extrinsic heat or incubation
Air: Required
image [https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/805f162a-23e3-47ba-a869-0738b442d672/di01b2m-2940e19a-46c2-471d-b64e-f38fb96d0c19.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzgwNWYxNjJhLTIzZTMtNDdiYS1hODY5LTA3MzhiNDQyZDY3MlwvZGkwMWIybS0yOTQwZTE5YS00NmMyLTQ3MWQtYjY0ZS1mMzhmYjk2ZDBjMTkucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.CkG13_Pz9HtKmbn1ozLVnQf4uf2C2h4aw8jyVOr2YfY]
--
Dragon type: Water
Location: Any deep body of water
Abilities: Swimming; Water-storing; Breath-holding; facultative bipedalism
-Swimming: Their movements are swift and graceful in the water. This lets them excel at underwater combat. Dragging their opponent into the water is a guaranteed victory against certain other dragon types (such as earth dragons).
-Water-storing: Water dragons can store water in their bodies and expel that water through their mouths. This is helpful for transporting water to locations without it. They can also use this ability in combat by shooting a highly-pressurized 'bullet' or stream of water to inflict damage on distant opponents. This is limited to how much water they have stored.
-Breath holding: Water dragons can hold their breath for up to 5 hours. This lets them stay underwater, but it also allows them to temporarily survive in spaces that have little or no air (such as underground).
-Facultative bipedalism: Water dragons are mostly quadrupedal (using all fours), but they can also stand and walk on their hind legs. Because of this, they can freely use their hands and carry things.
Weaknesses: Wind; electricity
-Wind: Water dragons' scales need to stay hydrated. Wind and air can dry them out, leading to their decay and eventual death.
-Electricity: Water dragons' bodies are highly susceptible to electricity, even on land. If they happen to be storing water when they're electrocuted, the shock will be far worse. Of course, getting shocked while in or underwater can be lethal, depending on the voltage.
Adaptability: Adaptable to humid and snowy climates on land, and any type of water (salt, fresh, acidic, etc). On dry land, they will eventually die without access to enough water.
Nature: Social
Eggs:
Durability: Very soft shells; easy to squish
Temperature: self-regulating
Air: Not required
image [https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/805f162a-23e3-47ba-a869-0738b442d672/di5hjw9-b67faa1a-261f-4e69-ba28-c781e0d2feea.png/v1/fill/w_355,h_343,q_80,strp/di4zffk_90dcc37a_fd8b_4090_9180_554b9b94276e_2_by_melodicdragon_di5hjw9-fullview.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MzQzIiwicGF0aCI6IlwvZlwvODA1ZjE2MmEtMjNlMy00N2JhLWE4NjktMDczOGI0NDJkNjcyXC9kaTVoanc5LWI2N2ZhYTFhLTI2MWYtNGU2OS1iYTI4LWM3ODFlMGQyZmVlYS5wbmciLCJ3aWR0aCI6Ijw9MzU1In1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmltYWdlLm9wZXJhdGlvbnMiXX0.grWafsOHtKF-WZHQ2laOnxDju_nNko6kmYUgUoas910]
--
Dragon type: Poison
Location: Desert
Abilities: Venom; Spitting; Wings; Bipedalism; Heat-storing
-Venom: poison dragons can expel venom from their fangs and stingers. The venom can be injected into their target, or it can seep into a target through their skin or scales. The effects of the venom depends on how high the dosage is, but starts with numbness, which transitions to paralysis, and ends with death. The effects of a low dosage will be temporary and non-fatal. Death can only occur after a high dosage. A high dosage can build up through multiple sequential low doses, though, so their target's death is likely if the battle is long.
-Spitting: poison dragons have long, snake-like fangs that can 'spit' venom at distant opponents.
-Wings: poison dragons have wings tipped with stingers, so they can be used to fly and during combat to poison their opponents.
-Bipedalism: poison dragons stand and walk on two feet. This gives them full use of their hands and arms.
-Heat-storing: poison dragons are cold-blooded, but they can store heat from direct sunlight in their bodies in order to temporarily reside in cooler climates. This ability gives them an immunity to a light dragon's heat rays, as well as immunity to fire-based attacks. Both will actually benefit a poison dragon by warming them.
Weaknesses: Water
-Water: Because poison dragons need heat to live, if their body temperature is suddenly lowered too much--such as by being doused in water--they can go into shock, or even die if they become too cold for too long.
Adaptability: Adaptable to hot or warm climates. Will die or hibernate after prolonged exposure to cold.
Nature: Solitary
Eggs:
Durability: Average
Temperature: Requires extrinsic heat
Air: Not required
image [https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/805f162a-23e3-47ba-a869-0738b442d672/ddl1a4z-e263282a-2ebe-402a-9049-08b294c256b0.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzgwNWYxNjJhLTIzZTMtNDdiYS1hODY5LTA3MzhiNDQyZDY3MlwvZGRsMWE0ei1lMjYzMjgyYS0yZWJlLTQwMmEtOTA0OS0wOGIyOTRjMjU2YjAucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.6XRBYktmqGa4hjCiAzU-KuM2Gb73bPxdPgYWP983P1U]
--
Dragon type: Fairy
Location: Forest and flower fields
Abilities: Hypnotism; Empathy; Wings
-Hypnotism: Fairy dragons can change the color of their wings’ glow on command. By continuously shifting their colors, they can hypnotize others. This can be used to put opponents in a temporary trance while the fairy dragon escapes, or it can be used offensively by manipulating their opponent’s mind’s eye. If the fairy dragon wishes to, they can also use hypnotism to help others explore their suppressed memories (such as past traumas) and gain closure.
-Empathy: A fairy dragon's antennae are deeply attuned to the life around them, even non-sentient life, such as plants. Fairy dragons are sensitive to others' physical and emotional needs, and often help others who cannot help themselves. They tend to flock to gardens, or create their own gardens.
-Wings: A fairy dragon has long, insect-like wings, and can fly, but their flight is limited to short heights and distances. Their wings can change color instinctually to reflect their mood, as well as provide non-verbal communication.
Weaknesses: Reveals; Fire; Light Flash; Wind
-Reveals: Fairy dragons spend most of their lives caring for others. A revealer dragon may use their ability to make a fairy dragon reflect on themselves, which can distress them.
-Fire: A fairy dragon’s wings are flammable, and losing their wings is a death sentence for them.
-Light Flash: since a fairy dragon’s wing color is dependent on their glow, a light dragon overpowering their glow renders their abilities useless.
-Wind: Fairy dragons are light, and are easily blown away by a gust from wind dragons.
Adaptability: They mainly stick to temporal areas, but are sensitive to extreme temperatures. In winter, they seek shelter until their gardens can regrow in spring.
Nature: Solitary
Eggs:
Durability: Average
Temperature: self-regulating to a degree; will die in extreme temperatures
Air: Required
image [https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/805f162a-23e3-47ba-a869-0738b442d672/dely7rs-d02766a7-8eab-4969-8366-862b9adb987e.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzgwNWYxNjJhLTIzZTMtNDdiYS1hODY5LTA3MzhiNDQyZDY3MlwvZGVseTdycy1kMDI3NjZhNy04ZWFiLTQ5NjktODM2Ni04NjJiOWFkYjk4N2UucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.Rf2rZ9cP122V-USYfuG_Nlck9HpHfszQXNmiH2ZyiyE]
--
Dragon type: Wind
Location: Hills and highlands
Abilities: Air Manipulation; Volume Control; Agility; Wings; Sight
-Air Manipulation: A wind dragon can create a gust of wind with their wings, as well as redirect existing winds. This gives them immunity to fire-based attacks.
-Volume Control: their direction over the air means manipulating the travel of sound waves. Wind dragons can ‘mute’ any nearby sound by stifling sound waves, as well as use air pressure to amplify sounds, including their own voice. They can also change the pitch of their voice to dangerously-high frequencies capable of permanently damaging their opponent’s hearing.
Unauthorized tale usage: if you spot this story on Amazon, report the violation.
-Agility: Wind dragons are light with hollow bones, so they're fragile and easily harmed. They rely on their agility to escape danger and prevent themselves from getting hurt in the first place. They use air to boost their movement speed both on land and in flight.
-Wings: a wind dragon is the most capable dragon of flight. They can effortlessly fly great distances and heights. Their wings' fingers stem from the backs of their forelimbs, classifying them as wyverns.
-Sight: since wind dragons fly high and far, they have keen eyes that can spot and focus on targets up to 2 miles away.
Weaknesses: Perception; Electricity; Shadow Puppetry; Poison
-Perception: while a wind dragon is quick, a seer dragon can use perception to predict their movements and counter them.
-Electricity: getting shocked will momentarily stun them, leaving them vulnerable. If they happen to be flying through a storm, being struck by lightning--such as by an electric dragon's conduction--can be lethal.
-Shadow Puppetry: since a shadow dragon’s puppets aren't tangible, wind does not affect them, making wind and sound attacks useless.
-Poison: if a poison dragon’s venom takes effect, it can numb or paralyze a wind dragon, once again leaving them vulnerable.
Adaptability: Wind dragons prefer open spaces, and are susceptible to the cold. They tend to have multiple territories that they migrate between so they don't freeze in the winter.
Nature: Solitary
Eggs:
Durability: Fragile; shells break easily
Temperature: self-regulating to a degree; will die in extreme temperatures
Air: Required
image [https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/805f162a-23e3-47ba-a869-0738b442d672/di5hrlp-9f59fcea-c4f2-4932-bfe3-85bc113fa07d.png/v1/fit/w_546,h_362,q_70,strp/generic_wind_by_melodicdragon_di5hrlp-375w-2x.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MzYyIiwicGF0aCI6IlwvZlwvODA1ZjE2MmEtMjNlMy00N2JhLWE4NjktMDczOGI0NDJkNjcyXC9kaTVocmxwLTlmNTlmY2VhLWM0ZjItNDkzMi1iZmUzLTg1YmMxMTNmYTA3ZC5wbmciLCJ3aWR0aCI6Ijw9NTQ2In1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmltYWdlLm9wZXJhdGlvbnMiXX0.cyWic872cgBO03Q0zqu-Ec1KlgEQYb8ukO3UDQApCR0]
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Dragon type: Electric
Location: wetlands; tropical rainforests
Abilities: Static; Conduction; Agility; Tail; Bipedalism
-Static: Electric dragons can gather static electricity from any type of friction, storing it in their fur and mane. Regardless of their intent, touching their fur and mane will shock you.
-Conduction: During a thunderstorm, electric dragons can magnetically conduct the natural electricity in the clouds and choose where lightning may strike. The static stored in their fur and mane can also be conducted and released at will, either through direct physical contact, or indirect physical contact (like through water or metal). It can also be released in an encompassing surge from the electric dragon’s body.
-Agility: Electric dragons are quick, and their long hind legs let them jump high and kick hard, despite their small size.
-Tail: Electric dragons have long tails that they can stand on to kick with both feet, or use as an electrifying whip.
-Bipedalism: electric dragons stand on two legs, giving them full use of their hands and arms.
Weaknesses: Perception; Poison; Flight; Fire; Heat Rays
-Perception: despite how agile electric dragons are, a seer dragon can use perception to predict and counter their movements.
-Poison: if affected by a poison dragon’s venom, an electric dragon will be numbed or paralyzed. While not entirely defenseless while immobile thanks to their static, it can still leave them vulnerable.
-Flight: If the skies are clear, electric dragons have no way to shock flying targets.
-Fire: Electric dragons are prone to overheating if their static builds too much without release, so they do not handle being around heat or fire well.
-Heat Rays: A light dragon's heat ray may also cause them to overheat and die.
Adaptability: They prefer living in places full of natural conductors, such as in the wetlands or areas prone to rain and storms. Hot environments (such as the desert or volcano) will cause them to overheat and die.
Nature: Solitary
Eggs:
Durability: Fragile; shells break easily
Temperature: self-regulating to a degree; will die in extreme temperatures
Air: Required
image [https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/805f162a-23e3-47ba-a869-0738b442d672/dda2smk-453e178b-2264-4e65-a2f1-f0b23fb9fbcf.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzgwNWYxNjJhLTIzZTMtNDdiYS1hODY5LTA3MzhiNDQyZDY3MlwvZGRhMnNtay00NTNlMTc4Yi0yMjY0LTRlNjUtYTJmMS1mMGIyM2ZiOWZiY2YucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.aQ9CLd8meqPBPrXZUiO251yYLnzRuU2JgDpG2-u5F50]
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Dragon type: Revealer
Location: highlands
Abilities: Reveals; Conceals; Wings; Bipedalism; Pouch
-Reveals: this ability can reveal their target's hidden truths, such as their desires, intentions, personality, and/or fears by making their target act on them. The effects can only last while the target is within range of the revealer dragon. This ability is activated by default, and takes training for a revealer to gain control of it.
-Conceals: A revealer dragon may use this ability on themselves, to repress their own insecurities or unwanted emotions, if only temporarily.
-Wings: Revealer dragons have wings and can fly, but they don't develop flight until they're juveniles. Their wings are unremarkable.
-Bipedalism: Revealers stand and walk on two feet, allowing them full use of their hands and arms.
-Pouch: Revealers have a pouch on their belly. This is typically used for carrying their eggs or hatchlings, but can also be used to transport things like food.
Weaknesses: Hypnotism; Shadow Merging; Electricity
-Hypnotism: a fairy dragon may use hypnotism to make revealers face their concealed insecurities or unwanted emotions.
-Shadow Merging: a shadow dragon is immune to being revealed while they are merged in a shadow.
-Electricity: getting shocked will instantly stop the use of their Reveal ability.
Adaptability: Revealers can adapt to most terrains on land, but do not like the cold or humidity.
Nature: Social by nature; Solitary by choice
Eggs:
Durability: Average
Temperature: self-regulating
Air: Not required
image [https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/805f162a-23e3-47ba-a869-0738b442d672/di5hu4n-61f6f72f-d2c0-41e5-b3f5-81630bd6e4b3.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzgwNWYxNjJhLTIzZTMtNDdiYS1hODY5LTA3MzhiNDQyZDY3MlwvZGk1aHU0bi02MWY2ZjcyZi1kMmMwLTQxZTUtYjNmNS04MTYzMGJkNmU0YjMucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.JUlFXkn5dwtCdzcQse5UMl9pTdeXtxisDWd3yItGgJk]
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Dragon type: Fire
Location: Volcano; tall mountains
Abilities: Fire-breath; Wings; Self-generating Heat; Methane Gas; Bipedalism
-Fire-breath: fire dragons can breathe fire.
-Wings: they can fly, but due to the large size their bodies grow to, their wings may not be able to carry them too high or far. The thumbs of their wings are tipped with horns.
-Self-generating Heat: Fire dragons can increase their body temperatures at will. Because of this, their body temperature will not be lowered by water or snow or other outside factors. If they are submerged in water, they can make their bodies hot enough to boil it into evaporation (but this will take a lot of time, and fire dragons cannot breathe underwater, so if they're in combat underwater they are likely to drown before they reach a boiling point).
-Methane Gas: Fire dragons can release methane gas from their mouths. This can make the area flammable, and potentially suffocate their opponents if they're in an enclosed space.
-Bipedalism: Fire dragons stand on two legs, giving them full use of their hands and arms.
Weaknesses: Water; Wind
-Water: Water dragons' ability to shoot water can extinguish a fire dragon's flames. If the water shot is aimed directly into a fire dragon's airways or otherwise directly enters a fire dragon's body, it can cause them to go into shock. Water dragons' ability to hold their breath for hours can provide temporary immunity to a fire dragon's methane gas as well. While water by itself is no danger to fire dragons, they *hate* how it feels on their scales due to the contrasting temperature.
-Wind: Wind can redirect their fire-breath and gas, rendering those abilities useless. Wind can also disrupt a fire dragon’s flight more than others’.
Adaptability: Adaptable to most terrains on land, but will suffer in humidity
Nature: Solitary
Eggs:
Durability: Average
Temperature: self-regulating
Air: Not required
image [https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/805f162a-23e3-47ba-a869-0738b442d672/df10a9l-9e162a2b-31bd-48cf-853f-573d9166ad6f.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzgwNWYxNjJhLTIzZTMtNDdiYS1hODY5LTA3MzhiNDQyZDY3MlwvZGYxMGE5bC05ZTE2MmEyYi0zMWJkLTQ4Y2YtODUzZi01NzNkOTE2NmFkNmYucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.fIQNkFKGg3raZGEVArALJT_rZrhp7bYZ65ZtjvZZFCc]
--
Dragon type: Light
Location: Mountaintops
Abilities: Light Flash; Illuminating Tears; True Light; Wings; Heat Rays; Reflection; Tusks
-Light Flash: a light dragon’s eyes can cast spotlights onto anything they can see, or create a flash of light from their eyes that encompasses the area around them, blinding anything nearby regardless of their visibility.
-Illuminating Tears: Light dragons can ‘cry’ on command, and their teardrops glow. If the tears land on a target, it can give that target a temporary glowing effect. This can help someone navigate dark spaces, or it can help a light dragon keep track of someone or something. These tears can also be used as a territorial marker, or in a trail to guide someone through darkness.
-True Light: A light dragon can cast “true light” from their halo to revert a target to its ‘true’ physical state. This is commonly used against shadow dragons, but it can also be used to heal those who are injured.
-Wings: Light dragons have large, feathered wings, so they can fly, but they prefer to stay in one location.
-Heat rays: Light dragons can use their halos to concentrate light into a heat ray. This can be combined with Light Flash.
-Reflection: A light dragon's halo can also be used as a mirror to reflect non-physical attacks, giving them immunity to fire, water, and lightning strikes.
-Tusks: Since a light dragon's arms are short, and their necks are long, light dragons use their tusks to move or carry objects. These tusks can also be used in combat if their opponent does not use elemental attacks (such as against seer dragons).
Weaknesses: Shadow Puppetry; Hypnotism; Reveals; Poison
-Shadow Puppetry: a shadow dragon may puppet a cast shadow to obscure a light dragon's eyes or halo, preventing it from attacking.
-Hypnotism: A light dragon's wrath is to be feared. However, a fairy dragon may use hypnotism to calm them and avoid a fight.
-Reveals: Not every light dragon is following a path of their own choosing. A revealer dragon's ability may let them decide to take their own path and avoid conflicts.
-Poison: A high enough dosage of venom from a poison dragon can put a stop to a light dragon's rampage by physically impairing them. Poison type dragons are also immune to their Reflection and Heat Ray abilities.
Adaptability: Highly adaptable to almost any environment on land or in air, but they prefer staying in one spot.
Nature: Social by nature; Solitary by choice
Eggs:
Durability: Very tough shell; hard to break
Temperature: Can withstand any temperature
Air: Required
image [https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/805f162a-23e3-47ba-a869-0738b442d672/di4jqwm-5057992a-5995-42fe-917e-8b3cf3bd2616.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzgwNWYxNjJhLTIzZTMtNDdiYS1hODY5LTA3MzhiNDQyZDY3MlwvZGk0anF3bS01MDU3OTkyYS01OTk1LTQyZmUtOTE3ZS04YjNjZjNiZDI2MTYucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.N9mJT4NqzSwjJdQC_YdsXzxE7eP5uyUJp7aereWLqHc]
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Dragon type: Shadow
Location: Caverns and depths
Abilities: Shadow Puppetry; Camouflage; Shadow Merging; Body Alterations; Hearing; Night Vision
-Shadow Puppetry: A shadow dragon can move cast shadows into 3D space and reshape them into anything. Oftentimes these are used as visual distractions, but they can also be used to obscure light sources and cast their environment under a new shadow they can merge into, or they can use it to obscure their opponent's eyes to blind them.
-Camouflage: Like chameleons, shadow dragons can alter their colors to blend into their environment. They cannot change their eye colors, though, so if they wish to see while camouflaging, they're at a risk of being seen, themselves. While camouflaging, their bodies remain physically there, so their shadow may also give away their presence. Shadow Puppetry can be used to prevent that, but using shadow puppetry means the shadow needs to be brought somewhere else, which could give their presence away if someone sees the shadow being moved.
-Shadow Merging: they can physically merge their body into a shadow. While in that shadow, they are untouchable, and they can teleport to other shadows, but their other abilities cannot be started or stopped until they unmerge. However, any abilities used before merging will remain active even while they're merged.
-Body Alterations: Shadow dragons evolved to lose their wings, but they can temporarily alter their physical body. They can give themselves wings, webbed toes, sticky toes, fin-sails, aquatic fins, and even gills. They can toughen their scales to endure any temperature. They can also temporarily shrink or grow in size. How long these alterations last depends on how powerful the shadow dragon is.
-Hearing: Shadow dragons have two sets of sensitive ears that can pivot in any direction, allowing them to detect any danger they may not be able to see (such as if their eyes are closed during camouflage, or if they're in an area that's too bright for them to see in).
-Night Vision: The darkness is the only area shadow dragons feel safe enough to be themselves in, and their clear sight in pitch darkness gives them a huge advantage over any other dragon type that ventures into their territory.
Weaknesses: Light Flash; True Light; Fire; Foresight; Reveals; Volume Control
-Light Flash: A shadow dragon’s eyes are sensitive to light. The flash from a light dragon can not only blind them, but also be lethal if it's used on them while the shadow dragon is merged.
-True Light: A light dragon’s ‘true light’ ability can reverse a shadow dragon’s body alterations, including their camouflage, leaving the shadow dragon vulnerable.
-Fire: The light from a fire is something to be wary of.
-Foresight: A seer dragon can use foresight to detect the presence of a shadow dragon.
-Reveals: Shadow dragons are physically the weakest of all dragon types, and survive by constantly changing their appearances. A revealer dragon can use their ability to bring forth a shadow dragon’s insecurity about its weakness or lack of identity.
-Volume Control: Because shadow dragons rely on their sensitive hearing, a wind dragon's manipulation of sound waves in the air can both let a wind dragon sneak up undetected, or amplify their voice, to cause a shadow dragon harm.
Adaptability: highly adaptable to any environment, if only temporarily.
Nature: Solitary
Eggs:
Durability: Fragile; break easily
Temperature: Can withstand any temperature
Air: Not required
image [https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/805f162a-23e3-47ba-a869-0738b442d672/di5g116-937cf0be-78d7-4ece-80c7-604874b9b85f.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzgwNWYxNjJhLTIzZTMtNDdiYS1hODY5LTA3MzhiNDQyZDY3MlwvZGk1ZzExNi05MzdjZjBiZS03OGQ3LTRlY2UtODBjNy02MDQ4NzRiOWI4NWYucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.vlqH_qOuzfYVvwr3m7JlSixm-dMNSyAkyNZnAAUIRUk]
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Hybrids and Genetics:
Rarity: Hybrids are rare for many reasons.
1. Dragons of the same type tend to stay together in areas away from other dragon types due to each type's environmental needs, so friendly meetings between different dragon types are rare in society.
2. Cross pairings between different dragon types have an average of a 5% chance of conceiving an egg due to their differing genetics. So even if two different dragon types tried to make a hybrid, their chances of succeeding are low. However, certain dragon types are more compatible with each other than others, but the chances don't increase by much.
3. Hybrids are frowned upon in general, due to the high chance of them lacking certain traits and abilities from one or both of their parents’ dragon types, so not many dragons in a cross pairing will decide to try for an egg.
4. Because hybrids are frowned upon, cross pairings are also frowned upon, so most dragons will not enter a relationship with a different dragon type in the first place.
5. Because a hybrid’s inherited abilities are dull or non-existent, the hybrid may not be able to survive on their own for too long, especially if they were born in the environment of their dragon type parent that they did not take after.
6. If a hybrid does manage to survive on their own, because hybrids are frowned upon, they may get targeted or killed by purebreds.
Dragon type: The hybrid’s dragon type will mostly take after one of their parents, just with some traits from the other parent. There's a 50% chance of the hybrid taking after either parent. The type they take after is called their dominant type. Traits from a hybrid's non-dominant type could include ears, tails, fangs, horns/spikes, fins, frills/antennae/stingers, colors/markings, (facultative) bipedalism, and a slight influence on their body's build (such as influencing their dominant type's wing-shape and abilities, belly striations, the shape of their eyes/muzzle/limbs, etc).
Wings:
-If both parents are dragon types that have wings, the hybrid will have wings 100% of the time, and which parent’s wings theirs resemble depends on their dominant type.
-If one parent is a dragon type that has wings, and the other is a dragon type that never had wings (such as electric dragons), the hybrid will only have wings if their dominant type is their winged parent's type (which is, again, a 50% chance of taking after either parent).
-If one parent is a dragon type that has wings, and the other is a dragon type that used to have wings but evolved to no longer have them (such as earth dragons), if the hybrid's dominant type is the wingless parent, there's a 10% chance that the hybrid will have the wings that their wingless parent's dragon type used to have.
-If neither parent is a dragon type with wings, there's a 0% chance the hybrid will have wings.
Abilities: a hybrid’s abilities are often duller than their purebred parents’.
-A hybrid has a 100% chance of inheriting the abilities of their dominant dragon type.
-A hybrid has a 50% chance of inheriting the abilities of their non-dominant type, if those abilities do not conflict with the abilities of their dominant type.
-If a hybrid’s parents have conflicting abilities, there's a 0% chance the hybrid will inherit the ability that conflicts with their dominant type's abilities (for example, if their parents are a water dragon and a fire dragon, and the hybrid's dominant type is water, the hybrid will not inherit their non-dominant parent’s ability to breathe fire).