Caeli Dacia - Aviary
* Call Dragons Caelum Fa’tem (Sky Sibling - tem and tam = sister and brother respectively) Think Dragons are close knit families who adopt anyone and anyone who does not offend them.
* Call humans (Glade, Toloc, and Shay) blood thirsty anarchists who hate all other beings unless there is something that humans can gain from interacting. Nicknames include Occisor (killer), Manny (a racial slur), and Wingless.
* Calls Kyrill Lost brothers/sisters Peri Fa’tem (Lost Sibling - tem and tam = sister and brother respectively). Lost contact with the Kyrill long ago, thus Kyrill are the mysterious, edgy sibling.
* Call Flits Fact ‘amen (Fire Born). Think that Flits are clumsy and good natured to the point of absolute pacifism, that they will not defend themselves.
* Call Goblins Terram (meaning earth). Thinks that goblins are grumpy handyman.
* Call themselves Caeli Dacia (Wind Children). Think of themselves as machines within machines, and guardians/guides of storms. (Some go so far as to believe they are more important than the other five races, with dragons as a close second.
Dragons Aviary
* Call Caeli Dacia Vent or Vari (Wind and spirit respectively). See the sprites as equals, although very short lived. Also think of sprites as in need of their own dreams.
* Call humans Teremene (rash or rambunctious, depending on if there is an e or an i at the end). See humans as full of spirit, but with no tether but their feet.
* Call Kyrill Eau (water). See kyrill as bold and curious, like otters.
* Call Flits Fau (fire) or Conne` (bright). See flits as very smart and full of good ideas. Accept that all flits are clumsy.
* Call goblins Terrahl (flower) and see them as helpful and loyal to a fault.
* Call themselves Equillah (Balanced), because they have all four main elements within them. Think of themselves as nosy but in a good way. Also see themselves as the best foster parents ever.
GLADE
* Call Caeli Dacia sprites and fairies (the latter is a racial slur but they do not realize it.) Sprites as mischievous and stuck up.
* Call Dragons what they are. Dragons as terrifying giants with wisdom no man can reach.
* Call kyrill as they are. Kyrill as beautiful and dangerous (look, do not touch)
* Call flits as they are. Flits as hot headed and patient by turns.
* Switch between calling goblins as they are and calling them dwarfs. Goblins as grumpy neighbor.
* People of Toloc are Tolocians. Tolocians as harsh, judgemental, and arrogant. Also untrustworthy.
* People from Shay, and are called Shayians. Shayians as wanderers who have no home.
* They are hardy and strong. They are called Gladians.
Hippose
* Call all people by their names (Caeli Dacia, humans, flits, etc)
* Sprites as proud and never changing.
* Dragons as occasional odd visitors who recycle everything.
* Flits as too kind for their own good.
* Goblins as mysterious. But, you can get what you need from them.
* Gladians as good, solid people (they may eat rocks though…)
* Tolocians as untrustworthy.
* Shayians as good neighbors who are unphased by anything.
* Themselves as warriors and guardians.
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Ignis
* Call all by their names except Caeli Dacia, who are sprites.
* Sprites as arrogant.
* Dragons as storytellers and good friends.
* Kyrill as wound too tightly or very, very shy.
* Goblins as loyal helpers.
* Gladians as bold and ready to fight.
* Tolocians as untrustworthy but occasionally helpful.
* Shayians as flexible and good for a laugh/drink.
* Themselves as friendly but clumsy.
Kellar
* Call all other by their names.
* Sprites as helpful when they don’t need to be with other sprites. When with others, they are too conforming/ready to jump on the bandwagon.
* Dragons as helpful storytellers/
* Flits as mysterious and hot headed.
* Kyrill as mysterious and secretive
* Gladians as bad at planting.
* Tolocians as stuck up and untrustworthy.
* Shayians as good gardeners and friendly.
* Themselves as steady and hard working.
Shay
* Calls Caeli Dacia either as they are or sprites. Sprites as mischievous and easily angered
* Dragons are known as Dragons. Dragons as wise and otherworldly
* Kyrill are as they are. Kyrill as smart, quiet, and rough around the edges.
* Flits are as they are. Flits as cinnamon rolls that only hurt others on accident unless someone else attacks. Then, they are fierce warriors.
* Goblins are as they are, but sometimes referred to as dwarfs. Goblins as hidden helpful neighbors.
* People from Glade are Gladians. Gladians as stubborn and bold.
* The people of Toloc are Tolicians. Tolicians as mean and barbaric.
* Themselves as good Samaritans and well rounded. They are called Shayians.
Toloc
* Call Caeli Dacia pixies/sprites/fairies (knowing that pixie and fairy are both slurs.)
* Call Dragons flying demons except to their faces.
* Kyrill are sierens.
* Flits are fire demons.
* Gladians are from Glade and Shayians are from Shay.
* Sprites as demons.
* Dragons as demons.
* Kyrill as killers (sierens)
* Flits as useful idiots.
* Goblins as stupid and dirty.
* Gladians as proud and sinful (proud of their sins as well)
* Shayians as spineless and stupid.
* Themselves as the most amazing specimens of perfection who are meant to rule over all others.
Current
* Caeli Dacia are as they are or Sprites. All others are as they are.
* Mixture of cultures and ideas of who/what everyone is like.