AVIARY
Terrain: Prairies surrounded by mountains.
Exports: Silk, music, woven things (baskets, rugs, mats, etc), grass seeds.
Problems: Tornados, Fires, Floods, food control
Top needs: Stone, wood, and seastuff.
GLADE
Terrain: extremely rocky, west is lined with coast, northeast lined with mountains, and forests in the southwest.
Exports: Music, Carved and plain stone, building materials.
Problems: Little agriculture and needs food to be traded to them.
Top Needs: Wood, plants, animals, food
HIPPOSE
Terrain: Mostly water, swamps, lakes, etc.
Exports: Water plants, fish, seashells
Problems: Extreme flooding that kills plants.
Top needs: Stone, wood, land plants, and livestock
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IGNIS
Terrain: Forest and meadows.
Exports: Metal, ore, jewels, weapons
Problems: The resident accidentally set things on fire a lot. A lot of rebuilding is routine.
Top needs: wood and plants
KELLAR
Terrain: Forest and mountains
Exports: Wood, tools, plants, animals, soil.
Problems: They are short and need help building tall things. Struggle with fires and flooding.
Top need: Help moving big stuff.
SHAY
Terrain: A mix of coastal area and forrest.
Exports: Wood, plants, seashells, animals.
Problems: Flood from the east and fire from the west.
Top Needs: Disaster control and wagons.
TOLOC
Terrain: Coast, mountains, and forrest.
Exports: Weapons, tools, plants, animals
Problems: Fire and flood
Top Needs: Disaster control
CURRENT
Mountains, a huge canyon down the middle, meadows, coast, and forrest.
Export: Music, wood, livestock, plants, cloth, and stories.
Problems: Lightning storms are frequent, flooding in the canyon.
Top needs: Stone and seeds