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Dracon: Master Crafter
Aura Power/ Natural Power/ Elemental Power, General Skills and Abilities

Aura Power/ Natural Power/ Elemental Power, General Skills and Abilities

Aura Power/ Natural Power/ Elemental Power

There is no “magic” in this world, however magical and fantastic things can be achieved through nature’s wonder and the energies of those who master themselves. In short, the ability to master one’s own life energy (Aura) can lead to extraordinary outcomes. All energy in the world is rooted in the Life element. From there elemental energies can generally be broken down into 4 elemental categories Fire, Wind, Water, and Earth. With many subcategories as well as mixes and cross combinations. For example, if someone has an affinity for plant manipulation then they would have both water and earth affinities.

Aura control and development can be broken down into 5 categories. Enhancement, Emission, Transmutation, Manipulation, and Conjuration. Enhancing and Emitting one’s Aura are basics that become intertwined with the strength and limitations of the Aura abilities of an individual. Advanced Aura abilities usually get classified into 3 styles and the style you have the greatest affinity which usually determines how you most easily control your aura. For example, shrouding one’s body in their own elemental aura and hardening it like rock or ice armor is a transmuter-style ability while summoning an elemental weapon like a fire or metal sword is a conjurer-style ability. However, in-kind someone with earth affinity and conjurer style affinity could also conjure rock armor. The ability to understand how an individual's aura interacts with the environment they are in greatly affects the power and effectiveness of skills/abilities.

Most beings in the world will have an affinity for one of the 4 base elements and one of the 3 advanced styles of Aura control. Even if a family has a father with one element and a mother with another, sometimes the offspring can have a completely different elemental affinity as well as control affinity. Of course, there are individuals who develop the ability to use multiple disciplines of Aura style/control. Mastery of a given style of technique can greatly be affected by one’s own natural affinities. Transmuters have the special possibility of eventually being able to fully transform into their element. The only beings that can bypass this requirement are the Spirit racial group as their racial abilities often include being of a specific element and therefore can become and move within that element at will. Those who wield their life energy usually refer to the use of it as using their Aura or Aura Power/ Natural Power or Elemental Power. As Aura is one’s life energy, losing the will/ability to produce more energy when low or using more energy than one is able to muster can have grave consequences.

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Transmuters: Change the quality of Aura, advanced levels can transform (transmute physical body into elemental energy)

Conjurers: Materialize objects and elements with Aura, advanced levels summon creatures with their own free will that will obey the summoner

Manipulators: Manipulate the elements and other objects through Aura, advanced levels can control living beings. Unique individuals have excelled in specializing their manipulation skills in their crafting

Enhancing and Emitting Aura: Affects the strength of abilities and the distance in which the abilities can be effective. There are abilities that rely strictly on Enhancing or Emitting such as covering your own body in more Aura to protect yourself and even hardening it without using any elemental assistance or shooting your Aura from your body or projecting it far from your body to increase perception. Enhancing Strengthens while Emitting controls the distance, both the ability to leave the body and project while attached to the body.

General Skills and Abilities

Skills that don't have a direct elemental relationship (for example cooking, or combat skills) can be augmented by aura use. Once aura control is unlocked and level 1 is achieved beings can try and use their aura however they can imagine. If they can successfully channel their aura into other skills the System Admin will recognize the physical ability and apply the ability or skill to their status.

If someone has an understanding of energy flow and how it works with the physical skill, essentially any skill can be implemented into the leveling system. This significantly helps with leveling. The more a skill or ability is used the more experience the ability allows the user to gain. The more skills anyone has to use the more ways they can gain experience to level, even without combat. This will correlate with how a person levels. If someone is Level 15 from focusing on cooking skills rather than combat skills they may be able to hold their own in a fight against similar leveled monsters but probably not against another Aura User.

All skills can evolve or change according to use and how the System Admin may decide or have decided that is where the skill tree should go. If something has been achieved before it suffices to say that is the general protocol and probably how the System will treat said achievement. It isn't unheard of to have new skills created and often happens with creative and unorthodox aura users.

Mastery Levels:

Most skills in the world can be broken down into 5 basic tiers of mastery. The System assigns mastery levels and thresholds.

1st Tier: Novice

2nd Tier: Advanced

3rd Tier: Adept

4th Tier: Expert

5th Tier: Master