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Beta Zero
5-Because, Magic! (fixed)

5-Because, Magic! (fixed)

Warm sunlight filtered through the dappled leaves of a massive apple tree greeted Wren's eyes as he exited the darkness. The sudden return of gravity nearly brought him to his knees causing him to stumble around a bit before he recovered equilibrium.

Clean air? Check. Lack of obvious threats? Check. Presence of nearly obnoxiously positive but secretly bad-ass teenage girl and the enemy of all single, average looking guys dead weight? Not che- correction...check.

Dual, popping sounds of displaced air revealed the the peacefully sleeping faces of Wren's grudgingly accepted companions followed by the opening of his interface with an automated message.

Welcome to Satyrus

Please enjoy and make use of your arrival safezone. Occupancy permission will expire after 24 hours or exit of established perimeter.

Your first mission is to discover civilization:

Minimum requirement- Location of an established village

Reward- Basic continental overveiw and 100 mile diameter topographical information upload to personal map data.

Hint- Obelisk shrines serve many purposes.

Well, since it's open I might as well check out what I'm working with. Who am I kidding? This is like Christmas after a death row pardon. Even if the boxes under the tree had lumps of coal and dog shit in them you'd still feel happy!

Name: Wren Tidren

Main Class: Novice Creatriarch- Conjurer who's touched upon

one of the secrets to the building blocks of reality (high Spirit stat growth, moderate Mental stats growth, Low Physical stats growth, x.5 Charisma bonus to conjurer called entities

Secondary Class: Dedicated- High tier amalgam classes require two class slots to protect mental and spiritual stability

Race: (Maelstrom Supplicant) Human

Age: (36) 17

Main Profession: Soul Forge- Supernatural Artisan and Craftsman (grants moderate bonuses to any unlocked Essence regeneration and Stamina [cellular energy] regeneration)

Warning: High Essence and Stamina consumptive profession. Utilize with extream caution

Secondary ProfessionVery Happy [https://forum.royalroadl.com/images/smilies/biggrin.png]edicated-Amalgam professions require two slots to protect mental stability.

Vitals: as allowed known to participant

Arcane Essence- 100% (.8 PPM)

Eldritch Essence- 1% (.001 PPM)

Life Essence- 9% (EX>Rec.)

Psionic Essence- (unreadable)

Stamina-38% (Var., Current .5 PPM )

Stats: compared to race control group

STR-(-) 1.25 MND-(?) 1.5

END-(-)1.9 INTU-(.5)2.5

DEX-(-)1.6 CHA- (1) 2 *x.5 to Conj.

PER-(.1)1.1 SPR- (?) 5

Okay. Essentially I'm a pet class that's good at making stuff with all that essence mumbo-jumbo. Expenditure is greater than recovery? The Life Essence thing is kinda weird but having any kind of gain offsetting natural loss is good I guess. Seems a bit scary low but there's likely ways to fix that so I'll look into it later.

Percentage per minute on essence recovery seems a little more intuitive than arbitrary numbers and as I get stronger, (at least I hope I will,) the SYSTEM will automatically readjust power expenditure on abilities but it'll make it hard to compare myself to others directly...guess that doesn't matter much now.

Enjoying this book? Seek out the original to ensure the author gets credit.

Stats are pretty simple, as long as you ignore the hidden race crap: Strength's little better than an average person, Endurance's nearly double, Dexterity's pretty good, Perception's a little lack luster so scouting's out, Mind's probably just a bit better than my original self's, Intuition's a bit like wisdom but with a psychic undertone and it's damn good for a human but crappy for whatever I'm really supposed to be, Charisma sounds like a shiesty stat to me but no matter how suspicious it is, at least it's good. Spirit seems to be the supernatural version of strength and the more I look into it, the more confusing it becomes...Is something wrong with my Spirit?

Abilities

Arcane Summoning(Class): Power and thought given form

* Primordial Tulpa: The sprites are you. You are the sprites-Air, Earth, Light, Void (space?), Water [1% AE base PPH each]

* Utility Tulpa:They are you, etc.-Spectral Servant [Same + up to .5 AE PPM, Appx. 50 Lb limit], Spectral Beast of Burden [ As before with Appx 100 Lb limit]

* Combat Tulpa: Expressions of your fear and rage-[AE and Stamina consumption Variable]

Calling(Irregular): Devas, Devils and Demons, oh my!

* (Unreadable): Strong but kinda scary Void Denizen [EE variable, 1% LE sacrificed at calling, 1% LE consumed each year if unused] Loyal for 'life'

Creation(Class/Profession Race): DIY

* Inanimate Tulpa: your 'magic' is a Swiss Army Knife [AE variable]

* Fabricate/Construct: Take stuff and make stuff with it [AE, EE and Stamina variable]

* Materialize: Take your dreams and make them real [All Essence and Stamina variable * currently not recommended]

* Imbue: Enchantment! [All Essence and Stamina variable * no learned recipes/models *currently not recommended]

Mendicant(Class, Title, Race): Beg, steal and borrow from the power of Life and the Maelstrom

* Faith Healing- A saint may borrow a bit of the grace that brought them back to provide succor to the injured [Spirit catalyzed Stamina consumption

* Reality's Edge Purification- Vaporize and obliterate harmful substances from willing subject [EE consumption variable]

* (unreadable)-(unreadable) currently latent

Psionics (Race)

* Weak Telekinetics- Lift with the Spirit not the back [5lb maximum]

* Bonded Sending- Telepathically communicate with all bonded

Damn, that's a lot of crap for a beginner isn't it? Okay, So this Calling business was one of the surprise pop-ups. An entity slipped in a contract on me while I was in a rush. Wait, I have a little over an eight year death sentence!? I need to figure out this Life Essence business as soon as possible! Even materialize and imbue take a bit of LE. Damn skippy, it's not currently recommended!Looks like I can't really go ham with Fabrication/Construction either. Eldritch Essence recovery is slow as hell... Got something under Mendicant that's not readable. Wonder what the hell that is?

Perks

All Language(reward): Like Groogle Translate but more functional

Arcane Awaking(reward): You're a wizard, hairy!

Summoning Models(Reward): 5 sprites

Spatial Calculation Assistance(Reward): Dimensional mathematics? No problem!

Unique Class Progression Assistance(Reward): Essential class optimization tool

Unique Profession Progression Assistance(Reward): Essential profession optimization tool

Saint's Aura(Title): I can see ya halooo~Minor additional resistance to most negative status affects, Moderate resistance to mental and spiritual manipulation [Race synergy-High resistance to possession, life stealing and soul damaging abilities] Other spirit sensitive entities can more easily see your affiliations

(unreadable): (unreadable) currently latent

Spatial Calculation Assistance helps me with making stuff and makes teleporting safer, when I get it. Progression Assistance, of both kinds, gives me some free models and acts like an auto-correct but I need to figure things out on my own too and I probably shouldn't take what I know at face value. Ooh, a title granted perk, niice. Looks like it makes it more dangerous to pretend to be one of the 'baad guys' though... Another unreadable here too? Oh, they have something to with the second pop-up that I didn't get to read. Apparently, my new Race comes with much bigger containers for spiritual force and Life Essence. The pitiful additional amount I received from the time I spent in transition and what transferred from my original form, while fine in my old human body are little more than gas fumes in this one. That sounds bad.

Titles and Flaws

Participant: gives access to the SYSTEM ( Sub- dimensional, Divergence [Y] and Source to Temporal Equity Management) This title, don't leave home without it!

Returned Saint: You died for a noble cause but a martyr's work is never done.

Beloved of Man(human specific): As one of the marginally enlightened races you have chosen to pay the ultimate price to protect latent sapient life and , better yet, lived to tell the tale. Your deed has not gone unnoticed by both potential allies and enemies alike. Minor bonus to Charisma when interacting with spiritually sensitive humans.

Death Twice Denied: Your time twice came yet you still deny the Reaper. Increased resistance to instant death effects. May only be resuscitated or reincarnated upon next death *Any attempt to bypass will result in being flagged for termination by balance keepers and those affiliated.

Maladjusted: You once were a handful of water in a little cup. Now you are a wet spot in a bathtub. Some racial features are currently latent.

And there it is, Maladjusted. Guess this new, high performance vehicle my body has become isn't satisfied with the little bit of unleaded that got siphoned to it. Looks like finding some fuel for this vessel is a high priority!

***

Somewhere in a deep, dark place a corpse-like figure is chained to a wall, it's body pinned in place by various esoteric tools and surrounded by body shaped dust piles laying as if peacefully at rest. It's body stirs with a barely perceivable trembling as a window of multicolored shapes reflect in it's dull eyes.

“To honor my promises, I will live. To repay our Lord's 'kindnesses', I will live. To denounce the lies of our enemies, I will live. My new little friend, do not extinguish the hope I have placed in you!”