10/6 9:07 (Autumn, Day, Sud Midrar)
Luna for the third time entered the Undead Dungeon, her own and Amber’s Aura flaring around the four of them in unison and crushing all the Undeads coming towards them, their Defenses already weakened thanks to the influence of the Unique Skill “Piercer” on their Aura.
“As expected, our lack of the “Coordination” Skill lowers the Potency of our combined Aura quite a bit from what it should be at.” The Lunarian noted while concentrating on both of their Auras, taking on the mental burden of maintaining it on her own and leaving Amber free to help maximize the Damage being dealt by the Aura itself.
Damage comprised mostly out of the Status Effects “Burning”, “Charmed” and “Bloodloss” activated by her Aura on all of the Undeads while their Mana and Vital Energy was Drained by both the Aura and the Innate Skill “Energy Siphon” itself throught the Aura.
Vital Energy and Mana that Amber was slowly merging together within her body while the living illusion functioned as a natural inspiration on how to handle and make Vital Mana even if she was not actually a good teacher for most of the populations, another flaw that went entirely unrecognized in her previous life as Scarlet.
Meanwhile this last one was carefully observing her own Vital Mana imbued within the dying Undeads before, using her Aura as a medium, she forcefully directed her own Vital Mana to feed said Energy causing it, and more specifically, the Status Alteration “Charmed” to burst violently, spiking in intensity.
She repeated the process again, Targetting not the “Charmed” Alteration but the “Burning” one and then finally the “Bloodloss” one, nodding to herself satisfied at her newest Skill.
Some may wonder at the effect of the Status “Bloodloss” on a bunch of Undeads but while they were Immune to that Alteration, that merely meant that they would not recieve its Effects until it would activate and at that point they would immediately lose a lot of Vital Energy and Mana at once.
The Undeads finally died, their Magicules and Pseudo-Souls being condensed in a single sphere that she then devoured in a similar phenomenon to her creation of her Growth Skill by using as model one of Amber’s Skills.
*Luna Gains the Ability Skill “Enhancement: Status Alteration” E.
*Luna’s Innate Skill “Lunar Resistance” D Expands because of Growth Skill “Devouring Evolution” D.
She nodded, satisfied, the last remaining couple of Undeads within the First Floor dying fast as their Status Alterations instantly worsened thanks to her her newest Skill and its effects on her Aura, leading to their demise.
Only one thing remained on this Floor.
“So should I kill the Boss?” Luna asked her Sabel and Mafel.
“Don’t worry about it, the two of us should be more than enough to handle it.” The Human responded, her sword held securely into her hand while her newest Bracelet was Manifested around her right wrist, a golden Bracelet with a iridescent gem, even with no particular effect without an active Linked Unique Skill.
Mafel didn’t bother to respond to either of her Mates, her own Unique Arma taking the place of her previous Staff, looking like it was made out of an ashen wood, the highest part separating out in sharp branches revealing an iridescent sphere at its center while the Staff ended in a spiraling tip, functioning as a spear in case of things needing to be stabbed.
She stepped forward, her Staff forming a brief circle, forming a Magic Circle while various Artefacts upon her body shone lightly, Vital Mana being Channeled within her newest Staff and subsequently within her incoming Spell.
Before the Undead Abomination could interfere in any way, the Human ran in and, sword and body both clad in Light, pierced one of its head to the hilt.
This on his own would not have been enough but the swordswoman was far from done.
The Light around her exploded violently in an instant, blindingly bright and scorching it violently before jumping back, ready for following attacks.
“[Curse of Fragility].” This cruel Spell was one she learned by observing the Liches of this very Floor and was Casted at much greater speed in comparison because she forgo the Resistance-Piercing Effect.
This would have theorically rendered the Spell useless against something like the Undead it was Casted on however her Innate Skill, “Holy Curse” C, took care of it.
Said Skill had very important effects for her style of combat and the situation in particular.
The first relevant effect was the balancing of her Curse- and Holy-Attributes with increases to own applying to both while the second, instead, was for Curse- and Holy-Attribute Spells to count as either of the two against Resistances, in this case all of Mafel’s Curses will count against the Undead Abomination’s terrible Holy Resistance.
It was no wonder then, that the Curse landed in full.
Sabel didn’t hesitate, running back into the fold and unleashing a series of blows clad in violent Light that seared its undying body again and again while Mafel was Casting another Curse.
The Undead roared, bone spikes appearing all around her, but she ignored them after all this was not the first time the two had fought this specific Monster and as such their response was sure.
A wave of Light exploded from her body, deflecting most of them before she used her new Bracelet to deflect the remaining ones using its indestructibility, causing Luna to give a brief look to Amber, an eyebrow rising in challenge and causing this last one to blush in embarassment remembering back to her disadventures with her own Unique Arma.
The battle between the three continued, Light condensing around her blade before being released in a thrust.
A line of white that formed a hole around 40 cms wide within the Undead’s body, giving herself enough time to ending the distance between the two and swinging again and again, a torrent of Light swings that cut it again and again while her Light violently rejected the Monster’s Aura, burning Vital Energy and Mana constantly to fight at this level.
And meanwhile the Spectral Elf was not hesitating, Casting Blessing on the Human while Casting Curse after Curse, to slow it down, weaken it, disrupt its Control over Vital Energy and Mana and render it less and less combat capable.
It was no wonder then, that the battle for its first life ended without too much trouble even if it was a long one.
However the real problem would be its next life.
The First Floor Boss died.
It’s “Undying Body” Skills activated, bringing it back to life, every single one of the Curses on it wiped away in an instant, the entirety of its Vital Energy and Mana was Restored while Sabel and Mafel’s reserves were nearing depletion.
The Lunarian quickly checked her Mates’ emotions, making sure that they knew what they were doing and finding them to be unconcerned enough with the situation for her not to intervene.
The tallest of the four moved forward, her Staff spinning once before she stabbed forward with the blade at its end taking advantage of its distraction caused by the presence of Luna and Amber and the fact it had memories of their previous battles and was confident that Sabel’s Party together with Mafel was only able to kill it thanks to the addition of Hale’s Holy-Attribute Spells and Jay’s Critical Hits caused by the Skill “Sneak Attack”.
“[Malevolent Resurgence]!”
This was not a power it was familiar with as this was a power granted by her Unique Arma that, obviously, it encountered for the first time.
All the Curses that the use of “Undying Body” rejected concentrated around the Elf’s Staff, converting into Energy before being released.
The spiraling, sharp tip piercing its body released a shockwave within it that ruptured its body from the inside out, hastily burning most of its Vital Energy and Mana in an instant and leaving it open for a blade wrethed in Light that swung down violently, cutting it in two and ending it.
The two based their strategy on Luna’s battle against it, using its first phase to build up enough power to kill his second one in an instant as otherwise they would be too exhausted to survive its attacks.
Sabel fell on her face, too exhausted to move anymore, and Mafel followed suit, causing the Human to cry for help as the Elf fell upon her.
“Help me, Luna! Amber!” The black-haired begged, her voice raising as her back was under the unconscious medium causing Luna to smile, entertained, as she stepped up to near the two, watching them.
The black-haired one smiled in relief at being saved only for her smile to freeze on her face.
Luna had lowered herself, posing her elbows on her knees while standing on the tip of her feet, an impish smile on her face, as she poked her still aware Mate on her cheeks again and again.
Amber facepalmed at feeling the Lunarian’s enjoyment, joining her Mates before deciding to enjoy herself too, sitting down and posing the former Boss’ head on her laps, petting her.
Once Luna satisfied her desire for entertainment she lowered herself, cut her tongue with her fangs before kissing her trapped Mate and using her own blood as a medium to fill her with enough Vital Mana to suppress her exhaustion and restarting her Recovery before doing the same with her other Mate.
Mafel slowly woke up from her unconsciousness, finding herself opening her eyes to her blonde Mate’s thight before hearing her black-haired Mate cries for help to finding her being teased by their most dangerous Mate to her satisfation.
She closed her eyes again, posing her head back on her Mate’s legs, relaxing back to the sound and feeling of her squirming Mate, deciding to fall back asleep.
Sabel squeaked at her abandonment at the hands of her Mate before rising her eyes to meet the cruelly shining eyes of her red-eyed Mate, a despairing breath escaping her under the amused gaze of Amber that decided to enjoy herself by playing with the taller of the four’s hairs while waiting for the two to recover fully.
Status
Total Magicules 112.908
Total Grade VI
Stored Magicules 3.735
Magicules a Day 420 + 1.000 + 500 = 1.920
Final Grade: (VI + VI) + V + V + V + V + V + V + V + V + V + V + V + IV = LXXI (71)
Racial: Lunarian D
Magicules: 10k/100k. (V)
A superior existence alien to the world of Gaea, a fleeting dream made real by the blessing of the Blood Moon and her own nature as a natural Singularity.
The owner has no need for breathing and this body will not be affected by time, and the owner’s body will find it easy to store and use their Vital Energy, that will regenerate automaticaly.
The owner can see in the dark perfectly, will never forget anything they experienced personally, with the addition of the knowledge obtained from the Moon’s database even if at this Rank, this knowledge while mostly subconscious, can now be accessed actively.
The owner will have increased Resistance to all attributes and a natural Resistance and Vulnerability to Bloodloss derived by the fact that they are able to store up to 300 leters of blood in their shadows and the ability to convert it in Vital Energy and Mana and the conversion of it in Magicules.
The owner will also, normally, have a large increase to their affinity to both Dark and Curse Attributes, however, this time, because of the owner’s Unique Skill, will instead be towards non-elemental affinity.
Finally if the sucking of Blood kills or the victim has died shortly before, the Soul of the victim is stored within the owner’s of this Skill’s, at this Rank it has the effect to add their knowledge to the Moon’s database.
At D-Rank the owner can now either create Familiars out of the stored souls or, given enought Mana and Vital Energy, can resurrect them.
The Familiars created are derived by one of the non-Racial Skill of the original Souls, but with one lower Rank than its highest Ranked Skill.
Also at D-Rank you can now use Vital Energy to control and shape your own Blood and Mana to control and shape shadows.
Unique: Singularity C
Magicules: 10k/10m. (V)
A Skill that denotes the nature of the owner’s Soul being a black hole in which nothing will ever escape.
The owner of such a Soul cannot use any Attribute magic of any type.
However magic that doesn’t depend on any Attribute will be vastly enhanced and so will be the ease in the control of Mana and Energy in general and the efficiency and speed of any Energetic conversion and transfer.
Additionally limits on magical affinities, Energy Control and Conversion Efficiency will be nullified.
The final effect at E-Rank will be that the increases in an Attribute affinity will, instead, increases non-elemental affinity.
At D-Rank, all Sustain Costs are negated and the stability of any construct made of Energy is brought to the maximum.
At C-Rank, the User’s Energy is too dense for other’s to interfere with it, upgrading’s the owner’s Status Resistance to Nullification.
At C-Rank, the owner can also start the process of [Annihilating Conversion] but is not able to be properly brought to completion, releasing instead a beam of Energy influenced by all the Skills of the owner by consuming all the Matter and Energy in the area, activated at no cost with a Cooldown of 30 days {20 days}.
Growth: Soul Harmony C
Magicules: 10k/10m. (V)
This Skill denotes that the owner’s Soul is moving towards harmony guided by their Unique Skill, their Soul being strenghtened by this process and increased ease of use of the owner’s energy in general and both their growth speed and their potential.
Finally, every day, the owner will receive Magicules equal to the total Rank of all their other Skills times 5.
At D-Rank the owner’s Vital Energy and Mana Capacity are further increased.
At C-Rank, the owner’s Soul is further in harmony with itself reducing sharply Cooldowns {/1,5} while enhancing their Existence.
Growth: Unique Arma: Sorcerous Armor of the Singularity C
Magicules: 10k/10m. (V)
A person is considered such if they have an Unique Skill, whether it is active or not.
This is nothing but the use of Orichalcum to manifest it in a physical form able to be wielded only by its owner.
This particular Unique Arma is derived by the Unique Skill “Singularity” and, as such, is extremely efficient at Converting, Transfering and Amplifying Energy.
Additionally, this Skill increases the Quantity and the Recovery of Energy of the owner, depending on the Unique Skill “Singularity”’s Rank.
Manifested State:
_At E-Rank this Skill increases the Existence of the owner and their Spells, Techniques and Crafting are Activated as if with extra Energy depending on this Skill’s Rank.
_At D-Rank the owner’s Damage Resistance is increased and so is the Quality of all Energy of the owner.
_At C-Rank it enhances the Existence of the owner further and it will be able to awaken by using the command “Awaken!”.
_This Skill manifests for the moment as two armored gloves covering a little beyond the owner’s forearm and armor that covers the owner’s feet and a little beyond their foreleg; principally made of a black scale-like material, had a circle made of Orichalcum on the center of it, both in the palm and the back of the hand with details in platinum around them connecting with a bracelet made of the same material around her wrist.
Awaken State:
_While in the Awakened State, all incoming damage is sharply reduced while the power of all Energy Uses is increased further.
_The Cooldown is equal to one hour plus the Activation Duration {40 minutes plus Activation Duration/1,5}.
_While it is Awakened, it constantly absorbs Vital Mana from the User.
Finally, every day, the owner will receive Magicules depending on this and the corresponding’s Unique Skill Ranks.
Growth: Devouring Evolution D
Magicules: 10k/100k. (V)
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This Skill denotes the ability of the owner to devour other Beings and take in their power to expand the owner’s own Skills and increases their Potential at the cost of any potential Familiar or 100% of the Magicules to be absorbed.
Finally, every day, the owner will receive Magicules equal to this Skills Grade times 100.
At D-Rank, this Skill will Activate automatically once enough “blood” is drinked by the owner while their control over this process is increased.
Innate: Regeneration C
Magicules: 10k/10m. (V)
This Skill denotes that the owner is able to passively and automatically generate and heal themselves using Vital Mana alone.
In this case, however, this Skill function as an Enhancement towards the healing caused by the nature of the owner as a Lunarian.
At D-Rank this Skill also further increases the well of Vital Energy and Mana of the owner.
At C-Rank, the owner is more resilient to alteration of status and heals even faster.
_Devouring Evolution: The owner now passively heals without the use of Energy and can use it to accelerate the Recovery Process.
Innate: Authority: Vital Mana D
Magicules: 10k/100k (V)
This Skill denotes the authority of the owner over the use and creation of Vital Mana.
It automatically fuses together Vital Energy and Mana within the owner and thanks to Unique Skill “Singularity”, the efficiency of said fusion is set to a minimum of 100% while the process itself is instantaneos.
It allows the owner to feel Vital Energy, Mana and Vital Mana around them in a range equal to the sum of the Grade of this Skill and the Total Grade multiplied depending on Rank [(5+6) * 3m = 33m].
This Skill can be used to boost an object with Vital Mana to shape an existing Spell within it, power depending on the Rank of this Skill and the Rank of the Sorcery Skill in question.
This Skill can be used to make independent Shapes out of Vital Mana, depending on this Skill, Control and the affinity of the owner towards the chosen Attribute; they are transparent except for their outline and can be manipulated freely.
At D-Rank, the Quality of Vital Mana is increased further.
_Devouring Evolution: The owner can make a maximum number of Self equal to this Skill’s Grade [5], each one of them has all the Skill of the owner at E-Rank, Additionally, all other Shapes made from this Skill inherit one Skill of the owner at E-Rank;
_Devouring Evolution: The owner’s Vital Mana Quality, Quantity and Recovery is increased and she can now manifest her highest Affinity in the area around her.
Innate: Familiar Summoning C
Magicules: 10k/10m (V)
This Skill denotes the ability of the owner to fight with Summoned Familiars, made with Mana or otherwise.
In this case, the number of Maximum Familiar is negated because of the owner being a Lunarian, so long as all Familiars are made by the Lunarian Skill, even if they still require Vital Energy and Mana to be Summoned.
Additionally the growth of all Familiars is increased.
At D-Rank, the Familiars can increase in Rank when it comes to Skills, up to the Rank of this Skill [C-Rank].
At C-Rank, the Familiars can increase in its own Rank, up to 1 Rank lower than this Skill’s [D-Rank].
_Devouring Evolution: The owner of this Skill has the Effect as the Skill “Coordination” D when it comes to the owner’s Familiar.
_Coordination D:
__The owner is Linked to the “Coordination Link”.
__All those in the Coordination Link no longer interfere with each other while Casting.
__All those in the Coordination Link have their Existence increased by 3%.
__All those in the Coordination Link have their Energy Recovery increased by 3%.
Innate: Authority: Black Blood D
Magicules: 10k/100k (V)
This Skill denotes the authority of the owner over the use of Black Blood.
It automatically fuses the Blood and Shadow of the user, rising the quality further and vastly strenghtening the owner’s existence and their Energy when it comes to all aspects.
Said Black Blood can transfer all kind of Energies from and to the owner or be turned into Energy, with the additional ability to boost an object or a Spell to beyond its limits by mixing in Black Blood.
It also allows the owner to absorb the blood of others into themselves to convert it into Energy or, if the process is fatal or done on a corpse freshly killed, Magicules.
This Skill can also store objects and non-living beings within the owner’s Black Blood.
It allows the owner to feel Blood, Shadow and Black Blood around them in a range equal to the sum of the Grade of this Skill and the Total Grade multiplied depending on Rank [(5+6) * 3m = 33m].
At D-Rank, the Quality of Black Blood is increased further.
Innate: Lunar Resistance D
Magicules: 10k/100k (V)
This Skill denoted the ability of the owner to comfortably live in an active hostile territory with no effort.
This Skill also increases the owner’s Damage Resistance and Status Alteration Resistance.
At D-Rank: The owner can decide on a Damage Type to increase their Resistance to; Cooldown: 12 Hours (8 Hours).
(Up and Altered)
_Devouring Evolution: The owner is even more Resistant to Physical, Water-, Lightning- and Curse-Attribute Damage and Related Status Alterations.
Innate: Unleash Aura D
Magicules: 10k/100k (V)
This Skill shows the ability of the owner to Unleash an Aura of Energy to enhance their combat power.
At D-Rank the User can imbue their Aura in every single one of their Melee attacks when the Aura is not Unleashed at the cost of some Energy.
Unleashed Aura:
_The owner’s Existence Value is greatly increased.
_Every single Melee Hits from the owner will inflict extra Magical Damage and Knockback.
_At D-Rank the owner’s Spells and Arts are considered as Melee Hits when it comes to additional effects from this Skill.
_At any time the owner can deactivate this Aura to inflict Damage to all Enemies in a Range inversely proportional to the Damage.
_It is further altered depending on the owner’s other Skills and, in this case, the owner’s Familiars.
Innate: Presence: Charm E
Magicules: 1k/1k (IV)
This Skill shows the natural ability of the owner to use Vital Mana to cause the Status Effect “Charmed” in everything within a Range equal to the Grade of this Skill multiplied depending on Rank [4 * 1m = 4m].
Ability: No-Attribute Sorcery C
This Skill denotes the ease and ability with which the owner can uses No Attribute Sorcery, it also increases the owner’s non-elemental affinity and the Power of No Attribute Sorceries.
No Attribute Sorcery is based upon the use of Mana untainted by any attribute within the owner’s body and without any chant, magical circle or other similar ways based entirely on the owner’s willpower.
At D-Rank this Skill increases the ease with which the owner can manipolate Mana.
At C-Rank this Skill increases the Non-elemental Affinity of the owner.
Ability: Artifact Proficiency D
The power of all Artifacts attuned with the owner is increased slightly.
At D-Rank, the owner’s “Unique Arma” and Shapes made by the owner are both considered as Artifacts attuned to the owner.
Ability: Meditation C
This Skill normally lowers the time needed to sleep however a Lunarian has no need for that and, as such, this Skill instead increases the efficiency of the use of all Energy of the owner.
At D-Rank, the owner can now enter in Deep Meditation.
At C-Rank, this Skill increases the owner’s control over their Energy and boosts Deep Meditation.
Deep Meditation:
_While in Active Meditation, the user becomes more resistant to Status Alteration and recovers from them faster.
_While in Active Meditation, the user’s Energy is recovered faster.
_To activate it, 1000 seconds of Meditation is the base Activation Time required. {667 seconds}
Thanks to “High-Speed Processing” C, [Deep Meditation]’s Activation Time and Recovery speed are both 1,5 times faster.
Because of “Parallel Processing” C and “High-Speed Processing” C, it is possible to mantain a permament [Deep Meditation] without the use of any Process.
Ability: Presence Suppression C
This Skill shows the degree of the owner’s ability to hide one’s own presence.
Thanks to Singularity, all form of Energy within the owner is passively hidden.
At D-Rank, the owner’s Presence Suppression is spread also to their Weapons and Familiars.
At C-Rank, the owner’s Hidden Attacks (Spells and Arts included) deal more Damage. {x1,5}
Ability: High-Speed Processing C
This Skill speeds up the perception of the owner.
At D-Rank, this Skill is applied also to the owner’s Familiars and other Processing-Type Skills.
At C-Rank, this Skill increases the Potency of the owner’s Processing. {x1,5}
Ability: Parallel Processing C
This Skills shows the ability of the owner to process information through multiple thoughts at once.
At this Rank, it allows 5 extra Processing.
At D-Rank, this Skill increases the Control of the owner on Energy.
At C-Rank, this Skill increases the Potency of the owner’s Processing. {x1,5}
Ability: No-Attribute Magecraft E
This Skill denotes the ease and ability with which the owner can uses No Attribute Magecraft, it also increases the owner’s non-elemental affinity and the Power of No Attribute Magecrafts.
No Attribute Magecraft is based upon the use of Magic Circles or chants to, through Mana, manifest a phenomenon upon the World.
Ability: Formalcraft E
A Skill that denotes the ability to modify the price and result of Magecraft, depending on Mana Control.
This Skill additionally increases the owner Mana Well and Mana Control.
Ability: Crafting D
A Skill that increases the Quality of every single Item Crafted by the owner.
Thanks to “Authority: Black Blood” and “Authority: Vital Mana”, Spells and Shapes Casted using either Black Blood or Vital Mana are influenced by all relevant Crafting-Type Skills as if they are a Crafted Item while the Quality of the Black Blood and Vital Mana themselves are passively increased.
At D-Rank, the Items, Spells and Shapes Created from the owner require less Energy and Materials to be made.
Ability: True Calamity Eternal Mastery D
The ability to manifest the owner’s true nature, in that case it being a perpetual disaster in humanoid shape, in a superior fighting style unique to them thanks to their mastery over all forms of combat, creating and allowing full access to Arts based on Unique Skills and increase the Potency of all Arts by the owner.
This Skill absorbs all other Ability Skills related to weapons and non-Magical combat in general in itself, being strenghtened for each.
This Skill greatly increases the owner’s Vital Energy and Mana Quantity and Recovery, the Potency of Arts, Spells and Crafts related to Weapons and the Body of the owner, while decreasing the Cost of all Arts of the owner.
Finally the owner of this Skill will find themselves able to fight at full power independent from their situation and any Status Alteration on them, positive or negative.
At D-Rank, the owner’s Total Grade increases the Quantity, Quality, Recovery and Control of all the Energy of the owner.
Ability: Bladesmithing E
This Skill denotes the ability of the owner to make Weapons in general, increasing their Potency.
Ability: Blacksmithing E
This Skill denotes the ability of the owner to make Armors in general, increasing their Potency.
Ability: Oath Making E
Increase the Potency of all Oaths on the owner by 10%.
(New)
Ability: Enhancement: Status Alteration E
Increase the Potency of all Status Alteration Casted by the owner by 10%
Magicules sources.
#Lunarian #Singularity #Authority:Black_Blood
A process to convert Blood in Magicules, depending on the amount of Magicules the victim had.
The amount of Magicules gained is equal to 100 plus the total amount of Magicules the former owner absorbed.
Thanks to Singularity this process is instantaneous and has an Efficiency of 100%, however this process still kills the victim without any doubt.
Additionally because of the Innate Skill “Authority: Black Blood” the efficiency is further enhanced to 107%.
The final gain of Magicules is 100 plus the Magicules absorbed by the victim, all of it increased to 107% or 100 plus the Magicules absorbed by the victim lowered to 7% if “Devouring Evolution” is Activated.
#Soul_Harmony
A process to automatically gain Magicules equal to the sum total of all other Skills the owner possess depending on their Rank times 5 every day.
E=1; D=3; C=5; B=7; A=10.
At the moment the Owner possesses, other than Soul Harmony:
7 E-Rank;
9 D-Rank Skills;
10 C-Rank Skills.
Every day, then, the owner will gain 84 Magicules times 5, 420.
#Unique_Arma #Singularity
A process to automatically gain Magicules every day equal to the value of Unique Arma’s and Singularity’s Rank.
E=100; D=300; C=500; B=700; A=1k
At the moment Unique Arma is C-Rank and Singularity is at C-Rank and so, every day, the owner will gain 1000 Magicules.
#Devouring_Evolution
A process to automatically gain Magicules every day equal to the value of the Skill Grade times 100.
At the moment the Skill Grade is 5 and so, every day, the owner will gain 500 Magicules.
Familiars:
_Coordination Link
All those in the Coordination Link no longer interfere with each other while Casting.
All those in the Coordination Link have their Existence increased by 25%.
All those in the Coordination Link have their Energy Recovery increased by 23%.
All those in the Coordination Link have their Energy Quality increased by 20%.
_Vision D/D
Third Eye of Physicality C/C
Weapon Mastery C/C
Projectile Fire C/C
Coordination C/C
Soul Sight E/C
Air-Attribute Sorcery E/C
_Warden D/D
Imperial Scale C/C
Physical Resistance C/C
Metallic Body C/C
Coordination C/C
Barrier C/C
Cold Immunity E/C
Adaptability E/C
Earth-Attribute Magecraft E/C
_Ash D/D
Fire-Attribute Magecraft C/C
High-Speed Flight C/C
Coordination C/C
Acceleration C/C
_Blitz D/D
Magnetic Amplification C/C
Electrify C/C
Lightning-Attribute Amplification C/C
Coordination C/C
Lightning-Attribute Druidry E/C
_Spirit E/D
Undying Body E/C
Coordination E/C
_Core E/D
Dragon Heart E/C
Coordination E/C
Breath Attack E/C
Draconic Affinity E/C
Elemental Manifestation E/C
Magecraft
_No-Attribute
Roaring Destruction
Magnificent Ray
Knockwave
Attribute Modification
Attribute Reflection
Attribute Barrier
Attribute Erasure
_Fire-Attribute
Fire Ball
Firethrower
Fire Rain
Sorcery
_No-Attribute
Mana Laser
_Fire-Attribute
Heat Ray
Arts
Annihilation Point
Vacuum Wall
Reaping Moon
Collapse
Falling Stars
Ruinous Stars
(Others)
Mates
Mafel (Spectral Elf D; US Malice Generator D) D
Sabel (Human D; US Unknown) D
Amber (Demon Phoenix C; US Piercer E) E
Stored Souls
Aurora (Ice Tyrant Dragon C; US Bestower D)
Vows:
“I will always be in a state of “Deep Meditation”.”
The Recovery and Control of Energy of the User is increased by 100+10%;
The owner’s Negative Status Alterations Mitigation is increased.
“I will never use Vital Energy and Mana separated.”
The Quality, Recovery and Control of Vital Energy and Mana is increased by 100+10%;
The Quality, Recovery and Control of Vital Mana is increased by 10+1%.
“I will never use Blood and Shadows separated.”
The Quality and Control of Blood and Shadows is increased by 100+10%;
The Quality and Control of Black Blood is increased by 10+1%;
Buffs effectiveness on the owner will increase by 10+1%.
“I will never use Artifact made by other’s hands if they aren’t made explicitly for me.”
The power of all Artifacts attuned with the owner is increased by 100+10%;
The power of all Artifacts made by Luna is increased by 10+1%.