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Wild Magic Online
Chapter 26: The Magic of Wonder and Revelation (4)

Chapter 26: The Magic of Wonder and Revelation (4)

~ CHAPTER 26 ~

THE MAGIC OF WONDER AND REVELATION, PART 4

I was just going to ignore that last notification. The quest appeared to be completing on its own anyway, whether I understood why or not, and I had the strange feeling that that was kind of the point. The game was… doing something. Sooner or later I might figure out what.

In the meantime…

The underground. You know, I should have known that it wouldn’t be what I was expecting. I mean, what had I been expecting, right? And what had I been expecting? Oh, I don’t know. Slimey walls, smelly waterways, rats… nevermind, it had all three of those things. It wasn’t dark, that was one thing. It wasn’t scary. It wasn’t… I dunno, sewer-like. Not that I’d ever been in a sewer before.

The first thing I noticed was the lights. Tiny sparkles in all colours of the rainbow danced in the air or wavered near ground level, following a tangled array of brick landings and raised wooden walkways. Rather than making the place bright, though, all they really served to do was highlight just how large it all was. Instead, most of the lighting came from another source: the meandering, oozing, scintillating sludge that glowed beneath the maze of narrow channels that ran throughout the whole area. Looking out across the vista, I could only ask one question: why would anyone design a sewer like this?

We’d emerged from the stairwell onto a raised stone landing carved from the walls of what had obviously started out as a natural cave system. From that vantage, we could catch glimpses of a series of connected plazas, even if our full line of sight was restricted by a combination of stalactites, brick pillars, and gaudy banners. I didn’t need to see very far, though, to tell that this place was not at all like what I’d been imagining.

It was… a festival. A big, colourful, labyrinthine, crowded, underground festival. The walkways, landings, even the small arched bridges I could see here and there, were all covered with a chaotic assortment of stalls, tarps, blankets, awnings, strings of colourful flags, or just suspicious piles of crates and barrels. Raucous yammering echoed and multiplied from every source you could imagine: street vendors, customers, groups of friends, bards, random drunks, parrots… People carried on their daily business as though it were the most normal thing in the world. It wasn’t a sewer, it was a city. A city that happened to be in the sewer. Why?

I heard Inkitina chuckling, but it was Xif who spoke first. “What’s wrong with her?”

Before I could think of a witty comeback, Inkitina cut in. “So, not what you were expecting, huh?”

I shook my head silently. This game… I should probably just give up expecting things, shouldn’t I? What was going to happen next? A three-headed monkey? I spotted something swinging between some pillars, and decided not to look any closer. Demi squeezed my hand. It wasn’t worth thinking about. It was just… really… awesome.

Something else caught the corner of my eye, moving at a more human-ish pace: it was a flicker of off-blue that seemed somehow familiar, but it was gone before I could take a closer look. Now my curiosity was engaged: if this place was like this, what else might I find besides just what I was looking for?

On the topic of looking for things, though, we had quests to do. There were eight in total, four of which were common between all of us. I opened my mouth to ask where we wanted to start, but Xif preempted me, speaking without looking at any of us. “So if we’re all done just standing around, I suggest we go check out those crates over there.”

And so we did. There was a general chorus of “OK”s, followed shortly thereafter by the ping of a progressing quest. [Finding Vinot]. I wondered if it was the fact that they were so obviously trying to be hidden that had tipped him off, or something else. In either case, all we had to do was collect them and we could turn it all in later. Why we could fit things that were larger than we were into our inventories was a question that didn’t bear asking, but we got the credit. That might have been the simplest quest ever made.

[Finding Vinot]

Find where them blasted good fer’ nufins what hefted off Ol’ Marvin’s last batch to, and bring ‘er ‘ome. - Complete

With one down, we didn’t waste time. Moments later, the last of the crates had mysteriously vanished into thin air, and we were ready to move on. [Nonsensical Nodulation] was next, by popular non-commitment. We all just sort of fell into step behind Xif, who moved as if he somehow knew exactly where he was going.

Which was, of course, highly unlikely, given the way quests worked in this game, but I decided not to say that. I wanted to snap at him that Demi was the party leader, but I didn’t think anything good would happen if I did. Besides, the faster he pushed us, the sooner we could all get back to the surface. I just wished he didn’t look at me like… like I was some kind of bug.

Just as that thought passed me by, I spotted a real bug moments away from violently ambushing us as we crossed a bridge. Or a real fantasy bug, anyway. A horrible creature of twisted nightmares, evolved for the sole purpose of being horrible, and then boosted to even horribler levels by deranged game designers. It was at least a metre across, with a four long legs splayed out in an X shape supporting a small chitinous central body. In place of feet, there were some kind of suction cup-like things that let it float on the surface and shoot towards us with single-minded horrible intent.

I wanted to run away. I really wanted to run away. Only one thought stopped me: how I’d just be proving Xif’s scornful face right. Instead, I somehow managed to position myself between the group and the approaching abomination, and took on a fighting stance. I just had to not think about what was about to happen. The creature surged towards me, its serrated proboscis twitching in anticipation, its faceted eyes glowing with all the colours of evil… and then veered off to the side. Or rather, each half of it veered off to opposite sides. A thin line of something glittery undulated through the air for a moment before drifting back to somewhere behind me.

I heard Inkitina’s voice. “Wow, I was not expecting to one-shot that.”

Oh. That was what happened. I caught myself before I let out cheer. I felt like I could hug her. “That was awesome! What kind of Skill was that?”

“Oh, it’s just a weapon I can make using my spider silk. I can charge it up using my Mana Infusion and use it like that, or it’s better to lay it as a trap. It’s called Bladethread. I’m still not very good at making it, but I guess I got a crit?”

“OK, but that’s seriously cool.” I grinned at her over my shoulder. “You crafting classes have such crazy Skills. Like, Gadrin’s are super powerful as well. I didn’t realise.”

She smiled, although with her fangs she still looked almost as evil as the thing she’d just killed. “We still need something to keep us safe, right? It balances out since you have to take the time to craft each shot.”

I saw Xif turn from where he was at the lead to give Inkitina a look. “Right. So, next time, just save it. The kid’s an MMA, let her do her job.”

And like that, the conversation was over. Again, I didn’t really know how to respond. I considered whispering to Inkitina that actually I’d appreciated it, but Xif had had a point. It only cost me Mana to attack, and now that I had water and salves, I wasn’t going to run out of that at least for a little while.

“Cotton Candy! Come get your Cotton Candy! You’ll have more Mana than you know what to do with, for only one Silver Gemdust!” Beside us, the vendors either hadn’t noticed the action, or just really didn’t care.

We kept moving forward. [Nonsensical Nodulation] required us to find a… pustule, of something, hanging somewhere it shouldn’t, and "deal with it appropriately". Or, in other words, destroy it with fire. I still couldn’t decide whether Xif had some hidden information source, or if he was just trying to look like he knew what he was doing, but once we arrived at the right cavern, the rest of us were able to locate the quest object mostly by smell… It was easy to find.

Unfortunately, it was also three metres up on the cave wall, with a stream of toxic ooze between us and it. Gadrin supplied a glowing orange seed of some sort, which was supposedly explosive and very fragile, but that still left us with the problem of getting to it. We hadn’t really thought that far ahead.

We stood around for a few minutes feeling lost and coming up with increasingly inane ideas, until Inkitina saved us by suggesting we wrap the seed in a kind of sling and leash system. Well, I was still lost. I was just about to ask how any of that was going to help us, when Inkitina finished, grabbed one end of the leash, took a running jump over the ooze, and then just… stuck to the cave wall. Then she climbed up, as if she were walking on level ground. Sathanids can climb walls. Sathanids are overpowered. How is that fair? There must be some reason…

Once Inkitina reached the pustule, the leash allowed her to pull the seed up to her, whereupon she gingerly glued it to the pustule and then immediately dove off, narrowly avoiding a stalactite on one side, and what looked like the mast of a pirate ship on the other. Behind her, the seed glowed brighter for a few seconds, then burst into flames. Then burst into very bright flames with a *fwhoom!*. The end result was very fast, very loud, very spectacular, very hot, and very… very… smelly. We were making good progress.

[Nonsensical Nodulation]

Locate the result of Primesca’s failed experiment, and deal with it appropriately. - Complete

As I turned to flee the area, I caught sight of the same thread of green-blue I’d spotted earlier disappearing around a corner. This particular cavern was understandably less populated, with about half of the surrounding NPCs cheering us and the other half glaring and complaining about having to relocate their nests until the smoke dissipated, but there were still enough people that I couldn’t easily push through. By the time I reached the corner in question, whatever I’d seen was long gone, but my curiosity was now running overdrive.

It was Gadrin who called me back to reality. He spoke somehow loudly enough to be heard over the NPCs’ chatter, without sounding like he’d raised his voice. “Ah, I believe I may have found something that might be of interest to the group. I just noticed an indicator of what I think might be River’s Brightsage, leading to this next cavern. Shall we go take a look?”

His statement disappeared into the general chaos, and for a moment I wondered if anyone else had heard, but then Xif responded. He turned to give me a glare and a nod. “Lets go.”

Demi had been helping Inkitina get back to her feet, so the two of them responded together, by walking over to Gadrin and looking expectant. Inkitina spoke “Lead the way.” Demi caught my eye across the cavern and gave me an encouraging smile.

It turned out the indicator Gadrin had noticed was literally one of the plant’s roots, or hyphae as he called it, and far from having to do some quest or pay some NPC to get it, all we had to do was go up and pick it off the walls while the locals watched in distaste. That was easier said than done, of course, but Gadrin showed me the trick, and soon not only had I gotten all I needed, but he had a collection of his own as well. In other words, it had taken literally ten minutes for me to complete my quest objective, and the only cost was that I still had to help everyone else with theirs. Not that that was a cost? I felt weirdly agitated as I read the notification, as if there was something I had to do that I was forgetting. Something to do with what I’d seen earlier.

[The Keeper’s Garden (Part 1)]

Obtain the items listed on the first part of [The Keeper’s List]. - 7/10

We started heading towards the place where Inkitina needed to go for her quest, but before we’d gone twenty steps, we all got another notification saying that we’d completed [Who Let the Lights Out]. General laughter ensued and a lot of confused looks, but from the stone-faced nod I saw Xif make, I concluded that it hadn’t been by accident.

[Who Let the Lights Out]

Gather a representative sample of the floating lights in the [Underground City], and ascertain how they were released. - Complete

Inkitina’s quest was called [Glowsilk (Part 3)]. To the surprise of no-one, except possibly Inkitina herself, all three of its objectives seemed to involve only one thing: talking to people. Rather, they all involved talking to the same person. It was going to be a long conversation.

The NPC in question looked like a cross between the stereotypes of an ancient bearded wizard, the villain of a horror film, and a male fashion designer. His lair was filled with beaded curtains, swirly rugs, tasseled pillows, and not much else, except for what appeared to be a sculpture of a miniature scraggy tree in the centre. All of it, including the tree, was made from the same material, which sparkled and shimmered and sent chills down my spine.

The rest of us were just going to get in the way, though, so Inkitina gave us permission to escape with the promise that we’d pick her up before we completed the last shared quest. We pushed back through the several layers of beaded curtains and emerged into a cavern not unlike the one where we’d first arrived, though in this case the sparkles in the air were arranged in organized lines, and the ceiling was much lower. I was just glad not to be being surrounded by Sathanids, even if Inkitina was nice. Why did they all have to be so big?

We were left with something like twenty minutes to complete the last two personal story quests. Except, when we asked Xif what his quest required, the only response we got was a snort and a self-satisfied smirk. That probably meant he didn’t need help? Why had he come along again? Twenty minutes to complete the last personal story quest, then, which was Demi’s.

Her quest didn’t seem to have a specific place we needed to go, though, so much as just the right set of conditions, which were unclear even to her. She hadn’t mentioned its name, so I wasn’t sure if that would give any hints, but the main objective seemed to be about overcoming some kind of obstacle that she would recognize when she saw, although she seemed convinced that she would find it in the underground if she kept looking. She didn’t look very happy about that, though. I heard her muttering to herself, “Should’ve just kept my mouth shut.”

We convened on the edge of a wooden stage to discuss where to go next. Both Xif and Gadrin still had places they wanted to visit, so Demi opened and shared her map to help us plan a route. I didn’t have anything to add, so I allowed my attention to wander across the cavern.

This one wasn’t as crowded as some of the caverns had been, but there were still plenty of shops around. The low ceiling meant a lot of the stalactites reached the ground, forming a kind of forest that everything else weaved around. The ground was still mostly wooden, but the slats were uneven, cut into strange shapes, and had fairly large gaps in between, revealing the glow of the sewer ooze flowing literally under the regular traffic at parts. This could be dangerous, if this game had slime monsters… Wait, it did, didn’t it? Even an entire playable race of Unbound Elementals. I hadn’t seen any yet, but I was sure I would sooner or later.

I turned my attention to the people. Like in the rest of Cowl’s Landing, Freechildren made up the majority of the people I saw, but I’d noticed there was a surprising number of people with the telltale small and scruffy features of Wildlings in the area as well, both as players and as NCPs. I wasn’t sure what that meant. In fact, I wasn’t even really sure what the main differences were between Freechildren and Wildlings, other than that the former group tended to be larger and cleaner with less facial hair and fewer ugly scars. Something to do with the lore? I watched the people coming and going, allowing my mind to wander.

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There was a strange tension in my body, like I was missing something important. What had I seen? A flicker of something green-blue.

I was in motion before I’d even registered what it had been. I added a belated “Hey! You! Wait!” as I hurtled over a box, did a roll on the bricks behind it, and sprang off to tackle the fleeing figure. A moment later I commented “Caught you”, as we both hit the ground. At least I’d more or less twisted so I got the brunt of the hit? I still felt bad.

“Hey, let go! I have nothing to do with you!” The little wildling girl I’d caught snarled at me. There were a few uncomfortable looks, then a general shifting away as the surrounding people made somewhat overly obvious attempts at ignoring us.

I grinned at her, letting go of my sudden burst of tension. “Oh? Ok. Cause I was just thinking you have something of mine.”

“Nope, don’t know what you’re talking about.” She stuck her chin up defiantly and glared at me, although after half an hour of dealing with Xif, hers seemed more cute than anything.

I rolled off her, but made sure to keep a firm grip on her wrist. I was still feeling guilty, but I wanted answers. I muttered, “Sorry.”

Unfortunately, her hopeful look told me she’d probably misunderstood me. “Look, I can see it right there, you know. I know you have it.” I pointed to the thread of turquoise hair still wrapped around her wrist. My hair.

The girl gave me a blank look. “Huh? See what?”

“My hair. You still have it wrapped around your wrist. I mean, I’m not actually mad or anything, I just wanted to ask you a couple questions. Is that ok?”

The girl blinked at me. “Um… it’s ok, but…”

“But what?”

“I sold that hair hours ago.”

I stared at her. I stared at her wrist. There was a definite line of turquoise wrapped around her wrist, wavering hazily in the dim lighting. Wavering. I reached out and touched it. My hand touched skin.

I swallowed. “Um.”

Demi caught up and crouched down beside us. “Hey, I heard some of that. Maybe it has something to do with your Skill? Didn’t you say it makes you see things?”

Now Gadrin approached from the other side and offered the girl a hand. She took it, and I let go so she could stand up.

She looked at me warily. “Ok, so, like, what you wanna know?”

“Um, well, actually, a lot of things, but mainly just… why did you steal my hair? You could have just asked and I would have given it to you.”

“Um…” The girl gave me a skeptical expression. “Err… wait… really?”

“Yeah, what’s the big deal? But more importantly, like, what is the big deal? Why was it worth stealing? Who’d you sell it to? How much did you get?”

The girl shook her head. “You have no idea, do you?”

“No I don’t. That’s why I was hoping you could tell me.”

There was a long silence as the girl stared at the ground, chewing her lip. Finally she opened her mouth. “Um. Seven violet.”

“Seven violet? What for?”

“For you hair. That’s what it’s worth.”

I stared at her. “What?”

She chewed her lip some more. “Um. It was for a quest, but I heard that’s what it goes for on the black market. I was just challenged to see if I could do it without getting caught, then when I actually did everybody freaked out. Can you still fail a quest you’ve already completed, by the way?”

That was… relevant information. My mind reeled. Seven violet gemdust? That was probably more money than everyone I knew had combined, so far. In other words. It was really valuable. One strand was that valuable. And yet, there weren’t a whole lot of Mistborn walking around with bald heads and fat wallets.

Demi answered her question. “I don’t think so.”

“You can’t.” Xif interjected from somewhere behind me.

The wildling girl opened her mouth to mutter something new. “They started calling me ‘Lost One’ and ‘Black Child’. They said I was a traitor to all the Children.”

A traitor to all… “Sorry, can you… all which Children?”

“You know, the Children? Wildlings? None of them will even talk to me anymore. It’s really lame.”

I shook my head. The Children. Of course. The puzzle was all there. After a moment I reached up and plucked another hair loose, then reached out to wrap it around her wrist, where I could still see the other one. It fit into place literally overlapping what I could see, fading into place as if it had been the one there all along. “Tell them… I dunno. Tell them that everyone gets lost in the Mist, but with this, you’ve been found again.”

The girl gave me a sarcastic snort. “What was that supposed to be?”

“Um. Thanks for giving me my last puzzle piece, I guess. Don’t sell it.” I shook my head again. “I just have one last question.”

“Ok?”

“What um… what does twilight represent?” I turned to look at Demi, trying to indicate it was a general question to the group.

It was Gadrin who responded. “The time of transition. The space between the mundane and magical. The moment of uncertainty between what has happened and what might. Change.”

I nodded, slowly. I wasn’t sure I could explain what I saw, but it was all there. The Mist. Mistborn. The Eyes of Twilight. Time. It had been right in front of me the whole time, just like everything else. Mistborn were born from the Mist. “It’s in your blood” the Keeper had said, and she’d meant it literally. The [Witch]es had known, and so had the Wildling girl. Only I’d been in the dark. We were like Mist Elementals, not human at all.

And what did I know about the Mist? That it was something “between beyond what existed”. That it was a connection that shaped the rest of the universe. That it was time and fate and chance and… change. The Runes were the forces that shaped it, and the Mistborn were the keepers that kept the Runes.

No wonder no-else had seen the Eyes of Twilight. They were… the gateways between the mundane and magical. They’d never really been there at all. They were Runes. There was a faint *ping*, and then an electrified pause, as if the game was savouring the moment before the deluge hit.

New Skill!

[Inscribe: Rune of the Twilight Ocean]

Inscribes the [Rune of the Twilight Ocean] onto your body, allowing it to be activated periodically for the use of Runic Magic. Positive Greater Cosmic/Arcana Intentionality Rune. Permanent effect. Limited to one concurrent effect. Must be inscribed using [The Mystery of Changes].

[Things Worth Finding in the Mist]

Seek out three things that cannot be found: a droplet of the Skystream, a petal of the Nimbus Flower, and a piece of the heart of Eternity. - 1/3

Quest Complete!

[The Eyes of Twilight]

Discover the mystery of the Eyes of Twilight.

Your Skill [Eyes of Wonder] has been lost.

[Inscribe: Rune of the Twilight Ocean]: Inscription can be formed immediately, would you like to proceed?

[Accept] [Decline]

The game didn’t give me a chance to choose, let alone read everything that had appeared. I felt a crawling, echoing sensation under my skin, twisting into some non-shape I knew I would never comprehend. Apparently the ink was an optional component, as long as Inscription was wanted by the Rune itself? I wasn’t going to complain. When I finally did push the [Accept] button, the Inscription gave only a final squirm, giving me a sense of smug satisfaction, before settling somewhere around my right shoulder. And then the next set of notifications hit.

[Inscribe: Rune of the Twilight Ocean (1/1)]

Congratulations!

You have formed a new Runic Connection with the [Rune of the Twilight Ocean]. Positive Greater Cosmic/Arcana Intentionality Rune.

New Resource!

Runes: 2/2.

[The Ancient Keeper of Runic Magic (Part 4)]

Make a connection with another of the Runes by walking within the flows of the Mist. - Complete

New Class Rank Attained!

Class: [Runemaster]

Rank: [Apprentice]

Skill Slots increased to 10.

New Karmic Threshold Attained!

[Ochre]

Karmic Flow: 90/90

New Skill!

[Sign of Twilight Ways]

Cast Time: 18 seconds, no cooldown

Activate a [Positive Intentionality Rune] and either an [Arcana Rune] or a [Cosmic Rune] to empower a Sign on the target that converts up to 3% of Focus into Perception, and facilitates the perception of hidden connections, for 126 seconds.

I couldn’t help but notice that in all of that, I’d never actually said or done anything, other than just pushing accept button… after the Inscription had already half Inscribed itself. In fact, given that the game had apparently decided to just take away my Eyes of Wonder Skill after the quest completed, I had to wonder how much any of it had been my doing. Was this the difference between Substantiality and Intentionality? I thought I was starting to get a sense for what “walking within the flows of the Mist” actually meant: existing.

Yes, the game was up to something, but it was getting harder for me to ignore what. I wasn’t that dense. It was awesome.

~ END OF PART 2 ~

~ ~ 26/1/2/00:59 ~ ~

Status: [River]

Class: [Apprentice Mistborn Runemaster]

Location: [Cowl’s Landing - The Underground City]

Health 37/38 ~ Mana 30/41 ~ Stamina 12/41 ~ Runes 2/2

[Exhausted (41%)] Equipped Skills (8/10):

[Force Infused Palm]

[Myriad Fists]

[Imbued Defence]

[Unarmed Discipline (Passive)]

[Body Conditioning (Passive)]

[Inscribe: Rune of the Creator Flame (1/1)]

[Sign of Inverse Devouring]

[Sign of Twilight Ways] Statistics:

Defence +8

Resistance +5

Constitution +4

Willpower +4

Endurance +4

Spirit +1

Perception +1

Strength (-41%)

Intensity (-41%) Equipped Items (3/8):

[New Arrival’s Simple Dress]

[New Arrival’s Simple Shoes]

[Valesilver Pin]

[Silversilk Bracelet] Other Skills:

[Elementary Ingredient Preparation (Passive)]

[Runic Plea]

[Inscribe: Rune of the Twilight Ocean (1/1)]

Other Items:

[Special Edition Founder’s Token]

[Small Pouch]

[Small Iron Key]

[Sugary Biscuit]x2

[The Keeper's List]

[Amarh Elbow Gristle]x18

[Thoril's Needle]x15

[Myrl Rose]x6

[Crushed Red Longshore Prawn's Shell]x3

[Thwart Grass]x4

[Neit Flour (Male)]x13

[Neit Flour (Female)]x13

[Telemetric Null-phase Spirit Transponder]

[Basic Healing Potion]

[Basic Mana Potion]

[Basic Healing Salve]

[Basic Mana Salve]

[Dry Trail Mix]

[Waterskin (3)]

[Case of Marvin’s Last]

[Brightsage Leaf]x8

Active Quests:

[Cryptic Flows of the Mist (Part 1)]

[Path of the Runemaster (Part 3)]

[The Keeper’s Garden (Part 1)]

[The Ancient Keeper of Runic Magic (Part 4)]

[Things Worth Finding in the Mist]

[Finding Vinot]

[Snatch Ratting]

[Nonsensical Nodulation]

[Who Let the Lights Out?]

Status: [Demi]

Class: [Novice Freechild Guardian]

Location: [Cowl’s Landing - The Underground City]

Health 60/60 ~ Mana 9/10 ~ Stamina 38/40 Equipped Skills (8/8):

[Guarded Strike]

[Standfast]

[Shield Block]

[Greatshield Discipline (Passive)]

[Mocking Shout]

[Strength of Eternity (Passive)]

[Downed Brawler (Passive)]

[Resolute Defence (Active/Passive)] Statistics:

Defence +19

Resistance +2

Damage +2

Strength +8

Willpower +5 Equipped Items (5/8):

[New Arrival's Basic Short Sword]

[New Arrival's Basic Shield]

[Tarnished Iron Breastplate]

[New Arrival’s Simple Undershirt]

[New Arrival's Basic Chain Tasset]

[New Arrival’s Simple Pants]

[New Arrival's Basic Leather Boots]

[Silversilk Glovettes] Other Skills: Other Items:

[Special Edition Founder’s Token]

[Novice Stamina Potion]

[Novice Rejuvenating Salve]x5

[Guldrin’s Checklist]

[Saproot Seed]x14

[Mordalk Stew (cold)]

[Luma Feather]

[Garden Pebble]

[New Arrival’s Basic Chain Armour]

[Palt Lure]

[Greatshield of Dauntless Hope (Shattered)]

[Starfire Wasp Wing]x52

[Starfire Wasp Eye]

[Spider Monkey Chelicera]

[Kvaltyr Antler Fragment]

[Vial of Silver Gemdust (10)]x2

[Vial of Silver Gemdust (9)]

[Basic Antivenom Salve]x3

[Silver Tea Bell]

[Basic Healing Potion]x2

[Basic Healing Salve]x2

[Rogu Jerky]

[Veilberry Waterskin (6)]

[Cloudweight]

[Refined Copper Cloud Salt]x10

[Spectral Purple Gull Feather]x4

[Case of Marvin’s Last]

[Vial of Ooze and Gemdust] Active Quests:

[Guldrin’s Experiment]

[Wanted: Dead Jungle Palts]

[Finding Vinot]

[Ooh, What's This?]

[Asyr Hospitality (Part 5)]

[Strength of Eternity (Part 4)]

[Winged Varmints]

[Snatch Ratting]

[Nonsensical Nodulation]

[Who Let the Lights Out?]