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Through the Realm: A Litrpg Isekai story
Chapter 40 A Lantern in the Dark

Chapter 40 A Lantern in the Dark

Lyla felt an overwhelming surge of water magic envelop her, and a strange but invigorating sensation coursed through her. As notifications flooded her vision she realized that the Water attuned mana unleashed when the two items merged pearl had bestowed upon her the Water attunement, similar to what Jack had experienced with his attunement.

The light eventually dimmed, revealing that the pedestal had absorbed the pearl, and Lyla’s staff now radiated with a new, potent energy. The pedestal seemed to have completed its purpose, and its runes now glowed with a steady, calming light.

Jack examined the newly empowered staff. It glowed with a soft blue light that emanated from the pearl at its tip.

Tideweaver Staff

Rarity: Rare

Quality: Pristine

Durability: 900/900

Material: Luminous Tidepearl, Enchanted Greenwood

Properties: Grants +25 Wisdom and +25 Intelligence. Enhances water-based spells and abilities. Increases mana regeneration by 20%.

Damage: When channeling Water spells add +60-90 Water damage, +30-45 Frost damage

Special Effect: When channeling a combat Water spell, there is a 30% chance to summon a Water Elemental to aid in combat for 30 seconds. 25% chance to apply the Drench status effect on a successful hit.

Description: This staff, crafted from ancient Greenwood and adorned with a Luminous Tidepearl, channels the essence of the deep ocean. Its surface shimmers with an iridescent light and the pearl embedded at its tip pulses with powerful water magic. The Tideweaver Staff is a potent magical conduit, enhancing water spells, and capable of summoning the aid of Water Elementals to assist its wielder. It is a treasured artifact for those who command the power of the seas.

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The cavern, now infused with a serene and cool ambiance, seemed to breathe a sigh of relief. Lyla looked at her new staff with a sense of wonder and responsibility, knowing that it would be a vital tool in their future battles.

As she looked through her notifications a gasp escaped her lips.

Jack looked askance at the Scraeling “What is it?”.

As it turned out, Lyla had received some notifications that Jack was familiar with.

[Congratulations! You have awakened a Water attunement]

[Congratulations! For awakening a Water attunement, you have gained 10% Water resistance]

[Congratulations! For awakening a Water attunement, you have gained the Skill Water Magic]

[Congratulations! For awakening a Water attunement, you will have an easier time gaining Water-related Skills]

[Congratulations! You have been granted 3 Basic Water spells]

Excitedly Lyla shared her notifications before describing her new spells to her companions.

Aqua Surge:

Rank: Advanced

Type: Offensive

Requirements: At least level 1 in Water Magic

Description: Aqua Surge conjures a powerful wave of water that crashes forth with immense force. The wave can knock back enemies and inflict significant water damage. Upon impact, it deals Water and Knockback damage, pushing enemies away and disrupting their formations.

Damage: 50-100 Water damage, 20-30 Knockback effect

Casting Time: 2 seconds

Cost: 25 Mana per use

Cooldown: 20 Seconds

Note: Mastery of this spell enhances the wave's range and damage output, making it more effective against large groups of foes.

Tidal Shield:

Rank: Advanced

Type: Defensive

Requirements: At least level 1 in Water Magic

Description: Tidal Shield creates a swirling barrier of water around the caster or an ally. This shield absorbs incoming damage and provides resistance to physical and magical attacks. The shield's water barrier also grants temporary protection against elemental attacks.

Enhancement: Temporary +20% damage absorption and +15% resistance to elemental damage for 15 seconds

Casting Time: 3 seconds

Cost: 30 Mana per use

Cooldown: 30 Seconds

Note: Mastery of this spell increases the shield’s durability and the duration of its protective effects.

Summon Water Elemental:

Rank: Advanced

Type: Summoning

Requirements: At least level 1 in Water Magic

Description: This spell summons a Water Elemental to fight alongside the caster. The Water Elemental is a formidable ally with the ability to control water and perform devastating water-based attacks. It remains active for a limited time and will assist in combat, providing both offensive and defensive support.

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Duration: 30 seconds

Casting Time: 5 seconds

Cost: 50 Mana per use

Cooldown: 60 Seconds

Note: Mastery of this spell enhances the Water Elemental's strength and abilities, making it a powerful force in battle.

Jack was amazed at the power of the spells. All of them were at the Advanced rank while his spells were all Basic. He would have to ask Elyra about the difference in spell ranks when he got a chance. He’d have asked Lyla but he didn’t want to ruin her moment by looking jealous.

Turning his attention back to Lyla who was excitedly expounding on the synergy between her staff and her new spells, Jack could see her enthusiasm was infectious.

Lyla’s eyes sparkled as she expounded on her new capabilities. “The Tideweaver Staff amplifies my water magic significantly. With Aqua Surge, I can unleash a powerful wave that could turn the tide of battle. Imagine knocking back a group of enemies and creating space for us to regroup or attack more effectively.”

She paused to demonstrate, raising the staff and conjuring a small, controlled wave of water that surged forward before dissipating. “Tidal Shield will provide us with much-needed defense, absorbing damage and resisting elemental attacks. We’ll be better protected in battles where we face enemies with strong magical abilities.”

Jack nodded, his mind racing with possibilities. “And the Summon Water Elemental? That sounds like a game-changer.”

Lyla grinned. “Yes! The Water Elemental will be a powerful ally in combat. It can deal significant damage with its water and frost attacks and even provide additional support by absorbing damage or disrupting enemy formations. We could really use its help in tougher battles. Plus, every time I channel a water spell through the staff I have a chance to summon another Elemental.”

Cael, who had been listening intently, spoke up. “Sounds like these new abilities will give us a significant advantage. But we should also be mindful of our mana usage and cooldowns. They seem to be quite resource-intensive.”

“True,” Lyla acknowledged. “Managing our resources will be crucial, especially in prolonged battles. But with my new capabilities, we’ll be able to handle more challenging opponents.”

With their newfound power and the cavern’s eerie calm settling over them, the party gathered their belongings and prepared to continue their journey. The cavern had shifted from a place of intense battle to a realm of mystic artifacts and latent power. The atmosphere was still charged with the recent surge of magic, and the glow from Lyla's newly empowered staff added an otherworldly light to their surroundings.

As they pressed on, the group made their way toward the next floor. The transition was marked by a narrow, winding passage that led them deeper into the labyrinthine depths of the dungeon. The air grew colder and denser, hinting at the unknown challenges that lay ahead.

Jack, despite his exhaustion, felt a renewed sense of purpose. The Tideweaver Staff in Lyla's hands had illuminated their path with its radiant blue light, making the way more manageable. Goldeyes and Monsoon followed closely behind, their senses on high alert. The tension from their recent victory had not yet fully dissipated, and a sense of anticipation hung over them.

Eventually, the passage opened up into a new cavern, but this one was markedly different from the previous floors. The light from Lyla’s staff barely penetrated the darkness that pervaded the room. The cavern's ceiling stretched high above them, shrouded in an inky blackness that seemed to swallow any light. Shadows danced menacingly across the walls, and the air felt heavy, almost oppressive.

Jack activated his Night Vision Skill, hoping it would offer some clarity in the enveloping darkness. The skill allowed him to see in the dark, but even with it, the depth of the shadow seemed impenetrable. The cavern’s darkness was not merely the absence of light; it was a living, shifting entity that defied the usual boundaries of sight.

“What’s going on?” Lyla asked, her voice echoing oddly in the cavern.

“This place is unnervingly dark,” Jack said, squinting through his Night Vision. “I can barely make out anything beyond a few feet. It’s as if the darkness itself is alive.”

Cael, who had been surveying the area, nodded in agreement. “We must be in the Shadow Floor. Even with my Darkvision, this level may be treacherous.”

Lyla gripped her staff tighter, its soft blue glow a faint beacon in the engulfing gloom. “We need to be cautious. If these shadows are as potent as they seem, we could be facing more than just limited visibility. There might be creatures or traps designed to exploit this darkness.”

For a few moments, they all stood there trying to figure out how to proceed. Then, Cael suddenly spoke up, his voice carrying a hint of determination. “I think I’ve got an idea. I’ll go back to the previous floor and gather some of the bioluminescent fungi along with materials from the monsters we fought. We could use them to create rudimentary lanterns. It might not solve all our problems, but it should give us more visibility and make exploring the Shadow Floor a bit safer.”

Jack eyed Cael, his exhaustion momentarily forgotten. “That sounds like a solid plan. We’ll wait here and keep our eyes peeled for any immediate threats.”

Cael nodded, his expression resolute. He made his way back through the winding passage, retracing their steps to the previous cavern. The air felt less oppressive here, and the ambient light from the bioluminescent fungi provided a faint, comforting glow.

As he returned to the cavern from which they had come, Cael’s eyes quickly adjusted to the dim, greenish light cast by the fungi that clung to the walls. These fungi were small but emitted a steady, soft luminescence, creating a patchwork of light and shadow across the cavern floor. The sight of them gave Cael a sense of purpose.

He began by carefully collecting the bioluminescent fungi, using a small dagger to scrape them off the cavern walls. The fungi were delicate, with translucent caps that glowed a soothing, emerald hue. He gathered as much as he could, placing them into a sack made from scavenged cloth.

Next, Cael turned his attention to the remnants of the monsters they had fought. Scattered across the cavern floor were parts of Scylla and other defeated creatures: shards of chitin, broken scales, and bits of sinew. Cael knew these materials could be valuable. He retrieved some of the more intact pieces of chitin, which were both sturdy and lightweight, and a few larger scales that had retained their reflective properties. He also picked up some of the sinew, which could be used for tying and securing components.

Once he had gathered enough materials, Cael began the process of crafting the lanterns. He found a relatively flat surface and set to work, carefully arranging the materials.

First, he fashioned the lantern frames using the chitin from the defeated monsters. The chitin was surprisingly flexible and durable, allowing him to create sturdy, circular frames. He twisted and bound the pieces together to form the base and handle of each lantern.

With the frames assembled, he then used the scales from the monsters to create reflective surfaces. These scales were embedded into the base of each lantern, allowing the light from the bioluminescent fungi to be directed and amplified. Cael carefully attached the scales using some of the sinew for added strength.

He placed the collected fungi into small, hollowed-out sections of the lanterns. The hollow sections were created by carefully carving out parts of the chitin frames, making space for the fungi. He used additional sinew to create protective covers over the fungi, ensuring that they would remain intact and continue to glow. The covers were tied securely with thin strands of sinew.

Finally, Cael tested each lantern, adjusting the fungi and reflective scales as needed to maximize their luminosity. The result was a series of rudimentary lanterns, each casting a soft, greenish light that cut through the darkness. The lanterns were not perfect, but they were functional, providing a modest but significant improvement to their visibility.

With the lanterns complete, Cael carefully carried them back to the Shadow Floor. The trip back through the winding passages was uneventful, but his anticipation of the lanterns' impact on their exploration kept him focused.

When he returned to the Shadow Floor, the sight of the lanterns brought a renewed sense of hope to the group. Cael distributed the lanterns among them, ensuring that each member had one to carry.

“Alright,” Cael said, his voice carrying a note of satisfaction. “These should help us see better in the darkness. Let’s use them wisely and stay alert.”

Jack took one of the lanterns and tested its light. The greenish glow provided a clearer view of the cavern’s oppressive shadows, though the darkness still loomed heavily around them. “These are great. Thanks, Cael. This will definitely make a difference.”

The group gathered their new lanterns and proceeded cautiously into the cavern. The enhanced visibility made it easier to navigate the maze-like passages, though the shadows still seemed to play tricks on their eyes. Every corner held the potential for hidden dangers, and the eerie silence was occasionally broken by unsettling noises that echoed through the cavern.