"Ahhhh," I groaned, attempting to stand up, only to collapse back onto the ground as I realized the battered state of my body. "Shouldn't I be dead?" I questioned myself, scanning my surroundings with bleary eyes. "What is this place?" I mumbled under my breath, focusing inward to check my Status.
Status
* Name: Hayate Xebecs Kakashi
* Class: {Deicide}
* Job: {Deicide}
* Title: [The one who is destined to kill the {God}]
* Level: 1/10
* Species: Human
* Evolution System: {Deicide}
Attributes
* Health: 36/100
Skills
* [Evolution Bar]: Indicates the potential unlocked in the 'Evolution.' Fused with the [Body] Attribute, representing the percentage shown by the [Body].
* [Multi-Task]: Enhances parallel processing of the brain. Fused with the [Wisdom] Attribute, where a higher percentage processes the brain faster, allowing the 'Player' to think about more things simultaneously.
"Holy shit," I exclaimed. "What the fuck is that [Title]?" As I pondered this, I suddenly heard a noise. Why is there a noise here? Fear gripped me, and I didn't know what to do. I checked my Status again and noticed my [Body] Attribute had increased by one percent. I took my time reading my Skills—they were good. My [Mana] was marked as [???]. One thing that intrigued me was that 'The System' referred to me as 'Player.' What does that mean?
Thoughts swirled in my mind when I heard the noise again, this time seeing something approaching. Panicking, I desperately tried to drag myself away, spotting a skull nearby, which freaked me out even more. The approaching figure still moved slowly. I noticed a sword nearby, along with a bunch of other swords. I blindly grabbed one and pointed it at the figure. Suddenly, the {Sword}'s Status plate appeared before me.
Item
* Item Name: [Katana]
* Rank: {Rare}
* Type: {Sword}
* Durability: 15/102
* Description: A blade made by {Dwarfs} with other-world knowledge. When people from another world were summoned, they got some {Dwarfs} to create this {Sword}.
A case of literary theft: this tale is not rightfully on Amazon; if you see it, report the violation.
* Skills: [Element Imbuement]: Can be imbued with most types of 'Elements.'
* Attack: +12
* Defense: +3
* Agility: -1
* Level Restriction: [Level 10]; If the wielder is below [Level 10], the [Agility Debuff] is in effect.
I was shocked to learn that there were {Dwarfs} in this world and that they had made a [Katana] with the help of our people. How long have I been stuck here? With the wall's support, I managed to stand as the figure approached me. A few moments later, I could clearly see the face—it was a {Zombie}. Fear took over. I didn't know what to do as the {Zombie} approached. I tightened my grip on the [Katana] and swung it blindly at the {Zombie}, slicing off its head. However, its body still moved towards me, and I screamed, the sound echoing in the cave. I noticed my [Health] was running low—36/100 when I last checked, now 32/100. I hadn't been hit, so why was this happening? I clicked on my [Health] Attribute, and a pop-up appeared.
Status Effect
* Status Effect Name: [Hunger]
* Description: 'Player' is hungry because he hasn't eaten anything since falling into [The Pit of Un]. It will take one [Health] Attribute point every few minutes.
"I'm hungry," I realized. Shouldn't these types of games have infinite play? Normal RPGs don't have a Status Effect like [Hunger]. But then I remembered—this isn't a game. This is real. I needed to focus on saving my life. The {Zombie}'s body was near me. I calmed myself and started thinking of a strategy to defeat it. Paralyzing it seemed like a good idea. If it stopped moving, I could beat it. I swung my [Katana] at its limbs and, to my surprise, cut them off. Its body fell, struggling to move forward. I stabbed its back, rendering it immobile. I then searched for its head in the dark and saw something moving. As I got closer, it was the {Zombie}'s head—still moving. Without hesitation, I swung my [Katana] and stabbed the head in the forehead, finally killing it. I fell to the ground with a sigh of relief and checked my Status to see my [Health].
Status Changes
* Level: 2/10
* Health: 24/105
* Attack: +3
* Body: +1%
* Wisdom: +1%
* Defense: +2
New Skill
* {Most Basic Swordsmanship}: A mix of many Skills; [Sword Swinging], [Calm Swordsman]. (Lvl 1/10)
"I leveled up! Yeah!" I screamed happily. "And I have a new Skill. I'm so happy." But my [Health] was still draining. Now that the fear was gone, I actually felt [Hungry]. I looked around, seeing only one possible edible item—[Zombie Flesh]. Do I have to eat it? Even thinking about it made me want to puke. I gave it some thought, and when my [Health] was 16/105, I decided to eat it. Level-ups should refill all Attributes and nullify Status Effects. But again, this isn't a game. I sat up and took the [Zombie Flesh], searching for a smaller {Sword}, more like a [Knife]. I found a bunch of [Daggers]. I was confused—why would someone throw so many good 'Weapons' down here? Then I noticed something common in all of them—they all decreased [Agility]. They must have wanted a {Sword} that didn't decrease [Agility], an important Attribute. Personally, I would also prefer [Agility] over [Defense]. I used one of the [Daggers] to cut the [Zombie Flesh]. Surprisingly, the flesh was not slimy but dry. I ate it without any thought and suddenly received a notification of a new Skill. I opened my Status to check it.
Status Changes
* Health: 45/105
* Body: +1%
New Skill
* [Hybrid Stomach]: 'Player' can eat anything available in this UNIVERSE.
"What the fuck is this shit, and why did my [Body] Attribute increase? I appreciate the increased [Health], but eating this shit will help build my [Body]. I fought that {Zombie} and only increased my [Body] by 1%, but one bite of its flesh increased it by another percent. Are you kidding me?" I was happy but frustrated. Then I calmed down and started to plan out my survival.