Loophole - Level 6 Perfect Planner
Health Points (Non-Buffed) Stamina Points (Non-Buffed) 2300 1700
Current General Stats
Strength Toughness Dexterity Luck Style Intelligence Charisma Ingenuity Base 7 5 7 15 4 7 6
8
Equipped 12 18 9 22 8 7 7 8 Conditional ----- +2 ----- ----- ----- ----- ----- -----
Powerset Descriptors
Primary Power Secondary Power Hidden Power (Unlocked at Level 15) Local Area Manipulation Super Luck ????? Current Level: 3 Current Level: 1 ????? Creates a permanent zone in a 17-foot radius around body. Allows for a variety of effects based on General Understanding Subtly affect the Luck of everything within your Local Area Zone by .1% for every 1 point of luck that you have. Events and outcomes within your vicinity have a higher chance of unfolding advantageously for you ????? Activated Ability: Area Sense (Non-Hotbar Ability) Activated Ability: Luck Bomb (Non-Hotbar Ability) ?????
While directly focusing on your local area, you now have the ability to feel anything residing within it. Items felt are not precisely identified.
Duration: As Long As Holding Still.
Cooldown: None
Cost: None
Consciously invoke a surge of good fortune, increasing the likelihood of a positive outcome for a specific action or event.
Duration: Null
Cooldown: 24 Hours
Cost: None
?????
Hotbar Revolver #1: "Stealth"
Activated Bar
Ability Ability Level Description Augmentations Like Concrete 1 Increase the Van Der Waals forces (Stickiness) on a piece of gum by 10,000%.
Duration: As long as item stuck is within your Local Area OR when you choose to end the effect.
Cooldown: 2 hours
Cost: 10% Stamina None Trigger Finger 1
Target a single firearm within your local area and make it fire, regardless if anyone is touching the trigger.
Duration: None
Cooldown: 10 seconds
Cost: 1% Stamina
None Mute Button 1
Silence ALL noise coming into and leaving your local area.
Duration: 5 seconds per point of Intelligence, Current Time: 35 seconds. Effect can be disabled before end of this timer by user's choice.
Cooldown: 10 minutes
Cost: 10% Stamina
None Sting Like A Bee 2 Gain a 2% chance (increasing by 2% for every 1 point of Luck) for the next 3 Unarmed Strikes to strike Weak Spots and inflict 30% increased damage. Additional effects may also occur.
Duration: None
Cooldown: 2 minutes and 30 seconds.
Cost: 5% Stamina
Time Adjustment (Duration eliminator)
Locked from further Augmentation until Level 12. Float Like A Butterfly 1 Grants an increased chance to dodge hand-to-hand combat strikes of 10% plus 1% for every point of Luck.
Duration: 10 seconds
Cooldown: 5 minutes
Cost: 5% Stamina
None Weighted Clothes 3 When activated, target one random article of clothing on every hostile target within your local area. Evenly distribute 2,500 lbs. of weight between all targeted items. If Pinned, enemies affected take damage equal to 1 point per pound distributed to them minus Strength immediately and 10% of the weight on them minus Strength every 3 seconds for duration.
Duration: 30 seconds
Cooldown: 10 minutes
Cost: 10% Stamina
Party Mode (Even Weight Distribution)
Locked from further Augmentation until Level 14 Trick of the Light 1 Warp the light within your local area to make yourself practically invisible to the naked eye unless someone is looking directly at you for more than 1 full second.
Duration: 10 Minutes
Cooldown: 10 minutes
Cost: 15% Stamina
None Mirror Image 1 Immediately turn invisible and leave a mirage of yourself in place.
Duration: Invisibility- 10 seconds, Mirage- 30 seconds
Cooldown: 10 minutes
Cost: 10% Stamina Recording (Afterimage movement modification)
Locked from further Augmentation until Level 16
Passive Bar
Ability Ability Level Description Augmentations Defy the Odds 1 Gain a 1% chance for every point of luck you have minus the enemy's total luck to bypass any resistances they have. This chance is tripled if you are Hidden from the enemy. None Misfortune Abound 2 While in combat, cause all enemies within your local area to have a chance equal to 1.5% for every 1 point of Luck you have minus their current level for something "bad" to happen to them. None
Hotbar Revolver #2: "Fight Time"
This tale has been unlawfully lifted from Royal Road. If you spot it on Amazon, please report it.
Activated Bar
Ability Ability Level Description Augmentations Earthbound Impact 1 Rapidly Descend to the ground, increasing at a speed of 1 mph per foot dropped up to a maximum of 150 mph. All enemies caught within your zone upon impact with a surface will take damage equal to your speed traveling before impact times 10.
Duration: None
Cooldown: 10 minutes
Cost: 10% Stamina None Center of the Universe 1
Create a Gravitational Force within your entire Local Area centered on yourself, drawing in either all enemies or all non-biological objects with an initial pull of 5 meters per second, diminishing in strength the further from you they are. This ability can be strengthened by 1 meter per second for matching cost, up to a maximum of 50 meters per second in strength.
Duration: None
Cooldown: None
Cost: 5 Stamina per second + 1 Stamina per second for each additional meter per second in strength being used.
None Gravity Punch 1
Rapidly compress gravity directly around your fist before you throw a punch. Damage dealt is increased from your base attack by 50% for each 5% of your Stamina used. An attack utilizing 25% of your stamina will cause the enemy to be knocked back by 15 feet and an additional 5 feet for each additional 5% of your stamina.
Duration: None
Cooldown: 5 seconds.
Cost: Variable- 5% to 50% Stamina
None Sting Like A Bee 2 Gain a 2% chance (increasing by 2% for every 1 point of Luck) for the next 3 Unarmed Strikes to strike Weak Spots and inflict 30% increased damage. Additional effects may also occur.
Duration: None
Cooldown: 2 minutes and 30 seconds.
Cost: 5% Stamina
Time Adjustment (Duration eliminator)
Locked from further Augmentation until Level 12. Float Like A Butterfly 1 Grants an increased chance to dodge hand-to-hand combat strikes of 10% plus 1% for every point of Luck.
Duration: 10 seconds
Cooldown: 5 minutes
Cost: 5% Stamina
None Weighted Clothes 3 When activated, target one random article of clothing on every hostile target within your local area. Evenly distribute 2,500 lbs. of weight between all targeted items. If Pinned, enemies affected take damage equal to 1 point per pound distributed to them minus Strength immediately and 10% of the weight on them minus Strength every 3 seconds for duration.
Duration: 30 seconds
Cooldown: 10 minutes
Cost: 10% Stamina
Party Mode (Even Weight Distribution)
Locked from further Augmentation until Level 14 Freeze! 1 Rapidly lower the ambient temperature within a concentrated location to freeze of a source of unpackaged liquid of any type.
Duration: None
Cooldown: 30 Seconds
Cost: Variable- 10 points of Stamina per Cubic Foot of liquid initially + 1 point of Stamina per second to maintain the effect.
None Ring of Fire 1 Ignite the air in a ring that travels outward from your location at a speed of your choosing, dealing Fire based damage to all objects and targets in your area that are struck by the wave. Damage delivered is equal to 250 points on initial contact and 50 points of damage for each second the target remains within the fire.
Duration: 5 to 30 seconds.
Cooldown: 10 minutes.
Cost: 20% Stamina None
Passive Bar
Ability Ability Level Description Augmentations Defy the Odds 1 Gain a 1% chance for every point of luck you have minus the enemy's total luck to bypass any resistances they have. This chance is tripled if you are Hidden from the enemy. None Misfortune Abound 2 While in combat, cause all enemies within your local area to have a chance equal to 1.5% for every 1 point of Luck you have minus their current level for something "bad" to happen to them. None
Movement Ability
Ability Ability Level Description Personal Gravity Laws 1 Minutely control your own relation to gravity within your local area, giving you the ability to float and move around freely.
This ability drains your stamina at a rate of 5 points per second while floating and moving at a base walking speed. For every 10 mph of additional speed, stamina drain is increased by 5% (of the active drain rate.)
Equipment
Item Slot Stats and Features Ability The Mask of Strategic Fortitude Face Stats: +10 Toughness, +3 Style
Features: Who's That?! (Appearance Disguiser)
Mental Fortress (Damage Resistance) ----- Nutcracker Stompers Feet Stats: +1 Charisma, +1 Style, +1 Dexterity
Features: Steadyfoot (+2 Toughness, +2 Stability)
Modified: Enchanted Shoelaces of the Nimblefoot ----- Serpent's Fang Bracers Wrists Stats: +5 Strength
Features: None Venomous Strike: Activated Ability
Once per encounter, you can activate the bracers to deliver a venom-infused attack. Reduces movement speed and attack effectiveness by 30% for 10 seconds. Fortune's Guardian Jacket Overcoat Stats: +6 Luck, +3 Toughness
Features: Lucky Charm (Loot Upgrader) Fortune's Shield: Activated Ability
Once per encounter, your jacket can activate to provide a protective barrier for 10 seconds, reducing all incoming damage by 20%. Spotter's Tank Undershirt
Stats: +1 Dexterity, +1 Luck
Features: Team Player - Minor Leagues (Damage Modifier)
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