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The Augment's Code (A Superhero LitRPG)
Chapter 20.5 - Stat Interlude

Chapter 20.5 - Stat Interlude

Loophole - Level 5 Perfect Planner

Current General Stats

Strength Toughness Dexterity Luck Style Intelligence Charisma Ingenuity Base 7 5 6 13 4 6 6

8

Equipped 12 8 7 19 5 6 7 8 Conditional ----- +2 ----- ----- ----- ----- ----- -----

Powerset Descriptors

Primary Power Secondary Power Hidden Power (Unlocked at Level 15) Local Area Manipulation Super Luck ????? Current Level: 3 Current Level: 1 ????? Creates a permanent zone in a 17-foot radius around body. Allows for a variety of effects based on General Understanding Subtly affect the Luck of everything within your Local Area Zone by .1% for every 1 point of luck that you have. Events and outcomes within your vicinity have a higher chance of unfolding advantageously for you ????? Activated Ability: Area Sense (Non-Hotbar Ability) Activated Ability: Luck Bomb (Non-Hotbar Ability) ?????

While directly focusing on your local area, you now have the ability to feel anything residing within it. Items felt are not precisely identified.

Duration: As Long As Holding Still.

Cooldown: None

Consciously invoke a surge of good fortune, increasing the likelihood of a positive outcome for a specific action or event.

Duration: Null

Cooldown: 24 Hours

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Hotbar Abilities

Activated Bar

Ability Ability Level Description Augmentations Like Concrete 1 Increase the Van Der Waals forces (Stickiness) on a piece of gum by 10,000%.

Duration: As long as item stuck is within your Local Area OR when you choose to end the effect.

Cooldown: 2 hours None Trigger Finger 1

Target a single firearm within your local area and make it fire, regardless if anyone is touching the trigger.

Duration: None

Cooldown: 10 seconds

None Mute Button 1

Silence ALL noise coming into and leaving your local area.

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Duration: 5 seconds per point of Intelligence, Current Time: 30 seconds. Effect can be disabled before end of this timer by user's choice.

Cooldown: 10 minutes

None Sting Like A Bee 2 Gain a 2% chance (increasing by 2% for every 1 point of Luck) for the next 3 Unarmed Strikes to strike Weak Spots and inflict 30% increased damage. Additional effects may also occur.

Duration: None

Cooldown: 2 minutes and 30 seconds.

Time Adjustment (Duration eliminator)

Locked from further Augmentation until Level 12. Float Like A Butterfly 1 Grants an increased chance to dodge hand-to-hand combat strikes of 10% plus 1% for every point of Luck.

Duration: 10 seconds

Cooldown: 5 minutes

None Weighted Clothes 3 When activated, target one random article of clothing on every hostile target within your local area. Evenly distribute 2,500 lbs. of weight between all targeted items. If Pinned, enemies affected take damage equal to 1 point per pound distributed to them minus Strength immediately and 10% of the weight on them minus Strength every 3 seconds for duration.

Duration: 30 seconds

Cooldown: 10 minutes

Party Mode (Even Weight Distribution)

Locked from further Augmentation until Level 14 Lucky Shot 1 Infuse the next three shots with luck equal to 1% for every 1 point of luck you have, increasing the chance of hitting a weak spot and inflicting 50% increased damage.

Duration: Until shots are fired or weapon is no longer equipped/in use.

Cooldown: 5 minutes

None Mirror Image 1 Immediately turn invisible and leave a mirage of yourself in place.

Duration: Invisibility- 10 seconds, Mirage- 30 seconds

Cooldown: 10 minutes None

Passive Bar

Ability Ability Level Description Augmentations Misfire 1 Whenever an enemy attempts to use a firearm against you, there is a chance equal to 5% for every 1 point in difference between your and your opponent’s luck stat, minus their current level, that their weapon will misfire, causing blowback damage to the user! Affected shooters will take damage equal to twice their weapons standard damage. None Misfortune Abound 1 While in combat, cause all enemies within your local area to have a chance equal to 1% for every 1 point of Luck you have minus their current level for something "bad" to happen to them. None

Equipment

Item Slot Stats and Features Ability How The Hell Does This Fool Anybody? Face Stats: None

Features: Who's That?! (Appearance Disguiser) ----- Nutcracker Stompers Feet Stats: +1 Charisma, +1 Style, +1 Dexterity

Features: Steadyfoot (+2 Toughness, +2 Stability)

Modified: Enchanted Shoelaces of the Nimblefoot ----- Serpent's Fang Bracers Wrists Stats: +5 Strength

Features: None Venomous Strike: Activated Ability

Once per encounter, you can activate the bracers to deliver a venom-infused attack. Reduces movement speed and attack effectiveness by 30% for 10 seconds. Fortune's Guardian Jacket Overcoat Stats: +6 Luck, +3 Toughness

Features: Lucky Charm (Loot Upgrader) Fortune's Shield: Activated Ability

Once per encounter, your jacket can activate to provide a protective barrier for 10 seconds, reducing all incoming damage by 20%.