Full Status Screen at the end of Arc 7
Name
Liscura Van-Niu
Ancestry
Dark Elf, Arachne
Status
Level 140 (Rank 5) | 87 Essence
Health: 7030/7030 (+934%/h; 914+20)
Stamina: 7260/7260 (+966%/h)
Mana: 42320/42320 (33820+1000+7500; +3328%/h; 2908+20+100+300)
Focus: 200/982
Bound Items
Ravri Ritual Gauntlet (30 FP; 5/5 spells, 1000/1000 MP)
Ravri Ritual Bracer (20 FP + 15 FP)
⪽ Air Gem of Agility (+25 AGI, +25 END)
⪽ Earth Gem of Resilience (Protection, +25 VIT)
⪽ Water Gem of Magic (+1000 MP, +100% MP/h)
Ravri Ritual Focus (20 FP; Arcane, Nature)
Ravri Ritual Circlet (20 FP; 0/5 relics)
Ravri Ritual Band (25 FP; 0/200; 1/5 relics)
⪽ Lesser Amulet of Protection (Protection)
Ravri Ritual Bracelet (45 FP; 0/3 effects, 1000/1000 MP; 3/5 relics)
⪽ Lesser Bracelet of Magic (+10 INT, +10 WIS)
⪽ Lesser Bracelet of Mana (+20% MP/h)
⪽ Lesser Bracelet of Health (+20% HP/h)
Ravri Ritual Bracelet (30 FP; 0/3 skills, 1000/1000 MP; 0/5 relics)
Amulet of Inazesa (25 FP; 136/250)
Primary Class 1
Mystic Knight
Skills (10/10)
Magic Combat - Rank 2, Level 5
Magic Strike - Rank 2, Level 5
Mystic Enhancement - Rank 3, Level 6
Mystic Aura - Rank 3, Level 1
Mystic Perception - Rank 2, Level 36
Mystic Body - Rank 2, Level 34
Multishot - Rank 2, Level 4
Spatial Movement - Rank 2, Level 28
Mystic Arrow - Rank 2, Level 4
Mystic Armor - Rank 3, Level 20
Mystic Weapon - Rank 3, Level 20
Primary Class 2
Mystic Witch
Skills (9/10)
Nature Magic - Rank 5, Level 100
Arcane Magic - Rank 5, Level 100
Psychic Magic - Rank 5, Level 100
Metamagic - Rank 3, Level 15
Multicast - Rank 3, Level 28
Swiftcast - Rank 3, Level 8
Mystic Mind - Rank 2, Level 38
Catalyst Creation - Rank 5, Level 4
Catalyst Assembly - Rank 5, Level 1
Spells
Nature: 4/4 major (10th), 7/7 minor (5th)
Arcane: 4/4 major (10th), 4/7 minor (5th)
Psychic: 4/4 major (10th), 3/7 minor (5th)
Specialization 1
Runic Witch
Skills
Runic Magic - Rank 3, Level 1
Runic Casting - Rank 3, Level 1
Runic Inscription - Rank 3, Level 1
Specialization 2
Crystal Witch
Skills
Crystal Magic - Rank 3, Level 1
Crystal Growth - Rank 1, Level 1
Specialization 3
Spirit Witch
Skills
Spirit Magic - Rank 3, Level 1
Spirit Familiar - Rank 3, Level 1
Spirit Summon - Rank 3, Level 1
Spirit Contract - Rank 3, Level 1
Familiar
Skills (4/6): Share Senses, Shadow Step, Skill Conduit, Spell Conduit
Templates (1/6): Spirit Raven, Spirit Spider
Secondary Class
Mystic Priestess
Skills (2/10)
Divine Magic - Rank 5, Level 100
Divine Domains - Rank 5, Level 100
Protection Mastery - Rank 5, Level 4
Healing Mastery - Rank 5, Level 4
Patrons
Gaia, Lolth
Spells
Domains (6/10, 10th)
Knowledge (3/3), Healing (3/3), Protection (3/3)
Magic (3/3), Arcana (3/3), Runes
Specialization 1
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Oracle
Skills
Knowledge Mastery - Rank 5, Level 1
Language Mastery - Rank 3, Level 6
Eye of the Farseer - Rank 3, Level 1
Shroud of Secrecy - Rank 3, Level 1
Specialization 2
Astrologian
Skills
Arcana Mastery - Rank 5, Level 1
Major Arcana - Rank 3, Level 1
Minor Arcana - Rank 3, Level 1
Split Deck - Rank 3, Level 1
Specialization 3
Sage
Skills
Divine Catalyst - Rank 5, Level 1
Ritual Catalyst - Rank 5, Level 1
Spell Duplication - Rank 3, Level 1
Spell Synthesis - Rank 3, Level 1
Special Class
Arachne (Emerald)
Skills (8/10)
Arachne Body - Rank 3, Level 1
Spider Thread - Rank 3, Level 12
Utility Thread - Rank 3, Level 8
Cutting Thread - Rank 3, Level 20
Thread Control - Rank 3, Level 20
Thread Creation - Rank 3, Level 20
Spider Climb - Rank 3, Level 12
Poison Synthesis - Rank 3, Level 12
Mutations
Mana Core (7500 MP, 300% MP/h)
Magic Gland (+10% Conversion Efficiency)
Elemental Emerald (+10% Nature Spell Power)
Perks
Blessing of Gaia
Blessing of Lolth
Essence Mastery (Rank 2)
Skill Synthesis
Skill Deck
Essence Absorption (Rank 3)
Essence Well (Rank 3)
Perception Domain
Danger Sense
Magic Perception
Magic Projection
Magic Absorption
Magic Control
Major Grimoire (Rank 1)
Mana Spring
Mana Pool
Minor Grimoire (Rank 1)
Health Source
Stamina Source
Health Well
Samina Well
Focus Well
Improved Senses (Rank 3)
Night Vision (Rank 5)
General Skills
Combat Skills
Spear Mastery - Rank 1, Level 9
Dagger Mastery - Rank 1, Level 15
Light Bow Mastery - Rank 2, Level 6
Knowledge Skills
Medicine - Rank 2, Level 24
Herbalism - Rank 2, Level 22
Alchemy - Rank 3, Level 25
Survival - Rank 2, Level 12
Investigation - Rank 1, Level 5
Utility Skills
Tracking - Rank 2, Level 6
Stealth - Rank 2, Level 11
Identify - Rank 3, Level 3
Meditation - Rank 2, Level 6
Mental Skills
Mental Mastery - Rank 3, Level 12 (5 FP)
Mental Library - Rank 3, Level 3 (5 FP)
Mental Acceleration - Rank 3, Level 2 (10 FP)
Mental Partition - Rank 3, Level 2 (10 FP)
Mental Construct - Rank 3, Level 20 (20 FP)
Mental Coordinator - Rank 3, Level 20 (20 FP)
Languages
Elven Language - Rank 4, Level 13
Ravri Ancient Dialect - Rank 1, Level 7
Human Language - Rank 2, Level 6
English Language - Rank 5, Level 6
Resistances
Poison Resistance - Rank 3, Level 30
Disease Resistance - Rank 2, Level 3
Attributes
Strength: 211, Agility: 213 (+25), Vitality: 221 (+25), Endurance: 218 (+25)
Intelligence: 253 (+10), Wisdom: 245 (+10), Spirit: 233, Clarity: 236
Memorized Spells
Nature Spells
Major (10th, 4/4):
* Obsidian Requiem (Elemental Spell; Allows the creation and shaping of stone.)
* Earthen Orchestra (Elemental Spell; Allows the shaping of terrain)
* Song of Thunder (Elemental Spell; Allows the creation and shaping of lightning.)
* Celestial Evocation (Reproduce the effect of any lower level spell, 80% strength, target can resist)
Minor (5th, 5/7):
* Solar Symphony (Elemental Spell; Allows the creation and shaping of fire, lava, and lightning.)
* Liscura's Dark Moon (Elemental Spell; Allows the creation and shaping of ice, water, and mist.)
* Wind Overture (Elemental Spell; Allows the manipulation of air.)
* Brass Crescendo (Elemental Spell; Control lesser metals.)
* Bronze Ballad (Elemental Spell; Shape lesser metals)
* Shadow Concerto (Elemental Spell; Allows the creation and manipulation of shadows.)
* Ichor Interlude (Elemental Spell; Blood control, can be used for healing or harming.)
Arcane Spells
Major (10th, 4/4):
* Beehive Barrier (Defense; Create multiple interlocking hexagonal barriers)
* Arcane Strike (Deliver a burst of arcane magic on the target when touched. Can be attuned to Force, Cold, Shock, Scorch, Acid, or Poison.)
* Arcane Mine (Create a rune on a touched surface or in the air that explodes into a burst of magic when approached. Can be attuned to Force, Cold, Shock, Scorch, Acid, or Poison.)
* Arcane Eyes (Creates multiple eye-like sensors that can be guided)
Minor (5th, 4/7):
* Arcane Artillery (Fires a beam of arcane magic OR Fires guided bolts of arcane magic.)
* Gravity Well (Increases mass and speed of an object)
* Gravity Lift (Create an area of inverted gravity)
* Obscuring Mist (Creates a shadow mist that blocks vision and sounds)
* Rejection (Creates an explosion of force that pushes all nearby entities away)
* Reconstruction (Healing Spell; Limited Biokinesis)
* Destruction (Mana Intrusion, Damage over Time)
Psychic Spells
Major (10th, 4/4)
* Psychokinesis (Telekinetic manipulation)
* Telepathy (Create a mental network)
* Dominate (Take control of target, can resist)
* Major Illusion (Create visual and auditory illusions in area, can resist)
Minor (5th, 7/7)
* Chameleon (Blend into surroundings, works best when immobile)
* Psychic Armor (Increase physical and magical defense)
* Psychic Barrier (Creates a malleable barrier that blocks attacks)
* Singularity (Creates a gravitational singularity which pulls anything in the target area towards the center)
* Berserk (Makes the targets attack indiscriminately)
* Calm (Makes the targets calm down and stop their attacks)
* Stasis (Wraps target in a field to immobilize them)
Divine Spells (10th)
* Regrowth (Healing, Gaia) - General healing spell
* Lifebloom (Healing, Gaia) - Heal over time
* Tranquility (Healing, Gaia) - Wide area heal
* Divine Circle (Protection, Gaia) - Creates an area where damage is reduced for all allies
* Divine Armor (Protection, Gaia) - Infuses the target's armor with divine energy to improve it
* Divine Barrier (Protection, Gaia) - Creates a barrier of divine energy
* Read Language (Knowledge, Gaia) - Allows the caster to read and write one non-magical language of their choice while the spell is active.
* Clairvoyance (Knowledge, Gaia) - Create up to five scrying sensors near the caster that can be directed at the will.
* Scrying (Knowledge, Gaia) - Create a scrying sensor at the location or creature of your choosing. Familiarity with the target influences the chance of success. Specific enchantments can disrupt scrying.
* Anti-Magic Field (Magic, Lolth) - Creates an area that prevents spells from being casts
* Dispel Magic (Magic, Lolth) - Dispels the target effect or enchantment
* Mana Burn (Magic, Lolth) - Burns the target mana to deal damage
* Minor Arcana (Arcana, Lolth) - Draws one minor spell from the deck
* Major Arcana (Arcana, Lolth) - Draws one major spell from the deck
* Astrodyne (Arcana, Lolth) - Burns a spell card to apply a buff to a target
Ravri Ritual Gauntlet (5 spells, 1000 MP)
Major (10th, 2/2)
* Rejuvenation (Healing Spell; Gives feedback on target health. Heals the target over time or instantly.)
* Bulwark (High defense bubble shield, makes the user immobile.)
Minor (5th, 3/3)
* Cleanse (Healing Spell; Removes toxins, diseases, or contaminants.)
* Void Scalpel (Can project a void blade and destroy objects slowly.)
* Shadow Evocation, Lesser (Reproduce the effect of any lower level spell, 80% strength, target can resist)